@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 2 tanks moved from El Agheila to Zella 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 4 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Changing ownership of Mersa Brega from Uncontrolled to Germans EDIT: Changing ownership of Mersa Brega from Germans to Uncontrolled EDIT: Removing units owned by Uncontrolled from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila EDIT: 1 scoutcar moved from Mersa Brega to Zella Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 13Germans: Germans has 1 carrier placed in Sea Zone 13 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsNew! Dice Roller is Installed
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@ncscswitch:
That was a pretty bad roll…
there has 100 die points dived by 6 would give you about 16.666 hits so not that bade only 2 less hits.
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I don’t figure dice that way.
2/3 of all BOMs hit = 7
1/2 of all ARM hit = 5
1/3 of all ART hit = 3
1/6 of all INF hit = 217 hits.
Only getting 15 on Round 1 of a battle is a bad omen… :mrgreen:
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Two things.
Cyan are you able to read the dice results of my post? I am able to see the results but I have not understood your message, the quote to my message look like when you try to edit a post with a dice roll destroying the roll. This means that post with dice rolls inside when quoted cause the loss of the dice results?
Second: I feel very happy of that result I am usually below average with my dice rolls… and when I get a roll like this I usually celebrate!
:-D -
Two things.
Cyan are you able to read the dice results of my post? I am able to see the results but I have not understood your message, the quote to my message look like when you try to edit a post with a dice roll destroying the roll. This means that post with dice rolls inside when quoted cause the loss of the dice results?
Second: I feel very happy of that result I am usually below average with my dice rolls… and when I get a roll like this I usually celebrate!
:-Di can see them, the fact they got quoted they were destroyed.
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I like when people roll dice in this thread and announce that it is “just a test!”. I’m so relieved when I read that it’s only a test! Good to know that it’s not real, I mean, can you imagine?
:lol: :lol:
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LOL, DICE WILL ROLL FOR THIS!
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beep, Beep, Beep
This is a test of the Axis and Allies Dice Roller System. This is only a test…
Rolls: 2@3; Total Hits: 12@3: (6, 3)If this had been an actual dice roll, you would have been notified of the game thread in your area to turn to in order to determine unit casualties.
This completes our test of the Axis and Allies Dice Roller System.
Beep, Beep Beep -
POp quiz. destroy 100 infantry with 88 tanks. :wink: u only have 10 minutes.
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Rolls: 88@3; Total Hits: 5188@3: (6, 2, 2, 4, 1, 3, 4, 6, 1, 6, 1, 3, 3, 1, 6, 5, 1, 6, 3, 5, 5, 3, 1, 2, 6, 5, 3, 4, 2, 2, 3, 1, 3, 4, 5, 4, 1, 2, 3, 2, 2, 3, 4, 5, 4, 3, 3, 4, 2, 6, 3, 1, 2, 3, 3, 2, 1, 6, 5, 3, 1, 1, 3, 4, 5, 1, 1, 5, 3, 3, 6, 4, 5, 3, 2, 2, 6, 5, 6, 2, 4, 2, 3, 6, 5, 5, 1, 6)
vs.
Input ErrorThere was an error in your dice throw: “100” is not correct syntax. -
Rolls: 100@2; Total Hits: 30100@2: (5, 2, 5, 6, 2, 4, 2, 5, 4, 5, 3, 6, 1, 5, 6, 5, 5, 2, 3, 6, 4, 2, 5, 3, 3, 5, 1, 2, 6, 6, 3, 5, 1, 1, 4, 3, 5, 5, 1, 2, 4, 4, 2, 4, 3, 1, 3, 1, 3, 5, 1, 1, 6, 5, 3, 2, 3, 4, 4, 3, 3, 6, 2, 3, 1, 5, 5, 5, 4, 6, 1, 1, 3, 2, 5, 5, 3, 1, 6, 5, 6, 6, 5, 5, 5, 2, 1, 2, 5, 5, 4, 1, 4, 5, 3, 5, 4, 2, 4, 1) -
58 tanks vs. 49 inf
Input ErrorThere was an error in your dice throw: “583” is not correct syntax.
vs.
Rolls: 49@2; Total Hits: 1749@2: (2, 3, 5, 1, 4, 5, 1, 2, 3, 4, 4, 3, 2, 1, 2, 5, 5, 2, 1, 6, 5, 2, 6, 4, 2, 3, 4, 6, 5, 6, 6, 6, 2, 4, 1, 6, 2, 1, 1, 5, 4, 5, 1, 6, 5, 3, 4, 4, 4) -
POp quiz. destroy 100 infantry with 88 tanks. :wink: u only have 10 minutes.
guess i failed :cry:
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You must learn to be more careful, son.
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88 Tanks:
Rolls: 88@3; Total Hits: 3888@3: (5, 6, 6, 3, 1, 2, 4, 6, 6, 6, 6, 1, 3, 3, 3, 1, 5, 2, 5, 2, 2, 6, 4, 3, 5, 2, 5, 5, 1, 5, 6, 5, 5, 6, 2, 6, 1, 6, 6, 1, 6, 5, 1, 2, 2, 4, 3, 6, 5, 2, 1, 1, 2, 5, 4, 6, 6, 2, 5, 6, 1, 4, 5, 6, 3, 1, 5, 4, 1, 5, 4, 6, 3, 5, 2, 4, 3, 4, 4, 1, 6, 4, 2, 1, 3, 5, 6, 2)
100 Inf:
Rolls: 100@2; Total Hits: 40100@2: (6, 4, 1, 1, 2, 6, 1, 5, 6, 6, 2, 6, 4, 6, 5, 6, 4, 6, 4, 6, 4, 2, 1, 3, 6, 2, 3, 2, 6, 3, 3, 6, 1, 4, 1, 2, 3, 1, 1, 2, 6, 2, 1, 4, 1, 6, 4, 5, 5, 2, 4, 2, 3, 5, 5, 2, 1, 1, 3, 1, 3, 6, 6, 3, 3, 1, 5, 6, 2, 5, 2, 2, 1, 2, 5, 2, 2, 2, 6, 1, 3, 4, 3, 6, 2, 1, 1, 3, 1, 4, 3, 4, 4, 3, 1, 1, 3, 6, 6, 4) -
48 Tanks:
Rolls: 48@3; Total Hits: 2248@3: (2, 1, 3, 4, 1, 2, 1, 3, 3, 1, 5, 6, 5, 6, 6, 6, 3, 3, 4, 1, 6, 4, 3, 4, 6, 2, 6, 3, 1, 6, 3, 3, 6, 6, 6, 1, 2, 6, 4, 5, 6, 3, 4, 5, 2, 4, 4, 5)
62 Inf:
Rolls: 62@2; Total Hits: 3062@2: (6, 2, 6, 6, 5, 2, 4, 5, 4, 3, 2, 5, 2, 5, 1, 2, 4, 1, 2, 6, 1, 6, 4, 6, 2, 2, 5, 4, 5, 2, 2, 5, 3, 2, 4, 2, 4, 1, 1, 1, 4, 2, 6, 5, 6, 1, 1, 4, 1, 3, 3, 1, 2, 1, 1, 4, 2, 5, 1, 1, 1, 3) -
The tanks are getting dice-whipped…
18 Tanks:
Rolls: 18@3; Total Hits: 718@3: (5, 5, 5, 2, 1, 1, 4, 5, 4, 1, 1, 5, 4, 2, 4, 5, 2, 6)
40 Inf:
Rolls: 40@2; Total Hits: 1240@2: (6, 5, 5, 5, 2, 2, 3, 5, 6, 3, 1, 6, 5, 6, 5, 3, 2, 5, 4, 6, 4, 1, 1, 5, 6, 5, 1, 3, 4, 2, 3, 4, 6, 1, 2, 2, 3, 5, 1, 3) -
LOL 6 Tanks attacking 33 Inf:
Attack:
Rolls: 6@3; Total Hits: 46@3: (4, 1, 6, 1, 1, 3)Defend:
Rolls: 33@2; Total Hits: 1033@2: (3, 1, 6, 3, 5, 1, 1, 1, 3, 2, 4, 5, 3, 6, 2, 1, 6, 6, 4, 3, 4, 3, 6, 3, 2, 4, 3, 2, 5, 4, 4, 1, 4) -
Defender survives w/ 29 Inf.
BUT SUDDENLY THE JAPS COME SCREAMING IN WITH A HUGE FORCE! OMFGZORZ!
Attack w/ 50 Battleships, 32 Fighters, 12 Bombers, 200 Infantry, 100 Artillery and 100 Tanks!
Battleships roll:
Rolls: 50@4; Total Hits: 3250@4: (5, 1, 5, 2, 6, 1, 2, 6, 6, 6, 2, 4, 2, 2, 6, 4, 5, 3, 5, 4, 6, 3, 4, 4, 6, 1, 1, 3, 4, 4, 3, 3, 4, 2, 4, 4, 2, 5, 3, 2, 5, 5, 5, 1, 6, 5, 4, 5, 1, 3)
Air attack:
Rolls: 32@3 12@4; Total Hits: 2432@3: (2, 1, 6, 6, 4, 5, 1, 4, 2, 5, 2, 5, 1, 5, 6, 4, 3, 2, 3, 6, 3, 2, 4, 2, 2, 3, 6, 5, 2, 1, 1, 4)12@4: (1, 6, 4, 5, 5, 4, 3, 6, 2, 4, 5, 3)
Ground attack:
Rolls: 100@1 200@2 100@3; Total Hits: 127100@1: (3, 4, 6, 5, 6, 3, 4, 2, 4, 2, 3, 5, 4, 3, 4, 6, 3, 5, 3, 4, 5, 6, 2, 3, 4, 4, 3, 6, 2, 1, 2, 4, 5, 2, 3, 4, 4, 1, 6, 2, 2, 3, 1, 6, 5, 4, 5, 2, 2, 2, 5, 1, 2, 6, 3, 6, 4, 6, 5, 5, 1, 6, 3, 5, 2, 5, 3, 5, 6, 2, 1, 1, 4, 1, 1, 3, 5, 6, 4, 1, 1, 2, 1, 3, 1, 4, 2, 5, 4, 6, 3, 4, 6, 6, 3, 1, 4, 5, 6, 4)200@2: (1, 6, 4, 5, 1, 5, 1, 5, 4, 4, 6, 4, 5, 6, 6, 6, 4, 2, 5, 1, 1, 1, 4, 6, 6, 6, 1, 4, 5, 6, 2, 5, 6, 6, 4, 6, 4, 4, 5, 1, 1, 4, 5, 6, 4, 5, 6, 1, 6, 4, 2, 1, 5, 5, 1, 5, 5, 1, 3, 4, 6, 4, 3, 5, 3, 6, 5, 1, 3, 3, 1, 4, 1, 6, 4, 4, 4, 4, 5, 4, 2, 6, 4, 6, 5, 4, 5, 4, 4, 1, 1, 4, 5, 4, 3, 1, 3, 1, 1, 6, 4, 2, 4, 4, 1, 1, 2, 5, 5, 1, 2, 6, 1, 5, 6, 5, 3, 4, 3, 1, 4, 4, 4, 3, 1, 1, 3, 3, 1, 4, 3, 4, 5, 6, 2, 6, 1, 3, 4, 5, 3, 5, 5, 3, 4, 4, 2, 6, 1, 5, 6, 5, 2, 4, 1, 2, 4, 4, 5, 5, 1, 1, 3, 6, 6, 4, 6, 6, 6, 3, 5, 3, 2, 3, 6, 5, 6, 2, 5, 1, 6, 5, 5, 2, 3, 6, 4, 1, 3, 2, 5, 4, 3, 1, 4, 2, 5, 4, 2, 4)100@3: (6, 1, 1, 2, 3, 1, 1, 3, 3, 5, 4, 2, 4, 2, 4, 6, 2, 1, 6, 5, 2, 5, 3, 4, 6, 6, 6, 4, 3, 2, 2, 3, 2, 2, 5, 5, 3, 5, 2, 5, 4, 5, 1, 2, 1, 4, 1, 2, 5, 1, 1, 6, 5, 3, 4, 4, 3, 4, 1, 5, 6, 3, 2, 2, 4, 1, 1, 1, 5, 2, 5, 3, 1, 5, 4, 1, 3, 5, 3, 1, 5, 3, 1, 4, 5, 5, 2, 1, 2, 3, 6, 2, 5, 2, 3, 3, 2, 3, 3, 1) -
Well that took care of that. Land captured with entire attacking force intact.
However, the captured territory is a smoking rubble heap and produces no IPCs for the next 3 rounds.
Okay I need a life.
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Well that took care of that. Land captured with entire attacking force intact.
However, the captured territory is a smoking rubble heap and produces no IPCs for the next 3 rounds.
Okay I need a life.
:lol: :lol: :lol:





