TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Kazakh S.S.R. 1 bomber moved from Russia to Kazakh S.S.R. 1 fighter moved from Russia to Kazakh S.S.R. 1 armour moved from Russia to Novosibirsk Russians take Novosibirsk from Japanese 1 armour moved from Novosibirsk to Russia Combat - Russians Battle in Kazakh S.S.R. Russians attack with 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 armour Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Non Combat Move - Russians 1 fighter moved from Kazakh S.S.R. to Russia 1 bomber moved from Kazakh S.S.R. to Russia 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Place Units - Russians 3 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Japanese regular : -0.50 Russians regular : 0.67
Rolling 6d6:




