Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Dutch
1 Fighter moved from Sumatra to 112 Sea Zone
1 Artillery moved from Java to Sumatra
Combat - Dutch
Battle in 112 Sea Zone
Dutch attack with 1 Fighter
Hisaichi defend with 2 Transports
Dutch roll dice for 1 Fighter in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Transports in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Hisaichi lost in 112 Sea Zone
Dutch roll dice for 1 Fighter in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Transport in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Hisaichi lost in 112 Sea Zone
Dutch win with 1 Fighter remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Transports
Non Combat Move - Dutch
1 Fighter moved from 112 Sea Zone to Merauke
Turn Complete - Dutch
Dutch collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50
Dutch : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Finns
1 Infantry moved from Kotka to Vyborg
Finns take Vyborg from Russians
1 Infantry moved from Kotka to Oulu
2 Elites moved from Tampere to Oulu
1 Fighter moved from Helsinki to Oulu
5 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 Tanks; Remaining resources: 0 PUs;
Combat - Finns
Battle in Oulu
Finns attack with 2 Elites, 1 Fighter and 1 Infantry
Russians defend with 2 Tanks
Finns roll dice for 2 Elites, 1 Fighter and 1 Infantry in Oulu, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 2 Tanks in Oulu, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Finns and 2 Tanks owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 2 Elites and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Finns: 1 Infantry
Casualties for Russians: 2 Tanks
Non Combat Move - Finns
1 Fighter moved from Oulu to Helsinki
Place Units - Finns
2 Tanks placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns : 0.83
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Romanians
2 Artillerys, 3 Infantrys and 1 Tank moved from Odessa to Donetsk
2 Tanks moved from Bucharest to Odessa
1 Fighter moved from E.Romania to Donetsk
1 Infantry moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 1 Elite and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 2 ArmoredCars, 3 Artillerys, 10 Infantrys and 4 Tanks
Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Donetsk, round 2 : 2/7 hits, 2.33 expected hits
Russians roll dice for 2 ArmoredCars, 3 Artillerys, 10 Infantrys and 4 Tanks in Donetsk, round 2 : 9/19 hits, 6.67 expected hits
1 Fighter owned by the Romanians, 2 ArmoredCars owned by the Russians, 2 Artillerys owned by the Romanians, 1 Tank owned by the Romanians and 3 Infantrys owned by the Romanians lost in Donetsk
Russians win with 3 Artillerys, 10 Infantrys and 4 Tanks remaining. Battle score for attacker is -19
Casualties for Romanians: 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
Casualties for Russians: 2 ArmoredCars
Non Combat Move - Romanians
1 AAGun moved from E.Romania to Odessa
Place Units - Romanians
1 Elite and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Romanians : -0.33
Russians : 2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
1 Infantry moved from Lombok to Java
Thai take Java from Dutch
1 Tank moved from Lombok to 111 Sea Zone
1 Artillery moved from Soembawa to 111 Sea Zone
1 Infantry moved from Soembawa to 111 Sea Zone
1 Infantry moved from Palawan to 111 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
1 Infantry and 1 Tank moved from 112 Sea Zone to Tanimbar
1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
1 Artillery and 1 Infantry moved from 112 Sea Zone to Aroe
Thai take Aroe from Dutch
1 Destroyer and 1 Submarine moved from 105 Sea Zone to 111 Sea Zone
1 Infantry moved from Bangkok to S.Thailand
1 Artillery and 1 Infantry moved from S.Thailand to Burma
1 Fighter moved from Bangkok to Burma
Purchase Units - Thai
Thai buy 1 Elite and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Burma
Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
British defend with 2 Infantrys
Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 2 Infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 2 Infantrys in Burma, round 3 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Burma
Thai roll dice for 1 Fighter in Burma, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Thai lost in Burma
British win with 1 Infantry remaining. Battle score for attacker is -12
Casualties for Thai: 1 Artillery, 1 Fighter and 1 Infantry
Casualties for British: 1 Infantry
Battle in Tanimbar
Thai attack with 1 Infantry and 1 Tank
Dutch defend with 1 Infantry
Thai roll dice for 1 Infantry and 1 Tank in Tanimbar, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Tanimbar
Thai roll dice for 1 Tank in Tanimbar, round 3 : 1/1 hits, 0.50 expected hits
Dutch roll dice for 1 Infantry in Tanimbar, round 3 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Thai and 1 Infantry owned by the Dutch lost in Tanimbar
Dutch win with no units remaining. Battle score for attacker is -5
Casualties for Thai: 1 Infantry and 1 Tank
Casualties for Dutch: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
1 Elite and 5 Infantrys placed in Bangkok
2 Infantrys placed in Malaya
Turn Complete - Thai
Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
British : 1.33
Thai : -1.50
Dutch : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
3 Artillerys and 1 Tank moved from Johnston to 97 Sea Zone
1 Marine moved from Johnston to 97 Sea Zone
3 Infantrys moved from Johnston to 97 Sea Zone
1 Adv.Fighter, 3 Artillerys, 3 Carriers, 3 Destroyers, 5 Fighters, 3 Infantrys, 1 Marine, 2 Submarines, 1 Tank and 4 Transports moved from 97 Sea Zone to 103 Sea Zone
1 Tank moved from 103 Sea Zone to Kusaie
1 Artillery moved from 103 Sea Zone to Eniwetok
1 Artillery moved from 103 Sea Zone to Rongelap
1 Artillery moved from 103 Sea Zone to Kwajalein
1 Infantry moved from 103 Sea Zone to Kusaie
1 Infantry moved from 103 Sea Zone to Eniwetok
1 Infantry moved from 103 Sea Zone to Rongelap
1 Marine moved from 103 Sea Zone to Kwajalein
5 Infantrys moved from Johnston to 91 Sea Zone
2 B.Transports, 1 Battleship, 1 Destroyer and 5 Infantrys moved from 91 Sea Zone to 97 Sea Zone
1 Infantry moved from Midway to 97 Sea Zone
1 B.Transport and 2 Infantrys moved from 97 Sea Zone to 96 Sea Zone
2 Infantrys moved from 96 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
1 B.Transport, 1 Battleship, 1 Destroyer and 4 Infantrys moved from 97 Sea Zone to 96 Sea Zone
4 Infantrys moved from 96 Sea Zone to Kwajalein
1 Adv.Fighter and 1 Fighter moved from 103 Sea Zone to Kusaie
2 Fighters moved from 103 Sea Zone to Eniwetok
2 Fighters moved from 103 Sea Zone to Rongelap
2 Artillerys and 2 Tanks moved from San Francisco to 83 Sea Zone
1 Infantry and 1 Marine moved from San Francisco to 83 Sea Zone
2 Artillerys, 2 B.Transports, 1 Infantry, 1 Marine and 2 Tanks moved from 83 Sea Zone to 98 Sea Zone
4 Bombers moved from Johnston to West Papua
2 Artillerys, 1 Infantry, 1 Marine and 2 Tanks moved from 98 Sea Zone to Johnston
1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
1 Tank moved from Cuba to 25 Sea Zone
1 Tank moved from South Atlantic USA to 25 Sea Zone
2 Infantrys moved from South Central USA to 25 Sea Zone
1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 25 Sea Zone to 26 Sea Zone
1 Tank moved from 26 Sea Zone to Hispaniola
1 Tank moved from 26 Sea Zone to Jamaica
1 Infantry moved from 26 Sea Zone to Hispaniola
1 Infantry moved from 26 Sea Zone to Jamaica
1 Infantry moved from South Central USA to South Atlantic USA
1 Tank moved from Central America to Venezuela
3 Infantrys and 1 Tank moved from Colombia to Venezuela
Purchase Units - Americans
Americans buy 4 Artillerys, 2 B.Transports, 1 Battleship, 1 Bomber, 1 Destroyer, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in Jamaica
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Jamaica, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Jamaica
Americans loses 0 PUs for violating Jamaicas neutrality.
Americans win, taking Jamaica from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Ayan
Americans attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Mech.Inf
Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Mech.Inf in Ayan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Mech.Inf in Ayan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Ayan
Americans roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Mech.Inf in Ayan, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery in Ayan, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Mech.Inf in Ayan, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery in Ayan, round 6 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Mech.Inf in Ayan, round 6 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Ayan
Hisaichi win with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 Artillery and 1 Infantry
Casualties for Hisaichi: 1 Mech.Inf
Battle in Kwajalein
Americans attack with 1 Artillery, 4 Infantrys and 1 Marine
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Battleship in Kwajalein, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Kwajalein
Americans roll dice for 1 Artillery, 4 Infantrys and 1 Marine in Kwajalein, round 2 : 3/6 hits, 1.67 expected hits
Yamamoto roll dice for 1 Artillery in Kwajalein, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Kwajalein
Americans win, taking Kwajalein from Yamamoto with 1 Artillery, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Rongelap
Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Rongelap, round 2 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Rongelap
Americans roll dice for 1 Artillery and 2 Fighters in Rongelap, round 3 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Rongelap
Americans win, taking Rongelap from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Hispaniola
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Hispaniola, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry and 1 Tank in Hispaniola, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Eniwetok
Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Eniwetok, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Eniwetok
Americans win, taking Eniwetok from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Kusaie
Americans attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Kusaie, round 2 : 1/4 hits, 1.50 expected hits
Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kusaie
Americans win, taking Kusaie from Yamamoto with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Venezuela
Americans attack with 3 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 3 Infantrys and 2 Tanks in Venezuela, round 2 : 0/5 hits, 1.50 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 3 Infantrys and 2 Tanks in Venezuela, round 3 : 2/5 hits, 1.50 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Venezuela
Americans roll dice for 1 Infantry and 2 Tanks in Venezuela, round 4 : 3/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Venezuela, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
Americans loses 0 PUs for violating Venezuelas neutrality.
Americans win, taking Venezuela from Neutral with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Americans: 3 Infantrys
Casualties for Neutral: 3 Infantrys
Non Combat Move - Americans
1 Adv.Fighter and 1 Fighter moved from Kusaie to 103 Sea Zone
2 Fighters moved from Eniwetok to 103 Sea Zone
2 Fighters moved from Rongelap to 103 Sea Zone
1 Fighter moved from Johnston to West Papua
Place Units - Americans
1 Battleship and 1 Destroyer placed in 98 Sea Zone
1 Bomber placed in Pearl Harbor
2 B.Transports placed in 83 Sea Zone
2 Artillerys, 2 Infantrys and 2 Tanks placed in San Francisco
2 Artillerys and 1 Tank placed in South Atlantic USA
Americans undo move 5.
1 Artillery placed in Alaska
1 Artillery and 1 Tank placed in South Atlantic USA
Turn Complete - Americans
Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Hisaichi : 0.33
Yamamoto : 0.33
Americans : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
2 Stukas moved from E.Romania to Donetsk
4 ArmoredCars, 1 Artillery, 2 Infantrys, 3 Mech.Infs and 6 Tanks moved from Vinnytsia to Donetsk
1 Artillery and 1 Infantry moved from Brest to Minsk
1 Artillery and 1 Infantry moved from Brest to Kiev
1 Tank moved from Warsaw to Minsk
1 Tank moved from Warsaw to Kiev
5 Tanks moved from Bohemia to Vinnytsia
2 Infantrys moved from East Prussia to Lithuania
2 Tanks moved from Warsaw to Kiev
2 Infantrys moved from East Prussia to Lithuania
3 Infantrys moved from East Prussia to Latvia
2 Artillerys, 4 Elites and 4 Infantrys moved from Danzig to East Prussia
1 Tank moved from Languedoc to Aquitaine
Germans take Aquitaine from French
1 Tank moved from Aquitaine to Brittany
Germans take Brittany from French
1 Artillery and 2 Infantrys moved from Normandy to Brittany
1 Tank moved from Languedoc to Normandy
1 Tank moved from Orleanais to Normandy
2 Tanks moved from Paris to Picardy
2 Tanks moved from Paris to Normandy
3 Tanks moved from Paris to Belgium
1 Infantry moved from Picardy to Belgium
1 Tank moved from Paris to Picardy
1 Artillery moved from Picardy to Belgium
1 Tank moved from Paris to Belgium
1 Tank moved from Paris to Picardy
1 Tank moved from Paris to Belgium
1 Tank moved from Paris to Brittany
2 Submarines moved from 38 Sea Zone to 68 Sea Zone
2 Artillerys and 3 Infantrys moved from E.Romania to Odessa
Purchase Units - Germans
Germans buy 2 Cruisers, 3 Destroyers, 1 Factory, 8 Infantrys, 9 Mech.Infs, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Minsk
Germans attack with 1 Artillery, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Minsk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Donetsk
Germans attack with 4 ArmoredCars, 1 Artillery, 2 Infantrys, 3 Mech.Infs, 2 Stukas and 6 Tanks
Russians defend with 3 Artillerys, 10 Infantrys and 4 Tanks
Germans roll dice for 4 ArmoredCars, 1 Artillery, 2 Infantrys, 3 Mech.Infs, 2 Stukas and 6 Tanks in Donetsk, round 2 : 3/18 hits, 7.33 expected hits
Russians roll dice for 3 Artillerys, 10 Infantrys and 4 Tanks in Donetsk, round 2 : 6/17 hits, 6.33 expected hits
4 ArmoredCars owned by the Germans, 3 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk
Germans roll dice for 1 Artillery, 3 Mech.Infs, 2 Stukas and 6 Tanks in Donetsk, round 3 : 6/12 hits, 5.33 expected hits
Russians roll dice for 3 Artillerys, 7 Infantrys and 4 Tanks in Donetsk, round 3 : 9/14 hits, 5.33 expected hits
6 Infantrys owned by the Russians, 1 Artillery owned by the Germans, 3 Mech.Infs owned by the Germans and 5 Tanks owned by the Germans lost in Donetsk
Germans roll dice for 2 Stukas and 1 Tank in Donetsk, round 4 : 3/3 hits, 1.50 expected hits
Russians roll dice for 3 Artillerys, 1 Infantry and 4 Tanks in Donetsk, round 4 : 2/8 hits, 3.33 expected hits
1 Infantry owned by the Russians, 2 Artillerys owned by the Russians, 1 Stuka owned by the Germans and 1 Tank owned by the Germans lost in Donetsk
retreated to Donetsk
Russians win with 1 Artillery and 4 Tanks remaining. Battle score for attacker is -52
Casualties for Germans: 4 ArmoredCars, 1 Artillery, 2 Infantrys, 3 Mech.Infs, 1 Stuka and 6 Tanks
Casualties for Russians: 2 Artillerys and 10 Infantrys
Battle in Lithuania
Germans attack with 4 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 4 Infantrys in Lithuania, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 Infantrys in Lithuania, round 3 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
Germans win, taking Lithuania from Russians with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Kiev
Germans attack with 1 Artillery, 1 Infantry and 3 Tanks
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Kiev, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Latvia
Germans attack with 3 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 3 Infantrys in Latvia, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
1 Stuka moved from Donetsk to Vinnytsia
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 23 Sea Zone: 1 Battleship, 2 Destroyers, 2 Submarines, 2 T.Boats and 2 Transports
EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Battleship, 2 Destroyers, 2 Submarines, 2 T.Boats and 2 Transports
EDIT: Turning off Edit Mode
2 Cruisers, 3 Destroyers and 1 Submarine placed in 22 Sea Zone
3 Tanks placed in Krakow
4 Mech.Infs placed in Warsaw
5 Mech.Infs placed in Bohemia
1 Factory placed in Hungary
3 Infantrys placed in Normandy
4 Infantrys placed in Rhine
1 Infantry placed in Bavaria
Turn Complete - Germans
Germans collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Germans : -2.33
Russians : 3.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
1 Artillery and 4 Tanks moved from Donetsk to Vinnytsia
3 Mech.Infs moved from Georgia to Vinnytsia
6 Infantrys moved from Rostov to Donetsk
5 Tanks moved from Stalingrad to Donetsk
1 Infantry moved from Yaroslavl to Smolensk
3 Artillerys and 7 Infantrys moved from Yaroslavl to Kursk
3 Artillerys and 7 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Leningrad to Novgorod
2 Infantrys moved from Leningrad to Vyborg
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys, 1 Elite and 2 Infantrys moved from Lapland to Oulu
2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
2 Infantrys moved from Leningrad to Latvia
1 Adv.Fighter and 1 Bomber moved from Leningrad to Latvia
2 Fighters moved from Leningrad to Vyborg
2 Artillerys, 2 Infantrys and 3 Tanks moved from W.Iran to E.Iran
2 Infantrys moved from Uzbekistan to E.Iran
2 ArmoredCars moved from Tashkent to E.Iran
2 Infantrys moved from N.Buryat Mongolia to Chita
1 Fighter moved from N.Buryat Mongolia to Chita
1 Infantry moved from S.Buryat Mongolia to East Gobi
2 Artillerys, 2 Infantrys and 1 Tank moved from Ulan Bator to East Gobi
2 Mech.Infs moved from N.Buryat Mongolia to Ayan
Russians take Ayan from Hisaichi
2 Mech.Infs moved from Ayan to Heilungchiang
1 Infantry moved from N.Buryat Mongolia to Ayan
1 Fighter moved from N.Buryat Mongolia to Heilungchiang
3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
Purchase Units - Russians
Russians buy 10 ArmoredCars, 4 Artillerys, 2 HeavyTanks, 9 Infantrys, 3 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 2 Fighters and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Oulu
Russians attack with 2 Artillerys, 1 Elite and 2 Infantrys
Finns defend with 2 Elites
Russians roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Oulu, round 2 : 1/5 hits, 1.67 expected hits
Finns roll dice for 2 Elites in Oulu, round 2 : 2/2 hits, 0.67 expected hits
1 Elite owned by the Finns and 2 Infantrys owned by the Russians lost in Oulu
Russians roll dice for 2 Artillerys and 1 Elite in Oulu, round 3 : 0/3 hits, 1.17 expected hits
Finns roll dice for 1 Elite in Oulu, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Oulu
Russians roll dice for 1 Artillery and 1 Elite in Oulu, round 4 : 1/2 hits, 0.83 expected hits
Finns roll dice for 1 Elite in Oulu, round 4 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Finns: 2 Elites
Battle in Heilungchiang
Russians attack with 1 Fighter and 2 Mech.Infs
Hisaichi defend with 1 Fighter and 1 Infantry
Russians roll dice for 1 Fighter and 2 Mech.Infs in Heilungchiang, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Fighter and 1 Infantry in Heilungchiang, round 2 : 1/2 hits, 0.83 expected hits
1 Mech.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
Russians roll dice for 1 Fighter and 1 Mech.Inf in Heilungchiang, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Fighter in Heilungchiang, round 3 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Hisaichi and 1 Mech.Inf owned by the Russians lost in Heilungchiang
Russians win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Russians: 2 Mech.Infs
Casualties for Hisaichi: 1 Fighter and 1 Infantry
Battle in Vinnytsia
Russians attack with 1 Artillery, 3 Mech.Infs and 4 Tanks
Germans defend with 1 AAGun, 1 Stuka and 5 Tanks
Russians roll dice for 1 Artillery, 3 Mech.Infs and 4 Tanks in Vinnytsia, round 2 : 5/8 hits, 3.33 expected hits
Germans roll dice for 1 Stuka and 5 Tanks in Vinnytsia, round 2 : 2/6 hits, 2.67 expected hits
1 Artillery owned by the Russians, 1 Mech.Inf owned by the Russians, 1 Stuka owned by the Germans and 4 Tanks owned by the Germans lost in Vinnytsia
Russians roll dice for 2 Mech.Infs and 4 Tanks in Vinnytsia, round 3 : 0/6 hits, 2.67 expected hits
Germans roll dice for 1 Tank in Vinnytsia, round 3 : 1/1 hits, 0.50 expected hits
1 Mech.Inf owned by the Russians lost in Vinnytsia
Russians roll dice for 1 Mech.Inf and 4 Tanks in Vinnytsia, round 4 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 Tank in Vinnytsia, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Germans with 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 17
Casualties for Russians: 1 Artillery and 2 Mech.Infs
Casualties for Germans: 1 Stuka and 5 Tanks
Battle in E.Iran
Russians attack with 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 3 Tanks
Neutral defend with 1 Bunker and 3 Infantrys
Russians roll dice for 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 3 Tanks in E.Iran, round 2 : 7/11 hits, 3.83 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits
1 Bunker owned by the Neutral, 1 Infantry owned by the Russians and 3 Infantrys owned by the Neutral lost in E.Iran
Russians loses 0 PUs for violating E.Irans neutrality.
Russians win, taking E.Iran from Neutral with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 10
Casualties for Russians: 1 Infantry
Casualties for Neutral: 1 Bunker and 3 Infantrys
Battle in East Gobi
Russians attack with 2 Artillerys, 3 Infantrys and 1 Tank
Neutral defend with 4 Infantrys
Russians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in East Gobi, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 4 Infantrys in East Gobi, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Neutral lost in East Gobi
Russians roll dice for 2 Artillerys, 1 Infantry and 1 Tank in East Gobi, round 3 : 2/4 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in East Gobi, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in East Gobi
Russians loses 0 PUs for violating East Gobis neutrality.
Russians win, taking East Gobi from Neutral with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 3 Infantrys
Casualties for Neutral: 4 Infantrys
Battle in Latvia
Russians attack with 1 Adv.Fighter, 1 Bomber and 2 Infantrys
Germans defend with 3 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Latvia, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 3 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 3 Infantrys owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Germans: 3 Infantrys
Battle in Chita
Russians attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Chita to N.Buryat Mongolia
1 Artillery and 1 Infantry moved from Evenkia to Olyokminsk
1 AAGun, 2 Artillerys and 4 Infantrys moved from Sibirsky to Evenkia
1 Mot.Inf moved from N.Buryat Mongolia to East Gobi
1 Fighter moved from Heilungchiang to N.Buryat Mongolia
3 Infantrys moved from Kolyma to Koryakia
5 Infantrys moved from Ufa to Kuybyshev
1 Infantry moved from Sverdlovsk to Ufa
1 Adv.Fighter and 1 Bomber moved from Latvia to Leningrad
2 Fighters moved from Vyborg to Leningrad
2 Infantrys moved from Leningrad to Vyborg
Place Units - Russians
3 Mech.Infs placed in Georgia
2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Stalingrad
8 ArmoredCars, 1 HeavyTank and 1 Tank placed in Moscow
2 Artillerys and 2 Infantrys placed in Arkhangelsk
2 Artillerys and 4 Infantrys placed in Sibirsky
3 Infantrys placed in W.Iran
Turn Complete - Russians
Russians collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Germans : -0.67
Neutral : 0.50
Hisaichi : 1.33
Finns : 1.33
Russians : 3.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
2 Artillerys and 5 Tanks moved from Greece to 48 Sea Zone
2 Infantrys moved from Campania to 48 Sea Zone
5 Infantrys moved from Greece to 48 Sea Zone
1 Battleship, 2 Carriers, 2 Destroyers and 4 Fighters moved from 48 Sea Zone to 51 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
1 Infantry and 1 Tank moved from 51 Sea Zone to Tobruk
2 Artillerys, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Crete
4 Infantrys, 4 Tanks and 4 Transports moved from 48 Sea Zone to 51 Sea Zone
4 Fighters, 4 Infantrys and 4 Tanks moved from 51 Sea Zone to Tobruk
5 Infantrys moved from Tuscany to Rome
7 Infantrys moved from Rome to Campania
4 Tanks moved from Tuscany to Campania
1 Infantry moved from Lombardy to Tuscany
Purchase Units - Italians
Italians buy 1 Adv.Fighter, 1 Cruiser, 1 Elite, 2 HeavyTanks and 9 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in 51 Sea Zone
Italians attack with 1 Battleship, 2 Carriers, 2 Destroyers and 7 Transports
British defend with 4 Transports
Italians roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 7 Transports in 51 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 4 Transports in 51 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
1 Transport owned by the British lost in 51 Sea Zone
Italians roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 7 Transports in 51 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
British roll dice for 3 Transports in 51 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Italians
2 Transports owned by the British lost in 51 Sea Zone
Italians roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 7 Transports in 51 Sea Zone, round 4 : 1/5 hits, 1.67 expected hits
British roll dice for 1 Transport in 51 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 51 Sea Zone
Italians win with 1 Battleship, 2 Carriers, 2 Destroyers and 7 Transports remaining. Battle score for attacker is 24
Casualties for British: 4 Transports
Battle in Crete
Italians attack with 2 Artillerys and 2 Infantrys
Neutral defend with 1 AAGun and 1 Artillery
Italians roll dice for 2 Artillerys and 2 Infantrys in Crete, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Crete
Italians loses 0 PUs for violating Cretes neutrality.
Italians win, taking Crete from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in Tobruk
Italians attack with 4 Fighters, 5 Infantrys and 5 Tanks
British defend with 3 Artillerys
Italians roll dice for 4 Fighters, 5 Infantrys and 5 Tanks in Tobruk, round 2 : 3/14 hits, 4.67 expected hits
British roll dice for 3 Artillerys in Tobruk, round 2 : 0/3 hits, 1.00 expected hits
3 Artillerys owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 4 Fighters, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 12
Casualties for British: 3 Artillerys
Non Combat Move - Italians
4 Fighters moved from Tobruk to 51 Sea Zone
Place Units - Italians
1 Cruiser placed in 51 Sea Zone
1 Adv.Fighter and 2 HeavyTanks placed in Greece
4 Infantrys placed in Tunis
1 Elite and 5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Italians : -2.00
British : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Artillery and 1 Infantry moved from Canarians to 30 Sea Zone
1 Artillery and 1 Infantry moved from 30 Sea Zone to Azores
2 Adv.Fighters, 1 Battleship and 1 Carrier moved from 30 Sea Zone to 41 Sea Zone
1 Fighter moved from S.Algeria to 41 Sea Zone
1 Fighter moved from Corsica to 41 Sea Zone
1 Infantry moved from Kufra to El Agheila
French take El Agheila from Germans
1 Infantry moved from S.Tunisia to Tripoli
French take Tripoli from Italians
1 Infantry moved from N.Tunisia to S.Algeria
3 Infantrys moved from Darfur to New Valley
1 Infantry moved from Iraq to Syria
Purchase Units - French
French buy 1 Carrier, 1 Destroyer and 2 Submarines; Remaining resources: 1 PUs;
Combat - French
Battle in Azores
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Azores
French roll dice for 1 Artillery in Azores, round 3 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - French
Place Units - French
1 Carrier, 1 Destroyer and 2 Submarines placed in 41 Sea Zone
Turn Complete - French
French collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Neutral : 0.33
French : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
1 Infantry moved from West Borneo to British Borneo
Yamamoto take British Borneo from British
1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
4 Infantrys moved from N.Thailand to Burma
1 ArmoredCar moved from Yunnan to Assam
1 Artillery moved from Yunnan to Assam
2 Tanks moved from Szechwan to Suiyuan
1 Mech.Inf moved from Kweichow to Suiyuan
1 ArmoredCar moved from Kweichow to Lanchow
Yamamoto take Lanchow from Chinese
1 Artillery moved from Kweichow to Szechwan
1 Bomber moved from Hupeh to Suiyuan
3 ArmoredCars and 1 Tank moved from Hunan to Yunnan
2 ArmoredCars and 1 Tank moved from Kwangsi to Yunnan
2 Artillerys moved from Hunan to Hupeh
5 ArmoredCars moved from Hong Kong to Hunan
2 ArmoredCars moved from Vladivostok to Ayan
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
1 Submarine moved from 85 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Okhotsk
5 Transports moved from 84 Sea Zone to 85 Sea Zone
1 Artillery and 7 Infantrys moved from Vladivostok to Khabarovsk
3 Infantrys moved from Tokyo to 85 Sea Zone
1 Carrier, 2 Destroyers, 3 Infantrys and 5 Transports moved from 85 Sea Zone to 86 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 102 Sea Zone to 76 Sea Zone
3 Infantrys moved from 86 Sea Zone to Minamitori
1 ArmoredCar moved from Hong Kong to Hunan
1 Artillery and 1 Infantry moved from Truk to Ponape
1 Infantry moved from Woleai to 102 Sea Zone
2 Battleships, 3 Carriers, 3 Destroyers, 1 Infantry and 1 Transport moved from 102 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Saipan
Purchase Units - Yamamoto
Yamamoto buy 1 Bomber, 2 Destroyers, 5 Infantrys, 3 Mech.Infs and 2 S.Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 75 Sea Zone
Yamamoto attack with 1 Submarine and 1 T.Boat
Americans defend with 1 Transport
Yamamoto roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 T.Boat in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Submarine in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 T.Boat in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Transport in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Submarine in 75 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Americans lost in 75 Sea Zone
Yamamoto win with 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in Okhotsk
Battle in 76 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 2 Fighters
British defend with 1 Destroyer
Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 76 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the British and 1 Fighter owned by the Yamamoto lost in 76 Sea Zone
Yamamoto win, taking Okhotsk from Russians with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Fighter
Casualties for British: 1 Destroyer
Battle in Ayan
Yamamoto attack with 2 ArmoredCars
Russians defend with 1 Infantry
Yamamoto roll dice for 2 ArmoredCars in Ayan, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ayan
Yamamoto win, taking Ayan from Russians with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Burma
Yamamoto attack with 4 Infantrys
British defend with 1 Infantry
Yamamoto roll dice for 4 Infantrys in Burma, round 2 : 1/4 hits, 0.67 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Burma
Yamamoto win, taking Burma from British with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Infantry
Battle in Assam
Yamamoto attack with 1 ArmoredCar and 1 Artillery
British defend with 1 Infantry
Yamamoto roll dice for 1 ArmoredCar and 1 Artillery in Assam, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Assam
Yamamoto win, taking Assam from British with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Suiyuan
Yamamoto attack with 1 Bomber, 1 Mech.Inf and 2 Tanks
Chinese defend with 3 Tanks
Yamamoto roll dice for 1 Bomber, 1 Mech.Inf and 2 Tanks in Suiyuan, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 3 Tanks in Suiyuan, round 2 : 3/3 hits, 1.50 expected hits
3 Tanks owned by the Chinese, 2 Tanks owned by the Yamamoto and 1 Mech.Inf owned by the Yamamoto lost in Suiyuan
Yamamoto win with 1 Bomber remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Mech.Inf and 2 Tanks
Casualties for Chinese: 3 Tanks
Non Combat Move - Yamamoto
1 Bomber moved from Suiyuan to Kwangtung
1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to 86 Sea Zone
Place Units - Yamamoto
2 Destroyers and 2 S.Submarines placed in 85 Sea Zone
3 Mech.Infs placed in Kwangsi
1 Bomber placed in Hong Kong
5 Infantrys placed in Hong Kong
Turn Complete - Yamamoto
Yamamoto collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
British : 1.00
Yamamoto : 2.17
Americans : -0.33
Chinese : 1.50
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
2 Infantrys moved from Ningsia to Shensi
1 Tank moved from Ningsia to Shensi
4 Marines moved from E.Qinghai to Lanchow
2 Tanks moved from Hsining to Lanchow
1 Tank moved from Ningsia to Shensi
2 Artillerys and 2 Infantrys moved from Hsining to E.Qinghai
2 Artillerys and 2 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 2 Infantrys and 2 Tanks
Hisaichi defend with 1 Tank
Chinese roll dice for 2 Infantrys and 2 Tanks in Shensi, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Tank in Shensi, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Hisaichi with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Tank
Battle in Lanchow
Chinese attack with 4 Marines and 2 Tanks
Yamamoto defend with 1 ArmoredCar
Chinese roll dice for 4 Marines and 2 Tanks in Lanchow, round 2 : 2/6 hits, 3.00 expected hits
Yamamoto roll dice for 1 ArmoredCar in Lanchow, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Yamamoto lost in Lanchow
Chinese win, taking Lanchow from Yamamoto with 4 Marines and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 ArmoredCar
Non Combat Move - Chinese
Place Units - Chinese
1 Elite and 5 Infantrys placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Hisaichi : 0.50
Yamamoto : -0.17
Chinese : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 unit repaired.
2 Tanks moved from Banjarmasin to 110 Sea Zone
2 Tanks moved from Banjarmasin to 110 Sea Zone
2 Tanks and 2 Transports moved from 110 Sea Zone to 67 Sea Zone
2 Elites moved from Flores to 67 Sea Zone
2 Elites, 2 Tanks and 2 Transports moved from 67 Sea Zone to 110 Sea Zone
1 B.Transport and 2 Tanks moved from 110 Sea Zone to 106 Sea Zone
1 Infantry moved from Manila to 106 Sea Zone
1 B.Transport, 1 Infantry and 2 Tanks moved from 106 Sea Zone to 110 Sea Zone
2 Elites, 2 Fighters, 1 Infantry and 4 Tanks moved from 110 Sea Zone to Sumatra
1 Battleship and 1 Destroyer moved from 67 Sea Zone to 110 Sea Zone
1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone
1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung
1 Infantry moved from Peking to Chahar
2 Infantrys moved from Peking to Shantung
3 Infantrys moved from Kirin to Heilungchiang
1 Tank moved from Khabarovsk to Hulunbuir
2 Elites and 1 Infantry moved from Khabarovsk to Heilungchiang
5 Infantrys moved from Changchun to Kirin
1 Tank moved from Banjarmasin to East And South Borneo
1 Artillery and 3 Infantrys moved from Davao to Mindanao
2 Infantrys moved from Manila to Mindoro
1 Bomber moved from Hupeh to Davao
Purchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 1 Bunker, 1 Elite, 2 Fighters, 17 Infantrys, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Sumatra
Hisaichi attack with 2 Elites, 2 Fighters, 1 Infantry and 4 Tanks
Anzac defend with 1 Infantry and 1 Tank; Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Hisaichi roll dice for 2 Elites, 2 Fighters, 1 Infantry and 4 Tanks in Sumatra, round 2 : 4/9 hits, 3.50 expected hits
Dutch roll dice for 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank in Sumatra, round 2 : 3/7 hits, 2.67 expected hits
1 Infantry owned by the Anzac, 2 Elites owned by the Hisaichi, 1 Artillery owned by the Dutch, 2 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sumatra
Hisaichi roll dice for 2 Fighters and 4 Tanks in Sumatra, round 3 : 2/6 hits, 2.67 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Tank in Sumatra, round 3 : 0/3 hits, 1.33 expected hits
1 Tank owned by the Anzac and 1 Artillery owned by the Dutch lost in Sumatra
Hisaichi roll dice for 2 Fighters and 4 Tanks in Sumatra, round 4 : 4/6 hits, 2.67 expected hits
Dutch roll dice for 1 Bunker in Sumatra, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in Sumatra
Hisaichi win, taking Sumatra from Dutch with 2 Fighters and 4 Tanks remaining. Battle score for attacker is 17
Casualties for Hisaichi: 2 Elites and 1 Infantry
Casualties for Anzac: 1 Infantry and 1 Tank
Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
Non Combat Move - Hisaichi
2 Fighters moved from Sumatra to 110 Sea Zone
Place Units - Hisaichi
1 Bunker and 3 Tanks placed in Hupeh
1 Elite and 3 Infantrys placed in Banjarmasin
2 Adv.Fighters and 2 Fighters placed in Davao
1 S.Submarine placed in 84 Sea Zone
4 Infantrys placed in Liaoning
7 Infantrys placed in Changchun
3 Infantrys placed in Manila
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Kirin: 1 AAGun
EDIT: Adding units owned by Hisaichi to Heilungchiang: 1 AAGun
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : 1.50
Dutch : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
1 Tank moved from Hun to Ghadames
British take Ghadames from Italians
1 Tank moved from Ghadames to Hun
1 Infantry moved from Darfur to Kufra
1 Infantry moved from New Valley to Mersa Matruh
2 Artillerys and 1 Infantry moved from New Valley to Kufra
3 Infantrys moved from Rhodesia to Belgian Congo
1 Mech.Inf moved from Angola to Belgian Congo
1 Mech.Inf moved from Cape Town to Belgian Congo
5 ArmoredCars, 3 Artillerys, 1 Fighter, 7 Infantrys and 1 Tank moved from Bihar to Assam
1 Mech.Inf moved from Madras to Assam
2 ArmoredCars moved from Delhi to Assam
1 Tank moved from Koryakia to Okhotsk
1 Transport moved from 72 Sea Zone to 71 Sea Zone
2 Infantrys moved from Alaska to 71 Sea Zone
2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
Purchase Units - British
British buy 6 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 3 Infantrys, 2 Submarines and 6 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Okhotsk
British attack with 1 Tank
Yamamoto defend with 1 Infantry
British roll dice for 1 Tank in Okhotsk, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Okhotsk
British win, taking Okhotsk from Yamamoto with 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Assam
British attack with 7 ArmoredCars, 3 Artillerys, 1 Fighter, 7 Infantrys, 1 Mech.Inf and 1 Tank
Yamamoto defend with 1 ArmoredCar and 1 Artillery
British roll dice for 7 ArmoredCars, 3 Artillerys, 1 Fighter, 7 Infantrys, 1 Mech.Inf and 1 Tank in Assam, round 2 : 4/20 hits, 6.33 expected hits
Yamamoto roll dice for 1 ArmoredCar and 1 Artillery in Assam, round 2 : 0/2 hits, 0.50 expected hits
1 Artillery owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Assam
British win, taking Assam from Yamamoto with 7 ArmoredCars, 3 Artillerys, 1 Fighter, 7 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 ArmoredCar and 1 Artillery
Battle in Belgian Congo
British attack with 3 Infantrys and 2 Mech.Infs
Neutral defend with 2 Infantrys
British roll dice for 3 Infantrys and 2 Mech.Infs in Belgian Congo, round 2 : 0/5 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 3 Infantrys and 2 Mech.Infs in Belgian Congo, round 3 : 3/5 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in Belgian Congo
British loses 0 PUs for violating Belgian Congos neutrality.
British win, taking Belgian Congo from Neutral with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 0
Casualties for British: 2 Infantrys
Casualties for Neutral: 2 Infantrys
Non Combat Move - British
1 Fighter could not land in Assam and was removed
1 Fighter moved from Kufra to 56 Sea Zone
Place Units - British
1 Carrier placed in 56 Sea Zone
1 Submarine placed in 56 Sea Zone
1 Submarine placed in 21 Sea Zone
1 ArmoredCar, 1 Bunker, 1 Infantry and 3 Tanks placed in Madras
1 Infantry and 3 Tanks placed in Cairo
5 ArmoredCars placed in Delhi
British undo move 6.
4 ArmoredCars and 1 Artillery placed in Delhi
1 Artillery and 1 Infantry placed in Bombay
1 ArmoredCar placed in Cape Town
Turn Complete - British
British collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Neutral : 0.67
British : -1.83
Yamamoto : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
6 Infantrys moved from Canberra to New South Wales
2 Artillerys and 1 Infantry moved from Townsville to Northern Territory
3 Infantrys moved from Port Moresby to West Papua
Purchase Units - Anzac
Anzac buy 2 Artillerys, 6 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
2 Transports placed in 122 Sea Zone
2 Artillerys placed in Canberra
2 Infantrys and 1 Tank placed in Broome
3 Infantrys placed in Townsville
1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 Fighter moved from Merauke to 112 Sea Zone
Purchase Units - Dutch
Dutch buy 3 Tanks; Remaining resources: 0 PUs;
Combat - Dutch
Battle in 112 Sea Zone
Dutch attack with 1 Fighter
Thai defend with 2 Transports
Dutch roll dice for 1 Fighter in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 2 Transports in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Dutch roll dice for 1 Fighter in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 2 Transports in 112 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Dutch roll dice for 1 Fighter in 112 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Thai roll dice for 2 Transports in 112 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
Dutch roll dice for 1 Fighter in 112 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Thai roll dice for 2 Transports in 112 Sea Zone, round 5 : 1/2 hits, 0.33 expected hits
1 Transport owned by the Thai and 1 Fighter owned by the Dutch lost in 112 Sea Zone
Thai win with 1 Transport remaining. Battle score for attacker is -2
Casualties for Dutch: 1 Fighter
Casualties for Thai: 1 Transport
Non Combat Move - Dutch
Place Units - Dutch
3 Tanks placed in Suriname
Turn Complete - Dutch
Dutch collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Thai : -0.33
Dutch : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
5 Infantrys moved from Tampere to Oulu
2 Tanks moved from Helsinki to Oulu
1 Fighter moved from Helsinki to Oulu
Purchase Units - Finns
Finns buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Oulu
Finns attack with 1 Fighter, 5 Infantrys and 2 Tanks
Russians defend with 1 Artillery and 1 Elite
Finns roll dice for 1 Fighter, 5 Infantrys and 2 Tanks in Oulu, round 2 : 3/8 hits, 2.17 expected hits
Russians roll dice for 1 Artillery and 1 Elite in Oulu, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 1 Fighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Elite
Non Combat Move - Finns
1 Fighter moved from Oulu to Helsinki
Place Units - Finns
6 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Finns : 0.83
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
2 Tanks moved from Bucharest to Vinnytsia
2 Elites and 1 Infantry moved from E.Romania to Vinnytsia
1 Elite moved from Bucharest to E.Romania
2 Tanks moved from Odessa to Vinnytsia
Purchase Units - Romanians
Romanians buy 1 Elite and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Vinnytsia
Romanians attack with 2 Elites, 1 Infantry and 4 Tanks
Russians defend with 1 AAGun, 1 Mech.Inf and 4 Tanks
Romanians roll dice for 2 Elites, 1 Infantry and 4 Tanks in Vinnytsia, round 2 : 3/7 hits, 2.83 expected hits
Russians roll dice for 1 Mech.Inf and 4 Tanks in Vinnytsia, round 2 : 3/5 hits, 2.33 expected hits
2 Elites owned by the Romanians, 1 Mech.Inf owned by the Russians, 1 Infantry owned by the Romanians and 2 Tanks owned by the Russians lost in Vinnytsia
Romanians roll dice for 4 Tanks in Vinnytsia, round 3 : 3/4 hits, 2.00 expected hits
Russians roll dice for 2 Tanks in Vinnytsia, round 3 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Russians lost in Vinnytsia
Romanians win, taking Vinnytsia from Russians with 4 Tanks remaining. Battle score for attacker is 18
Casualties for Romanians: 2 Elites and 1 Infantry
Casualties for Russians: 1 Mech.Inf and 4 Tanks
Non Combat Move - Romanians
Place Units - Romanians
1 Elite and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians : 1.17
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Elite and 5 Infantrys moved from Bangkok to S.Thailand
2 Infantrys moved from Malaya to S.Thailand
1 Infantry moved from S.Thailand to N.Thailand
1 Artillery and 1 Infantry moved from Aroe to 112 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 112 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes
1 Destroyer and 1 Submarine moved from 111 Sea Zone to 107 Sea Zone
1 T.Boat moved from 106 Sea Zone to 93 Sea Zone
Purchase Units - Thai
Thai buy 11 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Celebes
Thai attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Celebes
Thai roll dice for 1 Artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in Celebes
Dutch win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Thai: 1 Artillery and 1 Infantry
Non Combat Move - Thai
Place Units - Thai
6 Infantrys placed in Bangkok
5 Infantrys placed in Malaya
Turn Complete - Thai
Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Thai : -1.00
Dutch : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 Adv.Fighter, 3 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines moved from 103 Sea Zone to 86 Sea Zone
1 Battleship and 1 Destroyer moved from 96 Sea Zone to 86 Sea Zone
4 Bombers moved from West Papua to 86 Sea Zone
1 Infantry moved from Kusaie to 103 Sea Zone
1 Infantry and 1 Transport moved from 103 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Iwo Jima
1 Bomber moved from Pearl Harbor to Port Moresby
1 Fighter moved from West Papua to 111 Sea Zone
1 Artillery moved from Kwajalein to 96 Sea Zone
1 Artillery and 2 B.Transports moved from 96 Sea Zone to 103 Sea Zone
1 Artillery moved from Rongelap to 103 Sea Zone
1 Artillery moved from Eniwetok to 103 Sea Zone
1 Tank moved from Kusaie to 103 Sea Zone
1 Marine moved from Kwajalein to 103 Sea Zone
3 Infantrys moved from Kwajalein to 103 Sea Zone
3 Artillerys, 2 B.Transports, 3 Infantrys, 1 Marine, 1 Tank and 1 Transport moved from 103 Sea Zone to 104 Sea Zone
2 Tanks moved from Johnston to 98 Sea Zone
2 Artillerys moved from Johnston to 98 Sea Zone
1 Infantry and 1 Marine moved from Johnston to 98 Sea Zone
2 Artillerys, 2 B.Transports, 1 Battleship, 1 Destroyer, 1 Infantry, 1 Marine and 2 Tanks moved from 98 Sea Zone to 104 Sea Zone
5 Artillerys, 4 Infantrys, 2 Marines and 3 Tanks moved from 104 Sea Zone to Nauru
2 Artillerys, 2 Infantrys and 2 Tanks moved from San Francisco to 83 Sea Zone
2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tanks moved from 83 Sea Zone to 98 Sea Zone
2 Artillerys, 2 Infantrys and 2 Tanks moved from 98 Sea Zone to Johnston
1 Destroyer and 1 Submarine moved from 72 Sea Zone to 86 Sea Zone
1 Tank moved from Jamaica to 26 Sea Zone
1 Tank moved from Hispaniola to 26 Sea Zone
1 Infantry moved from Jamaica to 26 Sea Zone
1 Infantry moved from South Atlantic USA to 26 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 26 Sea Zone to 100 Sea Zone
1 Tank moved from 100 Sea Zone to Galapagos
1 Infantry and 1 Tank moved from 100 Sea Zone to Peru
2 Tanks moved from Venezuela to Peru
1 Infantry moved from 100 Sea Zone to Galapagos
3 Infantrys moved from Washington to Northeast USA
1 Destroyer moved from 26 Sea Zone to 7 Sea Zone
1 Transport moved from 103 Sea Zone to 86 Sea Zone
2 Infantrys moved from Jaluit to 103 Sea Zone
2 Infantrys and 1 Transport moved from 103 Sea Zone to 104 Sea Zone
2 Infantrys moved from 104 Sea Zone to Nauru
Purchase Units - Americans
Americans buy 1 B.Transport, 2 Destroyers, 7 S.Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Peru
Americans attack with 1 Infantry and 3 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Infantry and 3 Tanks in Peru, round 2 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Americans, 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Tank owned by the Americans lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 2 Tanks remaining. Battle score for attacker is -1
Casualties for Americans: 1 Infantry and 1 Tank
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in 86 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Battleship, 4 Bombers, 3 Carriers, 5 Destroyers, 5 Fighters, 3 Submarines and 2 Transports
Yamamoto defend with 1 Adv.Fighter, 2 Battleships, 4 Carriers, 5 Destroyers, 1 Fighter and 6 Transports
Americans roll dice for 3 Submarines in 86 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 2 Battleships owned by the Yamamoto
Americans roll dice for 1 Adv.Fighter, 1 Battleship, 4 Bombers, 3 Carriers, 5 Destroyers, 5 Fighters and 2 Transports in 86 Sea Zone, round 2 : 9/19 hits, 7.67 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 2 Battleships, 4 Carriers, 5 Destroyers, 1 Fighter and 6 Transports in 86 Sea Zone, round 2 : 11/19 hits, 7.17 expected hits
Units damaged: 1 Battleship owned by the Americans
1 Fighter owned by the Americans, 2 Destroyers owned by the Americans, 3 Submarines owned by the Americans, 2 Carriers owned by the Americans, 2 Transports owned by the Americans, 3 Destroyers owned by the Yamamoto and 6 Transports owned by the Yamamoto lost in 86 Sea Zone
1 Infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 Adv.Fighter, 1 Battleship, 4 Bombers, 1 Carrier, 3 Destroyers and 4 Fighters in 86 Sea Zone, round 3 : 4/14 hits, 6.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 2 Battleships, 4 Carriers, 2 Destroyers and 1 Fighter in 86 Sea Zone, round 3 : 6/10 hits, 5.17 expected hits
2 Fighters owned by the Americans, 3 Destroyers owned by the Americans, 1 Carrier owned by the Americans, 1 Carrier owned by the Yamamoto, 2 Destroyers owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 86 Sea Zone
Americans roll dice for 1 Adv.Fighter, 1 Battleship, 4 Bombers and 2 Fighters in 86 Sea Zone, round 4 : 5/8 hits, 4.50 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 2 Battleships and 3 Carriers in 86 Sea Zone, round 4 : 4/6 hits, 3.50 expected hits
2 Fighters owned by the Americans, 1 Adv.Fighter owned by the Yamamoto, 1 Battleship owned by the Yamamoto, 3 Carriers owned by the Yamamoto, 1 Battleship owned by the Americans and 1 Adv.Fighter owned by the Americans lost in 86 Sea Zone
Americans roll dice for 4 Bombers in 86 Sea Zone, round 5 : 3/4 hits, 2.67 expected hits
Yamamoto roll dice for 1 Battleship in 86 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Yamamoto lost in 86 Sea Zone
Americans win with 4 Bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 Adv.Fighter, 1 Battleship, 3 Carriers, 5 Destroyers, 5 Fighters, 3 Submarines and 2 Transports
Casualties for Yamamoto: 1 Adv.Fighter, 2 Battleships, 4 Carriers, 5 Destroyers, 1 Fighter and 6 Transports
Battle in 111 Sea Zone
Americans attack with 1 Fighter
Yamamoto defend with 1 T.Boat
Americans roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Americans lost in 111 Sea Zone
Yamamoto win with 1 T.Boat remaining. Battle score for attacker is -8
Casualties for Americans: 1 Fighter
Battle in Galapagos
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Galapagos, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Galapagos
Americans loses 0 PUs for violating Galapagoss neutrality.
Americans win, taking Galapagos from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
4 Bombers moved from 86 Sea Zone to West Papua
Place Units - Americans
3 S.Submarines placed in 71 Sea Zone
3 S.Submarines placed in 98 Sea Zone
1 B.Transport and 1 Transport placed in 26 Sea Zone
2 Destroyers and 1 S.Submarine placed in 13 Sea Zone
Turn Complete - Americans
Americans collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Neutral : 1.00
Yamamoto : 5.33
Americans : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
2 Artillerys and 3 Infantrys moved from Odessa to Donetsk
3 Tanks moved from Krakow to Donetsk
5 Mech.Infs moved from Bohemia to Donetsk
4 Mech.Infs moved from Warsaw to Donetsk
2 Artillerys, 4 Elites and 4 Infantrys moved from East Prussia to Latvia
3 Infantrys moved from Lithuania to Latvia
1 Tank moved from Minsk to Donetsk
3 Tanks moved from Kiev to Donetsk
1 Artillery moved from Kiev to Vinnytsia
1 Artillery moved from Minsk to Latvia
1 Infantry moved from Bavaria to Rhine
4 Infantrys moved from Rhine to Netherlands
1 Elite and 1 Infantry moved from Hamburg to Netherlands
2 Submarines moved from 68 Sea Zone to 58 Sea Zone
1 Infantry moved from Normandy to Brittany
1 Tank moved from Normandy to Lorraine
1 Tank moved from Picardy to Bavaria
1 Tank moved from Belgium to Bavaria
Purchase Units - Germans
Germans buy 4 ArmoredCars, 6 Artillerys, 1 Destroyer, 6 Elites, 8 Infantrys, 5 T.Boats and 1 Tank; Remaining resources: 0 PUs;
Combat - Germans
Battle in 58 Sea Zone
Germans attack with 2 Submarines
French defend with 1 Transport
Germans roll dice for 2 Submarines in 58 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Transport in 58 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 Submarines in 58 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
1 Transport owned by the French lost in 58 Sea Zone
Germans win with 2 Submarines remaining. Battle score for attacker is 6
Casualties for French: 1 Transport
Battle in Donetsk
Germans attack with 2 Artillerys, 3 Infantrys, 9 Mech.Infs and 7 Tanks
Russians defend with 6 Infantrys and 5 Tanks
Germans roll dice for 2 Artillerys, 3 Infantrys, 9 Mech.Infs and 7 Tanks in Donetsk, round 2 : 8/21 hits, 8.17 expected hits
Russians roll dice for 6 Infantrys and 5 Tanks in Donetsk, round 2 : 7/11 hits, 4.50 expected hits
6 Infantrys owned by the Russians, 2 Artillerys owned by the Germans, 3 Infantrys owned by the Germans, 2 Mech.Infs owned by the Germans and 2 Tanks owned by the Russians lost in Donetsk
Germans roll dice for 7 Mech.Infs and 7 Tanks in Donetsk, round 3 : 4/14 hits, 5.83 expected hits
Russians roll dice for 3 Tanks in Donetsk, round 3 : 2/3 hits, 1.50 expected hits
2 Mech.Infs owned by the Germans and 3 Tanks owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 5 Mech.Infs and 7 Tanks remaining. Battle score for attacker is -1
Casualties for Germans: 2 Artillerys, 3 Infantrys and 4 Mech.Infs
Casualties for Russians: 6 Infantrys and 5 Tanks
Battle in Latvia
Germans attack with 3 Artillerys, 4 Elites and 7 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 3 Artillerys, 4 Elites and 7 Infantrys in Latvia, round 2 : 4/14 hits, 4.00 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 3 Artillerys, 4 Elites and 7 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
1 AAGun moved from Krakow to Vinnytsia
1 AAGun moved from Paris to Normandy
Place Units - Germans
1 Destroyer and 5 T.Boats placed in 22 Sea Zone
3 Infantrys placed in Normandy
3 Infantrys placed in Rhine
2 Artillerys and 2 Infantrys placed in Warsaw
1 ArmoredCar, 1 Artillery and 1 Elite placed in Krakow
2 Artillerys and 2 Elites placed in Hungary
1 Artillery, 3 Elites and 1 Tank placed in Bohemia
3 ArmoredCars placed in Bavaria
Turn Complete - Germans
Germans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : -1.33
French : -0.17
Russians : 2.67