Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsNew! Dice Roller is Installed
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Rolls: 6@1; Total Hits: 16@1: (2, 1, 5, 5, 6, 4)
Rolls: 6@1; Total Hits: 36@1: (1, 4, 4, 5, 1, 1)
Rolls: 6@1; Total Hits: 36@1: (1, 2, 3, 5, 1, 1)
Rolls: 6@1; Total Hits: 16@1: (6, 3, 2, 5, 1, 3)
Rolls: 6@1; Total Hits: 36@1: (1, 5, 1, 1, 6, 4)
Rolls: 6@1; Total Hits: 16@1: (1, 2, 5, 5, 6, 4)
Rolls: 6@1; Total Hits: 16@1: (3, 6, 1, 6, 4, 2) -
Rolls: 4@1; Total Hits: 04@1: (3, 5, 5, 5)
Rolls: 3@1; Total Hits: 03@1: (2, 2, 5)
Rolls: 4@1; Total Hits: 14@1: (1, 3, 2, 6) -
a
Rolls: 17@1 2@2 4@3 6@4; Total Hits: 917@1: (5, 2, 1, 4, 1, 3, 4, 3, 4, 5, 3, 1, 2, 4, 1, 4, 4)2@2: (5, 6)4@3: (5, 6, 2, 3)6@4: (5, 2, 3, 2, 5, 5) d
Rolls: 20@2 1@3 4@4; Total Hits: 920@2: (2, 4, 4, 4, 5, 1, 4, 1, 4, 1, 4, 3, 3, 4, 5, 1, 5, 3, 5, 3)1@3: (2)4@4: (3, 3, 4, 6) -
a
Rolls: 8@1 2@2 4@3 6@4; Total Hits: 68@1: (2, 2, 1, 4, 2, 6, 6, 1)2@2: (6, 5)4@3: (4, 3, 4, 6)6@4: (6, 1, 4, 5, 6, 2) d
Rolls: 11@2 1@3 4@4; Total Hits: 611@2: (5, 3, 5, 1, 3, 2, 6, 3, 6, 2, 3)1@3: (1)4@4: (3, 3, 5, 5) -
a :2@1 2@2 4@3 6@4: d
Rolls: 5@2 1@3 4@4; Total Hits: 45@2: (6, 5, 2, 5, 4)1@3: (4)4@4: (5, 4, 2, 1) -
Rolls: 2@1 2@2 4@3 6@4; Total Hits: 92@1: (1, 6)2@2: (2, 5)4@3: (1, 1, 1, 5)6@4: (2, 5, 1, 3, 2, 6) -
Rolls: 17@1 2@2 4@3 6@4; Total Hits: 1517@1: (4, 6, 1, 6, 1, 1, 6, 6, 4, 3, 1, 6, 1, 2, 3, 1, 2)2@2: (3, 2)4@3: (2, 4, 4, 1)6@4: (1, 2, 1, 1, 1, 3) d
Rolls: 20@2 1@3 4@4; Total Hits: 1220@2: (1, 4, 1, 6, 4, 6, 1, 5, 5, 1, 3, 2, 1, 2, 2, 2, 4, 3, 4, 1)1@3: (5)4@4: (6, 4, 2, 6) -
Rolls: 5@1 2@2 4@3 6@4; Total Hits: 75@1: (3, 2, 1, 3, 3)2@2: (4, 1)4@3: (2, 3, 3, 4)6@4: (3, 6, 3, 5, 5, 5)
Rolls: 5@2 1@3 4@4; Total Hits: 55@2: (5, 2, 5, 1, 4)1@3: (2)4@4: (2, 2, 6, 6) -
Looks like fun. Let me try.
Rolls: 1@1; Total Hits: 01@1: (6) -
Let me try that again, this time with the FMG dice.
Rolls: 2@1 1@2; Total Hits: 22@1: (4, 1)1@2: (1) -
See what happens when you use better dice :-D
Rolls: 3@1 2@2 1@3; Total Hits: 23@1: (3, 1, 6)2@2: (1, 4)1@3: (5) -
Time to bring in the Bombers
Rolls: 4@1 4@2 4@3 4@4; Total Hits: 44@1: (3, 1, 6, 4)4@2: (6, 4, 6, 6)4@3: (3, 4, 1, 6)4@4: (5, 6, 1, 5) -
Here come my super bombers:
Rolls: 10@5; Total Hits: 910@5: (1, 1, 2, 4, 4, 6, 2, 2, 2, 1) -
Hmmm. No 5’s to test my question.
Rolls: 12@5; Total Hits: 1112@5: (3, 3, 4, 1, 3, 3, 4, 3, 1, 5, 6, 3) -
And now my battle experienced super elite super bombers.
Rolls: 6@6; Total Hits: 66@6: (5, 4, 5, 2, 1, 6) -
Okay I think I got the new dice roller down.
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Rolling 10d6:
(1, 2, 3, 4, 4, 4, 4, 5, 5, 5) -
Rolling 10d6:
(1, 2, 3, 3, 3, 4, 4, 5, 6, 6) -
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 22@1: (6, 5)2@2: (1, 6)1@3: (4)1@4: (2) -
Rolling 3d6:
(3, 4, 6)





