@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsNew! Dice Roller is Installed
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Update to the dice rollers: Feb. 14, 2007
I’ve created a dice roller that can be used in the forums to play games or do whatever you need. All of the dice results are randomly generated. Some of the dice commands return the results sorted for convenience. The commands provided here get more and more specific towards playing A&A games in the forums.
Sorted multi-sided dice results
To roll many sided dice use the following command<colon>dice ndm <colon>Replace <colon>with an actual colon “:”
Replace n with the number of dice to roll.
Replace m with the number of sides per dice.For example, this will roll 10 6-sided dice (be sure to include a colon before and after the command) …
dice 10d6
Rolling 10d6:
(2, 3, 3, 3, 4, 5, 5, 6, 6, 6)Grouped and sorted multi-sided dice results grouped
Just like the above but you can roll many groups at once<colon>dice ndm xdy <colon>For instance you can do the following (again, be sure to use colons before and after)
dice 4d12 2d20
Rolling 4d12 2d20:
(1, 3, 5, 12) (11, 12)dice 1d4 1d6 1d7 1d12
Rolling 1d4 1d6 1d7 1d12:
(4) (4) (3) (1)Grouped and sorted 6-sided dice results grouped
This is like the previous command except that if you do not specify the number of side it will default to 6.dice 1
Rolling 1:
(5)dice 1 1 2 1
Rolling 1 1 2 1:
(4) (6) (3, 5) (5)Axis & Allies generic dice
As of Feb. 14, 2007 this is new. This command will roll 6-sided dice in groups. The dice will be displayed in their corresponding groups in the order in which they were generated. Each group has and hits-on rating. This command will display the hits for each group and also calculate the total number of hits. You must have at least one group or you may have multiple<colon>aaa i@j n@m x@y <colon>For instance, here is the battle:
Anglo-Egypt - Attack - 2 inf, 1 inf + 1 rtl, 1 arm, 1 bmb
aaa 2@1 2@2 1@3 1@4
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 42@1: (1, 2)2@2: (2, 1)1@3: (5)1@4: (2)Anglo-Egypt - Defend - 1 inf, 1 arm, 1 ftr
aaa 1@2 1@3 1@4
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (3)1@3: (2)1@4: (1)</colon></colon></colon></colon></colon></colon></colon> -
Don’t try to edit your message to change the dice rolls or else it will look like this …
Rolling 2 6-sided dice:
1, 1 -
Nice addition!
May I recommend that you post the info on the in-forum dicey as a “stickied” subject in the Games forum?
Will be nice to have an in-forum dicey for any folks that do not want to sign up with DAAK, etc…
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Sweet!
Rolling 12 6-sided dice:
6, 6, 4, 6, 2, 3, 3, 4, 3, 6, 5, 2 -
Testing…
One heavy bomber SBR:
AA Roll:
Rolling 1 6-sided dice:
1Damage Roll (if no 1 above):
Rolling 3 6-sided dice:
3, 5, 4 -
Ah, never mind, shot down :-P
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Testing …
Rolling 1000 6-sided dice:
3, 3, 5, 5, 2, 1, 4, 2, 3, 6, 4, 5, 1, 5, 3, 6, 4, 3, 5, 2, 5, 6, 3, 3, 1, 4, 3, 3, 5, 1, 3, 2, 3, 2, 6, 5, 2, 3, 1, 4, 3, 5, 3, 4, 3, 5, 4, 1, 2, 3, 3, 1, 2, 5, 3, 2, 2, 5, 5, 1, 6, 1, 2, 2, 2, 2, 6, 4, 5, 6, 1, 1, 4, 3, 5, 1, 2, 2, 2, 3, 4, 4, 3, 5, 2, 5, 1, 4, 4, 5, 4, 3, 6, 6, 5, 2, 2, 4, 5, 6, 4, 6, 6, 2, 2, 5, 2, 4, 6, 4, 6, 3, 1, 3, 2, 3, 2, 2, 6, 5, 1, 4, 2, 6, 4, 6, 2, 5, 4, 6, 4, 2, 5, 4, 3, 1, 2, 4, 4, 2, 2, 4, 4, 2, 6, 6, 5, 2, 2, 5, 1, 3, 2, 2, 3, 6, 2, 4, 4, 6, 3, 1, 1, 2, 5, 4, 2, 1, 1, 6, 2, 3, 4, 6, 4, 4, 5, 3, 5, 1, 1, 5, 3, 2, 1, 5, 1, 3, 2, 5, 3, 5, 6, 3, 1, 4, 6, 2, 4, 1, 2, 6, 4, 6, 5, 2, 3, 4, 4, 1, 4, 4, 6, 1, 6, 6, 6, 1, 3, 1, 5, 5, 6, 4, 2, 6, 2, 2, 2, 6, 3, 4, 5, 6, 3, 4, 1, 5, 1, 4, 6, 5, 1, 5, 5, 1, 4, 4, 1, 6, 5, 5, 5, 5, 3, 6, 5, 4, 1, 6, 4, 3, 3, 3, 2, 6, 6, 2, 4, 6, 6, 3, 4, 6, 2, 3, 6, 5, 1, 1, 5, 6, 6, 3, 5, 2, 3, 3, 6, 3, 2, 3, 6, 5, 5, 2, 4, 5, 3, 2, 4, 3, 5, 2, 2, 6, 5, 2, 5, 5, 3, 4, 5, 2, 6, 3, 3, 3, 5, 3, 6, 1, 5, 5, 6, 4, 6, 4, 2, 3, 5, 6, 5, 4, 1, 1, 3, 6, 3, 1, 5, 5, 4, 3, 1, 4, 6, 3, 1, 5, 5, 6, 6, 4, 4, 5, 2, 4, 2, 4, 6, 1, 4, 5, 4, 5, 6, 1, 4, 2, 1, 2, 1, 5, 5, 1, 3, 4, 4, 3, 3, 3, 2, 2, 1, 6, 6, 3, 3, 2, 6, 3, 3, 4, 1, 6, 2, 1, 1, 5, 2, 1, 6, 3, 6, 4, 4, 2, 2, 1, 4, 4, 4, 6, 5, 4, 5, 5, 6, 1, 6, 6, 4, 3, 3, 5, 3, 4, 5, 3, 3, 1, 3, 2, 3, 3, 6, 6, 5, 1, 1, 2, 4, 4, 2, 2, 2, 6, 1, 1, 1, 1, 1, 5, 3, 4, 3, 5, 2, 1, 1, 4, 1, 4, 5, 4, 6, 5, 4, 4, 5, 4, 6, 2, 2, 2, 4, 3, 2, 4, 4, 2, 5, 4, 1, 1, 2, 3, 5, 3, 4, 6, 6, 5, 3, 5, 2, 3, 3, 5, 1, 2, 3, 6, 4, 4, 2, 2, 6, 3, 6, 4, 5, 4, 1, 5, 4, 3, 1, 2, 5, 4, 1, 5, 2, 4, 4, 4, 6, 1, 3, 6, 2, 5, 6, 6, 3, 2, 1, 3, 4, 6, 6, 2, 3, 1, 6, 6, 3, 1, 2, 2, 4, 3, 6, 6, 6, 4, 3, 6, 4, 6, 6, 5, 4, 6, 4, 1, 1, 5, 3, 4, 4, 3, 6, 6, 3, 6, 6, 5, 6, 1, 1, 4, 4, 6, 3, 4, 3, 6, 4, 1, 5, 3, 6, 3, 3, 4, 3, 3, 2, 6, 1, 5, 2, 1, 5, 5, 6, 4, 4, 5, 5, 4, 2, 2, 4, 5, 5, 6, 5, 3, 1, 4, 5, 6, 6, 1, 3, 3, 4, 4, 3, 5, 2, 4, 5, 6, 3, 5, 4, 6, 3, 2, 3, 5, 4, 6, 4, 3, 6, 2, 5, 6, 5, 4, 5, 5, 4, 2, 1, 2, 5, 3, 1, 1, 1, 6, 1, 3, 4, 4, 3, 1, 6, 5, 6, 3, 5, 3, 6, 5, 4, 4, 5, 2, 1, 4, 1, 5, 5, 1, 1, 4, 4, 1, 4, 5, 1, 4, 2, 4, 2, 4, 5, 1, 3, 4, 4, 2, 1, 3, 6, 4, 1, 5, 6, 2, 2, 6, 6, 1, 1, 1, 4, 4, 1, 1, 3, 2, 5, 4, 5, 1, 2, 4, 1, 4, 2, 5, 6, 2, 2, 5, 6, 3, 3, 5, 4, 5, 5, 4, 5, 6, 4, 2, 4, 5, 3, 6, 6, 2, 4, 5, 2, 5, 2, 3, 2, 3, 1, 1, 5, 3, 6, 4, 5, 3, 3, 2, 2, 1, 5, 6, 1, 3, 2, 4, 1, 5, 3, 6, 6, 6, 4, 1, 4, 6, 3, 6, 2, 4, 1, 1, 6, 1, 4, 5, 4, 6, 1, 5, 1, 6, 5, 1, 2, 1, 5, 2, 5, 1, 1, 4, 1, 5, 5, 4, 4, 1, 4, 6, 4, 5, 6, 4, 5, 3, 2, 3, 3, 2, 1, 4, 2, 5, 5, 3, 6, 3, 4, 4, 3, 5, 2, 4, 3, 6, 2, 1, 1, 5, 6, 4, 4, 5, 2, 3, 2, 4, 5, 5, 6, 5, 2, 1, 4, 6, 3, 3, 3, 1, 1, 6, 6, 2, 3, 3, 2, 4, 3, 2, 3, 2, 6, 6, 1, 2, 2, 2, 5, 6, 1, 4, 5, 2, 4, 3, 2, 1, 6, 5, 1, 6, 4, 1, 2, 6, 3, 3, 4, 5, 5, 6, 1, 5, 6, 1, 6, 2, 3, 4, 2, 3, 1, 6, 5, 5, 2, 1, 5, 1, 5, 6, 1, 2, 6, 2, 2, 2, 5, 5, 6, 4, 5, 6, 2, 5, 1, 1, 6, 4, 4, 1, 1, 4, 1, 5, 2, 3, 5, 1, 3, 4, 6, 4, 5, 5, 6, 1, 6, 4, 6, 6, 1, 5, 6, 2, 3, 6, 3, 2, 4, 6, 3, 4, 4, 3, 2, 6 -
Woohoo! How many hits did I get?
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For anyone curious about the distribution, there were
151 Ones
157 Twos
160 Threes
186 Fours
175 Fives
171 Sixes… in the above roll.
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Sounds like a ratehr even distribution, within normally expected variables.
Also, I would just like to say that I was able to use the new Dice Roller to determine the pairings for Round 3 of the Tournament.
Before this, I had my wife roll dice and tell me the roll, and I would match them to the numbers I had assigned to the players. This time, I was able to do that publicly so that everyone could see the rolls.
Thank you again for this addition to the site!
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Just wanted to see if it would work, cool! :-D
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hell i cant get it to work, someone tell me the exat keys to press
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Rolling 2 6-sided dice:
6, 5cool stuff
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Hm, that’s pretty.
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Read the instructions at the top and follow them exactly.
Here’s an example …
:dice 3d6:
Type that into your message and then submit the message.
hell i cant get it to work, someone tell me the exat keys to press
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Let’s try this again…
Rolling 10 8-sided dice:
8, 2, 2, 8, 3, 4, 6, 8, 8, 1 -
Rolling 3 6-sided dice:
1, 5, 3 -
Rolling 2 6-sided dice:
6, 5cool stuff
Just testing the “edit” ability….
editted:
Rolling 2 6-sided dice:
1, 1edit:
Neat.
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Rolling 4 6-sided dice:
5, 5, 1, 5 -
wow that’s neat!





