Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Germans
Germans loses 0 PUs for violating Navarres neutrality.
5 Artillerys and 4 Elites moved from Stalingrad to Saratov
3 Tanks moved from Stalingrad to Georgia
1 Elite moved from Kursk to Rostov
3 Tanks moved from Yaroslavl to Penza
1 Mech.Inf moved from Smolensk to Gorky
1 Mech.Inf moved from Smolensk to Penza
1 Mech.Inf moved from Smolensk to Saratov
5 Tanks moved from Yaroslavl to Kirov
Germans take Vologda from Russians
Germans take Kirov from Russians
6 HeavyTanks moved from Yaroslavl to Kirov
2 Tanks moved from Yaroslavl to Gorky
3 Tanks moved from Yaroslavl to Kirov
4 Mech.Infs moved from Smolensk to Kirov
3 Artillerys moved from Leningrad to 24 Sea Zone
3 Elites moved from Leningrad to 24 Sea Zone
1 Elite and 1 Infantry moved from Leningrad to 24 Sea Zone
2 Infantrys moved from Leningrad to 24 Sea Zone
3 Artillerys, 1 Battleship, 1 Carrier, 2 Cruisers, 7 Destroyers, 4 Elites, 3 Infantrys, 1 S.Submarine and 5 Transports moved from 24 Sea Zone to 22 Sea Zone
3 Artillerys, 4 Elites and 3 Infantrys moved from 22 Sea Zone to Netherlands
4 Tanks moved from Rhine to Netherlands
6 Infantrys moved from Hamburg to Netherlands
4 Infantrys moved from Orleanais to Aquitaine
1 ArmoredCar moved from Aquitaine to Leon
Germans take Navarre from Neutral
Germans take Leon from Americans
8 Infantrys moved from Paris to Normandy
3 Infantrys moved from Bavaria to Venetia
1 Infantry moved from Venetia to Tuscany
2 Fighters moved from Rome to 49 Sea Zone
2 Stukas moved from Campania to 49 Sea Zone
3 Mech.Infs moved from Krakow to Rostov
4 Mech.Infs moved from Warsaw to Kursk
1 Bomber and 2 JetFighters moved from Hungary to Provence
3 ArmoredCars moved from Aquitaine to Provence
2 JetFighters moved from Novgorod to Georgia
4 Infantrys moved from Lapland to Upper Norrland
1 Infantry moved from Hungary to E.Romania
Purchase Units - Germans
Germans buy 8 Artillerys, 1 Elite, 6 Infantrys, 14 Mech.Infs, 1 Tank and 5 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Gorky
Germans attack with 1 Mech.Inf and 2 Tanks
Russians defend with 1 Infantry
Germans roll dice for 1 Mech.Inf and 2 Tanks in Gorky, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Gorky
Germans win, taking Gorky from Russians with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Saratov
Germans attack with 5 Artillerys, 4 Elites and 1 Mech.Inf
Russians defend with 2 Infantrys
Germans roll dice for 5 Artillerys, 4 Elites and 1 Mech.Inf in Saratov, round 2 : 3/10 hits, 4.00 expected hits
Russians roll dice for 2 Infantrys in Saratov, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Saratov
Germans win, taking Saratov from Russians with 4 Artillerys, 4 Elites and 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for Germans: 1 Artillery
Casualties for Russians: 2 Infantrys
Battle in Penza
Germans attack with 1 Mech.Inf and 3 Tanks
Russians defend with 1 Infantry
Germans roll dice for 1 Mech.Inf and 3 Tanks in Penza, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Penza
Germans win, taking Penza from Russians with 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 49 Sea Zone
Germans attack with 2 Fighters and 2 Stukas
Americans defend with 1 S.Submarine
Germans roll dice for 2 Fighters and 2 Stukas in 49 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
1 S.Submarine owned by the Americans Submerged
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 Fighters and 2 Stukas moved from 49 Sea Zone to Rome
EDIT: 2 JetFighters moved from Provence to Rome
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Moscow: 10 HeavyTanks
EDIT: Adding units owned by Germans to Kirov: 10 HeavyTanks
EDIT: Turning off Edit Mode
10 Mech.Infs placed in Moscow
4 Mech.Infs and 1 Tank placed in Stalingrad
5 Transports placed in 22 Sea Zone
3 Artillerys placed in Normandy
2 Artillerys and 6 Infantrys placed in Paris
1 Artillery placed in Hamburg
2 Artillerys and 1 Elite placed in Rhine
Turn Complete - Germans
Germans collect 155 PUs; end with 155 PUs
Combat Hit Differential Summary :
Germans : -1.83
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Russians
1 Infantry moved from Ufa to Kuybyshev
1 Infantry moved from Ufa to Perm
2 Fighters moved from Surgut to Sverdlovsk
3 Infantrys moved from Astrakhan to Kuybyshev
2 Infantrys moved from Astrakhan to Erzurum
6 Infantrys moved from Olyokminsk to Irkutsk
4 HeavyTanks and 2 Tanks moved from Sibirsky to Evenkia
1 Infantry moved from Olyokminsk to Khatanga
1 Artillery moved from Olyokminsk to Bratsk
2 Artillerys, 4 HeavyTanks and 3 Tanks moved from Olyokminsk to Evenkia
Purchase Units - Russians
Russians buy 1 Bunker, 6 HeavyTanks, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Russians
1 Artillery moved from Lanchow to Szechwan
Place Units - Russians
1 Bunker and 5 HeavyTanks placed in Sverdlovsk
3 Infantrys placed in W.Iran
2 Infantrys placed in Tashkent
1 HeavyTank, 3 Infantrys and 2 Tanks placed in Sibirsky
Turn Complete - Russians
Russians collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Italians
2 Artillerys and 2 Infantrys moved from Greece to Serbia
Purchase Units - Italians
Italians buy 2 Bombers and 15 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in Serbia
Italians attack with 2 Artillerys and 2 Infantrys
Americans defend with 1 Marine
Italians roll dice for 2 Artillerys and 2 Infantrys in Serbia, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 Marine in Serbia, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Americans lost in Serbia
Italians win, taking Serbia from Americans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 Marine
Non Combat Move - Italians
2 Infantrys moved from Rome to Campania
1 Tank moved from Venetia to Serbia
2 Infantrys moved from Venetia to Lombardy
Place Units - Italians
4 Infantrys placed in E.Morocco
4 Infantrys placed in Tunis
2 Bombers and 7 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - French
3 Infantrys moved from Mersa Matruh to Lower Egypt
1 Elite moved from Kufra to Mersa Matruh
2 Adv.Fighters moved from Kufra to Syria
2 Bombers moved from Mersa Matruh to Syria
1 Fighter moved from South Atlantic USA to Cape Verde
Purchase Units - French
French buy 2 Adv.Fighters and 3 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - French
Place Units - French
3 Infantrys placed in French Equatorial Africa
2 Adv.Fighters placed in Syria
Turn Complete - French
French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Yamamoto
4 Artillerys moved from Hong Kong to 92 Sea Zone
1 Marine moved from N.French Indochina to 92 Sea Zone
1 Infantry moved from N.French Indochina to 92 Sea Zone
3 Infantrys moved from Hong Kong to 92 Sea Zone
3 Infantrys moved from Kwangsi to 92 Sea Zone
8 Infantrys moved from Kwangsi to 92 Sea Zone
2 ArmoredCars moved from N.French Indochina to Szechwan
2 Infantrys moved from Kweichow to Szechwan
5 Infantrys moved from Kweichow to Hupeh
1 Infantry moved from Kwangsi to N.French Indochina
1 Adv.Fighter, 4 Artillerys, 4 B.Carriers, 6 B.Transports, 4 Destroyers, 2 Fighters, 15 Infantrys, 3 L.Fighters and 1 Marine moved from 92 Sea Zone to 110 Sea Zone
1 Adv.Fighter, 4 Artillerys, 2 Fighters, 15 Infantrys, 3 L.Fighters and 1 Marine moved from 110 Sea Zone to Java
4 Tanks moved from Chahar to East Gobi
2 Tanks moved from Chahar to Suiyuan
3 Mech.Infs moved from N.Buryat Mongolia to Yakutsk
3 Mech.Infs moved from N.Buryat Mongolia to Okhotsk
1 Adv.Fighter and 1 Fighter moved from Tokyo to 110 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 4 Fighters, 9 Infantrys, 1 L.Fighter and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Java
Yamamoto attack with 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 15 Infantrys, 3 L.Fighters and 1 Marine
Anzac defend with 1 Adv.Fighter, 2 Fighters, 4 Infantrys and 4 Tanks; Dutch defend with 2 Adv.Fighters, 1 Factory and 2 Tanks
Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 15 Infantrys, 3 L.Fighters and 1 Marine in Java, round 2 : 7/26 hits, 7.67 expected hits
Dutch roll dice for 3 Adv.Fighters, 2 Fighters, 4 Infantrys and 6 Tanks in Java, round 2 : 5/15 hits, 7.33 expected hits
4 Infantrys owned by the Anzac, 1 Tank owned by the Anzac, 5 Infantrys owned by the Yamamoto and 2 Tanks owned by the Dutch lost in Java
Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 10 Infantrys, 3 L.Fighters and 1 Marine in Java, round 3 : 4/21 hits, 6.83 expected hits
Dutch roll dice for 3 Adv.Fighters, 2 Fighters and 3 Tanks in Java, round 3 : 4/8 hits, 4.50 expected hits
3 Tanks owned by the Anzac, 4 Infantrys owned by the Yamamoto and 1 Fighter owned by the Anzac lost in Java
Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 6 Infantrys, 3 L.Fighters and 1 Marine in Java, round 4 : 3/17 hits, 6.17 expected hits
Dutch roll dice for 3 Adv.Fighters and 1 Fighter in Java, round 4 : 2/4 hits, 2.50 expected hits
2 Infantrys owned by the Yamamoto, 1 Adv.Fighter owned by the Dutch, 1 Fighter owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in Java
Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 4 Infantrys, 3 L.Fighters and 1 Marine in Java, round 5 : 5/15 hits, 5.83 expected hits
Dutch roll dice for 1 Adv.Fighter in Java, round 5 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Adv.Fighter owned by the Dutch lost in Java
Yamamoto win, taking Java from Dutch with 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 3 Infantrys, 3 L.Fighters and 1 Marine remaining. Battle score for attacker is 60
Casualties for Yamamoto: 12 Infantrys
Casualties for Anzac: 1 Adv.Fighter, 2 Fighters, 4 Infantrys and 4 Tanks
Casualties for Dutch: 2 Adv.Fighters and 2 Tanks
Battle in East Gobi
Yamamoto attack with 4 Tanks
British defend with 1 Mech.Inf and 1 Tank
Yamamoto roll dice for 4 Tanks in East Gobi, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 Mech.Inf and 1 Tank in East Gobi, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the British, 1 Tank owned by the Yamamoto and 1 Mech.Inf owned by the British lost in East Gobi
Yamamoto win, taking East Gobi from British with 3 Tanks remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Tank
Casualties for British: 1 Mech.Inf and 1 Tank
Battle in Yakutsk
Yamamoto attack with 3 Mech.Infs
Russians defend with 1 Infantry
Yamamoto roll dice for 3 Mech.Infs in Yakutsk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Mech.Infs in Yakutsk, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 3 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Yamamoto lost in Yakutsk
Yamamoto roll dice for 2 Mech.Infs in Yakutsk, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 4 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Yamamoto lost in Yakutsk
Yamamoto roll dice for 1 Mech.Inf in Yakutsk, round 5 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Mech.Inf owned by the Yamamoto lost in Yakutsk
Russians win with no units remaining. Battle score for attacker is -16
Casualties for Yamamoto: 3 Mech.Infs
Casualties for Russians: 1 Infantry
Battle in Szechwan
Yamamoto attack with 2 ArmoredCars and 2 Infantrys
British defend with 1 ArmoredCar; Russians defend with 1 Artillery
Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Artillery in Szechwan, round 2 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Szechwan, round 3 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Artillery in Szechwan, round 3 : 1/2 hits, 0.50 expected hits
1 ArmoredCar owned by the British, 1 Artillery owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in Szechwan
Yamamoto win, taking Szechwan from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 ArmoredCar
Casualties for British: 1 ArmoredCar
Casualties for Russians: 1 Artillery
Battle in Okhotsk
Yamamoto attack with 3 Mech.Infs
Russians defend with 1 Mech.Inf
Yamamoto roll dice for 3 Mech.Infs in Okhotsk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Mech.Inf in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Mech.Infs in Okhotsk, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Mech.Inf in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians lost in Okhotsk
Yamamoto win, taking Okhotsk from Russians with 3 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Russians: 1 Mech.Inf
Battle in Suiyuan
Yamamoto attack with 2 Tanks
British defend with 1 ArmoredCar
Yamamoto roll dice for 2 Tanks in Suiyuan, round 2 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in Suiyuan, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 Tanks in Suiyuan, round 3 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in Suiyuan, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British lost in Suiyuan
Yamamoto win, taking Suiyuan from Chinese with 2 Tanks remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Non Combat Move - Yamamoto
1 Adv.Fighter, 2 Fighters and 3 L.Fighters moved from Java to 110 Sea Zone
1 Infantry moved from Yunnan to Burma
1 Tank moved from Ponape to Woleai
Place Units - Yamamoto
6 Infantrys placed in Hong Kong
2 Infantrys and 1 Tank placed in Kwangsi
1 Adv.Fighter, 4 Fighters, 1 Infantry and 1 L.Fighter placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
British : 0.17
Yamamoto : -10.50
Chinese : -0.33
Russians : 1.00
Dutch : -3.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Chinese
1 Elite and 3 Infantrys moved from Shensi to Szechwan
1 Elite and 3 Infantrys moved from Shensi to Suiyuan
1 Elite and 3 Infantrys moved from Shensi to Shansi
2 Infantrys moved from Shensi to Suiyuan
2 Infantrys moved from Shensi to Szechwan
1 Infantry moved from Shensi to Shansi
3 Infantrys moved from Ulan Bator to S.Buryat Mongolia
7 Infantrys moved from Ulan Bator to East Gobi
Purchase Units - Chinese
Chinese buy 8 Infantrys and 2 Marines; Remaining resources: 0 PUs;
Combat - Chinese
Battle in S.Buryat Mongolia
Chinese attack with 3 Infantrys
Hisaichi defend with 1 AAGun and 1 Infantry
Chinese roll dice for 3 Infantrys in S.Buryat Mongolia, round 2 : 0/3 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in S.Buryat Mongolia
Chinese roll dice for 2 Infantrys in S.Buryat Mongolia, round 3 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 Infantrys in S.Buryat Mongolia, round 4 : 1/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in S.Buryat Mongolia, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in S.Buryat Mongolia
Chinese win, taking S.Buryat Mongolia from Yamamoto with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 1 Infantry
Battle in Suiyuan
Chinese attack with 1 Elite and 5 Infantrys
Yamamoto defend with 2 Tanks
Chinese roll dice for 1 Elite and 5 Infantrys in Suiyuan, round 2 : 2/6 hits, 1.17 expected hits
Yamamoto roll dice for 2 Tanks in Suiyuan, round 2 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Suiyuan
Chinese win, taking Suiyuan from Yamamoto with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 8
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 2 Tanks
Battle in Szechwan
Chinese attack with 1 Elite and 5 Infantrys
Yamamoto defend with 1 ArmoredCar and 2 Infantrys
Chinese roll dice for 1 Elite and 5 Infantrys in Szechwan, round 2 : 1/6 hits, 1.17 expected hits
Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Yamamoto lost in Szechwan
Chinese roll dice for 1 Elite and 5 Infantrys in Szechwan, round 3 : 2/6 hits, 1.17 expected hits
Yamamoto roll dice for 2 Infantrys in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 1 Elite and 5 Infantrys remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 ArmoredCar and 2 Infantrys
Battle in East Gobi
Chinese attack with 7 Infantrys
Yamamoto defend with 3 Tanks
Chinese roll dice for 7 Infantrys in East Gobi, round 2 : 0/7 hits, 1.17 expected hits
Yamamoto roll dice for 3 Tanks in East Gobi, round 2 : 3/3 hits, 1.50 expected hits
3 Infantrys owned by the Chinese lost in East Gobi
4 Infantrys retreated to Ulan Bator
Yamamoto win with 3 Tanks remaining. Battle score for attacker is -6
Casualties for Chinese: 3 Infantrys
Battle in Shansi
Chinese attack with 1 Elite and 4 Infantrys
Hisaichi defend with 1 Infantry and 1 Tank
Chinese roll dice for 1 Elite and 4 Infantrys in Shansi, round 2 : 0/5 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Elite and 4 Infantrys in Shansi, round 3 : 1/5 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 Elite and 3 Infantrys in Shansi, round 4 : 0/4 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Shansi, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Elite and 3 Infantrys in Shansi, round 5 : 1/4 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Shansi, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry and 1 Tank
Non Combat Move - Chinese
9 Infantrys moved from Shensi to Ningsia
3 Infantrys moved from Gobi Altai to Ningsia
1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow
1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from E.Sinkiang to W.Qinghai
4 Infantrys moved from Urumqi to E.Sinkiang
7 Infantrys moved from Sikang to Lanchow
Place Units - Chinese
4 Infantrys and 2 Marines placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Hisaichi : -1.67
Yamamoto : 1.00
Chinese : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Hisaichi
2 Infantrys and 2 Tanks moved from Hupeh to Szechwan
1 Mech.Inf moved from Ayan to Zhigansk
Hisaichi take Yakutsk from Russians
Hisaichi take Zhigansk from Russians
1 Mech.Inf moved from Zhigansk to Olyokminsk
1 Elite and 2 Infantrys moved from N.Buryat Mongolia to S.Buryat Mongolia
1 Elite, 33 Infantrys, 4 Mech.Infs and 1 Tank moved from N.Buryat Mongolia to Olyokminsk
1 Mech.Inf moved from Ayan to Koryakia
Hisaichi take Kolyma from Russians
Hisaichi take Koryakia from Russians
5 Infantrys, 6 Mech.Infs and 2 Tanks moved from Ayan to N.Buryat Mongolia
8 Infantrys moved from Heilungchiang to Chita
2 Adv.Fighters and 2 Fighters moved from Hupeh to Szechwan
1 Infantry moved from Hupeh to Shensi
1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi
4 Mech.Infs moved from Liaoning to Shansi
2 Tanks moved from Hupeh to Shansi
1 Infantry moved from Hupeh to Shansi
3 Mech.Infs moved from Changchun to Chita
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 2 B.Transports, 1 Bunker, 13 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Shansi
Hisaichi attack with 1 Infantry, 4 Mech.Infs and 2 Tanks
Chinese defend with 1 Elite and 3 Infantrys
Hisaichi roll dice for 1 Infantry, 4 Mech.Infs and 2 Tanks in Shansi, round 2 : 1/7 hits, 2.67 expected hits
Chinese roll dice for 1 Elite and 3 Infantrys in Shansi, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Hisaichi roll dice for 4 Mech.Infs and 2 Tanks in Shansi, round 3 : 1/6 hits, 2.33 expected hits
Chinese roll dice for 1 Elite and 2 Infantrys in Shansi, round 3 : 2/3 hits, 1.00 expected hits
2 Mech.Infs owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Hisaichi roll dice for 2 Mech.Infs and 2 Tanks in Shansi, round 4 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 Elite and 1 Infantry in Shansi, round 4 : 1/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is -11
Casualties for Hisaichi: 1 Infantry and 3 Mech.Infs
Casualties for Chinese: 1 Elite and 3 Infantrys
Battle in Olyokminsk
Hisaichi attack with 1 Elite, 33 Infantrys, 5 Mech.Infs and 1 Tank
Russians defend with 1 Artillery
Hisaichi roll dice for 1 Elite, 33 Infantrys, 5 Mech.Infs and 1 Tank in Olyokminsk, round 2 : 13/40 hits, 8.83 expected hits
Russians roll dice for 1 Artillery in Olyokminsk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Olyokminsk
Hisaichi win, taking Olyokminsk from Russians with 1 Elite, 33 Infantrys, 5 Mech.Infs and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Szechwan
Hisaichi attack with 2 Adv.Fighters, 2 Fighters, 2 Infantrys and 2 Tanks
Chinese defend with 1 Elite and 5 Infantrys
Hisaichi roll dice for 2 Adv.Fighters, 2 Fighters, 2 Infantrys and 2 Tanks in Szechwan, round 2 : 2/8 hits, 3.00 expected hits
Chinese roll dice for 1 Elite and 5 Infantrys in Szechwan, round 2 : 3/6 hits, 2.00 expected hits
1 Fighter owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Szechwan
Hisaichi roll dice for 2 Adv.Fighters, 1 Fighter and 2 Tanks in Szechwan, round 3 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 Elite and 3 Infantrys in Szechwan, round 3 : 2/4 hits, 1.33 expected hits
1 Tank owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Szechwan
Hisaichi roll dice for 2 Adv.Fighters and 1 Tank in Szechwan, round 4 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 Elite and 1 Infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Hisaichi roll dice for 2 Adv.Fighters and 1 Tank in Szechwan, round 5 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 Elite in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Hisaichi and 1 Elite owned by the Chinese lost in Szechwan
Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is -17
Casualties for Hisaichi: 2 Fighters, 2 Infantrys and 2 Tanks
Casualties for Chinese: 1 Elite and 5 Infantrys
Battle in Shensi
Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shensi
Hisaichi win, taking Shensi from Chinese with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in S.Buryat Mongolia
Hisaichi attack with 1 Elite and 2 Infantrys
Chinese defend with 1 Infantry; Russians defend with 1 AAGun
Hisaichi roll dice for 1 Elite and 2 Infantrys in S.Buryat Mongolia, round 2 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
2 Adv.Fighters moved from Szechwan to Hupeh
1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh
4 Fighters moved from Sumatra to Java
4 Infantrys moved from Davao to Mindanao
2 Infantrys moved from Manila to Mindoro
Place Units - Hisaichi
2 B.Transports placed in 110 Sea Zone
3 ArmoredCars and 1 Bunker placed in Hupeh
4 Infantrys placed in Davao
2 Infantrys placed in Manila
3 ArmoredCars and 1 Tank placed in Liaoning
7 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 82 PUs; end with 83 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50
Chinese : 2.33
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - British
2 Infantrys moved from Andalusia to Leon
1 Adv.Fighter moved from Andalusia to Leon
1 Adv.Fighter moved from Andalusia to Leon
1 Mech.Inf moved from Ghadames to S.Tunisia
French take S.Tunisia from Italians
8 Tanks moved from Hun to Ghadames
7 Mech.Infs moved from Kufra to Ghadames
1 Mech.Inf moved from Kufra to Ghadames
2 Artillerys and 3 Infantrys moved from Kufra to Hun
1 Infantry moved from Mersa Matruh to Lower Egypt
1 Bomber moved from Kufra to Andalusia
1 Adv.Fighter moved from Kufra to Ghadames
2 Mech.Infs moved from Belgian Congo to Kufra
7 ArmoredCars, 9 Artillerys, 2 Elites, 35 Infantrys, 3 Mech.Infs and 11 Tanks moved from Assam to Burma
5 Fighters moved from Madras to Burma
4 ArmoredCars and 1 Tank moved from Bihar to Burma
2 ArmoredCars moved from Hyderabad to Assam
1 Elite and 2 Infantrys moved from Bihar to Assam
5 Mech.Infs moved from Delhi to Burma
2 Bombers moved from Bombay to Burma
1 Mech.Inf moved from Irkutsk to Evenkia
8 Mech.Infs and 8 Tanks moved from Ghadames to S.Tunisia
Purchase Units - British
British buy 1 Destroyer, 26 Infantrys and 8 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in Leon
British attack with 2 Adv.Fighters and 2 Infantrys
Germans defend with 1 ArmoredCar
British roll dice for 2 Adv.Fighters and 2 Infantrys in Leon, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 ArmoredCar in Leon, round 2 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Leon
British win, taking Leon from Germans with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Germans: 1 ArmoredCar
Battle in Burma
British attack with 11 ArmoredCars, 9 Artillerys, 2 Bombers, 2 Elites, 5 Fighters, 35 Infantrys, 8 Mech.Infs and 12 Tanks
Yamamoto defend with 1 Infantry; Thai defend with 1 AAGun, 3 ArmoredCars, 1 Bunker, 1 Elite, 57 Infantrys and 1 Tank
AA fire in Burma : 1/7 hits, 1.17 expected hits
1 Bomber owned by the British lost in Burma
British roll dice for 11 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 5 Fighters, 35 Infantrys, 8 Mech.Infs and 12 Tanks in Burma, round 2 : 25/83 hits, 27.00 expected hits
Units damaged: 1 Bunker owned by the Thai
Thai roll dice for 3 ArmoredCars, 1 Bunker, 1 Elite, 58 Infantrys and 1 Tank in Burma, round 2 : 19/64 hits, 21.17 expected hits
21 Infantrys owned by the Thai, 3 ArmoredCars owned by the Thai and 19 Infantrys owned by the British lost in Burma
British roll dice for 11 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 5 Fighters, 16 Infantrys, 8 Mech.Infs and 12 Tanks in Burma, round 3 : 25/64 hits, 23.83 expected hits
Thai roll dice for 1 Bunker, 1 Elite, 37 Infantrys and 1 Tank in Burma, round 3 : 14/40 hits, 13.67 expected hits
25 Infantrys owned by the Thai and 14 Infantrys owned by the British lost in Burma
British roll dice for 11 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 5 Fighters, 2 Infantrys, 8 Mech.Infs and 12 Tanks in Burma, round 4 : 13/50 hits, 19.33 expected hits
Thai roll dice for 1 Bunker, 1 Elite, 12 Infantrys and 1 Tank in Burma, round 4 : 7/15 hits, 5.33 expected hits
5 ArmoredCars owned by the British, 11 Infantrys owned by the Thai, 1 Elite owned by the Thai, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Burma
British roll dice for 6 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 5 Fighters, 8 Mech.Infs and 12 Tanks in Burma, round 5 : 16/43 hits, 17.00 expected hits
Thai roll dice for 1 Bunker and 1 Tank in Burma, round 5 : 1/2 hits, 1.00 expected hits
1 ArmoredCar owned by the British, 1 Tank owned by the Thai and 1 Bunker owned by the Thai lost in Burma
British win, taking Burma from Thai with 5 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 5 Fighters, 8 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 34
Casualties for British: 6 ArmoredCars, 1 Bomber and 35 Infantrys
Casualties for Thai: 3 ArmoredCars, 1 Bunker, 1 Elite, 57 Infantrys and 1 Tank
Casualties for Yamamoto: 1 Infantry
Non Combat Move - British
1 Bomber and 5 Fighters moved from Burma to Assam
1 AAGun moved from Bihar to Delhi
2 Infantrys moved from Wales to Manchester
10 Infantrys moved from Wales to Dover
2 Adv.Fighters moved from Leon to Mauritania
Place Units - British
1 Destroyer placed in 21 Sea Zone
3 Infantrys placed in Manchester
4 Infantrys placed in Wales
8 Infantrys placed in London
6 Mech.Infs placed in Cairo
3 Infantrys placed in Hun
2 Mech.Infs placed in Cape Town
British undo move 7.
2 Mech.Infs placed in Cape Town
5 Infantrys placed in Madras
3 Infantrys placed in Delhi
Turn Complete - British
British collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : 0.83
British : -8.50
AA fire in Burma : : -0.17
Thai : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Anzac
1 Tank moved from Western Australia to 67 Sea Zone
1 Artillery moved from Western Australia to 67 Sea Zone
2 Artillerys moved from Broome to 67 Sea Zone
2 Transports moved from 122 Sea Zone to 67 Sea Zone
2 Artillerys, 3 Elites and 1 Marine moved from Broome to 67 Sea Zone
1 Elite moved from Western Australia to 67 Sea Zone
2 Infantrys moved from Northern Territory to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
5 Artillerys, 4 Elites, 3 Infantrys, 1 Marine and 1 Tank moved from 67 Sea Zone to Java
1 Artillery and 1 Tank moved from Hollandia to Merauke
7 Infantrys moved from Hollandia to Merauke
8 Infantrys moved from South Australia to Western Australia
1 Infantry moved from New South Wales to South Australia
2 Infantrys moved from Canberra to New South Wales
1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
Purchase Units - Anzac
Anzac buy 4 Artillerys, 1 Cruiser, 1 Destroyer and 1 Infantry; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 5 Artillerys, 4 Elites, 3 Infantrys, 1 Marine and 1 Tank
Hisaichi defend with 4 Fighters; Yamamoto defend with 4 Artillerys, 1 Factory, 3 Infantrys and 1 Marine
Anzac roll dice for 1 Battleship and 2 Cruisers in Java, round 2 : 3/3 hits, 1.67 expected hits
3 Infantrys owned by the Yamamoto lost in Java
Anzac roll dice for 5 Artillerys, 4 Elites, 3 Infantrys, 1 Marine and 1 Tank in Java, round 2 : 5/14 hits, 5.33 expected hits
Yamamoto roll dice for 4 Artillerys, 4 Fighters and 1 Marine in Java, round 2 : 3/9 hits, 3.67 expected hits
3 Infantrys owned by the Anzac, 1 Marine owned by the Yamamoto and 4 Artillerys owned by the Yamamoto lost in Java
Anzac roll dice for 5 Artillerys, 4 Elites, 1 Marine and 1 Tank in Java, round 3 : 4/11 hits, 4.83 expected hits
Yamamoto roll dice for 4 Fighters in Java, round 3 : 2/4 hits, 2.00 expected hits
1 Artillery owned by the Anzac, 1 Elite owned by the Anzac and 4 Fighters owned by the Hisaichi lost in Java
Anzac win, taking Java from Yamamoto with 4 Artillerys, 3 Elites, 1 Marine and 1 Tank remaining. Battle score for attacker is 45
Casualties for Yamamoto: 4 Artillerys, 3 Infantrys and 1 Marine
Casualties for Anzac: 1 Artillery, 1 Elite and 3 Infantrys
Casualties for Hisaichi: 4 Fighters
Non Combat Move - Anzac
5 Infantrys moved from Hollandia to Merauke
Place Units - Anzac
1 Cruiser and 1 Destroyer placed in 67 Sea Zone
1 Artillery placed in Broome
3 Artillerys placed in Townsville
1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67
Anzac : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Dutch
1 Marine, 5 Mech.Infs and 2 Tanks moved from Santiago to N.Chile
5 Mech.Infs and 2 Tanks moved from N.Chile to Argentina
5 Mech.Infs moved from Argentina to Rio De Janeiro
1 Elite moved from Suriname to Amazon
1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia
1 Tank moved from Hollandia to Merauke
Purchase Units - Dutch
Dutch buy 1 Infantry, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
2 Tanks placed in Java
1 Infantry and 2 Mech.Infs placed in Suriname
Turn Complete - Dutch
Dutch collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Finns
1 Tank moved from Murmansk to S.Karelia
6 Infantrys moved from N.Karelia to S.Karelia
1 Infantry moved from S.Karelia to Arkhangelsk
Finns take Arkhangelsk from Russians
2 Tanks moved from S.Karelia to Gorky
2 Mech.Infs moved from N.Karelia to Gorky
1 Artillery, 1 Elite and 5 Infantrys moved from S.Karelia to Yaroslavl
2 Mech.Infs moved from Helsinki to Vyborg
Purchase Units - Finns
Finns buy 1 Factory; Remaining resources: 3 PUs;
Combat - Finns
Non Combat Move - Finns
Place Units - Finns
1 Factory placed in S.Karelia
Turn Complete - Finns
Finns collect 22 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Romanians
2 ArmoredCars and 1 Tank moved from Rostov to Kuybyshev
1 ArmoredCar moved from Georgia to Kuybyshev
1 ArmoredCar and 1 Tank moved from Georgia to Kuybyshev
1 Elite moved from Rostov to Georgia
4 Tanks moved from Odessa to Rostov
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Artillerys and 1 Elite; Remaining resources: 7 PUs;
Combat - Romanians
Battle in Kuybyshev
Romanians attack with 4 ArmoredCars and 2 Tanks
Russians defend with 4 Infantrys
Romanians roll dice for 4 ArmoredCars and 2 Tanks in Kuybyshev, round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 4 Infantrys in Kuybyshev, round 2 : 1/4 hits, 1.33 expected hits
1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Russians lost in Kuybyshev
Romanians roll dice for 3 ArmoredCars and 2 Tanks in Kuybyshev, round 3 : 0/5 hits, 2.00 expected hits
Russians roll dice for 3 Infantrys in Kuybyshev, round 3 : 0/3 hits, 1.00 expected hits
Romanians roll dice for 3 ArmoredCars and 2 Tanks in Kuybyshev, round 4 : 4/5 hits, 2.00 expected hits
Russians roll dice for 3 Infantrys in Kuybyshev, round 4 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Russians lost in Kuybyshev
Romanians win, taking Kuybyshev from Russians with 3 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Romanians: 1 ArmoredCar
Casualties for Russians: 4 Infantrys
Non Combat Move - Romanians
1 AAGun moved from Donetsk to Rostov
Place Units - Romanians
2 Artillerys and 1 Elite placed in Georgia
2 ArmoredCars placed in Rostov
Turn Complete - Romanians
Romanians collect 25 PUs; end with 32 PUs
Combat Hit Differential Summary :
Romanians : -1.33
Russians : -2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Thai
12 Infantrys moved from Malaya to S.Thailand
1 Infantry moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 1 Bunker and 8 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Thai
Place Units - Thai
1 Bunker placed in S.Thailand
6 Infantrys placed in Bangkok
2 Infantrys placed in Malaya
Turn Complete - Thai
Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Americans
3 Infantrys moved from Tarawa to 104 Sea Zone
2 Adv.Fighters, 1 B.Carrier, 3 Infantrys, 1 L.Fighter and 7 S.Submarines moved from 104 Sea Zone to 109 Sea Zone
2 Infantrys moved from New Georgia to 109 Sea Zone
2 S.Submarines moved from 109 Sea Zone to 108 Sea Zone
1 Infantry and 1 Marine moved from Hollandia to 108 Sea Zone
1 Infantry moved from 109 Sea Zone to Ponape
Americans take Ponape from Yamamoto
1 Infantry moved from 109 Sea Zone to Truk
Americans take Truk from Yamamoto
1 Infantry, 1 Marine and 2 S.Submarines moved from 108 Sea Zone to 109 Sea Zone
4 Infantrys and 1 Marine moved from 109 Sea Zone to Woleai
2 Adv.Fighters and 1 L.Fighter moved from 109 Sea Zone to Woleai
1 Elite moved from Pearl Harbor to 98 Sea Zone
2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Destroyer, 1 Elite, 1 Fighter, 1 S.Submarine and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone
1 Elite and 1 S.Submarine moved from 104 Sea Zone to 109 Sea Zone
1 Elite moved from 109 Sea Zone to Woleai
1 Destroyer and 4 S.Submarines moved from 83 Sea Zone to 98 Sea Zone
4 S.Submarines moved from 63 Sea Zone to 67 Sea Zone
4 S.Submarines moved from 98 Sea Zone to 97 Sea Zone
1 Tank moved from Portugal to Leon
1 Tank moved from Portugal to Leon
2 Tanks moved from Andalusia to Leon
3 Tanks moved from Madrid to Leon
1 S.Submarine moved from 49 Sea Zone to 56 Sea Zone
1 Infantry moved from Rio de Oro to Mauritania
2 ArmoredCars moved from Rio de Oro to Mauritania
3 L.Fighters moved from Andalusia to Leon
1 Transport moved from 29 Sea Zone to 27 Sea Zone
1 Infantry moved from Northern Territory to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Soembawa
Dutch take Soembawa from Thai
2 Elites moved from Northern Territory to 67 Sea Zone
2 Elites moved from 67 Sea Zone to Java
6 Infantrys moved from Hollandia to Merauke
3 S.Bombers moved from Hollandia to Shansi
1 B.Transport moved from 31 Sea Zone to 30 Sea Zone
1 Infantry moved from Azores to 30 Sea Zone
1 B.Transport and 1 Infantry moved from 30 Sea Zone to 17 Sea Zone
1 Infantry moved from 17 Sea Zone to Portugal
Purchase Units - Americans
Americans buy 4 Artillerys, 1 B.Transport, 1 Cruiser, 1 Destroyer, 7 Infantrys, 5 S.Submarines and 3 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in Woleai
Americans attack with 2 Adv.Fighters, 1 Elite, 4 Infantrys, 1 L.Fighter and 1 Marine
Yamamoto defend with 1 Tank
Americans roll dice for 2 Adv.Fighters, 1 Elite, 4 Infantrys, 1 L.Fighter and 1 Marine in Woleai, round 2 : 3/9 hits, 3.00 expected hits
Yamamoto roll dice for 1 Tank in Woleai, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Woleai
Americans win, taking Woleai from Yamamoto with 2 Adv.Fighters, 1 Elite, 3 Infantrys, 1 L.Fighter and 1 Marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Tank
Battle in Shansi
Americans attack with 3 S.Bombers
Hisaichi defend with 1 Mech.Inf and 2 Tanks
Americans roll dice for 3 S.Bombers in Shansi, round 2 : 2/3 hits, 2.50 expected hits
Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Shansi, round 2 : 2/3 hits, 1.33 expected hits
1 Tank owned by the Hisaichi, 2 S.Bombers owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Shansi
Americans roll dice for 1 S.Bomber in Shansi, round 3 : 1/1 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Shansi, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Shansi
Americans win with 1 S.Bomber remaining. Battle score for attacker is -20
Casualties for Americans: 2 S.Bombers
Casualties for Hisaichi: 1 Mech.Inf and 2 Tanks
Non Combat Move - Americans
1 S.Bomber moved from Shansi to Ningsia
2 Adv.Fighters moved from Woleai to 109 Sea Zone
1 L.Fighter moved from Woleai to 109 Sea Zone
Place Units - Americans
1 B.Transport, 1 Cruiser and 1 Destroyer placed in 74 Sea Zone
2 Artillerys and 3 Infantrys placed in Madrid
1 Artillery and 1 Infantry placed in Portugal
1 Artillery and 1 Infantry placed in Andalusia
3 Tanks placed in Rio de Oro
2 S.Submarines placed in 98 Sea Zone
1 Infantry placed in Pearl Harbor
3 S.Submarines placed in 83 Sea Zone
Americans undo move 6.
1 Infantry placed in Pearl Harbor
1 S.Submarine placed in 98 Sea Zone
1 S.Submarine placed in 83 Sea Zone
Americans undo move 10.
Americans undo move 9.
Americans undo move 8.
Americans undo move 6.
Americans undo move 6.
3 S.Submarines placed in 98 Sea Zone
2 Infantrys placed in South Atlantic USA
2 S.Submarines placed in 13 Sea Zone
Turn Complete - Americans
Americans collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17
Yamamoto : 0.50
Americans : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Germans
1 Infantry moved from Netherlands to 22 Sea Zone
1 Infantry and 1 S.Submarine moved from 22 Sea Zone to 4 Sea Zone
1 Infantry moved from 4 Sea Zone to Iceland
Germans take Iceland from British
4 Elites and 8 Infantrys moved from Netherlands to 22 Sea Zone
3 Artillerys and 4 Tanks moved from Netherlands to 22 Sea Zone
1 Bomber moved from Provence to 21 Sea Zone
1 Destroyer moved from 22 Sea Zone to 21 Sea Zone
3 Artillerys, 1 Battleship, 1 Carrier, 2 Cruisers, 6 Destroyers, 4 Elites, 8 Infantrys, 4 Tanks and 10 Transports moved from 22 Sea Zone to 11 Sea Zone
3 Artillerys, 4 Elites, 8 Infantrys and 4 Tanks moved from 11 Sea Zone to Scotland
Germans take Scotland from British
2 Artillerys and 1 Elite moved from Rhine to Netherlands
1 Artillery moved from Hamburg to Netherlands
9 Infantrys moved from Aquitaine to Languedoc
6 Infantrys moved from Brittany to Aquitaine
3 Artillerys and 11 Infantrys moved from Normandy to Brittany
2 Artillerys and 6 Infantrys moved from Paris to Normandy
4 Artillerys and 4 Elites moved from Saratov to Astrakhan
1 Mech.Inf moved from Saratov to Tashkent
Germans take Chimkent from Russians
1 Mech.Inf moved from Penza to Tashkent
1 Mech.Inf moved from Kirov to Yeniseysk
Germans take Komi from Russians
Germans take Salekhard from Russians
Germans take Yeniseysk from Russians
2 Tanks moved from Gorky to Perm
16 HeavyTanks and 8 Tanks moved from Kirov to Ufa
Germans take Ufa from Russians
3 Tanks moved from Penza to Ufa
3 Mech.Infs moved from Kirov to Tashkent
1 Mech.Inf moved from Gorky to Uzbekistan
Germans take Uzbekistan from Russians
1 Tank moved from Stalingrad to Astrakhan
3 Tanks moved from Georgia to Erzurum
4 Mech.Infs moved from Stalingrad to Erzurum
3 Mech.Infs moved from Rostov to Erzurum
10 Mech.Infs moved from Moscow to Chimkent
4 Mech.Infs moved from Kursk to Erzurum
2 JetFighters moved from Georgia to 126 Sea Zone
1 Elite moved from Rostov to Georgia
1 Infantry moved from Tuscany to Rome
1 Infantry moved from E.Romania to Bulgaria
4 Infantrys moved from Upper Norrland to Nordland
1 Submarine moved from 110 Sea Zone to 65 Sea Zone
Purchase Units - Germans
Germans buy 1 Factory, 25 Infantrys and 15 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 2 JetFighters
Russians defend with 1 Transport
Germans roll dice for 2 JetFighters in 126 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Russians roll dice for 1 Transport in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Russians lost in 126 Sea Zone
Germans win with 2 JetFighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 Transport
Battle in 65 Sea Zone
Germans attack with 1 Submarine
Anzac defend with 1 Destroyer
Germans roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Submarine in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Anzac roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans and 1 Destroyer owned by the Anzac lost in 65 Sea Zone
Anzac win with no units remaining. Battle score for attacker is 1
Casualties for Germans: 1 Submarine
Casualties for Anzac: 1 Destroyer
Battle in 21 Sea Zone
Germans attack with 1 Bomber and 1 Destroyer
British defend with 1 Destroyer
Germans roll dice for 1 Bomber and 1 Destroyer in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 21 Sea Zone
Germans win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in Tashkent
Germans attack with 5 Mech.Infs
Russians defend with 1 AAGun, 1 Factory and 2 Infantrys
Germans roll dice for 5 Mech.Infs in Tashkent, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Tashkent, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Tashkent
Germans roll dice for 5 Mech.Infs in Tashkent, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Tashkent, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Tashkent
Germans win, taking Tashkent from Russians with 4 Mech.Infs remaining. Battle score for attacker is -2
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Mech.Inf
Battle in Nordland
Germans attack with 4 Infantrys
Neutral defend with 1 Infantry
Germans roll dice for 4 Infantrys in Nordland, round 2 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Nordland
Germans roll dice for 3 Infantrys in Nordland, round 3 : 1/3 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Nordland
Germans loses 0 PUs for violating Nordlands neutrality.
Germans win, taking Nordland from Neutral with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Perm
Germans attack with 2 Tanks
Russians defend with 1 Infantry
Germans roll dice for 2 Tanks in Perm, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Perm, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Perm
Germans win, taking Perm from Russians with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Astrakhan
Germans attack with 4 Artillerys, 4 Elites and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 4 Artillerys, 4 Elites and 1 Tank in Astrakhan, round 2 : 5/9 hits, 3.83 expected hits
Russians roll dice for 1 Infantry in Astrakhan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Astrakhan
Germans win, taking Astrakhan from Russians with 4 Artillerys, 3 Elites and 1 Tank remaining. Battle score for attacker is -1
Casualties for Germans: 1 Elite
Casualties for Russians: 1 Infantry
Battle in Erzurum
Germans attack with 11 Mech.Infs and 3 Tanks
Russians defend with 2 Infantrys
Germans roll dice for 11 Mech.Infs and 3 Tanks in Erzurum, round 2 : 3/14 hits, 5.17 expected hits
Russians roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Erzurum
Germans win, taking Erzurum from Russians with 11 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Germans
2 JetFighters moved from 126 Sea Zone to Georgia
1 AAGun moved from Belgium to Picardy
1 Bomber moved from 21 Sea Zone to Brittany
Place Units - Germans
1 Factory placed in Netherlands
3 Infantrys placed in Normandy
8 Infantrys placed in Paris
5 Mech.Infs placed in Stalingrad
10 Mech.Infs placed in Moscow
6 Infantrys placed in Hamburg
4 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
1 Infantry placed in Danzig
Turn Complete - Germans
Germans collect 166 PUs; end with 166 PUs
Combat Hit Differential Summary :
Germans : -1.50
Neutral : 0.33
British : -0.33
Anzac : 0.33
Russians : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Russians
2 Artillerys, 8 HeavyTanks and 5 Tanks moved from Evenkia to Sibirsky
1 Infantry moved from Irkutsk to Bratsk
4 Infantrys moved from Irkutsk to Krasnoyarsk
1 Artillery moved from Bratsk to Yeniseysk
1 Infantry moved from Sibirsky to Yeniseysk
1 Infantry moved from W.Iran to E.Iran
1 Infantry moved from W.Iran to Azerbaijan
1 Infantry moved from W.Iran to Adana
1 HeavyTank moved from W.Iran to Syria
Purchase Units - Russians
Russians buy 1 Bunker, 2 HeavyTanks, 5 Infantrys and 6 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Yeniseysk
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 Mech.Inf
Russians roll dice for 1 Artillery and 1 Infantry in Yeniseysk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Mech.Inf in Yeniseysk, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Germans lost in Yeniseysk
Russians win, taking Yeniseysk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 Mech.Inf
Non Combat Move - Russians
Place Units - Russians
1 Bunker, 2 HeavyTanks and 3 Tanks placed in Sverdlovsk
3 Infantrys and 3 Tanks placed in Sibirsky
2 Infantrys placed in W.Iran
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Italians
1 Bomber moved from Rome to 56 Sea Zone
1 Bomber moved from Rome to 56 Sea Zone
2 Artillerys and 2 Infantrys moved from Serbia to Greece
1 Tank moved from Serbia to Greece
2 Infantrys moved from Rome to Campania
Purchase Units - Italians
Italians buy 2 Bunkers, 14 Infantrys and 1 JetFighter; Remaining resources: 0 PUs;
Combat - Italians
Battle in 56 Sea Zone
Italians attack with 2 Bombers
Americans defend with 1 S.Submarine
Italians roll dice for 2 Bombers in 56 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
1 S.Submarine owned by the Americans lost in 56 Sea Zone
Italians win with 2 Bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.Submarine
Non Combat Move - Italians
2 Bombers moved from 56 Sea Zone to Greece
Place Units - Italians
1 Bunker and 4 Infantrys placed in Tunis
1 Bunker and 4 Infantrys placed in E.Morocco
2 Infantrys placed in Provence
2 Infantrys placed in Lombardy
2 Infantrys placed in Rome
1 JetFighter placed in Rome
Turn Complete - Italians
Italians collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Italians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - French
4 Adv.Fighters, 2 Bombers and 1 Tank moved from Syria to W.Iran
1 Infantry moved from Syria to Adana
1 Infantry moved from Lower Egypt to Palestine
1 Elite moved from Mersa Matruh to Lower Egypt
3 Infantrys moved from French Equatorial Africa to Darfur
Purchase Units - French
French buy 1 Adv.Fighter, 1 Fighter and 3 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - French
Place Units - French
1 Adv.Fighter and 1 Fighter placed in Syria
3 Infantrys placed in French Equatorial Africa
Turn Complete - French
French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Yamamoto
3 Tanks moved from East Gobi to Ulan Bator
1 Infantry moved from Hupeh to Szechwan
Yamamoto take Szechwan from Chinese
1 Infantry moved from N.French Indochina to N.Thailand
2 Adv.Fighters, 3 Fighters and 3 L.Fighters moved from 110 Sea Zone to Davao
1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
4 B.Carriers, 6 B.Transports and 3 Destroyers moved from 110 Sea Zone to 92 Sea Zone
6 Infantrys moved from Hong Kong to 92 Sea Zone
6 Infantrys moved from 92 Sea Zone to N.French Indochina
2 Infantrys moved from Kwangsi to N.French Indochina
1 Tank moved from Kwangsi to N.French Indochina
3 Mech.Infs moved from Okhotsk to Bulun
Yamamoto take Bulun from Russians
3 Mech.Infs moved from Bulun to Khatanga
Purchase Units - Yamamoto
Yamamoto buy 1 Bunker, 1 Elite, 8 Infantrys and 5 L.Fighters; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Ulan Bator
Yamamoto attack with 3 Tanks
Chinese defend with 4 Infantrys
Yamamoto roll dice for 3 Tanks in Ulan Bator, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 4 Infantrys in Ulan Bator, round 2 : 1/4 hits, 1.33 expected hits
1 Tank owned by the Yamamoto and 3 Infantrys owned by the Chinese lost in Ulan Bator
Yamamoto roll dice for 2 Tanks in Ulan Bator, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Ulan Bator, round 3 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Ulan Bator
Yamamoto win, taking Ulan Bator from Russians with 1 Tank remaining. Battle score for attacker is -2
Casualties for Yamamoto: 2 Tanks
Casualties for Chinese: 4 Infantrys
Battle in Khatanga
Yamamoto attack with 3 Mech.Infs
Russians defend with 1 Infantry
Yamamoto roll dice for 3 Mech.Infs in Khatanga, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Khatanga
Yamamoto win, taking Khatanga from Russians with 3 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Yamamoto
1 Adv.Fighter, 4 Fighters and 1 L.Fighter moved from Tokyo to Flores
Place Units - Yamamoto
1 Bunker and 8 Infantrys placed in Tokyo
5 L.Fighters placed in 92 Sea Zone
1 Elite placed in Kwangsi
Turn Complete - Yamamoto
Yamamoto collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Yamamoto : 2.50
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Chinese
1 Infantry moved from Suiyuan to Chahar
Chinese take Chahar from Yamamoto
1 Infantry moved from Suiyuan to Shansi
Chinese take Shansi from Hisaichi
12 Infantrys moved from Ningsia to Shensi
1 Elite and 12 Infantrys moved from Lanchow to Szechwan
4 Infantrys moved from E.Sinkiang to Khobdo
1 Infantry moved from W.Qinghai to Gobi Altai
1 Elite and 5 Infantrys moved from E.Qinghai to Ningsia
4 Infantrys and 2 Marines moved from Hsining to E.Qinghai
4 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 8 Infantrys and 2 Marines; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 12 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 12 Infantrys in Shensi, round 2 : 0/12 hits, 2.00 expected hits
Hisaichi roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shensi
Chinese roll dice for 11 Infantrys in Shensi, round 3 : 1/11 hits, 1.83 expected hits
Hisaichi roll dice for 1 Infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Hisaichi with 10 Infantrys remaining. Battle score for attacker is -2
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 1 Infantry
Battle in Szechwan
Chinese attack with 1 Elite and 12 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Elite and 12 Infantrys in Szechwan, round 2 : 5/13 hits, 2.33 expected hits
Yamamoto roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 1 Elite and 11 Infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Chinese
Place Units - Chinese
4 Infantrys and 2 Marines placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Hisaichi : 1.33
Yamamoto : 0.67
Chinese : -0.17