2dfe9ba0-e39c-46db-bf48-bc3f96d3f4e3-image.png
build was 7 guns
scramble options for SZ 110 and 111
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Tambov
1 mech_infantry moved from Volgograd to Tambov
1 armour moved from Volgograd to Sikang
Germans take Kazakhstan from Russians
Germans take Sikang from Chinese
2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers moved from Northwest Persia to Persia
1 fighter moved from Volgograd to Persia
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Persia
Germans attack with 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
AA fire in Persia : 0/3 hits, 0.50 expected hits
Germans roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Persia, round 2 : 4/9 hits, 4.00 expected hits
British roll dice for 1 aaGun and 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 3 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
3 artilleries moved from Archangel to Novgorod
5 artilleries and 9 infantry moved from Belarus to Baltic States
4 artilleries and 1 infantry moved from Novgorod to Baltic States
1 bomber moved from Tambov to Novgorod
5 mech_infantrys moved from Eastern Poland to Archangel
3 mech_infantrys moved from Novgorod to Archangel
9 artilleries moved from Ukraine to Bessarabia
3 mech_infantrys moved from Volgograd to Northwest Persia
12 artilleries and 22 infantry moved from Caucasus to Northwest Persia
2 fighters and 3 tactical_bombers moved from Persia to Volgograd
1 fighter moved from Persia to Northwest Persia
2 aaGuns, 4 artilleries and 5 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 3 infantry moved from Finland to Norway
2 infantry moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
3 fighters moved from Southern Italy to Western Germany
1 bomber moved from Smolensk to Norway
1 bomber moved from Vologda to Norway
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 artilleries placed in Novgorod
1 armour, 2 artilleries and 7 infantry placed in Germany
6 infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,6,6,4,4,6,2,2,2,1,5,6,2,5
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -1.17
AA fire in Persia : : -0.50
British : 0.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Italians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
2 infantry moved from Bryansk to Smolensk
3 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 mech_infantry moved from Urals to Kazakhstan
Russians take Kazakhstan from Germans
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 0 PUs;
Combat - Russians
Battle in Smolensk
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns and 12 infantry moved from Timguska to Urals
4 artilleries moved from Bryansk to Tambov
1 artillery moved from Russia to Tambov
23 infantry moved from Bryansk to Tambov
1 infantry moved from Russia to Samara
8 infantry moved from Russia to Tambov
1 aaGun moved from Bryansk to Tambov
Place Units - Russians
6 artilleries placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Urals: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Russians : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Japanese
6 artilleries and 14 infantry moved from Burma to India
1 infantry moved from Szechwan to Shensi
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 bomber moved from French Indo China to Shantung
2 fighters and 1 tactical_bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to Jehol
1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Paulau Island
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Shantung
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 fighter; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shantung, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the Chinese lost in Shantung
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 6 artilleries and 14 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 6 artilleries and 14 infantry in India, round 2 : 6/20 hits, 5.33 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 6 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Szechwan
1 aaGun, 2 armour, 2 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
1 fighter moved from Shan State to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
2 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Philippines
1 bomber moved from Shantung to Manchuria
1 bomber moved from Jehol to Manchuria
1 artillery moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
2 carriers and 3 fighters moved from 6 Sea Zone to 34 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 2.
1 destroyer placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : 0.00
UK_Pacific : -0.33
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 fighters moved from Caroline Islands to Paulau Island
1 bomber moved from Caroline Islands to Paulau Island
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Paulau Island
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 artillery
Americans roll dice for 1 bomber and 2 fighters in Paulau Island, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Paulau Island
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters moved from Paulau Island to 33 Sea Zone
1 bomber moved from Paulau Island to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 80 Sea Zone to Iraq
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from Egypt to Russia
1 battleship moved from 54 Sea Zone to 33 Sea Zone
Place Units - Americans
2 submarines and 2 transports placed in 101 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 3 infantry placed in Eastern United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Move - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 80 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry moved from Suiyuyan to Shensi
2 infantry moved from Anhwe to Jehol
1 fighter moved from Suiyuyan to Jehol
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
2 infantry moved from Anhwe to Shantung
1 fighter moved from Jehol to Shantung
6 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsi
Place Units - Chinese
1 infantry placed in Hopei
3 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Combat Move - British
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
4 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
2 fighters moved from Russia to Persia
1 fighter moved from Russia to Persia
Purchase Units - British
British buy 1 airfield, 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Persia
British attack with 8 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
British roll dice for 8 fighters, 2 infantry and 2 tactical_bombers in Persia, round 2 : 4/12 hits, 5,67 expected hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Persia
British win, taking Persia from Germans with 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
8 fighters and 2 tactical_bombers moved from Persia to Iraq
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 airfield placed in Iraq
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67
British : -1,67
Americans : 1,33
Chinese : 0,83
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Italians
1 mech_infantry moved from Caucasus to Persia
2 armour and 1 artillery moved from Northwest Persia to Persia
Purchase Units - Italians
Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 1 PUs;
Combat - Italians
Battle in Persia
Italians attack with 2 armour, 1 artillery and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Persia
Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Persia, round 3 : 2/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 2 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 aaGun moved from Northwest Persia to Persia
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Libya to Tunisia
3 infantry moved from Northern Italy to Southern Italy
2 infantry moved from France to Southern France
2 infantry moved from Northern Italy to Western Germany
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,1,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Italians collect 15 PUs (3 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 3 PUs;
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 46 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Java to Queensland
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
9 artilleries and 10 infantry moved from Baltic States to Belarus
6 artilleries and 2 infantry moved from Novgorod to Belarus
1 artillery moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Western Ukraine
4 mech_infantrys moved from Poland to Belarus
1 mech_infantry moved from Northwest Persia to Eastern Persia
Germans take Eastern Persia from British
1 fighter moved from Northwest Persia to Kazakhstan
1 mech_infantry and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Samara
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 bomber moved from Novgorod to Ukraine
2 bombers moved from Norway to Smolensk
1 mech_infantry moved from Archangel to Smolensk
1 armour and 17 mech_infantrys moved from Archangel to Belarus
Purchase Units - Germans
Germans buy 7 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Samara
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 15 artilleries, 12 infantry and 21 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 15 artilleries, 12 infantry and 21 mech_infantrys in Belarus, round 2 : 13/49 hits, 13.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 15 artilleries, 11 infantry and 21 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 bombers in Smolensk, round 3 : 2/2 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Ukraine to Novgorod
2 bombers moved from Smolensk to Novgorod
2 fighters moved from Western Germany to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 3 infantry moved from Norway to Finland
1 armour moved from Germany to Eastern Poland
2 infantry moved from Poland to Eastern Poland
5 artilleries moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Rostov to Persia
2 aaGuns moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Kazakhstan to Persia
1 aaGun, 7 armour, 12 artilleries, 22 infantry and 16 mech_infantrys moved from Northwest Persia to Persia
1 armour moved from Sikang to Kazakhstan
1 fighter and 1 tactical_bomber moved from Samara to Novgorod
1 artillery and 6 infantry moved from Germany to Poland
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Southern France
1 artillery and 4 infantry placed in Germany
2 fighters and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
3 infantry moved from Tambov to Samara
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Samara
1 armour and 3 mech_infantrys moved from Urals to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 4 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 5 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Kazakhstan
Russians attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 armour and 1 mech_infantry
AA fire in Kazakhstan : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/6 hits, 2,17 expected hits
Germans roll dice for 2 aaGuns, 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,83 expected hits
2 aaGuns owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
Russians roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 2/6 hits, 2,17 expected hits
Germans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 2 aaGuns, 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Kazakhstan to Russia
1 aaGun, 5 artilleries and 27 infantry moved from Tambov to Bryansk
6 artilleries moved from Russia to Bryansk
1 fighter moved from Ukraine to Russia
2 aaGuns and 12 infantry moved from Urals to Vologda
Place Units - Russians
1 artillery, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0,00
AA fire in Kazakhstan : : -0,33
Russians : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Hunan to Kiangsi
2 mech_infantrys moved from Kweichow to Kiangsi
1 artillery and 1 infantry moved from Kweichow to Shensi
2 bombers moved from Manchuria to Kiangsi
1 bomber moved from Philippines to Kiangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
4 fighters moved from 34 Sea Zone to Kiangsi
1 mech_infantry moved from Kweichow to Kiangsi
2 armour moved from Kweichow to Shensi
1 fighter and 1 infantry moved from Kweichow to Anhwe
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Kiangsi
Japanese attack with 3 bombers, 5 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 8 infantry
Japanese roll dice for 3 bombers, 5 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 7/13 hits, 5.83 expected hits
Chinese roll dice for 8 infantry in Kiangsi, round 2 : 2/8 hits, 2.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 3 bombers, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 : 7/11 hits, 5.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 bombers, 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 8 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 armour, 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 fighter moved from Anhwe to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 carriers and 1 destroyer moved from 34 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to 36 Sea Zone
1 artillery and 2 infantry moved from Malaya to Shan State
2 bombers moved from Kiangsi to Shan State
1 bomber moved from Kiangsi to Japan
4 fighters moved from Kiangsi to Hunan
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
3 artilleries and 3 infantry moved from India to Burma
2 artilleries and 2 infantry moved from India to Burma
Place Units - Japanese
1 carrier placed in 36 Sea Zone
3 infantry placed in India
1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery, 1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Japanese : 3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Gibraltar to Tunisia
2 fighters moved from 92 Sea Zone to Tunisia
3 fighters moved from Gibraltar to Tunisia
1 fighter moved from 91 Sea Zone to Tunisia
2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 cruiser moved from 81 Sea Zone to 94 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Paulau Island
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber, 6 fighters, 6 infantry and 1 mech_infantry
Italians defend with 1 armour, 2 artilleries and 2 infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 6 fighters, 6 infantry and 1 mech_infantry in Tunisia, round 2 : 6/15 hits, 5,33 expected hits
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Tunisia, round 2 : 2/5 hits, 1,83 expected hits
2 infantry owned by the Americans, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Paulau Island from Japanese, taking Tunisia from Italians with 1 artillery, 1 bomber, 6 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Americans: 2 infantry
Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
Non Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 carrier and 2 submarines moved from 91 Sea Zone to 94 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
6 fighters moved from Tunisia to 94 Sea Zone
1 bomber moved from Tunisia to Gibraltar
1 fighter moved from 81 Sea Zone to Iraq
1 carrier, 1 destroyer and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 submarines and 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 submarines and 2 transports
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery, 1 fighter and 3 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery, 1 fighter and 3 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Non Combat Move - Chinese
2 infantry moved from Jehol to Shantung
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Hopei to Anhwe
Place Units - Chinese
1 infantry placed in Kiangsu
1 infantry placed in Jehol
2 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Combat Move - British
1 armour moved from Iraq to Caucasus
British take Northwest Persia from Italians
Russians take Caucasus from Italians
1 infantry moved from Iraq to Northwest Persia
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat - British
Non Combat Move - British
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 3 transports moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from Iraq to Russia
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0,17
Americans : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Italians
1 bomber moved from Southern Italy to Northwest Persia
1 artillery moved from Persia to Northwest Persia
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 artillery and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Northwest Persia, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Persia
Place Units - Italians
2 submarines placed in 97 Sea Zone
1 artillery and 1 infantry placed in Persia
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Italians collect 13 PUs (2 lost to blockades); end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : -0.33
I find it really hard to know what to do with the Italian fleet at times.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 8 PUs;
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Persia to Caucasus
3 bombers moved from Novgorod to Ukraine
1 destroyer and 1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from Western Germany to 105 Sea Zone
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 105 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
Germans roll dice for 1 destroyer and 1 tactical_bomber in 105 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Battle in Ukraine
Germans attack with 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber in Ukraine, round 2 : 5/6 hits, 3.50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Caucasus to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
5 artilleries and 2 infantry moved from Eastern Poland to Baltic States
1 armour and 21 mech_infantrys moved from Belarus to Archangel
15 artilleries and 11 infantry moved from Belarus to Baltic States
4 artilleries and 1 infantry moved from Novgorod to Baltic States
3 fighters and 1 tactical_bomber moved from Novgorod to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
2 infantry moved from Finland to Vyborg
1 artillery and 6 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
5 mech_infantrys moved from Western Germany to Poland
3 bombers moved from Ukraine to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 tactical_bomber moved from 105 Sea Zone to Southern France
6 infantry moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Novgorod
3 infantry placed in Southern France
1 artillery placed in Germany
2 armour and 2 mech_infantrys placed in Germany
1 infantry and 3 mech_infantrys placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 1.83
Americans : 0.67
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Vologda
2 armour and 2 mech_infantrys moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
5 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 infantry moved from Samara to Volgograd
1 aaGun moved from Bryansk to Ukraine
Place Units - Russians
2 infantry placed in Ukraine
1 infantry placed in Volgograd
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Vologda: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Russians : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
4 fighters moved from Hunan to Anhwe
2 fighters moved from Anhwe to Kiangsu
1 mech_infantry moved from Kiangsi to Kiangsu
1 infantry moved from Hunan to Anhwe
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Manchuria to Jehol
1 bomber moved from Japan to Jehol
1 artillery moved from Shensi to Hopei
Japanese take Hopei from Chinese
1 armour moved from Shensi to Chahar
Japanese take Chahar from Chinese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Shan State to Java
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 3 infantry and 2 transports; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kiangsu
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Kiangsu, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 mech_infantry in Kiangsu, round 3 : 3/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Anhwe to 35 Sea Zone
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Kwangsi to Hunan
2 artilleries and 2 infantry moved from Yunnan to Hunan
5 artilleries and 5 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 bombers moved from Java to Borneo
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to Philippines
3 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 bomber moved from Jehol to Japan
2 fighters moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsi to Hunan
1 artillery and 11 infantry moved from India to Burma
Place Units - Japanese
1 carrier and 2 transports placed in 37 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
Turn Complete - Japanese
Japanese collect 62 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Chinese : -0.33
Japanese : 1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Americans
3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 6 submarines moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
2 fighters moved from Iraq to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Caroline Islands to 42 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
2 submarines moved from 91 Sea Zone to 105 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 5 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat - Americans
Combat Hit Differential Summary :
No scramble.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Albania
1 battleship, 1 carrier, 3 cruisers and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from Russia to 97 Sea Zone
1 infantry moved from Tunisia to Libya
British take Libya from Italians
Combat Hit Differential Summary :
just made a save in case you want to scramble (I dont think you will, so I continue)