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Oysteilo (Allies+9) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 bomber moved from Novgorod to Vologda 1 bomber moved from Novgorod to Smolensk 1 bomber moved from Novgorod to Tambov 1 mech_infantry moved from Volgograd to Tambov 1 armour moved from Volgograd to Sikang Germans take Kazakhstan from Russians Germans take Sikang from Chinese 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers moved from Northwest Persia to Persia 1 fighter moved from Volgograd to Persia Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Persia Germans attack with 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers British defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry AA fire in Persia : 0/3 hits, 0.50 expected hits Germans roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Persia, round 2 : 4/9 hits, 4.00 expected hits British roll dice for 1 aaGun and 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun and 3 infantry Battle in Tambov Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 artilleries moved from Archangel to Novgorod 5 artilleries and 9 infantry moved from Belarus to Baltic States 4 artilleries and 1 infantry moved from Novgorod to Baltic States 1 bomber moved from Tambov to Novgorod 5 mech_infantrys moved from Eastern Poland to Archangel 3 mech_infantrys moved from Novgorod to Archangel 9 artilleries moved from Ukraine to Bessarabia 3 mech_infantrys moved from Volgograd to Northwest Persia 12 artilleries and 22 infantry moved from Caucasus to Northwest Persia 2 fighters and 3 tactical_bombers moved from Persia to Volgograd 1 fighter moved from Persia to Northwest Persia 2 aaGuns, 4 artilleries and 5 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 artillery and 3 infantry moved from Finland to Norway 2 infantry moved from Germany to Poland 4 mech_infantrys moved from Western Germany to Poland 3 fighters moved from Southern Italy to Western Germany 1 bomber moved from Smolensk to Norway 1 bomber moved from Vologda to Norway Place Units - Germans 3 mech_infantrys placed in Volgograd 3 artilleries placed in Novgorod 1 armour, 2 artilleries and 7 infantry placed in Germany 6 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,6,6,4,4,6,2,2,2,1,5,6,2,5 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -1.17 AA fire in Persia : : -0.50 British : 0.00 Russians : 0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Rostov Russians take Rostov from Italians 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 2 infantry moved from Bryansk to Smolensk 3 fighters and 1 tactical_bomber moved from Russia to Smolensk 1 mech_infantry moved from Urals to Kazakhstan Russians take Kazakhstan from Germans Purchase Units - Russians Russians buy 6 artilleries; Remaining resources: 0 PUs; Combat - Russians Battle in Smolensk Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits, 2,50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Smolensk to Russia 2 aaGuns and 12 infantry moved from Timguska to Urals 4 artilleries moved from Bryansk to Tambov 1 artillery moved from Russia to Tambov 23 infantry moved from Bryansk to Tambov 1 infantry moved from Russia to Samara 8 infantry moved from Russia to Tambov 1 aaGun moved from Bryansk to Tambov Place Units - Russians 6 artilleries placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Urals: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 Russians : -0,50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Japanese 6 artilleries and 14 infantry moved from Burma to India 1 infantry moved from Szechwan to Shensi 1 artillery and 1 infantry moved from Kiangsu to Shantung 1 bomber moved from French Indo China to Shantung 2 fighters and 1 tactical_bomber moved from French Indo China to Shensi 1 bomber moved from French Indo China to Jehol 1 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Paulau Island Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Shantung Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 fighter; Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shantung, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the Chinese lost in Shantung Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 fighter Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 6 artilleries and 14 infantry British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 6 artilleries and 14 infantry in India, round 2 : 6/20 hits, 5.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 6 artilleries and 14 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Shensi to Kweichow 1 mech_infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Szechwan 1 aaGun, 2 armour, 2 infantry and 2 mech_infantrys moved from Yunnan to Kweichow 1 fighter moved from Shan State to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 34 Sea Zone 2 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Philippines 1 bomber moved from Shantung to Manchuria 1 bomber moved from Jehol to Manchuria 1 artillery moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Malaya to Shan State 2 carriers and 3 fighters moved from 6 Sea Zone to 34 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China Japanese undo move 2. 1 destroyer placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 3 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : 0.00 UK_Pacific : -0.33 Japanese : 0.17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 2 fighters moved from Caroline Islands to Paulau Island 1 bomber moved from Caroline Islands to Paulau Island Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Paulau Island Americans attack with 1 bomber and 2 fighters Japanese defend with 1 artillery Americans roll dice for 1 bomber and 2 fighters in Paulau Island, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Paulau Island Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 fighters moved from Paulau Island to 33 Sea Zone 1 bomber moved from Paulau Island to Caroline Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 33 Sea Zone to Caroline Islands 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from 80 Sea Zone to Iraq 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 bomber moved from Egypt to Russia 1 battleship moved from 54 Sea Zone to 33 Sea Zone Place Units - Americans 2 submarines and 2 transports placed in 101 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 3 infantry placed in Eastern United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Combat Move - Chinese Turning on Edit Mode EDIT: Adding units owned by Americans to 81 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 80 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 infantry moved from Suiyuyan to Shensi 2 infantry moved from Anhwe to Jehol 1 fighter moved from Suiyuyan to Jehol 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Anhwe to Shantung 2 infantry moved from Anhwe to Shantung 1 fighter moved from Jehol to Shantung 6 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Kiangsi Place Units - Chinese 1 infantry placed in Hopei 3 infantry placed in Shantung Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Combat Move - British 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia 4 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia 2 fighters moved from Russia to Persia 1 fighter moved from Russia to Persia Purchase Units - British British buy 1 airfield, 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Persia British attack with 8 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys British roll dice for 8 fighters, 2 infantry and 2 tactical_bombers in Persia, round 2 : 4/12 hits, 5,67 expected hits Germans roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Persia British win, taking Persia from Germans with 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 8 fighters and 2 tactical_bombers moved from Persia to Iraq 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 3 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 airfield placed in Iraq 3 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67 British : -1,67 Americans : 1,33 Chinese : 0,83 Japanese : -1,00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Italians 1 mech_infantry moved from Caucasus to Persia 2 armour and 1 artillery moved from Northwest Persia to Persia Purchase Units - Italians Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Persia Italians attack with 2 armour, 1 artillery and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Persia Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Persia, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 2 armour and 1 artillery remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 1 aaGun moved from Northwest Persia to Persia 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Libya to Tunisia 3 infantry moved from Northern Italy to Southern Italy 2 infantry moved from France to Southern France 2 infantry moved from Northern Italy to Western Germany 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern France Place Units - Italians 1 carrier placed in 97 Sea Zone 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,1,3,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Italians collect 15 PUs (3 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.00
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 3 PUs; Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 46 Sea Zone to 62 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 artillery, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Java to Queensland Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 9 artilleries and 10 infantry moved from Baltic States to Belarus 6 artilleries and 2 infantry moved from Novgorod to Belarus 1 artillery moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Western Ukraine 4 mech_infantrys moved from Poland to Belarus 1 mech_infantry moved from Northwest Persia to Eastern Persia Germans take Eastern Persia from British 1 fighter moved from Northwest Persia to Kazakhstan 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Kazakhstan 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Samara 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine 1 bomber moved from Novgorod to Ukraine 2 bombers moved from Norway to Smolensk 1 mech_infantry moved from Archangel to Smolensk 1 armour and 17 mech_infantrys moved from Archangel to Belarus Purchase Units - Germans Germans buy 7 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Samara Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Rostov Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour, 15 artilleries, 12 infantry and 21 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 15 artilleries, 12 infantry and 21 mech_infantrys in Belarus, round 2 : 13/49 hits, 13.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 15 artilleries, 11 infantry and 21 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 2 bombers in Smolensk, round 3 : 2/2 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 artillery and 1 bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Ukraine to Novgorod 2 bombers moved from Smolensk to Novgorod 2 fighters moved from Western Germany to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery and 3 infantry moved from Norway to Finland 1 armour moved from Germany to Eastern Poland 2 infantry moved from Poland to Eastern Poland 5 artilleries moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Rostov to Persia 2 aaGuns moved from Volgograd to Kazakhstan 1 fighter and 1 tactical_bomber moved from Kazakhstan to Persia 1 aaGun, 7 armour, 12 artilleries, 22 infantry and 16 mech_infantrys moved from Northwest Persia to Persia 1 armour moved from Sikang to Kazakhstan 1 fighter and 1 tactical_bomber moved from Samara to Novgorod 1 artillery and 6 infantry moved from Germany to Poland Place Units - Germans 3 artilleries placed in Novgorod 3 artilleries placed in Southern France 1 artillery and 4 infantry placed in Germany 2 fighters and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : 0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Russians 3 infantry moved from Bryansk to Ukraine 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 3 infantry moved from Tambov to Samara 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Samara 1 armour and 3 mech_infantrys moved from Urals to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 4 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 5 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Kazakhstan Russians attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 1 armour and 1 mech_infantry AA fire in Kazakhstan : 0/2 hits, 0,33 expected hits Russians roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/6 hits, 2,17 expected hits Germans roll dice for 2 aaGuns, 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,83 expected hits 2 aaGuns owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan Russians roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 2/6 hits, 2,17 expected hits Germans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 2 aaGuns, 1 armour and 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Samara Russians attack with 1 fighter and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Kazakhstan to Russia 1 aaGun, 5 artilleries and 27 infantry moved from Tambov to Bryansk 6 artilleries moved from Russia to Bryansk 1 fighter moved from Ukraine to Russia 2 aaGuns and 12 infantry moved from Urals to Vologda Place Units - Russians 1 artillery, 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0,00 AA fire in Kazakhstan : : -0,33 Russians : -1,17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Japanese 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 infantry moved from Hunan to Kiangsi 2 mech_infantrys moved from Kweichow to Kiangsi 1 artillery and 1 infantry moved from Kweichow to Shensi 2 bombers moved from Manchuria to Kiangsi 1 bomber moved from Philippines to Kiangsi 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi 4 fighters moved from 34 Sea Zone to Kiangsi 1 mech_infantry moved from Kweichow to Kiangsi 2 armour moved from Kweichow to Shensi 1 fighter and 1 infantry moved from Kweichow to Anhwe Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Kiangsi Japanese attack with 3 bombers, 5 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 8 infantry Japanese roll dice for 3 bombers, 5 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 7/13 hits, 5.83 expected hits Chinese roll dice for 8 infantry in Kiangsi, round 2 : 2/8 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 3 bombers, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 : 7/11 hits, 5.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 3 bombers, 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 8 infantry Battle in Anhwe Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 armour, 1 artillery and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 fighter moved from Anhwe to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 2 carriers and 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 3 fighters moved from Japan to 36 Sea Zone 1 artillery and 2 infantry moved from Malaya to Shan State 2 bombers moved from Kiangsi to Shan State 1 bomber moved from Kiangsi to Japan 4 fighters moved from Kiangsi to Hunan 1 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Kweichow 3 artilleries and 3 infantry moved from India to Burma 2 artilleries and 2 infantry moved from India to Burma Place Units - Japanese 1 carrier placed in 36 Sea Zone 3 infantry placed in India 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : 3.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 1 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia 1 bomber moved from Gibraltar to Tunisia 2 fighters moved from 92 Sea Zone to Tunisia 3 fighters moved from Gibraltar to Tunisia 1 fighter moved from 91 Sea Zone to Tunisia 2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 cruiser moved from 81 Sea Zone to 94 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Paulau Island Battle in Tunisia Americans attack with 1 artillery, 1 bomber, 6 fighters, 6 infantry and 1 mech_infantry Italians defend with 1 armour, 2 artilleries and 2 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 bomber, 6 fighters, 6 infantry and 1 mech_infantry in Tunisia, round 2 : 6/15 hits, 5,33 expected hits Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Tunisia, round 2 : 2/5 hits, 1,83 expected hits 2 infantry owned by the Americans, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Paulau Island from Japanese, taking Tunisia from Italians with 1 artillery, 1 bomber, 6 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 2 artilleries and 2 infantry Non Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 carrier and 2 submarines moved from 91 Sea Zone to 94 Sea Zone 1 carrier, 1 destroyer and 4 submarines moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 6 fighters moved from Tunisia to 94 Sea Zone 1 bomber moved from Tunisia to Gibraltar 1 fighter moved from 81 Sea Zone to Iraq 1 carrier, 1 destroyer and 1 transport moved from 81 Sea Zone to 94 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 2 submarines and 2 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 2 submarines and 2 transports EDIT: Adding units owned by Americans to Gibraltar: 1 artillery, 1 fighter and 3 infantry EDIT: Removing units owned by Americans from Eastern United States: 1 artillery, 1 fighter and 3 infantry EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Non Combat Move - Chinese 2 infantry moved from Jehol to Shantung 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Hopei to Anhwe Place Units - Chinese 1 infantry placed in Kiangsu 1 infantry placed in Jehol 2 infantry placed in Shantung Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Combat Move - British 1 armour moved from Iraq to Caucasus British take Northwest Persia from Italians Russians take Caucasus from Italians 1 infantry moved from Iraq to Northwest Persia Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat - British Non Combat Move - British 3 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 3 transports moved from 80 Sea Zone to 81 Sea Zone 2 fighters moved from Iraq to Russia 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 infantry moved from Egypt to Trans-Jordan Place Units - British 1 factory_minor placed in Iraq 3 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0,17 Americans : 0,17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Italians 1 bomber moved from Southern Italy to Northwest Persia 1 artillery moved from Persia to Northwest Persia Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 2 submarines; Remaining resources: 1 PUs; Combat - Italians Battle in Northwest Persia Italians attack with 1 artillery and 1 bomber British defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Northwest Persia, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Persia Place Units - Italians 2 submarines placed in 97 Sea Zone 1 artillery and 1 infantry placed in Persia Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Italians collect 13 PUs (2 lost to blockades); end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : -0.33
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I find it really hard to know what to do with the Italian fleet at times.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 8 PUs; Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,33
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Persia to Caucasus 3 bombers moved from Novgorod to Ukraine 1 destroyer and 1 submarine moved from 113 Sea Zone to 105 Sea Zone 1 tactical_bomber moved from Western Germany to 105 Sea Zone Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 105 Sea Zone Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 tactical_bomber in 105 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone Germans roll dice for 1 destroyer and 1 tactical_bomber in 105 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 submarine Casualties for Americans: 1 submarine Battle in Ukraine Germans attack with 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber in Ukraine, round 2 : 5/6 hits, 3.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 armour Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Caucasus to Persia 1 mech_infantry moved from Eastern Persia to Persia 1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland 1 artillery moved from Bessarabia to Eastern Poland 5 artilleries and 2 infantry moved from Eastern Poland to Baltic States 1 armour and 21 mech_infantrys moved from Belarus to Archangel 15 artilleries and 11 infantry moved from Belarus to Baltic States 4 artilleries and 1 infantry moved from Novgorod to Baltic States 3 fighters and 1 tactical_bomber moved from Novgorod to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States 2 infantry moved from Finland to Vyborg 1 artillery and 6 infantry moved from Poland to Eastern Poland 3 infantry moved from Germany to Poland 5 mech_infantrys moved from Western Germany to Poland 3 bombers moved from Ukraine to Southern Italy 2 fighters moved from Western Germany to Southern Italy 1 tactical_bomber moved from 105 Sea Zone to Southern France 6 infantry moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Novgorod 3 infantry placed in Southern France 1 artillery placed in Germany 2 armour and 2 mech_infantrys placed in Germany 1 infantry and 3 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 1.83 Americans : 0.67 Russians : 0.83
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Kazakhstan to Caucasus 1 fighter and 1 tactical_bomber moved from Russia to Caucasus Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Caucasus Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Vologda 2 armour and 2 mech_infantrys moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 5 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 2 infantry moved from Samara to Volgograd 1 aaGun moved from Bryansk to Ukraine Place Units - Russians 2 infantry placed in Ukraine 1 infantry placed in Volgograd 7 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Vologda: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 Russians : -0,50
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 armour moved from Shensi to Suiyuyan Japanese take Suiyuyan from Chinese 4 fighters moved from Hunan to Anhwe 2 fighters moved from Anhwe to Kiangsu 1 mech_infantry moved from Kiangsi to Kiangsu 1 infantry moved from Hunan to Anhwe 1 fighter moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Manchuria to Jehol 1 bomber moved from Japan to Jehol 1 artillery moved from Shensi to Hopei Japanese take Hopei from Chinese 1 armour moved from Shensi to Chahar Japanese take Chahar from Chinese 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 bombers moved from Shan State to Java Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 3 infantry and 2 transports; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kiangsu Japanese attack with 2 fighters and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 mech_infantry in Kiangsu, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 mech_infantry in Kiangsu, round 3 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Anhwe to 35 Sea Zone 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Shensi 1 artillery and 1 infantry moved from Kwangsi to Hunan 2 artilleries and 2 infantry moved from Yunnan to Hunan 5 artilleries and 5 infantry moved from Burma to Yunnan 1 artillery and 2 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 bombers moved from Java to Borneo 1 fighter moved from 44 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to Philippines 3 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 bomber moved from Jehol to Japan 2 fighters moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsi to Hunan 1 artillery and 11 infantry moved from India to Burma Place Units - Japanese 1 carrier and 2 transports placed in 37 Sea Zone 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in India Turn Complete - Japanese Japanese collect 62 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Chinese : -0.33 Japanese : 1.67
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Americans 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 6 submarines moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 2 fighters moved from Iraq to 97 Sea Zone 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 bomber moved from Caroline Islands to 42 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 2 submarines moved from 91 Sea Zone to 105 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 5 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat - Americans
Combat Hit Differential Summary :
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No scramble.
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - British 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Albania 1 battleship, 1 carrier, 3 cruisers and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 2 fighters moved from Russia to 97 Sea Zone 1 infantry moved from Tunisia to Libya British take Libya from Italians
Combat Hit Differential Summary :
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just made a save in case you want to scramble (I dont think you will, so I continue)