@Imperious:
How exactly do you use this thing?
It is groovy. If you have a small battle and are a competent typist you can type the code :mice xdy: and a random number will be generated. Howevre you must use dice instead of mice. x is the number of dice you want to roll and y is the number of sides on the dice or the range for which you need a random number.
Rolling 1 6-sided dice:
5
Rolling 1 12-sided dice:
10
Rolling 1 100-sided dice:
3
or
Attacking INF (3) need 1s
Rolling 3 6-sided dice:
1, 6, 2
Attacking ART (1) and matched INF (1)
Rolling 2 6-sided dice:
5, 4
Defending INF (2)
Rolling 2 6-sided dice:
3, 5
Or
1 INF, 2 TANKS and 1 RTL in BOTB
Rolling 8 12-sided dice:
3, 10, 9, 6, 2, 10, 5, 3
Switch was trying to do some geeky D&D stuff and give a bonus to the random result.