@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsNew! Dice Roller is Installed
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Rolls: 4@1 2@2 1@3; Total Hits: 24@1: (2, 1, 5, 4)2@2: (5, 4)1@3: (1) -
Rolls: 4@2; Total Hits: 24@2: (2, 3, 6, 1) -
Rolls: 3@1 1@2 4@3; Total Hits: 53@1: (3, 5, 3)1@2: (2)4@3: (1, 1, 2, 3) -
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 32@1: (5, 2)2@2: (6, 1)1@3: (2)1@4: (1) -
Rolls: 3@2 1@3; Total Hits: 13@2: (2, 5, 5)1@3: (5) -
Rolls: 20@2 2@3 7@4; Total Hits: 1720@2: (3, 1, 2, 4, 1, 5, 3, 5, 2, 4, 2, 3, 1, 6, 2, 6, 3, 5, 2, 2)2@3: (3, 3)7@4: (2, 2, 5, 3, 4, 1, 3)
Rolls: 5@1 10@2 10@3 6@4; Total Hits: 135@1: (2, 2, 5, 2, 3)10@2: (3, 3, 2, 6, 1, 3, 4, 2, 6, 4)10@3: (2, 1, 4, 4, 6, 5, 6, 2, 1, 2)6@4: (4, 6, 4, 1, 1, 1) -
Rolls: 5@1 10@2 7@3 6@4; Total Hits: 155@1: (1, 2, 6, 6, 2)10@2: (1, 2, 4, 2, 3, 4, 3, 1, 6, 6)7@3: (6, 1, 3, 2, 4, 6, 2)6@4: (1, 4, 4, 2, 1, 4)
Rolls: 22@2 2@3 8@4; Total Hits: 1122@2: (5, 2, 2, 6, 4, 1, 6, 5, 2, 1, 3, 3, 4, 6, 5, 5, 6, 5, 4, 6, 1, 5)2@3: (4, 1)8@4: (6, 4, 5, 3, 5, 5, 1, 4) -
Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (2)
Rolls: 1@2; Total Hits: 11@2: (2) -
Rolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (6) -
Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (6) -
aaroll 2@1
:aaroll 2@1 3@2:
:aaroll: 2@1 3@2
:dice 3@6 3@2:
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Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (2)1@4: (6) -
Input ErrorThere was an error in your dice throw: “3inf” is not correct syntax.
Input ErrorThere was an error in your dice throw: “1art” is not correct syntax.
Input ErrorThere was an error in your dice throw: “3tank” is not correct syntax.
Input ErrorThere was an error in your dice throw: “2fighter” is not correct syntax.:
v
Input ErrorThere was an error in your dice throw: “3” is not correct syntax.
Input ErrorThere was an error in your dice throw: “1” is not correct syntax.
Input ErrorThere was an error in your dice throw: “1tank” is not correct syntax.
Input ErrorThere was an error in your dice throw: “1fighter” is not correct syntax. -
Rolls: 3@1; Total Hits: 03@1: (2, 5, 3)
Rolls: 1@2; Total Hits: 11@2: (2)
Rolls: 5@3; Total Hits: 25@3: (2, 4, 4, 1, 5): vs :
Rolls: 4@2; Total Hits: 14@2: (5, 5, 6, 1):aaa 2@3. -
Rolling 1d6:
(6) -
Rolls: 8@2 5@3 6@4; Total Hits: 138@2: (1, 1, 2, 1, 5, 6, 2, 4)5@3: (3, 1, 6, 5, 4)6@4: (3, 3, 1, 3, 4, 3)
Rolls: 6@2 3@3 6@4; Total Hits: 46@2: (5, 4, 5, 3, 4, 5)3@3: (6, 6, 5)6@4: (6, 2, 3, 6, 2, 4) -
Rolls: 8@2 5@3 6@4; Total Hits: 68@2: (3, 5, 3, 5, 5, 2, 3, 4)5@3: (3, 4, 4, 4, 2)6@4: (6, 1, 4, 1, 5, 6)
Rolls: 6@2 3@3 6@4; Total Hits: 76@2: (5, 5, 1, 3, 4, 3)3@3: (1, 6, 6)6@4: (5, 4, 1, 1, 2, 4) -
Rolls: 8@2 5@3 6@4; Total Hits: 98@2: (4, 2, 5, 1, 3, 3, 6, 6)5@3: (3, 6, 5, 2, 4)6@4: (4, 1, 5, 4, 1, 3)
Rolls: 6@2 3@3 6@4; Total Hits: 86@2: (5, 3, 6, 4, 2, 1)3@3: (3, 2, 4)6@4: (6, 4, 4, 4, 5, 3) -
Rolls: 47@2; Total Hits: 1447@2: (2, 6, 2, 2, 4, 3, 1, 6, 4, 5, 4, 6, 6, 4, 1, 5, 1, 1, 2, 5, 2, 3, 6, 3, 5, 1, 6, 5, 3, 6, 3, 5, 5, 4, 1, 3, 1, 2, 2, 5, 6, 5, 4, 5, 3, 4, 3) -
Rolls: 2@3; Total Hits: 12@3: (6, 2)





