@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsNew! Dice Roller is Installed
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testing
aaa :3@1 4@2 5@3 2@4:
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seem to be missing something here. can anyone advise?
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put the colon before the “aaa”, as in
:xxx 1@2 3@4:
substituting “aaa” for “xxx”
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thanks just saw my mistake as you were replying. here goes
Rolls: 3@1 2@2 4@3 2@4; Total Hits: 53@1: (3, 1, 4)2@2: (2, 6)4@3: (6, 3, 1, 2)2@4: (6, 6) -
Beautiful!!!
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#1 Ger inf (x2) rt arm (x2) vs Russ inf (x4)
Rolls: 1@1 2@2 2@3; Total Hits: 11@1: (5)2@2: (5, 5)2@3: (4, 1)
Rolls: 4@2; Total Hits: 14@2: (4, 4, 2, 4) -
test…
Rolling 5d6:
(2, 2, 3, 3, 4) -
test
Rolls: 2@1 1@2 3@3; Total Hits: 12@1: (5, 4)1@2: (5)3@3: (5, 1, 4) -
:1d6:
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Rolling 1d6:
(2) -
testing
Attack: 6 inf, 2 art, 2 ftr, 1 bmb
Rolls: 5@1 3@2 2@3 1@4; Total Hits: 25@1: (5, 2, 3, 1, 2)3@2: (5, 6, 4)2@3: (6, 2)1@4: (6)Defend: 10 inf
Rolls: 10@2; Total Hits: 210@2: (1, 3, 3, 3, 5, 5, 1, 5, 6, 5)AA gun:
Rolls: 6@1; Total Hits: 26@1: (6, 5, 1, 5, 5, 1)SBR (If AA gun missed):
Rolling 6:
(1, 2, 5, 5, 5, 6) -
testing…
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Rolls: 2@2 1@3 2@4; Total Hits: 12@2: (6, 6)1@3: (1)2@4: (6, 5) -
testing
a
Rolls: 1@1 6@3 2@4; Total Hits: 61@1: (1)6@3: (2, 3, 1, 1, 1, 4)2@4: (6, 6)d
Rolls: 1@1 2@2 1@3 3@4; Total Hits: 51@1: (1)2@2: (4, 1)1@3: (1)3@4: (4, 6, 1) -
test
Input ErrorThere was an error in your dice throw: “3d2” is not correct syntax. -
Rolls: 3@2 2@3; Total Hits: 03@2: (5, 6, 4)2@3: (4, 5) -
Rolling 3d6:
(2, 3, 4) -
Rolls: 1@1 4@2 2@3; Total Hits: 21@1: (4)4@2: (3, 2, 4, 3)2@3: (2, 4) -
Rolling 3d20:
(7, 17, 20) -
Testing
Attack 3 inf 1 rtl 1 arm 2 fgt
Rolls: 2@2 1@1 3@3; Total Hits: 22@2: (4, 4)1@1: (2)3@3: (6, 2, 2)





