Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - British
2 infantry moved from Iraq to Northwest Persia
5 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
2 fighters moved from Iraq to Northwest Persia
Combat Hit Differential Summary :
i did somewhat of an error that may have implications. During USA i forgot to bring the bomber from gibraltar to sz 97 as you have a possible scramble. I don’t think you would, but without the bomber it is a fair question to ask for scrambles. I landed the bomber in any case in greece.
May I proceed as is?
Yeah, I’ll just assume that you added the bomber and I didn’t scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
5 fighters moved from Greece to Yugoslavia
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs;
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Yugoslavia
Americans attack with 5 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 5 fighters and 1 infantry in Yugoslavia, round 2 : 2/6 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Yugoslavia from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
5 fighters moved from Yugoslavia to Greece
1 carrier, 1 destroyer, 2 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 aaGuns moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
2 aaGuns, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to 97 Sea Zone
1 bomber moved from 97 Sea Zone to Greece
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
3 submarines moved from 33 Sea Zone to 20 Sea Zone
3 submarines moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Manchuria to Korea
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
3 infantry placed in Greece
1 artillery and 2 infantry placed in Korea
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Greece: 1 infantry
EDIT: Adding units owned by Americans to Bulgaria: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Move - British
2 infantry moved from Iraq to Northwest Persia
5 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
2 fighters moved from Iraq to Northwest Persia
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
British creates battle in territory 105 Sea Zone
Battle in Northwest Persia
British attack with 7 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery
British roll dice for 7 fighters, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 6/11 hits, 5,17 expected hits
Italians roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
British win, taking 105 Sea Zone from Italians, taking Northwest Persia from Italians with 7 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from Gibraltar to United Kingdom
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 4 transports moved from 97 Sea Zone to 92 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Northwest Persia to Iraq
5 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from 97 Sea Zone to Gibraltar
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 carrier and 1 fighter placed in 110 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
British : 0,83
Italians : 0,67
Americans : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
2 armour, 1 artillery and 3 infantry moved from Persia to Northwest Persia
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Italians win, taking Yugoslavia from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Italians attack with 2 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 3 infantry in Northwest Persia, round 2 : 1/6 hits, 2.00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Persia to Northwest Persia
1 fighter moved from Yugoslavia to Romania
6 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,4,4
Italians collect 7 PUs (4 lost to blockades); end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : -0.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 4 PUs;
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Queensland to Caroline Islands
2 submarines moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
4 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Persia to Caucasus
1 mech_infantry moved from Romania to Albania
1 mech_infantry moved from Romania to Bulgaria
1 tactical_bomber moved from Southern Italy to Albania
1 fighter moved from Northern Italy to Albania
1 bomber moved from Novgorod to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Novgorod to Bulgaria
2 armour and 2 mech_infantrys moved from Archangel to Urals
Germans take Nenetsia from Russians
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Belarus
1 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter and 1 mech_infantry moved from Novgorod to Vologda
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Urals
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 aaGun and 4 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Urals, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 aaGun and 4 infantry in Urals, round 2 : 0/4 hits, 1.33 expected hits
1 aaGun owned by the Russians lost in Urals
Germans roll dice for 2 armour and 2 mech_infantrys in Urals, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 4 infantry in Urals, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Urals
Germans roll dice for 2 armour in Urals, round 4 : 0/2 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Urals, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 armour in Urals, round 5 : 1/2 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Urals, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Urals
Germans roll dice for 2 armour in Urals, round 6 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Urals, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour in Urals, round 7 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Urals, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Urals
Germans win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Bulgaria
Germans attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/8 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Albania
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Albania, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Albania
Germans win, taking Albania from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
20 mech_infantrys moved from Archangel to Urals
4 artilleries, 17 infantry and 2 mech_infantrys moved from Novgorod to Archangel
1 fighter moved from Vologda to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Bessarabia to Novgorod
1 bomber moved from Bulgaria to Southern Italy
1 tactical_bomber moved from Albania to Western Germany
1 fighter moved from Albania to Southern Italy
8 infantry moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
3 infantry moved from Germany to Western Germany
4 artilleries and 10 infantry moved from Northern Italy to Yugoslavia
3 artilleries and 7 infantry moved from Northern Italy to France
4 infantry moved from Western Germany to France
34 artilleries and 13 infantry moved from Eastern Poland to Baltic States
4 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
1 aaGun, 7 armour, 12 artilleries, 20 infantry and 11 mech_infantrys moved from Persia to Northwest Persia
1 tactical_bomber moved from Belarus to Northwest Persia
1 fighter moved from Belarus to Novgorod
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
3 artilleries placed in France
2 artilleries and 8 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -1.67
British : -0.33
Americans : 1.33
Russians : -2.33
Test summary from TripleA, engine version: 1.9, time: 09:41:43
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Russians
2 infantry moved from Russia to Vologda
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
1 infantry moved from Bryansk to Belarus
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Caucasus
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 fighter moved from Belarus to Bryansk
1 aaGun and 1 infantry moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Caucasus to Bryansk
1 fighter moved from Bryansk to Russia
1 infantry moved from Volgograd to Kazakhstan
Place Units - Russians
1 infantry placed in Volgograd
3 infantry placed in Ukraine
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -1,67
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Japanese
3 bombers moved from Japan to Manchuria
2 infantry moved from Jehol to Manchuria
1 fighter moved from Philippines to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
7 fighters moved from Philippines to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from Japan to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 9 fighters
Americans defend with 3 submarines
Japanese roll dice for 1 destroyer and 9 fighters in 20 Sea Zone, round 2 : 1/10 hits, 4.83 expected hits
Americans roll dice for 3 submarines in 20 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese roll dice for 1 destroyer and 9 fighters in 20 Sea Zone, round 3 : 4/10 hits, 4.83 expected hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 20 Sea Zone
Japanese win with 1 destroyer and 9 fighters remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 3 bombers and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 3 bombers and 2 infantry in Manchuria, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Manchuria
Japanese win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
3 bombers moved from Manchuria to Japan
3 infantry moved from Chahar to Jehol
1 artillery and 7 infantry moved from Anhwe to Jehol
1 infantry moved from Hunan to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Anhwe
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 infantry moved from Shan State to Yunnan
1 artillery and 5 infantry moved from French Indo China to Yunnan
9 fighters moved from 20 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 fighter moved from 44 Sea Zone to 36 Sea Zone
5 carriers and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery and 3 infantry moved from Persia to Eastern Persia
3 infantry moved from West India to Eastern Persia
3 infantry moved from India to West India
1 infantry moved from Kweichow to Hopei
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 carrier and 1 destroyer placed in 36 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 infantry placed in French Indo China
3 infantry placed in India
1 artillery and 1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,6,3,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,3,6,2,6,4
Japanese collect 47 PUs (15 lost to blockades); end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : -1.17
Chinese : 1.00
Japanese : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Greece to Albania
1 bomber moved from Greece to Germany
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
2 bombers moved from Caroline Islands to 20 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
5 fighters moved from Greece to Albania
Purchase Units - Americans
Americans buy 5 artilleries, 2 bombers, 1 fighter, 8 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 20 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers in 20 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Albania
Americans attack with 5 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 5 fighters and 1 infantry in Albania, round 2 : 5/6 hits, 2,67 expected hits
Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Albania
Americans win, taking Albania from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 infantry moved from Greece to Bulgaria
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Germany to Normandy Bordeaux
5 fighters moved from Albania to Normandy Bordeaux
2 bombers moved from 20 Sea Zone to Korea
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Greece
2 artilleries and 1 infantry placed in Korea
2 artilleries and 2 infantry placed in Western United States
3 submarines and 2 transports placed in 10 Sea Zone
1 bomber placed in Western United States
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 73 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Turn Complete - Chinese
Chinese collect 3 PUs; end with 7 PUs
Politics - British
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Manchuria: 1 infantry
EDIT: Changing PUs for Chinese from 7 to 4
EDIT: Turning off Edit Mode
Combat Move - British
1 infantry moved from Iraq to Persia
British take Persia from Italians
Purchase Units - British
British buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;
Combat - British
Non Combat Move - British
1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
7 fighters moved from Iraq to Greece
2 tactical_bombers moved from Iraq to Greece
1 fighter moved from Russia to Iraq
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour and 3 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 submarine moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
3 infantry placed in Iraq
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
2 artilleries, 3 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0,33
Americans : 3,00
Japanese : -0,67
AA fire in Germany : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
1 fighter moved from Romania to Albania
1 armour, 1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 armour and 2 infantry moved from Northwest Persia to Persia
1 artillery and 5 infantry moved from Northern Italy to Southern France
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in Persia
Italians attack with 1 armour and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 5 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 5 infantry in Southern France, round 2 : 2/6 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Albania
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Albania, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
retreated to Albania
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Albania to Southern Italy
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northwest Persia to Persia
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 16 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : -0.33
Americans : 0.00
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to Greece
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Research Technology - Germans
Combat Move - Germans
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Volgograd
1 fighter moved from Southern Italy to Albania
1 infantry moved from Yugoslavia to Albania
4 artilleries and 9 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 infantry moved from Archangel to Smolensk
2 mech_infantrys moved from Urals to Vologda
2 fighters moved from Novgorod to Vologda
1 bomber moved from Novgorod to Smolensk
1 tactical_bomber moved from Western Germany to Albania
34 artilleries and 13 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 bomber moved from Southern Italy to Bessarabia
1 infantry moved from Romania to Bessarabia
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 60 PUs;
Germans buy 19 infantry; Remaining resources: 3 PUs;
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Vologda, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 34 artilleries and 13 infantry
Russians defend with 2 infantry
Germans roll dice for 34 artilleries and 13 infantry in Belarus, round 2 : 16/47 hits, 15.67 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 34 artilleries and 13 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bulgaria
Germans attack with 4 artilleries and 9 infantry
Americans defend with 2 infantry
Germans roll dice for 4 artilleries and 9 infantry in Bulgaria, round 2 : 7/13 hits, 3.50 expected hits
Americans roll dice for 2 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 4 artilleries and 9 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Albania
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Albania
retreated to Albania
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Albania to Western Germany
1 battleship, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus
4 artilleries, 16 infantry and 2 mech_infantrys moved from Archangel to Belarus
2 fighters moved from Vologda to Novgorod
1 bomber moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Northwest Persia to Caucasus
1 aaGun, 7 armour, 12 artilleries, 2 fighters, 20 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Persia
1 bomber moved from Bessarabia to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Germany
3 infantry moved from France to Western Germany
3 aaGuns moved from Northern Italy to Southern France
1 tactical_bomber moved from Albania to Southern Italy
5 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
6 mech_infantrys moved from Urals to Yenisey
4 infantry moved from France to Western Germany
7 artilleries and 4 infantry moved from France to Southern France
2 armour, 6 infantry and 10 mech_infantrys moved from Romania to Bulgaria
10 mech_infantrys moved from Urals to Yenisey
Place Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 5.33
Americans : 0.00
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
3 armour and 5 mech_infantrys moved from Russia to Volgograd
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 3 PUs;
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 armour and 5 mech_infantrys
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 armour and 5 mech_infantrys in Volgograd, round 2 : 5/8 hits, 2,33 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun and 7 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 aaGun moved from Ukraine to Bryansk
2 fighters moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Bryansk to Ukraine
Place Units - Russians
1 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : 4,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Japanese
2 armour, 9 artilleries, 13 infantry and 1 mech_infantry moved from Jehol to Manchuria
1 fighter moved from 36 Sea Zone to 35 Sea Zone
3 bombers and 1 fighter moved from Japan to 19 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
6 fighters moved from 36 Sea Zone to Philippines
3 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Borneo to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer and 3 fighters moved from 36 Sea Zone to 20 Sea Zone
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 6 fighters and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Philippines, round 2 : 2/8 hits, 3.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 20 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 3 bombers and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 3 bombers and 1 fighter in 19 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 3 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 2 armour, 9 artilleries, 13 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 9 artilleries, 13 infantry and 1 mech_infantry in Manchuria, round 2 : 7/25 hits, 7.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 armour, 9 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Hopei to Chahar
1 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Anhwe
1 artillery moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Yunnan to Kweichow
4 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Kwangsi
6 fighters moved from Philippines to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from 20 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from 42 Sea Zone to Java
3 bombers moved from 19 Sea Zone to Japan
1 artillery and 9 infantry moved from Eastern Persia to Persia
3 infantry moved from West India to Eastern Persia
3 infantry moved from India to West India
Place Units - Japanese
2 destroyers and 1 transport placed in 36 Sea Zone
1 artillery and 2 infantry placed in Malaya
3 infantry placed in India
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,3,3,1,4,1,5,6,6,3
Japanese collect 56 PUs (9 lost to blockades); end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.17
ANZAC : -0.33
Chinese : -0.33
Japanese : -3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber and 3 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Albania to Yugoslavia
Americans take Yugoslavia from Italians
1 bomber moved from Korea to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 bomber and 1 tactical_bomber moved from Korea to 20 Sea Zone
2 fighters moved from Korea to 20 Sea Zone
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 destroyer, 5 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat - Americans
Battle in Norway
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 20 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 4 carriers, 3 destroyers, 8 fighters, 2 submarines and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
10 fighters moved from 6 Sea Zone to Korea
1 bomber moved from Western United States to Korea
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 35 Sea Zone to Caroline Islands
1 bomber moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Normandy Bordeaux
1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 112 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from 112 Sea Zone to Normandy Bordeaux
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Greece
1 artillery and 2 infantry placed in Normandy Bordeaux
1 infantry placed in Korea
2 transports placed in 6 Sea Zone
2 carriers, 1 destroyer and 5 submarines placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 72 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Combat Move - British
4 armour, 1 fighter and 4 mech_infantrys moved from Iraq to Caucasus
British take Northwest Persia from Italians
7 fighters and 2 tactical_bombers moved from Greece to Caucasus
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
Purchase Units - British
British buy 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs;
Combat - British
Battle in Denmark
Battle in Caucasus
British attack with 4 armour, 8 fighters, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 2 fighters, 2 mech_infantrys and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 4 armour, 8 fighters, 4 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 8/18 hits, 8,00 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 5/9 hits, 4,17 expected hits
4 mech_infantrys owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the Italians, 2 mech_infantrys owned by the Germans, 1 infantry owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Caucasus
British roll dice for 3 armour, 8 fighters and 2 tactical_bombers in Caucasus, round 3 : 5/13 hits, 6,83 expected hits
Italians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 armour owned by the British lost in Caucasus
British win, taking Denmark from Germans, taking Caucasus from Italians with 2 armour, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for British: 2 armour and 4 mech_infantrys
Casualties for Germans: 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Non Combat Move - British
2 tactical_bombers moved from Caucasus to Greece
2 fighters moved from Caucasus to Russia
6 fighters moved from Caucasus to Greece
1 infantry moved from Iraq to Northwest Persia
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Greece
1 armour moved from 97 Sea Zone to Greece
2 infantry moved from 97 Sea Zone to Greece
3 mech_infantrys moved from Egypt to Iraq
5 fighters moved from Normandy Bordeaux to Norway
1 aaGun, 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 carrier moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
Place Units - British
1 transport placed in 109 Sea Zone
1 armour, 4 infantry and 1 mech_infantry placed in United Kingdom
British undo move 2.
1 armour placed in United Kingdom
5 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67
British : -1,83
Italians : 1,17
Americans : 0,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber and 3 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Albania to Yugoslavia
Americans take Yugoslavia from Italians
1 bomber moved from Korea to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 bomber and 1 tactical_bomber moved from Korea to 20 Sea Zone
2 fighters moved from Korea to 20 Sea Zone
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 destroyer, 5 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat - Americans
Battle in Norway
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 20 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 4 carriers, 3 destroyers, 8 fighters, 2 submarines and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
10 fighters moved from 6 Sea Zone to Korea
1 bomber moved from Western United States to Korea
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 35 Sea Zone to Caroline Islands
1 bomber moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Normandy Bordeaux
1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 112 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from 112 Sea Zone to Normandy Bordeaux
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Greece
1 artillery and 2 infantry placed in Normandy Bordeaux
1 infantry placed in Korea
2 transports placed in 6 Sea Zone
2 carriers, 1 destroyer and 5 submarines placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 72 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Combat Move - British
4 armour, 1 fighter and 4 mech_infantrys moved from Iraq to Caucasus
British take Northwest Persia from Italians
7 fighters and 2 tactical_bombers moved from Greece to Caucasus
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
Purchase Units - British
British buy 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs;
Combat - British
Battle in Denmark
Battle in Caucasus
British attack with 4 armour, 8 fighters, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 2 fighters, 2 mech_infantrys and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 4 armour, 8 fighters, 4 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 8/18 hits, 8,00 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 5/9 hits, 4,17 expected hits
4 mech_infantrys owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the Italians, 2 mech_infantrys owned by the Germans, 1 infantry owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Caucasus
British roll dice for 3 armour, 8 fighters and 2 tactical_bombers in Caucasus, round 3 : 5/13 hits, 6,83 expected hits
Italians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 armour owned by the British lost in Caucasus
British win, taking Denmark from Germans, taking Caucasus from Italians with 2 armour, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for British: 2 armour and 4 mech_infantrys
Casualties for Germans: 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Non Combat Move - British
2 tactical_bombers moved from Caucasus to Greece
2 fighters moved from Caucasus to Russia
6 fighters moved from Caucasus to Greece
1 infantry moved from Iraq to Northwest Persia
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Greece
1 armour moved from 97 Sea Zone to Greece
2 infantry moved from 97 Sea Zone to Greece
3 mech_infantrys moved from Egypt to Iraq
5 fighters moved from Normandy Bordeaux to Norway
1 aaGun, 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 carrier moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
Place Units - British
1 transport placed in 109 Sea Zone
1 armour, 4 infantry and 1 mech_infantry placed in United Kingdom
British undo move 2.
1 armour placed in United Kingdom
5 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67
British : -1,83
Italians : 1,17
Americans : 0,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Italians
1 infantry moved from Persia to Northwest Persia
1 armour and 1 infantry moved from Persia to Northwest Persia
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 armour and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Persia to Northwest Persia
1 artillery and 5 infantry moved from Southern France to France
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 7 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,5,6,5,4
Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Caroline Islands to Queensland
2 submarines moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 armour and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :