@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
The World is at War! (Whack vs dawg)
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 3 Infantrys moved from Colombia to Central America 1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone 1 Infantry and 1 Tank moved from 25 Sea Zone to Central America 1 Destroyer moved from 13 Sea Zone to 25 Sea Zone 1 Bomber moved from South Central USA to Pearl Harbor 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 1 Fighter moved from Midway to 91 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 1 Destroyer moved from 74 Sea Zone to 71 Sea Zone 1 Transport moved from 74 Sea Zone to 71 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Bomber moved from North Central USA to Pearl Harbor 1 Infantry moved from San Francisco to 83 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 91 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 91 Sea Zone to Johnston 2 Transports moved from 99 Sea Zone to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 2 Infantrys and 2 Transports moved from 98 Sea Zone to 91 Sea Zone 1 Artillery moved from Oahu to 91 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 1 Artillery and 3 Infantrys moved from 91 Sea Zone to Johnston 1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico 1 Infantry moved from North Central USA to South Central USA 1 Infantry moved from Northeast USA to South Atlantic USA 1 Fighter moved from Washington to San Francisco 1 Fighter moved from Pearl Harbor to 91 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Bomber, 1 Carrier and 1 Marine; Remaining resources: 0 PUs; Combat - Americans Battle in W.Mexico Americans attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Mexico, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Neutral lost in W.Mexico Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Mexico, round 3 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Tank in W.Mexico, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in W.Mexico Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in W.Mexico, round 4 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Tank in W.Mexico, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3 Casualties for Neutral: 1 Infantry and 1 Tank Casualties for Americans: 2 Infantrys Battle in E.Mexico Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in E.Mexico, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry and 1 Tank in E.Mexico, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Central America Americans attack with 4 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 4 Infantrys and 1 Tank in Central America, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans Place Units - Americans 1 Adv.Fighter and 1 Carrier placed in 91 Sea Zone 1 B.Transport placed in 91 Sea Zone Americans undo move 2. 1 Bomber placed in Pearl Harbor 1 B.Transport placed in 83 Sea Zone 1 Marine placed in San Francisco Turn Complete - Americans Americans collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Neutral : 0.17 Americans : -1.33
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 2 Artillerys and 6 Infantrys moved from Belgium to Picardy 3 Infantrys moved from Lorraine to Burgundy 3 Tanks moved from Bavaria to Burgundy 9 Tanks moved from Lorraine to Burgundy 2 Tanks moved from Netherlands to Picardy 2 Tanks moved from Belgium to Burgundy 2 Infantrys moved from Danzig to 23 Sea Zone 1 Destroyer, 2 Infantrys, 1 Submarine and 2 T.Boats moved from 23 Sea Zone to 24 Sea Zone 1 Battleship moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Infantry moved from 24 Sea Zone to Estonia 1 Tank moved from Danzig to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 1 Artillery and 1 Infantry moved from Danzig to 23 Sea Zone 1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Destroyer moved from 23 Sea Zone to 24 Sea Zone 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 24 Sea Zone to Lapland 2 Elites moved from Hamburg to Denmark 2 Stukas moved from Pomerania to Denmark 1 Fighter moved from Pomerania to 24 Sea Zone 2 Fighters moved from Hamburg to 24 Sea Zone 2 Infantrys moved from Pomerania to Danzig 6 Infantrys moved from Silesia to Danzig 2 Artillerys and 3 Infantrys moved from Croatia to W.Romania 1 Artillery and 3 Infantrys moved from Hungary to Krakow 2 Artillerys and 4 Infantrys moved from Krakow to Warsaw 5 Tanks moved from Bohemia to Warsaw 2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania 1 Bomber moved from Bohemia to 51 Sea Zone 1 Destroyer and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Submarine moved from 12 Sea Zone to 22 Sea Zone 2 Submarines moved from 31 Sea Zone to 33 Sea Zone Purchase Units - Germans Germans buy 4 ArmoredCars, 3 Elites, 7 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 2 Artillerys, 6 Infantrys and 2 Tanks French defend with 1 Bunker Germans roll dice for 2 Artillerys, 6 Infantrys and 2 Tanks in Picardy, round 2 : 4/10 hits, 3.00 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy Germans win, taking Picardy from French with 2 Artillerys, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for French: 1 Bunker Battle in 51 Sea Zone Germans attack with 1 Bomber, 1 Destroyer and 2 Transports British defend with 1 Destroyer; French defend with 1 Submarine French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Bomber, 1 Destroyer and 2 Transports in 51 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits French roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the French and 1 Destroyer owned by the British lost in 51 Sea Zone Germans win with 1 Bomber, 1 Destroyer and 2 Transports remaining. Battle score for attacker is 15 Casualties for British: 1 Destroyer Casualties for French: 1 Submarine Battle in 24 Sea Zone Germans attack with 1 Battleship, 2 Destroyers, 3 Fighters, 1 Submarine, 2 T.Boats and 2 Transports Russians defend with 1 Destroyer, 2 Submarines and 1 Transport Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Battleship, 2 Destroyers, 3 Fighters, 2 T.Boats and 2 Transports in 24 Sea Zone, round 2 : 1/8 hits, 3.00 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Germans 1 Transport owned by the Russians lost in 24 Sea Zone Germans roll dice for 1 Submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Submarines in 24 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Battleship, 2 Destroyers, 3 Fighters, 2 T.Boats and 2 Transports in 24 Sea Zone, round 3 : 2/8 hits, 3.00 expected hits Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans, 1 Destroyer owned by the Germans and 2 Submarines owned by the Russians lost in 24 Sea Zone Germans roll dice for 1 Battleship, 1 Destroyer, 3 Fighters, 2 T.Boats and 2 Transports in 24 Sea Zone, round 4 : 5/7 hits, 2.67 expected hits Russians roll dice for 1 Destroyer in 24 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Russians lost in 24 Sea Zone Germans win with 1 Battleship, 1 Destroyer, 3 Fighters, 2 T.Boats and 2 Transports remaining. Battle score for attacker is 13 Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport Casualties for Germans: 1 Destroyer and 1 Submarine Battle in Denmark Germans attack with 2 Elites and 2 Stukas Neutral defend with 3 Infantrys Germans roll dice for 2 Elites and 2 Stukas in Denmark, round 2 : 4/4 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Germans and 3 Infantrys owned by the Neutral lost in Denmark Germans loses 0 PUs for violating Denmarks neutrality. Germans win, taking Denmark from Neutral with 1 Elite and 2 Stukas remaining. Battle score for attacker is 3 Casualties for Germans: 1 Elite Casualties for Neutral: 3 Infantrys Battle in Lapland Germans attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank Russians defend with 1 Infantry and 1 Tank Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Lapland, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry and 1 Tank in Lapland, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Germans lost in Lapland Germans roll dice for 1 Artillery, 1 Elite and 1 Tank in Lapland, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry and 1 Tank in Lapland, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Elite owned by the Germans and 1 Tank owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Elite and 1 Infantry Casualties for Russians: 1 Infantry and 1 Tank Battle in Estonia Battle in Burgundy Germans attack with 3 Infantrys and 14 Tanks French defend with 1 Infantry Germans roll dice for 3 Infantrys and 14 Tanks in Burgundy, round 2 : 9/17 hits, 7.50 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy Germans win, taking Estonia from Russians, taking Burgundy from French with 2 Infantrys and 14 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for French: 1 Infantry Battle in Warsaw Germans attack with 2 Artillerys, 4 Infantrys and 5 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 2 Artillerys, 4 Infantrys and 5 Tanks in Warsaw, round 2 : 6/11 hits, 4.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 2 Artillerys, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Latvia Non Combat Move - Germans 3 Fighters moved from 24 Sea Zone to Danzig 2 Stukas moved from Denmark to Rhine 1 AAGun moved from Brandenburg to Silesia 1 AAGun moved from Lorraine to Burgundy 1 Bomber moved from 51 Sea Zone to Tobruk Place Units - Germans 4 Mech.Infs placed in Rhine 3 Mech.Infs placed in Bavaria 4 ArmoredCars and 1 Tank placed in Bohemia 3 Elites placed in Hamburg Turn Complete - Germans Germans collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 5.17 Neutral : -1.00 French : 0.50 Russians : 0.83
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 1 Infantry moved from Vyborg to Kotka Russians take Kotka from Finns 1 Infantry moved from Vyborg to Oulu Russians take Oulu from Finns 1 Infantry moved from N.Karelia to Murmansk 1 Infantry moved from S.Karelia to N.Karelia 1 Infantry moved from S.Karelia to Vyborg 1 Bomber moved from S.Karelia to Lapland 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Lapland 2 Infantrys moved from Leningrad to Latvia 1 Fighter moved from Leningrad to Latvia 1 Infantry moved from Donetsk to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Artillery and 1 Infantry moved from Uzbekistan to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to W.Iran 1 Artillery and 1 Infantry moved from Azerbaijan to W.Iran 2 Tanks moved from Erzurum to W.Iran 2 Infantrys moved from Leningrad to Estonia 1 Infantry moved from Leningrad to Estonia 1 Artillery and 2 Infantrys moved from Minsk to Kiev 1 Infantry and 3 Tanks moved from Kursk to Kiev 3 Infantrys moved from Rostov to Donetsk 1 Infantry moved from Vinnytsia to Odessa 1 Infantry moved from Kiev to Vinnytsia 1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia 4 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 Infantry moved from Evenkia to Olyokminsk 2 Tanks moved from Khobdo to Ningsia 2 Artillerys and 1 Infantry moved from Semipalatinsk to Khobdo 1 Infantry moved from Sibirsky to Evenkia 1 Artillery moved from Zhigansk to Olyokminsk 2 Infantrys moved from Yeniseysk to Evenkia 1 Tank moved from Kirov to S.Karelia 1 Infantry moved from Kirov to Gorky 1 Infantry moved from Perm to Kuybyshev 1 Infantry moved from Kuybyshev to Saratov 1 Infantry moved from Astrakhan to Georgia Purchase Units - Russians Russians buy 1 Adv.Fighter, 2 ArmoredCars, 6 Artillerys, 1 Elite, 1 Fighter, 23 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Estonia Russians attack with 3 Infantrys Germans defend with 1 Infantry Russians roll dice for 3 Infantrys in Estonia, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Infantrys in Estonia, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Infantrys in Estonia, round 4 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Estonia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Infantrys in Estonia, round 5 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Estonia, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in W.Iran Russians attack with 2 Artillerys, 2 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys Russians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in W.Iran, round 2 : 2/6 hits, 2.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 3/5 hits, 1.83 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Neutral lost in W.Iran Russians roll dice for 1 Artillery and 2 Tanks in W.Iran, round 3 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 3 : 0/4 hits, 1.50 expected hits 1 Infantry owned by the Neutral lost in W.Iran Russians roll dice for 1 Artillery and 2 Tanks in W.Iran, round 4 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 4 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Neutral lost in W.Iran Russians roll dice for 1 Artillery and 2 Tanks in W.Iran, round 5 : 2/3 hits, 1.33 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 5 : 0/2 hits, 0.83 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Iran Russians loses 0 PUs for violating W.Irans neutrality. Russians win, taking W.Iran from Neutral with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 2 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Battle in Lapland Russians attack with 1 Bomber and 4 Infantrys Germans defend with 1 Artillery and 1 Tank Russians roll dice for 1 Bomber and 4 Infantrys in Lapland, round 2 : 1/5 hits, 1.33 expected hits Finns roll dice for 1 Artillery and 1 Tank in Lapland, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Lapland Russians roll dice for 1 Bomber and 2 Infantrys in Lapland, round 3 : 1/3 hits, 1.00 expected hits Finns roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 Infantrys Casualties for Germans: 1 Artillery and 1 Tank Battle in Latvia Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 2 : 2/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Bomber moved from Lapland to Leningrad 1 Fighter moved from Latvia to Leningrad Place Units - Russians 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Mot.Inf placed in Leningrad 3 Infantrys and 2 Tanks placed in Stalingrad 1 Artillery and 2 Mech.Infs placed in Georgia Russians undo move 3. 2 Mech.Infs placed in Sibirsky Russians undo move 1. 1 Mot.Inf placed in Sibirsky Russians undo move 1. 1 Artillery, 1 Infantry and 1 Tank placed in Sibirsky 1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in Leningrad 2 ArmoredCars and 1 Tank placed in Georgia 5 Infantrys placed in Stalingrad 2 Artillerys, 1 Elite and 1 Infantry placed in Arkhangelsk 3 Artillerys and 7 Infantrys placed in Moscow 2 Infantrys placed in Tashkent 5 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
Germans : -1.67 Neutral : -2.33 Finns : 1.67 Russians : -0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 2 Infantrys and 1 Tank moved from Kordofan to Nubia 2 Infantrys and 1 Tank moved from Darfur to New Valley 1 Transport moved from 48 Sea Zone to 47 Sea Zone 2 Infantrys moved from Sicily to 47 Sea Zone 2 Infantrys moved from 47 Sea Zone to Tunis Italians take Tunis from French 4 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Artillerys moved from Rome to 46 Sea Zone 2 Artillerys moved from Tuscany to 46 Sea Zone 2 Elites moved from Rome to 46 Sea Zone 2 Infantrys moved from Tuscany to 46 Sea Zone 2 Fighters moved from Campania to Malta 1 Fighter moved from Sicily to Malta 2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone 1 Artillery moved from 47 Sea Zone to N.Tunisia Italians take N.Tunisia from French 1 Artillery moved from 47 Sea Zone to S.Tunisia 1 Infantry moved from 47 Sea Zone to N.Tunisia 1 Infantry moved from 47 Sea Zone to S.Tunisia 2 Artillerys, 2 Elites and 2 Transports moved from 46 Sea Zone to 47 Sea Zone 2 Artillerys and 2 Elites moved from 47 Sea Zone to Malta 1 Battleship and 2 Destroyers moved from 48 Sea Zone to 47 Sea Zone 2 Tanks moved from Serbia to Bulgaria 1 Infantry moved from Greece to Bulgaria 2 Infantrys moved from Croatia to Serbia 1 Infantry and 4 Tanks moved from Lombardy to Provence Purchase Units - Italians Italians buy 1 Factory, 1 Fighter, 13 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Malta Italians attack with 2 Artillerys, 2 Elites and 3 Fighters British defend with 3 Bunkers Italians roll dice for 1 Battleship in Malta, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 Artillerys, 2 Elites and 3 Fighters in Malta, round 2 : 2/7 hits, 2.67 expected hits Units damaged: 2 Bunkers owned by the British British roll dice for 3 Bunkers in Malta, round 2 : 1/3 hits, 1.50 expected hits 1 Elite owned by the Italians lost in Malta Italians roll dice for 2 Artillerys, 1 Elite and 3 Fighters in Malta, round 3 : 3/6 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 3 Bunkers in Malta, round 3 : 1/3 hits, 1.50 expected hits 2 Bunkers owned by the British and 1 Artillery owned by the Italians lost in Malta Italians roll dice for 1 Artillery, 1 Elite and 3 Fighters in Malta, round 4 : 2/5 hits, 1.83 expected hits British roll dice for 1 Bunker in Malta, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Malta Italians win, taking Malta from British with 1 Artillery, 1 Elite and 3 Fighters remaining. Battle score for attacker is 11 Casualties for Italians: 1 Artillery and 1 Elite Casualties for British: 3 Bunkers Battle in Provence Italians attack with 1 Infantry and 4 Tanks French defend with 1 AAGun, 1 Factory and 2 Infantrys Italians roll dice for 1 Infantry and 4 Tanks in Provence, round 2 : 1/5 hits, 2.17 expected hits French roll dice for 2 Infantrys in Provence, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in Provence Italians roll dice for 1 Infantry and 4 Tanks in Provence, round 3 : 1/5 hits, 2.17 expected hits French roll dice for 1 Infantry in Provence, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Provence Italians win, taking Provence from French with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Battle in New Valley Italians attack with 2 Infantrys and 1 Tank British defend with 1 Infantry Italians roll dice for 2 Infantrys and 1 Tank in New Valley, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Infantrys and 1 Tank in New Valley, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Infantrys and 1 Tank in New Valley, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in New Valley, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in S.Tunisia Italians attack with 1 Artillery and 1 Infantry French defend with 1 Artillery Italians roll dice for 1 Artillery and 1 Infantry in S.Tunisia, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Artillery in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the French and 1 Infantry owned by the Italians lost in S.Tunisia Italians win, taking S.Tunisia from French with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for French: 1 Artillery Battle in Nubia Italians attack with 2 Infantrys and 1 Tank British defend with 1 Infantry Italians roll dice for 2 Infantrys and 1 Tank in Nubia, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Nubia, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Nubia Italians win, taking Nubia from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Bulgaria Italians attack with 1 Infantry and 2 Tanks Russians defend with 1 Infantry Italians roll dice for 1 Infantry and 2 Tanks in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Italians 3 Fighters moved from Malta to Greece 1 AAGun moved from Lombardy to Tuscany Place Units - Italians 1 Factory placed in Greece 1 Fighter, 8 Infantrys and 1 Tank placed in Rome 5 Infantrys placed in Lombardy Turn Complete - Italians Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians : -4.67 British : -2.17 French : -0.33 Russians : -0.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French AA fire in Burgundy : 0/1 hits, 0.17 expected hits AA fire in Provence : 0/1 hits, 0.17 expected hits 1 Infantry moved from Orleanais to Languedoc 1 Infantry moved from Orleanais to Normandy 1 Fighter moved from Paris to Corsica 3 Infantrys moved from E.Morocco to S.Algeria 1 Artillery moved from E.Morocco to S.Algeria 1 Fighter moved from E.Morocco to S.Tunisia 1 Infantry moved from French Equatorial Africa to Darfur British take Darfur from Italians 1 Infantry moved from Italian East Africa to Kordofan British take Kordofan from Italians 1 Infantry moved from S.French Indochina to S.Thailand French take S.Thailand from Thai 1 Artillery moved from S.French Indochina to N.Thailand 1 Artillery and 1 Infantry moved from Greenland to 2 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Artillery and 1 Infantry moved from 9 Sea Zone to Iceland 1 Transport moved from 38 Sea Zone to 68 Sea Zone 1 Infantry moved from French Guiana to Amazon Purchase Units - French French buy 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Elite and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - French Battle in S.Tunisia French attack with 1 Fighter Italians defend with 1 Artillery French roll dice for 1 Fighter in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Fighter in S.Tunisia, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery in S.Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in S.Tunisia French win with 1 Fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery Battle in N.Thailand French attack with 1 Artillery Thai defend with 1 Infantry French roll dice for 1 Artillery in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.Thailand French win, taking N.Thailand from Thai with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - French 1 Fighter moved from S.Tunisia to S.Algeria Place Units - French 1 Elite and 1 Mech.Inf placed in Syria 1 Battleship and 1 Carrier placed in 41 Sea Zone 2 Adv.Fighters placed in 41 Sea Zone Turn Complete - French French collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
AA fire in Burgundy : : -0.17 Italians : -0.67 French : 1.00 Thai : -0.33 AA fire in Provence : : -0.17
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 2 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys moved from Hainan to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to N.French Indochina 1 Tank moved from Hunan to Kweichow Yamamoto take Kweichow from Chinese 1 Tank moved from Kweichow to Hupeh 1 Tank moved from Kiangsi to Hupeh 2 Fighters moved from Kwangsi to Hupeh 1 Artillery moved from Hong Kong to Kwangtung Yamamoto take Kwangtung from Chinese 3 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 ArmoredCars moved from Tokyo to 84 Sea Zone 2 ArmoredCars moved from Tokyo to 84 Sea Zone 2 Tanks moved from Hong Kong to Hunan 1 Infantry moved from Chubu to 84 Sea Zone 1 Infantry moved from Kyushu to 84 Sea Zone 4 ArmoredCars, 2 Infantrys and 3 Transports moved from 84 Sea Zone to 92 Sea Zone 4 ArmoredCars and 4 Infantrys moved from 92 Sea Zone to S.French Indochina Yamamoto take S.French Indochina from French 1 Artillery and 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Infantry and 1 Tank moved from Guam to 101 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 102 Sea Zone 1 Infantry and 1 Tank moved from 102 Sea Zone to Ponape 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters moved from 88 Sea Zone to 102 Sea Zone 1 Carrier moved from 86 Sea Zone to 102 Sea Zone 1 Infantry moved from Ulithi to Woleai 2 ArmoredCars moved from Tokyo to Kyushu 1 Artillery moved from Chubu to Kyushu 2 Fighters moved from 102 Sea Zone to Ponape 1 Bomber moved from Peleliu to 67 Sea Zone 2 Fighters moved from 107 Sea Zone to 67 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 6 ArmoredCars, 8 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 3 PUs; Combat - Yamamoto Battle in Hupeh Yamamoto attack with 2 Fighters and 2 Tanks Chinese defend with 1 Artillery and 1 Tank Yamamoto roll dice for 2 Fighters and 2 Tanks in Hupeh, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 Artillery and 1 Tank in Hupeh, round 2 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Chinese lost in Hupeh Yamamoto roll dice for 2 Fighters and 2 Tanks in Hupeh, round 3 : 4/4 hits, 1.67 expected hits Chinese roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Hupeh Yamamoto win, taking Hupeh from Chinese with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Chinese: 1 Artillery and 1 Tank Battle in 67 Sea Zone Yamamoto attack with 1 Bomber and 2 Fighters Anzac defend with 1 Carrier, 2 Destroyers and 1 Transport Yamamoto roll dice for 1 Bomber and 2 Fighters in 67 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Anzac roll dice for 1 Carrier, 2 Destroyers and 1 Transport in 67 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 Transport owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone Yamamoto roll dice for 1 Bomber and 1 Fighter in 67 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Anzac roll dice for 1 Carrier and 2 Destroyers in 67 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits 2 Destroyers owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone Yamamoto roll dice for 1 Bomber in 67 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Carrier in 67 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 Carrier owned by the Anzac lost in 67 Sea Zone Yamamoto win with 1 Bomber remaining. Battle score for attacker is 20 Casualties for Yamamoto: 2 Fighters Casualties for Anzac: 1 Carrier, 2 Destroyers and 1 Transport Battle in N.French Indochina Yamamoto attack with 2 Artillerys and 2 Infantrys Chinese defend with 2 Tanks Yamamoto roll dice for 2 Artillerys and 2 Infantrys in N.French Indochina, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 2 Tanks in N.French Indochina, round 2 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese and 2 Infantrys owned by the Yamamoto lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 2 Artillerys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 2 Tanks Battle in Ponape Yamamoto attack with 2 Fighters, 1 Infantry and 1 Tank Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Ponape, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Ponape Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Tank in Ponape, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 Artillery in Ponape, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Ponape Yamamoto win, taking Ponape from Americans with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 2 Fighters moved from Ponape to 102 Sea Zone 1 Bomber moved from 67 Sea Zone to Mindanao 1 Battleship, 1 Carrier and 2 Destroyers moved from 107 Sea Zone to 102 Sea Zone 1 AAGun moved from Hong Kong to Kwangtung 2 Fighters moved from Hupeh to Kwangsi Place Units - Yamamoto Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Kwangsi: 2 Fighters EDIT: Adding units owned by Yamamoto to Shansi: 2 Fighters EDIT: Turning off Edit Mode 3 ArmoredCars placed in Kwangsi 3 ArmoredCars, 1 Infantry, 1 Mech.Inf and 1 Tank placed in Hong Kong 1 Adv.Fighter and 7 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 74 PUs
Combat Hit Differential Summary :
French : 1.00 Yamamoto : 3.33 Americans : -0.33 Anzac : -1.00 Chinese : -1.33
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Szechwan to Kweichow Chinese take Kweichow from Yamamoto 1 Fighter moved from Suiyuan to Hupeh 1 Infantry moved from Suiyuan to Shensi 1 Infantry moved from Szechwan to Hupeh 1 Infantry moved from Lanchow to Szechwan 1 Tank moved from Suiyuan to Hupeh Purchase Units - Chinese Chinese buy 2 Artillerys, 2 Infantrys, 4 Marines and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 1 Fighter, 1 Infantry and 1 Tank Yamamoto defend with 2 Tanks Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 2 Tanks in Hupeh, round 2 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Yamamoto lost in Hupeh Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 3 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 4 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Tank in Hupeh, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10 Casualties for Yamamoto: 2 Tanks Non Combat Move - Chinese 1 Fighter moved from Hupeh to Ningsia 1 Infantry and 2 Tanks moved from Gobi Altai to Ningsia 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia 1 Tank moved from Hsining to Ningsia 2 ArmoredCars moved from Hsining to Ningsia 2 Infantrys moved from E.Sinkiang to Gobi Altai Place Units - Chinese 4 Marines and 2 Tanks placed in Hsining 2 Artillerys and 2 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Yamamoto : -2.00 Chinese : -1.00
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 2 Tanks moved from Anhwei to Suiyuan 1 Tank moved from Shansi to Suiyuan 1 Artillery, 2 Infantrys and 3 Tanks moved from Chahar to Suiyuan 1 Battleship, 2 Destroyers and 3 Submarines moved from 106 Sea Zone to 110 Sea Zone 2 Fighters moved from Hainan to 110 Sea Zone 1 Tank moved from Shanghai to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Artillery moved from Shansi to Hupeh 1 Bomber moved from Hainan to 110 Sea Zone 2 Artillerys and 1 Tank moved from Davao to 107 Sea Zone 2 Artillerys, 1 Tank and 3 Transports moved from 107 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Infantry moved from Panay to 111 Sea Zone 1 Infantry moved from Mindoro to 111 Sea Zone 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 111 Sea Zone 2 Fighters moved from 93 Sea Zone to 110 Sea Zone 1 Carrier moved from 93 Sea Zone to 111 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 111 Sea Zone to East And South Borneo 1 Artillery moved from Mindanao to Samar Hisaichi take Samar from Americans 3 Tanks moved from Formosa to 93 Sea Zone 1 Tank moved from Manila to 93 Sea Zone 3 Infantrys moved from Formosa to 93 Sea Zone 1 Artillery moved from Manila to Mindoro 3 Infantrys, 4 Tanks and 4 Transports moved from 93 Sea Zone to 111 Sea Zone 3 Infantrys and 4 Tanks moved from 111 Sea Zone to East And South Borneo 3 Infantrys moved from Heilungchiang to Chita 2 Elites and 2 Marines moved from Changchun to 84 Sea Zone 2 Elites and 1 Infantry moved from Changchun to Kirin 1 B.Transport, 2 Elites and 2 Marines moved from 84 Sea Zone to 93 Sea Zone 2 Elites and 2 Marines moved from 93 Sea Zone to Mindanao Purchase Units - Hisaichi Hisaichi buy 3 Elites, 1 Factory, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 110 Sea Zone Hisaichi attack with 1 Battleship, 1 Bomber, 2 Destroyers, 4 Fighters and 3 Submarines British defend with 1 Destroyer, 1 Submarine and 2 Transports; Anzac defend with 1 Submarine; Dutch defend with 1 Destroyer, 2 Submarines and 1 Transport Hisaichi roll dice for 3 Submarines in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Dutch roll dice for 4 Submarines in 110 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 4 Fighters in 110 Sea Zone, round 2 : 7/8 hits, 3.33 expected hits Dutch roll dice for 2 Destroyers and 3 Transports in 110 Sea Zone, round 2 : 1/5 hits, 1.17 expected hits 1 Submarine owned by the British, 1 Transport owned by the Dutch, 2 Submarines owned by the Dutch, 2 Transports owned by the British, 1 Destroyer owned by the British, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Hisaichi win with 1 Battleship, 1 Bomber, 2 Destroyers, 4 Fighters and 2 Submarines remaining. Battle score for attacker is 55 Casualties for Hisaichi: 1 Submarine Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports Casualties for Dutch: 1 Destroyer, 2 Submarines and 1 Transport Casualties for Anzac: 1 Submarine Battle in Suiyuan Hisaichi attack with 1 Artillery, 2 Infantrys and 6 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 6 Tanks in Suiyuan, round 2 : 6/9 hits, 3.83 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in East And South Borneo Hisaichi attack with 2 Artillerys, 6 Infantrys and 5 Tanks British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 5 Tanks in East And South Borneo, round 2 : 3/13 hits, 4.50 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in East And South Borneo Hisaichi win, taking East And South Borneo from Dutch with 2 Artillerys, 6 Infantrys and 5 Tanks remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in Hupeh Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh Hisaichi roll dice for 1 Artillery and 1 Tank in Hupeh, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Tank remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Chinese: 1 Infantry and 1 Tank Non Combat Move - Hisaichi 2 Fighters moved from 110 Sea Zone to Malaya 2 Fighters moved from 110 Sea Zone to 111 Sea Zone 1 Bomber moved from 110 Sea Zone to Malaya Place Units - Hisaichi 1 Factory placed in Manila 1 Fighter, 6 Infantrys and 1 Mech.Inf placed in Changchun 3 Elites and 1 Tank placed in Davao Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Hisaichi : 5.33 Chinese : 0.33 Dutch : -1.17
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 Infantry moved from Munster to Dublin 1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone 2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from 18 Sea Zone to Dublin 1 Artillery moved from Munster to Dublin 2 Tanks moved from Northern Ireland to Manchester 1 Tank moved from Scotland to Dover 2 Artillerys and 3 Infantrys moved from Italian East Africa to Nubia 2 Infantrys moved from French Equatorial Africa to Darfur 1 Infantry moved from Rhodesia to Mozambique 1 Infantry moved from Kenya to Mozambique 1 Infantry moved from South Africa to Mozambique 1 Submarine moved from 57 Sea Zone to 51 Sea Zone 1 Infantry moved from Palestine to 56 Sea Zone 1 Cruiser and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Tobruk 1 Tank moved from Palestine to 56 Sea Zone 5 Infantrys moved from Cairo to 56 Sea Zone 5 Infantrys, 1 Tank and 3 Transports moved from 56 Sea Zone to 51 Sea Zone 5 Infantrys and 1 Tank moved from 51 Sea Zone to Tobruk 3 Infantrys and 1 Tank moved from Mersa Matruh to New Valley 1 Infantry and 2 Tanks moved from Mersa Matruh to Tobruk 1 Fighter moved from Lower Egypt to Tobruk 1 Fighter moved from Lower Egypt to 51 Sea Zone 1 Fighter moved from Lower Egypt to Tobruk 1 Fighter moved from Lower Egypt to Tobruk 1 Artillery and 2 Infantrys moved from Mersa Matruh to Tobruk 1 Cruiser moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Cruiser and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Tobruk 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Oman to 58 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Artillery moved from 57 Sea Zone to Nubia 1 Infantry moved from 57 Sea Zone to Nubia 1 Infantry moved from Yunnan to Kweichow 1 Artillery and 1 Infantry moved from Yunnan to Szechwan 1 Tank moved from Assam to Szechwan 2 Infantrys and 1 Tank moved from Assam to Burma 2 Infantrys moved from Bihar to Assam 1 Artillery and 2 Infantrys moved from Rajputana to Hyderabad 2 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Delhi to Bihar 1 Infantry moved from French Sudan to French Equatorial Africa 1 Tank moved from British Columbia to Alaska 1 Infantry moved from Yukon to Alaska 1 Infantry moved from British Columbia to Yukon 1 Bomber and 3 Fighters moved from Scotland to Dublin 2 Infantrys moved from Northern Ireland to Dublin 1 Fighter moved from Gibraltar to S.Algeria 1 Fighter moved from Banjarmasin to Assam 2 Infantrys moved from Attu to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 1 Fighter moved from Greenland to Manchester 1 Submarine moved from 113 Sea Zone to 67 Sea Zone Purchase Units - British British buy 8 ArmoredCars, 4 Artillerys, 3 Destroyers, 5 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Burma British attack with 2 Infantrys and 1 Tank Thai defend with 1 Artillery British roll dice for 2 Infantrys and 1 Tank in Burma, round 2 : 0/3 hits, 0.83 expected hits Thai roll dice for 1 Artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma British roll dice for 1 Infantry and 1 Tank in Burma, round 3 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 1 Tank in Burma, round 4 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 1 Tank in Burma, round 5 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Burma British win, taking Burma from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Thai: 1 Artillery Battle in Dublin British attack with 1 Artillery, 1 Bomber, 3 Fighters, 4 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 1 Battleship in Dublin, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 Artillery, 1 Bomber, 3 Fighters, 4 Infantrys and 1 Tank in Dublin, round 2 : 3/10 hits, 3.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 1 Artillery, 1 Bomber, 3 Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Mozambique British attack with 3 Infantrys Neutral defend with 1 Infantry British roll dice for 3 Infantrys in Mozambique, round 2 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 Infantrys in Mozambique, round 3 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 3 Infantrys in Mozambique, round 4 : 1/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Mozambique from Neutral with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in New Valley British attack with 3 Infantrys and 1 Tank Italians defend with 1 Infantry and 1 Tank British roll dice for 3 Infantrys and 1 Tank in New Valley, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 Infantry and 1 Tank in New Valley, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 3 Infantrys and 1 Tank in New Valley, round 3 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 Infantry and 1 Tank in New Valley, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley British roll dice for 2 Infantrys and 1 Tank in New Valley, round 4 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 Tank in New Valley, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in New Valley British win, taking New Valley from Italians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3 Casualties for British: 2 Infantrys Casualties for Italians: 1 Infantry and 1 Tank Battle in Nubia British attack with 3 Artillerys and 4 Infantrys Italians defend with 2 Infantrys and 1 Tank British roll dice for 3 Artillerys and 4 Infantrys in Nubia, round 2 : 2/7 hits, 2.17 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Nubia, round 2 : 1/3 hits, 1.17 expected hits 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Nubia British roll dice for 3 Artillerys and 3 Infantrys in Nubia, round 3 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 Tank in Nubia, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Nubia British win, taking Nubia from Italians with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 Infantry Casualties for Italians: 2 Infantrys and 1 Tank Battle in 51 Sea Zone British attack with 2 Cruisers, 1 Fighter, 1 Submarine and 3 Transports Germans defend with 1 Destroyer and 2 Transports British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 2 Cruisers, 1 Fighter and 3 Transports in 51 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 1 Transport owned by the Germans lost in 51 Sea Zone British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 Cruisers, 1 Fighter and 3 Transports in 51 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 Destroyer and 1 Transport in 51 Sea Zone, round 3 : 2/2 hits, 0.50 expected hits 1 Destroyer owned by the Germans, 1 Fighter owned by the British, 1 Submarine owned by the British and 1 Transport owned by the Germans lost in 51 Sea Zone British win with 2 Cruisers and 3 Transports remaining. Battle score for attacker is 5 Casualties for Germans: 1 Destroyer and 2 Transports Casualties for British: 1 Fighter and 1 Submarine Battle in Tobruk British attack with 1 Artillery, 3 Fighters, 10 Infantrys and 3 Tanks Germans defend with 1 Bomber, 4 Infantrys and 4 Tanks British roll dice for 1 Artillery, 3 Fighters, 10 Infantrys and 3 Tanks in Tobruk, round 2 : 5/17 hits, 4.67 expected hits Italians roll dice for 1 Bomber, 4 Infantrys and 4 Tanks in Tobruk, round 2 : 2/9 hits, 3.50 expected hits 4 Infantrys owned by the Germans, 2 Infantrys owned by the British and 1 Bomber owned by the Germans lost in Tobruk British roll dice for 1 Artillery, 3 Fighters, 8 Infantrys and 3 Tanks in Tobruk, round 3 : 6/15 hits, 4.33 expected hits Italians roll dice for 4 Tanks in Tobruk, round 3 : 3/4 hits, 2.00 expected hits 3 Infantrys owned by the British and 4 Tanks owned by the Germans lost in Tobruk British win, taking Tobruk from Italians with 1 Artillery, 3 Fighters, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 32 Casualties for British: 5 Infantrys Casualties for Germans: 1 Bomber, 4 Infantrys and 4 Tanks Non Combat Move - British 1 Destroyer moved from 56 Sea Zone to 48 Sea Zone 3 Fighters moved from Tobruk to Lower Egypt 2 Infantrys moved from Manchester to Wales 1 Infantry moved from Manchester to Wales 1 Fighter moved from Dublin to Wales 1 Bomber and 2 Fighters moved from Dublin to Manchester Place Units - British 3 Destroyers placed in 18 Sea Zone 2 Mech.Infs placed in Cape Town 2 ArmoredCars placed in Bombay 5 ArmoredCars placed in Madras 2 Artillerys, 2 Infantrys and 1 Tank placed in Delhi 1 ArmoredCar, 2 Artillerys and 3 Infantrys placed in Cairo Turn Complete - British British collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 0.83 Neutral : -2.00 British : -1.67 Italians : -1.33 Thai : -0.33
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Infantry and 1 Tank moved from Java to Sumatra 1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Western Australia 1 Submarine moved from 70 Sea Zone to 67 Sea Zone 1 Infantry moved from South Australia to Western Australia 4 Infantrys moved from New South Wales to South Australia 1 Infantry moved from Northern Territory to Western Australia 2 Fighters moved from Banjarmasin to 67 Sea Zone Purchase Units - Anzac Anzac buy 1 Carrier, 2 Destroyers, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Carrier and 2 Destroyers placed in 67 Sea Zone 1 Infantry and 1 Marine placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Fighter moved from Banjarmasin to Sumatra Purchase Units - Dutch Dutch buy 1 Factory and 4 Infantrys; Remaining resources: 5 PUs; Non Combat Move - Dutch Place Units - Dutch 4 Infantrys placed in Banjarmasin 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 26 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 3 Infantrys moved from Tampere to Oulu 3 Infantrys moved from Tampere to Kotka 1 Fighter moved from Helsinki to Kotka 1 Tank moved from Tampere to Oulu Purchase Units - Finns Finns buy 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Oulu Finns attack with 3 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 3 Infantrys and 1 Tank in Oulu, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Oulu Finns win, taking Oulu from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kotka Finns attack with 1 Fighter and 3 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 3 Infantrys in Kotka, round 2 : 2/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka Finns win, taking Kotka from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Kotka to Helsinki 2 Elites moved from Helsinki to Tampere Place Units - Finns 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Finns : 2.17 Russians : 0.33
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TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 2 Artillerys, 3 Infantrys and 1 Tank moved from E.Romania to Odessa 2 Elites moved from Bucharest to E.Romania 1 Fighter moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Odessa Romanians attack with 2 Artillerys, 3 Infantrys and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Odessa, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun moved from Bucharest to E.Romania Place Units - Romanians 1 Infantry and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Romanians : -1.00 Russians : -0.33
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Artillery and 1 Tank moved from Malaya to 105 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 1 Artillery moved from Malaya to S.Thailand 1 Fighter and 1 Infantry moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Thai take Palawan from Americans 1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa Thai take Soembawa from Dutch 1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to Lombok Purchase Units - Thai Thai buy 1 Factory and 1 Infantry; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 1 Fighter and 1 Infantry French defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 3 : 1/3 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Thailand Thai win, taking S.Thailand from French with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Lombok Thai attack with 1 Infantry and 1 Tank Dutch defend with 1 Infantry Thai roll dice for 1 Infantry and 1 Tank in Lombok, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry and 1 Tank in Lombok, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Lombok Thai win, taking Lombok from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 1 Infantry placed in Bangkok 1 Factory placed in Malaya Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
French : -0.67 Thai : -1.33 Dutch : -0.67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia 1 Infantry and 1 Tank moved from Central America to 25 Sea Zone 1 Infantry and 1 Tank moved from 25 Sea Zone to Cuba 3 Infantrys moved from Central America to Colombia 1 Tank moved from E.Mexico to Colombia 1 Tank moved from W.Mexico to Central America 1 Artillery moved from W.Mexico to 83 Sea Zone 1 Marine moved from San Francisco to 83 Sea Zone 1 Artillery, 1 B.Transport and 1 Marine moved from 83 Sea Zone to 91 Sea Zone 1 Artillery and 1 Marine moved from 91 Sea Zone to Johnston 1 Fighter moved from San Francisco to Johnston 4 Bombers moved from Pearl Harbor to Johnston 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Adv.Fighter, 3 Carriers, 3 Destroyers, 5 Fighters, 2 Infantrys, 2 Submarines and 4 Transports moved from 91 Sea Zone to 97 Sea Zone 2 Infantrys moved from 97 Sea Zone to Johnston Purchase Units - Americans Americans buy 2 Artillerys, 3 B.Transports, 1 Battleship, 1 Destroyer, 1 Factory, 3 Infantrys, 1 Marine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Cuba Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Cuba, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Cuba Americans loses 0 PUs for violating Cubas neutrality. Americans win, taking Cuba from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Americans Place Units - Americans 1 B.Transport, 1 Battleship and 1 Destroyer placed in 91 Sea Zone 1 B.Transport placed in 25 Sea Zone 1 Factory placed in Alaska 1 B.Transport and 1 Transport placed in 83 Sea Zone Americans undo move 4. 1 Transport placed in 25 Sea Zone Americans undo move 2. 2 B.Transports placed in 83 Sea Zone 1 Artillery and 1 Marine placed in San Francisco 1 Artillery, 1 Infantry and 1 Tank placed in South Atlantic USA 2 Infantrys placed in South Central USA Turn Complete - Americans Americans collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Americans : 0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 1 unit repaired. 2 Infantrys moved from Burgundy to Paris 2 Tanks moved from Picardy to Paris 4 Mech.Infs moved from Rhine to Paris 1 Artillery and 2 Infantrys moved from Picardy to Normandy 2 Tanks moved from Burgundy to Languedoc 2 Tanks moved from Burgundy to Orleanais 10 Tanks moved from Burgundy to Paris 3 Mech.Infs moved from Bavaria to Vinnytsia 4 ArmoredCars and 1 Tank moved from Bohemia to Vinnytsia 2 Artillerys and 3 Infantrys moved from W.Romania to E.Romania 2 Artillerys and 1 Infantry moved from Warsaw to Brest 3 Infantrys moved from Warsaw to Brest 1 Artillery and 3 Infantrys moved from Krakow to Vinnytsia 8 Infantrys moved from Danzig to East Prussia 2 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Elites moved from Hamburg to 23 Sea Zone 1 Elite moved from Denmark to 23 Sea Zone 1 Battleship and 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone 2 T.Boats moved from 24 Sea Zone to 23 Sea Zone 4 Elites moved from 23 Sea Zone to Danzig 2 Artillerys and 4 Infantrys moved from Pomerania to Danzig 1 Submarine moved from 22 Sea Zone to 23 Sea Zone 2 Stukas moved from Rhine to E.Romania 2 Submarines moved from 33 Sea Zone to 38 Sea Zone 5 Tanks moved from Warsaw to Vinnytsia 3 Fighters moved from Danzig to Netherlands Purchase Units - Germans Germans buy 1 Destroyer, 1 Elite, 1 Factory, 1 Infantry, 1 Submarine and 9 Tanks; Remaining resources: 1 PUs; Combat - Germans Battle in Vinnytsia Germans attack with 4 ArmoredCars, 1 Artillery, 3 Infantrys, 3 Mech.Infs and 6 Tanks Russians defend with 1 Infantry Germans roll dice for 4 ArmoredCars, 1 Artillery, 3 Infantrys, 3 Mech.Infs and 6 Tanks in Vinnytsia, round 2 : 6/17 hits, 6.67 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 4 ArmoredCars, 1 Artillery, 2 Infantrys, 3 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Brest Germans attack with 2 Artillerys and 4 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys and 4 Infantrys in Brest, round 2 : 3/6 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in East Prussia Germans attack with 8 Infantrys Russians defend with 1 Infantry Germans roll dice for 8 Infantrys in East Prussia, round 2 : 1/8 hits, 1.33 expected hits Russians roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia Germans win, taking East Prussia from Russians with 7 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Languedoc Germans attack with 2 Tanks French defend with 1 Infantry Germans roll dice for 2 Tanks in Languedoc, round 2 : 0/2 hits, 1.00 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Tanks in Languedoc, round 3 : 2/2 hits, 1.00 expected hits French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Languedoc Germans win, taking Languedoc from French with 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Normandy Germans attack with 1 Artillery and 2 Infantrys French defend with 1 AAGun, 1 Factory and 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Normandy, round 2 : 2/3 hits, 0.83 expected hits French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Normandy Germans win, taking Normandy from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Orleanais Germans attack with 2 Tanks French defend with 1 Infantry Germans roll dice for 2 Tanks in Orleanais, round 2 : 0/2 hits, 1.00 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Tanks in Orleanais, round 3 : 2/2 hits, 1.00 expected hits French roll dice for 1 Infantry in Orleanais, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Tank owned by the Germans lost in Orleanais Germans win, taking Orleanais from French with 1 Tank remaining. Battle score for attacker is -3 Casualties for Germans: 1 Tank Casualties for French: 1 Infantry Battle in Paris Germans attack with 2 Infantrys, 4 Mech.Infs and 12 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory, 12 Infantrys and 1 Tank Germans roll dice for 2 Infantrys, 4 Mech.Infs and 12 Tanks in Paris, round 2 : 10/18 hits, 8.00 expected hits French roll dice for 1 Artillery, 12 Infantrys and 1 Tank in Paris, round 2 : 5/14 hits, 4.83 expected hits 2 Infantrys owned by the Germans, 10 Infantrys owned by the French and 3 Mech.Infs owned by the Germans lost in Paris Germans roll dice for 1 Mech.Inf and 12 Tanks in Paris, round 3 : 6/13 hits, 6.33 expected hits French roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Paris, round 3 : 1/4 hits, 1.50 expected hits 1 Tank owned by the French, 1 Artillery owned by the French, 2 Infantrys owned by the French and 1 Mech.Inf owned by the Germans lost in Paris Germans captures 53PUs while taking French capital Germans win, taking Paris from French with 12 Tanks remaining. Battle score for attacker is 5 Casualties for Germans: 2 Infantrys and 4 Mech.Infs Casualties for French: 1 Artillery, 12 Infantrys and 1 Tank Non Combat Move - Germans 1 AAGun moved from Burgundy to Picardy 1 AAGun moved from Belgium to Netherlands 1 AAGun moved from Krakow to Vinnytsia 1 AAGun moved from Silesia to Krakow 1 AAGun moved from Warsaw to Brest Place Units - Germans 1 Destroyer and 1 Submarine placed in 23 Sea Zone 1 Factory placed in Krakow 4 Tanks placed in Warsaw 5 Tanks placed in Bohemia 1 Elite and 1 Infantry placed in Hamburg Turn Complete - Germans Germans collect 101 PUs; end with 155 PUs
Combat Hit Differential Summary :
Germans : 3.17 Neutral : 1.00 French : -1.00 Russians : 1.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 1 Infantry moved from Kiev to Minsk 1 Infantry moved from Latvia to Lithuania 3 Infantrys moved from Estonia to Leningrad 3 Infantrys moved from Koryakia to Kolyma 1 Artillery and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 3 Infantrys moved from Evenkia to Olyokminsk 1 Artillery, 1 Infantry, 2 Mech.Infs, 1 Mot.Inf and 1 Tank moved from Sibirsky to Evenkia 2 Mech.Infs, 1 Mot.Inf and 1 Tank moved from Evenkia to Olyokminsk 2 Mech.Infs and 1 Mot.Inf moved from Olyokminsk to N.Buryat Mongolia 1 Tank moved from N.Buryat Mongolia to Ulan Bator 1 Infantry moved from S.Buryat Mongolia to Ulan Bator 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia 2 Artillerys and 1 Infantry moved from Khobdo to Ulan Bator 2 Tanks moved from Ningsia to Shansi 2 Fighters moved from N.Buryat Mongolia to Ulan Bator 2 Infantrys moved from Tashkent to Uzbekistan 1 Infantry moved from Kuybyshev to 126 Sea Zone 1 Infantry moved from 126 Sea Zone to W.Iran 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 3 Infantrys moved from Kursk to Donetsk 2 ArmoredCars and 1 Tank moved from Georgia to Donetsk 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry moved from 54 Sea Zone to Donetsk 5 Infantrys moved from Stalingrad to Rostov 2 Artillerys, 3 Infantrys and 3 Tanks moved from Kiev to Donetsk 1 Infantry moved from Lapland to Oulu 1 Infantry moved from N.Karelia to Oulu 1 Infantry moved from Vyborg to Oulu 1 Adv.Fighter, 1 Bomber, 2 Fighters and 1 Tank moved from Leningrad to Oulu 1 Infantry moved from Murmansk to Lapland 2 Artillerys, 1 Elite and 1 Infantry moved from Arkhangelsk to 6 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 6 Sea Zone to Lapland 1 Tank moved from S.Karelia to Oulu 3 Artillerys and 7 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Saratov to Rostov 1 Infantry moved from Gorky to Yaroslavl 5 Infantrys moved from Sverdlovsk to Ufa Purchase Units - Russians Russians buy 2 ArmoredCars, 8 Artillerys, 18 Infantrys, 3 Mech.Infs and 7 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Oulu Russians attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks Finns defend with 3 Infantrys and 1 Tank Russians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks in Oulu, round 2 : 4/9 hits, 3.33 expected hits Finns roll dice for 3 Infantrys and 1 Tank in Oulu, round 2 : 3/4 hits, 1.50 expected hits 3 Infantrys owned by the Finns, 3 Infantrys owned by the Russians and 1 Tank owned by the Finns lost in Oulu Russians win, taking Oulu from Finns with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Russians: 3 Infantrys Casualties for Finns: 3 Infantrys and 1 Tank Battle in Ulan Bator Russians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Russians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank in Ulan Bator, round 2 : 4/7 hits, 2.50 expected hits Neutral roll dice for 2 Infantrys in Ulan Bator, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Ulan Bator Russians loses 0 PUs for violating Ulan Bators neutrality. Russians win, taking Ulan Bator from Neutral with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Shansi Russians attack with 2 Tanks Yamamoto defend with 2 Fighters Russians roll dice for 2 Tanks in Shansi, round 2 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 2 Fighters in Shansi, round 2 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Russians lost in Shansi Hisaichi win with 2 Fighters remaining. Battle score for attacker is -10 Casualties for Russians: 2 Tanks Non Combat Move - Russians 1 Adv.Fighter, 1 Bomber and 2 Fighters moved from Oulu to Leningrad 2 Fighters moved from Ulan Bator to N.Buryat Mongolia Place Units - Russians 2 ArmoredCars placed in Tashkent 1 Artillery, 1 Infantry and 1 Tank placed in W.Iran 5 Tanks placed in Stalingrad 3 Mech.Infs placed in Georgia 3 Infantrys and 1 Tank placed in Leningrad 2 Artillerys and 2 Infantrys placed in Arkhangelsk 3 Artillerys and 7 Infantrys placed in Moscow 2 Artillerys and 4 Infantrys placed in Sibirsky 1 Infantry placed in Sverdlovsk Turn Complete - Russians Russians collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Neutral : -0.67 Hisaichi : 1.00 Finns : 1.50 Russians : 1.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 1 Infantry moved from Kufra to Tobruk 1 Artillery moved from N.Tunisia to 47 Sea Zone 1 Artillery moved from Malta to 47 Sea Zone 1 Elite moved from Malta to 47 Sea Zone 2 Artillerys, 1 Elite and 5 Transports moved from 47 Sea Zone to 46 Sea Zone 1 Tank moved from Rome to 46 Sea Zone 6 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 1 Elite, 6 Infantrys, 1 Tank and 5 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk 1 Battleship and 2 Destroyers moved from 47 Sea Zone to 48 Sea Zone 3 Fighters moved from Greece to Tobruk 1 Fighter moved from Rome to Tobruk 1 Infantry moved from N.Tunisia to Tunis 4 Tanks moved from Provence to Tuscany 5 Infantrys moved from Lombardy to Tuscany 1 Infantry moved from Provence to Lombardy 2 Infantrys moved from Serbia to Greece 1 Infantry and 2 Tanks moved from Bulgaria to Greece 2 Infantrys moved from Rome to Campania Purchase Units - Italians Italians buy 2 Carriers, 11 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in 48 Sea Zone Italians attack with 1 Battleship, 2 Destroyers and 5 Transports British defend with 1 Destroyer Italians roll dice for 1 Battleship, 2 Destroyers and 5 Transports in 48 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 Destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 48 Sea Zone Italians win with 1 Battleship, 2 Destroyers and 5 Transports remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Tobruk Italians attack with 2 Artillerys, 1 Elite, 4 Fighters, 7 Infantrys and 1 Tank British defend with 1 Artillery, 5 Infantrys and 3 Tanks Italians roll dice for 2 Artillerys, 1 Elite, 4 Fighters, 7 Infantrys and 1 Tank in Tobruk, round 2 : 5/15 hits, 4.33 expected hits British roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Tobruk, round 2 : 4/9 hits, 3.50 expected hits 4 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Tobruk Italians roll dice for 2 Artillerys, 1 Elite, 4 Fighters, 3 Infantrys and 1 Tank in Tobruk, round 3 : 4/11 hits, 3.67 expected hits British roll dice for 1 Artillery and 3 Tanks in Tobruk, round 3 : 1/4 hits, 1.83 expected hits 3 Tanks owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the Italians lost in Tobruk Italians win, taking Tobruk from British with 2 Artillerys, 1 Elite, 4 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 19 Casualties for Italians: 5 Infantrys Casualties for British: 1 Artillery, 5 Infantrys and 3 Tanks Non Combat Move - Italians 4 Fighters moved from Tobruk to 48 Sea Zone Place Units - Italians 2 Carriers and 2 Transports placed in 48 Sea Zone 4 Infantrys placed in Tunis 7 Infantrys placed in Rome Turn Complete - Italians Italians collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Infantry moved from S.Algeria to S.Tunisia French take S.Tunisia from Italians 1 Infantry moved from N.Algeria to N.Tunisia French take N.Tunisia from Italians 1 Infantry moved from Darfur to Kufra French take Kufra from Italians 2 Infantrys moved from French Equatorial Africa to Darfur 1 Infantry moved from Kordofan to Darfur 1 Infantry moved from Madagascar to 68 Sea Zone 1 Infantry and 1 Transport moved from 68 Sea Zone to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to Iraq 1 Artillery and 1 Infantry moved from Iceland to 9 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 9 Sea Zone to 17 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 17 Sea Zone to 30 Sea Zone 2 Adv.Fighters, 1 Battleship and 1 Carrier moved from 41 Sea Zone to 30 Sea Zone 1 Artillery and 1 Infantry moved from 30 Sea Zone to Canarians 2 Adv.Fighters moved from 30 Sea Zone to Canarians Combat - French Battle in Canarians French attack with 2 Adv.Fighters, 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Battleship in Canarians, round 2 : 0/1 hits, 0.67 expected hits French roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Canarians, round 2 : 1/4 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians French loses 0 PUs for violating Canarianss neutrality. French win, taking Canarians from Neutral with 2 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French 2 Adv.Fighters moved from Canarians to 30 Sea Zone Turn Complete - French French collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Neutral : -0.33 French : -1.33
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 4 ArmoredCars moved from S.French Indochina to Burma 4 Infantrys moved from S.French Indochina to N.Thailand 1 Bomber moved from Mindanao to Szechwan 2 Tanks moved from Hunan to Szechwan 2 Fighters moved from Shansi to Szechwan 1 ArmoredCar moved from Kwangsi to Yunnan Yamamoto take Yunnan from Chinese 2 ArmoredCars moved from Kwangsi to Kweichow 1 Mech.Inf moved from Hong Kong to Kweichow 1 Artillery moved from N.French Indochina to Kweichow 1 Artillery moved from N.French Indochina to Yunnan 1 Artillery moved from Kwangtung to Hunan 1 Artillery moved from Kiangsi to Hunan 3 ArmoredCars and 1 Tank moved from Hong Kong to Hunan 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to West Borneo Yamamoto take West Borneo from Dutch 5 Transports moved from 92 Sea Zone to 84 Sea Zone 2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Kyushu to 84 Sea Zone 5 Infantrys moved from Tokyo to 84 Sea Zone 2 ArmoredCars, 1 Artillery and 7 Infantrys moved from 84 Sea Zone to Vladivostok 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Kyushu to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Vladivostok Purchase Units - Yamamoto Yamamoto buy 8 ArmoredCars, 1 Carrier, 2 Destroyers, 2 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Vladivostok Yamamoto attack with 2 ArmoredCars, 1 Artillery and 8 Infantrys Russians defend with 1 Bunker Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 8 Infantrys in Vladivostok, round 2 : 1/11 hits, 2.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 8 Infantrys in Vladivostok, round 3 : 2/11 hits, 2.50 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Russians lost in Vladivostok Yamamoto win, taking Vladivostok from Russians with 2 ArmoredCars, 1 Artillery and 7 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Russians: 1 Bunker Battle in N.Thailand Yamamoto attack with 4 Infantrys French defend with 1 Artillery Yamamoto roll dice for 4 Infantrys in N.Thailand, round 2 : 1/4 hits, 0.67 expected hits French roll dice for 1 Artillery in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in N.Thailand Yamamoto win, taking N.Thailand from French with 4 Infantrys remaining. Battle score for attacker is 4 Casualties for French: 1 Artillery Battle in Kweichow Yamamoto attack with 2 ArmoredCars, 1 Artillery and 1 Mech.Inf British defend with 1 Infantry; Chinese defend with 1 Infantry Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 1 Mech.Inf in Kweichow, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 1 Mech.Inf in Kweichow, round 3 : 3/4 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Kweichow, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British, 1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 ArmoredCar, 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 ArmoredCar Casualties for Chinese: 1 Infantry Casualties for British: 1 Infantry Battle in Szechwan Yamamoto attack with 1 Bomber, 2 Fighters and 2 Tanks British defend with 1 Artillery, 1 Infantry and 1 Tank; Chinese defend with 1 Infantry Yamamoto roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Szechwan, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Szechwan, round 2 : 2/4 hits, 1.50 expected hits 1 Artillery owned by the British, 1 Infantry owned by the British, 1 Infantry owned by the Chinese and 2 Fighters owned by the Yamamoto lost in Szechwan Yamamoto roll dice for 1 Bomber and 2 Tanks in Szechwan, round 3 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 Tank in Szechwan, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 Bomber and 2 Tanks remaining. Battle score for attacker is -3 Casualties for Yamamoto: 2 Fighters Casualties for British: 1 Artillery, 1 Infantry and 1 Tank Casualties for Chinese: 1 Infantry Battle in Burma Yamamoto attack with 4 ArmoredCars British defend with 1 Infantry and 1 Tank Yamamoto roll dice for 4 ArmoredCars in Burma, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 Infantry and 1 Tank in Burma, round 2 : 2/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Infantry owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Burma Yamamoto win, taking Burma from British with 2 ArmoredCars remaining. Battle score for attacker is -1 Casualties for Yamamoto: 2 ArmoredCars Casualties for British: 1 Infantry and 1 Tank Non Combat Move - Yamamoto 1 Bomber moved from Szechwan to Hupeh 1 AAGun moved from Kwangtung to Hunan 1 Adv.Fighter moved from Tokyo to 102 Sea Zone Place Units - Yamamoto 1 Carrier, 2 Destroyers and 1 Submarine placed in 85 Sea Zone 2 ArmoredCars and 1 Tank placed in Kwangsi 6 ArmoredCars placed in Hong Kong 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
British : 1.17 French : -0.33 Yamamoto : -0.67 Chinese : -0.33 Russians : 0.00