@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsNew! Dice Roller is Installed
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@ncscswitch:
That was a pretty bad roll…
there has 100 die points dived by 6 would give you about 16.666 hits so not that bade only 2 less hits.
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I don’t figure dice that way.
2/3 of all BOMs hit = 7
1/2 of all ARM hit = 5
1/3 of all ART hit = 3
1/6 of all INF hit = 217 hits.
Only getting 15 on Round 1 of a battle is a bad omen… :mrgreen:
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Two things.
Cyan are you able to read the dice results of my post? I am able to see the results but I have not understood your message, the quote to my message look like when you try to edit a post with a dice roll destroying the roll. This means that post with dice rolls inside when quoted cause the loss of the dice results?
Second: I feel very happy of that result I am usually below average with my dice rolls… and when I get a roll like this I usually celebrate!
:-D -
Two things.
Cyan are you able to read the dice results of my post? I am able to see the results but I have not understood your message, the quote to my message look like when you try to edit a post with a dice roll destroying the roll. This means that post with dice rolls inside when quoted cause the loss of the dice results?
Second: I feel very happy of that result I am usually below average with my dice rolls… and when I get a roll like this I usually celebrate!
:-Di can see them, the fact they got quoted they were destroyed.
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I like when people roll dice in this thread and announce that it is “just a test!”. I’m so relieved when I read that it’s only a test! Good to know that it’s not real, I mean, can you imagine?
:lol: :lol:
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LOL, DICE WILL ROLL FOR THIS!
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beep, Beep, Beep
This is a test of the Axis and Allies Dice Roller System. This is only a test…
Rolls: 2@3; Total Hits: 12@3: (6, 3)If this had been an actual dice roll, you would have been notified of the game thread in your area to turn to in order to determine unit casualties.
This completes our test of the Axis and Allies Dice Roller System.
Beep, Beep Beep -
POp quiz. destroy 100 infantry with 88 tanks. :wink: u only have 10 minutes.
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Rolls: 88@3; Total Hits: 5188@3: (6, 2, 2, 4, 1, 3, 4, 6, 1, 6, 1, 3, 3, 1, 6, 5, 1, 6, 3, 5, 5, 3, 1, 2, 6, 5, 3, 4, 2, 2, 3, 1, 3, 4, 5, 4, 1, 2, 3, 2, 2, 3, 4, 5, 4, 3, 3, 4, 2, 6, 3, 1, 2, 3, 3, 2, 1, 6, 5, 3, 1, 1, 3, 4, 5, 1, 1, 5, 3, 3, 6, 4, 5, 3, 2, 2, 6, 5, 6, 2, 4, 2, 3, 6, 5, 5, 1, 6)
vs.
Input ErrorThere was an error in your dice throw: “100” is not correct syntax. -
Rolls: 100@2; Total Hits: 30100@2: (5, 2, 5, 6, 2, 4, 2, 5, 4, 5, 3, 6, 1, 5, 6, 5, 5, 2, 3, 6, 4, 2, 5, 3, 3, 5, 1, 2, 6, 6, 3, 5, 1, 1, 4, 3, 5, 5, 1, 2, 4, 4, 2, 4, 3, 1, 3, 1, 3, 5, 1, 1, 6, 5, 3, 2, 3, 4, 4, 3, 3, 6, 2, 3, 1, 5, 5, 5, 4, 6, 1, 1, 3, 2, 5, 5, 3, 1, 6, 5, 6, 6, 5, 5, 5, 2, 1, 2, 5, 5, 4, 1, 4, 5, 3, 5, 4, 2, 4, 1) -
58 tanks vs. 49 inf
Input ErrorThere was an error in your dice throw: “583” is not correct syntax.
vs.
Rolls: 49@2; Total Hits: 1749@2: (2, 3, 5, 1, 4, 5, 1, 2, 3, 4, 4, 3, 2, 1, 2, 5, 5, 2, 1, 6, 5, 2, 6, 4, 2, 3, 4, 6, 5, 6, 6, 6, 2, 4, 1, 6, 2, 1, 1, 5, 4, 5, 1, 6, 5, 3, 4, 4, 4) -
POp quiz. destroy 100 infantry with 88 tanks. :wink: u only have 10 minutes.
guess i failed :cry:
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You must learn to be more careful, son.
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88 Tanks:
Rolls: 88@3; Total Hits: 3888@3: (5, 6, 6, 3, 1, 2, 4, 6, 6, 6, 6, 1, 3, 3, 3, 1, 5, 2, 5, 2, 2, 6, 4, 3, 5, 2, 5, 5, 1, 5, 6, 5, 5, 6, 2, 6, 1, 6, 6, 1, 6, 5, 1, 2, 2, 4, 3, 6, 5, 2, 1, 1, 2, 5, 4, 6, 6, 2, 5, 6, 1, 4, 5, 6, 3, 1, 5, 4, 1, 5, 4, 6, 3, 5, 2, 4, 3, 4, 4, 1, 6, 4, 2, 1, 3, 5, 6, 2)
100 Inf:
Rolls: 100@2; Total Hits: 40100@2: (6, 4, 1, 1, 2, 6, 1, 5, 6, 6, 2, 6, 4, 6, 5, 6, 4, 6, 4, 6, 4, 2, 1, 3, 6, 2, 3, 2, 6, 3, 3, 6, 1, 4, 1, 2, 3, 1, 1, 2, 6, 2, 1, 4, 1, 6, 4, 5, 5, 2, 4, 2, 3, 5, 5, 2, 1, 1, 3, 1, 3, 6, 6, 3, 3, 1, 5, 6, 2, 5, 2, 2, 1, 2, 5, 2, 2, 2, 6, 1, 3, 4, 3, 6, 2, 1, 1, 3, 1, 4, 3, 4, 4, 3, 1, 1, 3, 6, 6, 4) -
48 Tanks:
Rolls: 48@3; Total Hits: 2248@3: (2, 1, 3, 4, 1, 2, 1, 3, 3, 1, 5, 6, 5, 6, 6, 6, 3, 3, 4, 1, 6, 4, 3, 4, 6, 2, 6, 3, 1, 6, 3, 3, 6, 6, 6, 1, 2, 6, 4, 5, 6, 3, 4, 5, 2, 4, 4, 5)
62 Inf:
Rolls: 62@2; Total Hits: 3062@2: (6, 2, 6, 6, 5, 2, 4, 5, 4, 3, 2, 5, 2, 5, 1, 2, 4, 1, 2, 6, 1, 6, 4, 6, 2, 2, 5, 4, 5, 2, 2, 5, 3, 2, 4, 2, 4, 1, 1, 1, 4, 2, 6, 5, 6, 1, 1, 4, 1, 3, 3, 1, 2, 1, 1, 4, 2, 5, 1, 1, 1, 3) -
The tanks are getting dice-whipped…
18 Tanks:
Rolls: 18@3; Total Hits: 718@3: (5, 5, 5, 2, 1, 1, 4, 5, 4, 1, 1, 5, 4, 2, 4, 5, 2, 6)
40 Inf:
Rolls: 40@2; Total Hits: 1240@2: (6, 5, 5, 5, 2, 2, 3, 5, 6, 3, 1, 6, 5, 6, 5, 3, 2, 5, 4, 6, 4, 1, 1, 5, 6, 5, 1, 3, 4, 2, 3, 4, 6, 1, 2, 2, 3, 5, 1, 3) -
LOL 6 Tanks attacking 33 Inf:
Attack:
Rolls: 6@3; Total Hits: 46@3: (4, 1, 6, 1, 1, 3)Defend:
Rolls: 33@2; Total Hits: 1033@2: (3, 1, 6, 3, 5, 1, 1, 1, 3, 2, 4, 5, 3, 6, 2, 1, 6, 6, 4, 3, 4, 3, 6, 3, 2, 4, 3, 2, 5, 4, 4, 1, 4) -
Defender survives w/ 29 Inf.
BUT SUDDENLY THE JAPS COME SCREAMING IN WITH A HUGE FORCE! OMFGZORZ!
Attack w/ 50 Battleships, 32 Fighters, 12 Bombers, 200 Infantry, 100 Artillery and 100 Tanks!
Battleships roll:
Rolls: 50@4; Total Hits: 3250@4: (5, 1, 5, 2, 6, 1, 2, 6, 6, 6, 2, 4, 2, 2, 6, 4, 5, 3, 5, 4, 6, 3, 4, 4, 6, 1, 1, 3, 4, 4, 3, 3, 4, 2, 4, 4, 2, 5, 3, 2, 5, 5, 5, 1, 6, 5, 4, 5, 1, 3)
Air attack:
Rolls: 32@3 12@4; Total Hits: 2432@3: (2, 1, 6, 6, 4, 5, 1, 4, 2, 5, 2, 5, 1, 5, 6, 4, 3, 2, 3, 6, 3, 2, 4, 2, 2, 3, 6, 5, 2, 1, 1, 4)12@4: (1, 6, 4, 5, 5, 4, 3, 6, 2, 4, 5, 3)
Ground attack:
Rolls: 100@1 200@2 100@3; Total Hits: 127100@1: (3, 4, 6, 5, 6, 3, 4, 2, 4, 2, 3, 5, 4, 3, 4, 6, 3, 5, 3, 4, 5, 6, 2, 3, 4, 4, 3, 6, 2, 1, 2, 4, 5, 2, 3, 4, 4, 1, 6, 2, 2, 3, 1, 6, 5, 4, 5, 2, 2, 2, 5, 1, 2, 6, 3, 6, 4, 6, 5, 5, 1, 6, 3, 5, 2, 5, 3, 5, 6, 2, 1, 1, 4, 1, 1, 3, 5, 6, 4, 1, 1, 2, 1, 3, 1, 4, 2, 5, 4, 6, 3, 4, 6, 6, 3, 1, 4, 5, 6, 4)200@2: (1, 6, 4, 5, 1, 5, 1, 5, 4, 4, 6, 4, 5, 6, 6, 6, 4, 2, 5, 1, 1, 1, 4, 6, 6, 6, 1, 4, 5, 6, 2, 5, 6, 6, 4, 6, 4, 4, 5, 1, 1, 4, 5, 6, 4, 5, 6, 1, 6, 4, 2, 1, 5, 5, 1, 5, 5, 1, 3, 4, 6, 4, 3, 5, 3, 6, 5, 1, 3, 3, 1, 4, 1, 6, 4, 4, 4, 4, 5, 4, 2, 6, 4, 6, 5, 4, 5, 4, 4, 1, 1, 4, 5, 4, 3, 1, 3, 1, 1, 6, 4, 2, 4, 4, 1, 1, 2, 5, 5, 1, 2, 6, 1, 5, 6, 5, 3, 4, 3, 1, 4, 4, 4, 3, 1, 1, 3, 3, 1, 4, 3, 4, 5, 6, 2, 6, 1, 3, 4, 5, 3, 5, 5, 3, 4, 4, 2, 6, 1, 5, 6, 5, 2, 4, 1, 2, 4, 4, 5, 5, 1, 1, 3, 6, 6, 4, 6, 6, 6, 3, 5, 3, 2, 3, 6, 5, 6, 2, 5, 1, 6, 5, 5, 2, 3, 6, 4, 1, 3, 2, 5, 4, 3, 1, 4, 2, 5, 4, 2, 4)100@3: (6, 1, 1, 2, 3, 1, 1, 3, 3, 5, 4, 2, 4, 2, 4, 6, 2, 1, 6, 5, 2, 5, 3, 4, 6, 6, 6, 4, 3, 2, 2, 3, 2, 2, 5, 5, 3, 5, 2, 5, 4, 5, 1, 2, 1, 4, 1, 2, 5, 1, 1, 6, 5, 3, 4, 4, 3, 4, 1, 5, 6, 3, 2, 2, 4, 1, 1, 1, 5, 2, 5, 3, 1, 5, 4, 1, 3, 5, 3, 1, 5, 3, 1, 4, 5, 5, 2, 1, 2, 3, 6, 2, 5, 2, 3, 3, 2, 3, 3, 1) -
Well that took care of that. Land captured with entire attacking force intact.
However, the captured territory is a smoking rubble heap and produces no IPCs for the next 3 rounds.
Okay I need a life.
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Well that took care of that. Land captured with entire attacking force intact.
However, the captured territory is a smoking rubble heap and produces no IPCs for the next 3 rounds.
Okay I need a life.
:lol: :lol: :lol:





