@Ragnell804 gg, I concede
The World is at War! (Whack vs dawg)
-
TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 1 Infantry moved from Tampere to Oulu Finns take Oulu from Russians 1 Infantry moved from Kotka to Vyborg Finns take Vyborg from Russians 1 Elite and 1 Infantry moved from Tampere to Kotka 2 ArmoredCars moved from Helsinki to Kotka Purchase Units - Finns Finns buy 4 Infantrys; Remaining resources: 1 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 2 ArmoredCars and 2 Tanks moved from Bucharest to Odessa 3 Tanks moved from Bulgaria to Odessa Purchase Units - Romanians Romanians buy 1 Elite and 3 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Odessa Romanians attack with 2 ArmoredCars and 5 Tanks Russians defend with 1 ArmoredCar and 1 Artillery Romanians roll dice for 2 ArmoredCars and 5 Tanks in Odessa, round 2 : 3/7 hits, 3.17 expected hits Russians roll dice for 1 ArmoredCar and 1 Artillery in Odessa, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Russians and 1 Artillery owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 2 ArmoredCars and 5 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 1 ArmoredCar and 1 Artillery Non Combat Move - Romanians Place Units - Romanians 1 Elite and 3 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Romanians : -0.17 Russians : -0.50
-
TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 2 ArmoredCars moved from N.Thailand to Yunnan 1 ArmoredCar moved from Burma to Yunnan 6 Infantrys moved from Bangkok to S.Thailand 1 Transport moved from 107 Sea Zone to 110 Sea Zone 3 Infantrys moved from Malaya to 110 Sea Zone 3 Infantrys moved from 110 Sea Zone to Sumatra 2 Infantrys moved from Malaya to S.Thailand Purchase Units - Thai Thai buy 1 Bunker and 8 Infantrys; Remaining resources: 1 PUs; Combat - Thai Battle in Yunnan Thai attack with 3 ArmoredCars British defend with 2 ArmoredCars Thai roll dice for 3 ArmoredCars in Yunnan, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 2 ArmoredCars in Yunnan, round 2 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 3 ArmoredCars remaining. Battle score for attacker is 8 Casualties for British: 2 ArmoredCars Non Combat Move - Thai Place Units - Thai 1 Bunker placed in Burma 6 Infantrys placed in Bangkok Thai undo move 2. 2 Infantrys placed in Malaya 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Thai : 1.00
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 1 S.Submarine moved from 30 Sea Zone to 41 Sea Zone 1 Infantry moved from E.Morocco to 41 Sea Zone 1 Marine and 1 Tank moved from Portugal to Andalusia 1 Infantry moved from 41 Sea Zone to Andalusia 2 S.Submarines moved from 30 Sea Zone to 41 Sea Zone 2 Infantrys moved from Azores to 29 Sea Zone 2 Infantrys and 2 S.Submarines moved from 29 Sea Zone to 41 Sea Zone 2 Infantrys moved from 41 Sea Zone to Andalusia 1 B.Transport and 1 Transport moved from 30 Sea Zone to 15 Sea Zone 1 Elite moved from Washington to 13 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 116 Sea Zone to 114 Sea Zone 1 Elite and 1 Infantry moved from 114 Sea Zone to New Georgia 7 Artillerys, 8 Infantrys, 2 Marines and 5 Tanks moved from Guadalcanal to 115 Sea Zone 2 Bombers and 3 S.Bombers moved from Port Moresby to 110 Sea Zone 3 S.Bombers moved from Pearl Harbor to Broome 2 Elites and 2 Infantrys moved from Pearl Harbor to 98 Sea Zone 2 Elites, 2 Infantrys and 2 Transports moved from 98 Sea Zone to 116 Sea Zone 1 Marine and 1 S.Submarine moved from 115 Sea Zone to 116 Sea Zone 1 Destroyer moved from 115 Sea Zone to 116 Sea Zone 7 Artillerys, 6 B.Transports, 1 Battleship, 1 Destroyer, 8 Infantrys, 1 Marine, 2 S.Submarines, 5 Tanks and 2 Transports moved from 115 Sea Zone to 114 Sea Zone 1 Tank moved from 114 Sea Zone to New Georgia 6 Artillerys, 7 Infantrys, 1 Marine and 4 Tanks moved from 114 Sea Zone to West Papua 1 Artillery and 1 Infantry moved from 114 Sea Zone to New Georgia 2 Elites, 2 Infantrys and 1 Marine moved from 116 Sea Zone to Tarawa 1 Infantry moved from South Atlantic USA to 13 Sea Zone 1 Elite, 1 Infantry and 2 S.Submarines moved from 13 Sea Zone to 29 Sea Zone 1 Elite and 1 Infantry moved from 29 Sea Zone to Azores Purchase Units - Americans Americans buy 1 Destroyer, 1 Factory, 2 S.Bombers and 5 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Andalusia Americans attack with 3 Infantrys, 1 Marine and 1 Tank Neutral defend with 1 Bunker Americans roll dice for 3 Infantrys, 1 Marine and 1 Tank in Andalusia, round 2 : 0/5 hits, 1.50 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Andalusia Americans roll dice for 2 Infantrys, 1 Marine and 1 Tank in Andalusia, round 3 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Andalusia, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Infantrys, 1 Marine and 1 Tank in Andalusia, round 4 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Andalusia Americans loses 0 PUs for violating Andalusias neutrality. Americans win, taking Andalusia from Neutral with 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Bunker Battle in New Georgia Americans attack with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in New Georgia, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in New Georgia, round 2 : 0/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in New Georgia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in New Georgia, round 3 : 2/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in New Georgia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in New Georgia Americans win, taking New Georgia from Yamamoto with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in 110 Sea Zone Americans attack with 2 Bombers and 3 S.Bombers Thai defend with 1 T.Boat and 1 Transport Americans roll dice for 2 Bombers and 3 S.Bombers in 110 Sea Zone, round 2 : 3/5 hits, 3.83 expected hits Thai roll dice for 1 T.Boat and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Thai and 1 T.Boat owned by the Thai lost in 110 Sea Zone Americans win with 2 Bombers and 3 S.Bombers remaining. Battle score for attacker is 12 Casualties for Thai: 1 T.Boat and 1 Transport Non Combat Move - Americans 2 Bombers and 3 S.Bombers moved from 110 Sea Zone to Broome Place Units - Americans 2 S.Submarines placed in 13 Sea Zone 1 Factory placed in Portugal 2 S.Bombers placed in Pearl Harbor 1 Destroyer placed in 98 Sea Zone 2 S.Submarines placed in 71 Sea Zone 1 S.Submarine placed in 71 Sea Zone Turn Complete - Americans Americans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Neutral : 0.50 Yamamoto : -0.67 Americans : -5.00 Thai : -0.33
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 2 ArmoredCars and 3 HeavyTanks moved from Bohemia to Vinnytsia 3 HeavyTanks moved from Hungary to Vinnytsia 3 Artillerys, 1 Elite and 5 Infantrys moved from Krakow to Vinnytsia 1 Artillery, 1 Elite and 1 Infantry moved from Brest to Kiev 1 Infantry moved from Latvia to Estonia Germans take Estonia from Russians 1 Artillery and 1 Elite moved from Latvia to Novgorod 1 Elite moved from Latvia to Novgorod 3 Artillerys, 3 Elites and 1 Tank moved from Latvia to Minsk 1 Infantry moved from Danzig to East Prussia 1 Artillery, 1 Elite and 1 Infantry moved from Brest to Minsk 4 ArmoredCars moved from Brest to Vinnytsia 2 Tanks moved from Krakow to Kiev 3 Artillerys and 4 Infantrys moved from Brest to Kiev 2 Infantrys moved from Brest to Minsk 10 Tanks moved from Brest to Kiev 2 Mech.Infs moved from Brest to Minsk 2 Tanks moved from Brest to Minsk 2 Tanks moved from Brest to Vinnytsia 1 Elite moved from Hungary to Krakow 1 Artillery and 1 Elite moved from E.Romania to Vinnytsia 5 Artillerys, 7 Elites and 1 Infantry moved from E.Romania to Odessa 2 Artillerys, 1 Elite and 1 Infantry moved from Warsaw to Brest 1 Artillery and 1 Elite moved from Danzig to Brest 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys and 2 Elites moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 2 Elites, 2 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 2 Elites and 2 Infantrys moved from 24 Sea Zone to Upper Norrland 4 Infantrys and 3 Tanks moved from Middle Norrland to Upper Norrland 1 Artillery and 3 Infantrys moved from Aquitaine to Navarre 2 Stukas moved from Orleanais to Navarre 5 Infantrys moved from Orleanais to Aquitaine 1 Artillery and 6 Infantrys moved from Picardy to Normandy 1 Stuka moved from Rhine to Aquitaine 3 Infantrys moved from Rhine to Hamburg 2 Submarines moved from 58 Sea Zone to 66 Sea Zone Purchase Units - Germans Germans buy 9 Infantrys, 13 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Navarre Germans attack with 1 Artillery, 3 Infantrys and 2 Stukas Neutral defend with 2 Bunkers Germans roll dice for 1 Artillery, 3 Infantrys and 2 Stukas in Navarre, round 2 : 1/6 hits, 2.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 2 Bunkers in Navarre, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Navarre Germans roll dice for 1 Artillery, 2 Infantrys and 2 Stukas in Navarre, round 3 : 0/5 hits, 2.00 expected hits Neutral roll dice for 2 Bunkers in Navarre, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Navarre Germans roll dice for 1 Artillery, 1 Infantry and 2 Stukas in Navarre, round 4 : 1/4 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 2 Bunkers in Navarre, round 4 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Navarre Germans roll dice for 1 Artillery and 2 Stukas in Navarre, round 5 : 2/3 hits, 1.33 expected hits Neutral roll dice for 2 Bunkers in Navarre, round 5 : 2/2 hits, 1.00 expected hits 2 Bunkers owned by the Neutral, 1 Artillery owned by the Germans and 1 Stuka owned by the Germans lost in Navarre Germans win with 1 Stuka remaining. Battle score for attacker is -6 Casualties for Germans: 1 Artillery, 3 Infantrys and 1 Stuka Casualties for Neutral: 2 Bunkers Battle in Kiev Germans attack with 4 Artillerys, 1 Elite, 5 Infantrys and 12 Tanks Russians defend with 1 Infantry Germans roll dice for 4 Artillerys, 1 Elite, 5 Infantrys and 12 Tanks in Kiev, round 2 : 6/22 hits, 9.17 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Germans win, taking Kiev from Russians with 4 Artillerys, 1 Elite, 4 Infantrys and 12 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Vinnytsia Germans attack with 6 ArmoredCars, 4 Artillerys, 2 Elites, 6 HeavyTanks, 5 Infantrys and 2 Tanks Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 6 ArmoredCars, 4 Artillerys, 2 Elites, 6 HeavyTanks, 5 Infantrys and 2 Tanks in Vinnytsia, round 2 : 11/25 hits, 10.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 6 ArmoredCars, 4 Artillerys, 2 Elites, 6 HeavyTanks, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Upper Norrland Germans attack with 2 Artillerys, 2 Elites, 6 Infantrys and 3 Tanks Russians defend with 1 Infantry Germans roll dice for 1 Battleship and 2 Cruisers in Upper Norrland, round 2 : 2/3 hits, 1.67 expected hits 1 Infantry owned by the Russians lost in Upper Norrland Germans win, taking Upper Norrland from Russians with 2 Artillerys, 2 Elites, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Minsk Germans attack with 4 Artillerys, 4 Elites, 3 Infantrys, 2 Mech.Infs and 3 Tanks Russians defend with 1 Artillery and 5 Infantrys Germans roll dice for 4 Artillerys, 4 Elites, 3 Infantrys, 2 Mech.Infs and 3 Tanks in Minsk, round 2 : 9/16 hits, 6.33 expected hits Russians roll dice for 1 Artillery and 5 Infantrys in Minsk, round 2 : 3/6 hits, 2.00 expected hits 5 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 3 Infantrys owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 4 Artillerys, 4 Elites, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Germans: 3 Infantrys Casualties for Russians: 1 Artillery and 5 Infantrys Battle in Novgorod Germans attack with 1 Artillery and 2 Elites Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Elites in Novgorod, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is -1 Casualties for Germans: 1 Elite Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 AAGun moved from Brest to Kiev 1 AAGun moved from Lithuania to Minsk 1 Stuka moved from Navarre to Aquitaine 1 AAGun moved from Orleanais to Aquitaine 1 AAGun moved from Normandy to Brittany 1 AAGun moved from Paris to Normandy Place Units - Germans 4 Mech.Infs placed in Warsaw 4 Mech.Infs placed in Hungary 5 Mech.Infs placed in Bohemia 3 Tanks placed in Krakow 3 Infantrys placed in Danzig 6 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
Germans : -3.17 Neutral : 1.00 Russians : 1.67
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 1 Infantry moved from Crimea to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to E.Romania Russians take E.Romania from Romanians 3 HeavyTanks, 7 Infantrys, 8 Mech.Infs and 5 Tanks moved from Donetsk to Kursk 1 Artillery, 1 Elite and 6 Infantrys moved from Yaroslavl to Kursk 5 Infantrys moved from Stalingrad to Rostov 4 ArmoredCars moved from Georgia to Kursk 2 Infantrys moved from Smolensk to Novgorod 1 Infantry moved from Smolensk to Novgorod 2 Infantrys moved from Smolensk to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Saratov to Rostov 3 Infantrys moved from Georgia to Rostov 1 Destroyer and 1 Submarine moved from 54 Sea Zone to 53 Sea Zone 1 HeavyTank moved from Leningrad to Novgorod 6 Artillerys and 9 Infantrys moved from Lapland to Upper Norrland 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Lapland 2 ArmoredCars, 1 HeavyTank and 3 Mech.Infs moved from Yemen to N.Saudi Arabia 3 Mech.Infs moved from N.Saudi Arabia to Iraq 3 Infantrys moved from W.Iran to Iraq 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to W.Iran 2 Infantrys moved from Tashkent to Chimkent 2 Artillerys, 1 Infantry and 3 Tanks moved from W.Tibet to E.Tibet 2 Infantrys moved from Olyokminsk to Yakutsk 1 Infantry moved from Okhotsk to Yakutsk 2 Fighters moved from Olyokminsk to Yakutsk 1 Infantry moved from Olyokminsk to Irkutsk 1 Infantry moved from Irkutsk to Ulan Bator 4 Artillerys, 14 Infantrys, 2 Mot.Infs and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 4 Infantrys moved from Evenkia to Olyokminsk 2 ArmoredCars, 3 HeavyTanks and 1 Tank moved from Sibirsky to Olyokminsk Purchase Units - Russians Russians buy 4 Artillerys, 2 Bunkers, 2 HeavyTanks, 33 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in E.Tibet Russians attack with 2 Artillerys, 1 Infantry and 3 Tanks Neutral defend with 2 Infantrys Russians roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in E.Tibet, round 2 : 5/6 hits, 2.50 expected hits Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in E.Tibet Russians loses 0 PUs for violating E.Tibets neutrality. Russians win, taking E.Tibet from Neutral with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Upper Norrland Russians attack with 6 Artillerys and 9 Infantrys Germans defend with 2 Artillerys, 2 Elites, 6 Infantrys and 3 Tanks Russians roll dice for 6 Artillerys and 9 Infantrys in Upper Norrland, round 2 : 6/15 hits, 4.50 expected hits Germans roll dice for 2 Artillerys, 2 Elites, 6 Infantrys and 3 Tanks in Upper Norrland, round 2 : 5/13 hits, 4.83 expected hits 5 Infantrys owned by the Russians and 6 Infantrys owned by the Germans lost in Upper Norrland Russians roll dice for 6 Artillerys and 4 Infantrys in Upper Norrland, round 3 : 3/10 hits, 3.33 expected hits Germans roll dice for 2 Artillerys, 2 Elites and 3 Tanks in Upper Norrland, round 3 : 4/7 hits, 2.83 expected hits 4 Infantrys owned by the Russians, 2 Elites owned by the Germans and 1 Artillery owned by the Germans lost in Upper Norrland Russians roll dice for 6 Artillerys in Upper Norrland, round 4 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 Artillery and 3 Tanks in Upper Norrland, round 4 : 1/4 hits, 1.83 expected hits 1 Artillery owned by the Russians and 1 Artillery owned by the Germans lost in Upper Norrland Russians roll dice for 5 Artillerys in Upper Norrland, round 5 : 4/5 hits, 1.67 expected hits Germans roll dice for 3 Tanks in Upper Norrland, round 5 : 2/3 hits, 1.50 expected hits 2 Artillerys owned by the Russians and 3 Tanks owned by the Germans lost in Upper Norrland Russians win, taking Upper Norrland from Germans with 3 Artillerys remaining. Battle score for attacker is 11 Casualties for Russians: 3 Artillerys and 9 Infantrys Casualties for Germans: 2 Artillerys, 2 Elites, 6 Infantrys and 3 Tanks Battle in Yakutsk Russians attack with 2 Fighters and 3 Infantrys Hisaichi defend with 1 Artillery and 1 Elite Russians roll dice for 2 Fighters and 3 Infantrys in Yakutsk, round 2 : 1/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Yakutsk, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi lost in Yakutsk Russians roll dice for 2 Fighters and 3 Infantrys in Yakutsk, round 3 : 2/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Yakutsk Russians win, taking Yakutsk from Hisaichi with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Artillery and 1 Elite Battle in Novgorod Russians attack with 1 HeavyTank and 3 Infantrys Germans defend with 1 Artillery and 1 Elite Russians roll dice for 1 HeavyTank and 3 Infantrys in Novgorod, round 2 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 1 Elite in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 1 Elite Non Combat Move - Russians 2 Fighters moved from Yakutsk to Olyokminsk 5 Infantrys moved from Perm to Kuybyshev 2 Infantrys moved from Sverdlovsk to Perm Place Units - Russians 1 Bunker placed in Kursk 1 Bunker placed in N.Buryat Mongolia 1 Artillery, 1 HeavyTank, 3 Infantrys and 1 Mech.Inf placed in Sibirsky 3 Infantrys placed in Georgia 1 Artillery and 2 Infantrys placed in W.Iran 5 Infantrys placed in Stalingrad 10 Infantrys placed in Moscow 2 Artillerys and 2 Infantrys placed in Arkhangelsk 1 HeavyTank, 1 Infantry, 1 Mech.Inf and 1 Tank placed in Leningrad 2 Infantrys placed in Tashkent 5 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Germans : 1.33 Neutral : -0.67 Hisaichi : -1.00 Russians : 6.50
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 1 Infantry moved from Tobruk to El Agheila 1 Infantry moved from Campania to 46 Sea Zone 2 Tanks moved from Tuscany to Provence 2 Infantrys moved from Campania to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Battleship, 2 Destroyers, 4 Infantrys, 1 Submarine and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 3 Infantrys moved from Greece to 48 Sea Zone 1 Artillery and 7 Infantrys moved from 48 Sea Zone to El Agheila 1 HeavyTank and 12 Infantrys moved from N.Algeria to E.Morocco 1 Infantry moved from S.Algeria to E.Morocco 3 Infantrys moved from N.Tunisia to N.Algeria 4 Infantrys moved from Tunis to N.Tunisia Purchase Units - Italians Italians buy 2 Artillerys, 1 Bunker, 4 Infantrys, 4 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in E.Morocco Italians attack with 1 HeavyTank and 13 Infantrys French defend with 1 AAGun, 1 Adv.Fighter, 1 Bunker, 2 Elites, 1 Factory and 3 Tanks Italians roll dice for 1 HeavyTank and 13 Infantrys in E.Morocco, round 2 : 4/14 hits, 2.83 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 1 Adv.Fighter, 1 Bunker, 2 Elites and 3 Tanks in E.Morocco, round 2 : 4/7 hits, 3.33 expected hits 2 Elites owned by the French, 1 Tank owned by the French and 4 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 1 HeavyTank and 9 Infantrys in E.Morocco, round 3 : 1/10 hits, 2.17 expected hits French roll dice for 1 Adv.Fighter, 1 Bunker and 2 Tanks in E.Morocco, round 3 : 3/4 hits, 2.17 expected hits 1 Tank owned by the French and 3 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 1 HeavyTank and 6 Infantrys in E.Morocco, round 4 : 1/7 hits, 1.67 expected hits French roll dice for 1 Adv.Fighter, 1 Bunker and 1 Tank in E.Morocco, round 4 : 2/3 hits, 1.67 expected hits 1 Tank owned by the French and 2 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 1 HeavyTank and 4 Infantrys in E.Morocco, round 5 : 2/5 hits, 1.33 expected hits French roll dice for 1 Adv.Fighter and 1 Bunker in E.Morocco, round 5 : 1/2 hits, 1.17 expected hits 1 Bunker owned by the French, 1 Adv.Fighter owned by the French and 1 Infantry owned by the Italians lost in E.Morocco Italians win, taking E.Morocco from French with 1 HeavyTank and 3 Infantrys remaining. Battle score for attacker is 17 Casualties for Italians: 10 Infantrys Casualties for French: 1 Adv.Fighter, 1 Bunker, 2 Elites and 3 Tanks Non Combat Move - Italians Place Units - Italians 1 Bunker and 3 Tanks placed in Hun 4 Mech.Infs placed in Tunis 2 Artillerys and 2 Infantrys placed in Greece 2 Infantrys placed in Lombardy Turning on Edit Mode EDIT: Removing units owned by Italians from Tuscany: 7 Infantrys EDIT: Adding units owned by Italians to Lombardy: 7 Infantrys EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Italians : 0.00 French : 1.67
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 1 Carrier, 1 Cruiser, 4 Destroyers, 2 Submarines and 1 Transport moved from 41 Sea Zone to 45 Sea Zone 3 Infantrys moved from Palestine to Syria Purchase Units - French French buy 2 Adv.Fighters and 1 Fighter; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 2 Adv.Fighters placed in Syria 1 Fighter placed in Churchill Turn Complete - French French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 6 Infantrys moved from Kwangtung to Kwangsi 3 Tanks moved from Kweichow to Lanchow 1 Artillery, 3 Infantrys, 12 Mech.Infs and 3 Tanks moved from Szechwan to Lanchow Purchase Units - Yamamoto Yamamoto buy 3 B.Carriers, 2 Destroyers, 9 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Lanchow Yamamoto attack with 1 Artillery, 3 Infantrys, 12 Mech.Infs and 6 Tanks Chinese defend with 2 Elites and 14 Infantrys Yamamoto roll dice for 1 Artillery, 3 Infantrys, 12 Mech.Infs and 6 Tanks in Lanchow, round 2 : 14/22 hits, 8.33 expected hits Chinese roll dice for 2 Elites and 14 Infantrys in Lanchow, round 2 : 7/16 hits, 5.33 expected hits 1 Artillery owned by the Yamamoto, 3 Infantrys owned by the Yamamoto, 3 Mech.Infs owned by the Yamamoto and 14 Infantrys owned by the Chinese lost in Lanchow Yamamoto roll dice for 9 Mech.Infs and 6 Tanks in Lanchow, round 3 : 4/15 hits, 6.00 expected hits Chinese roll dice for 2 Elites in Lanchow, round 3 : 0/2 hits, 0.67 expected hits 2 Elites owned by the Chinese lost in Lanchow Yamamoto win, taking Lanchow from Chinese with 9 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery, 3 Infantrys and 3 Mech.Infs Casualties for Chinese: 2 Elites and 14 Infantrys Non Combat Move - Yamamoto 2 Adv.Fighters and 3 Fighters moved from Soembawa to 84 Sea Zone 1 L.Fighter moved from Tokyo to 84 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Tokyo to 84 Sea Zone 2 ArmoredCars moved from Tokyo to Kyushu 1 Bomber moved from Soembawa to Davao Place Units - Yamamoto 3 B.Carriers, 2 Destroyers and 1 Transport placed in 84 Sea Zone 3 Infantrys placed in Kwangsi 6 Infantrys placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Yamamoto : 3.67 Chinese : 1.00
-
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 2 Infantrys moved from Ningsia to Suiyuan Purchase Units - Chinese Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys in Suiyuan, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys in Suiyuan, round 3 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 1 Infantry in Suiyuan, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 2 Infantrys Non Combat Move - Chinese 7 Infantrys moved from Ningsia to E.Qinghai 4 Infantrys moved from Gobi Altai to E.Qinghai 3 Infantrys moved from E.Sinkiang to Gobi Altai 1 Elite and 5 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Suiyuan: 1 Infantry EDIT: Adding units owned by Chinese to Suiyuan: 2 Infantrys EDIT: Changing ownership of Suiyuan from Hisaichi to Chinese EDIT: Turning off Edit Mode 1 Elite and 5 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00 Chinese : -0.83
-
@Whackamatt my dog layed on my pc cord unplugging it. thus the edit of the battle i already done.
-
TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 1 Infantry and 2 Tanks moved from Chahar to Suiyuan 3 Tanks moved from Hupeh to Ningsia 1 Infantry moved from Shensi to Szechwan 1 Artillery, 1 Elite and 4 Infantrys moved from Shensi to Ningsia 1 Tank moved from S.Buryat Mongolia to Suiyuan Hisaichi take East Gobi from Russians 1 Elite and 15 Infantrys moved from S.Buryat Mongolia to Chita 4 Infantrys moved from Hulunbuir to Chita 4 Infantrys moved from Heilungchiang to Chita 3 Tanks moved from Soembawa to Flores 4 Infantrys moved from Mindoro to 111 Sea Zone 2 Infantrys moved from Mindanao to 111 Sea Zone 1 Infantry moved from East And South Borneo to 111 Sea Zone 1 Elite and 3 Infantrys moved from Liaoning to Peking 2 Adv.Fighters, 2 Carriers, 3 Destroyers, 2 Fighters, 7 Infantrys, 1 S.Submarine and 3 Transports moved from 111 Sea Zone to 67 Sea Zone 7 Infantrys moved from 67 Sea Zone to Timor 2 Adv.Fighters, 2 Carriers, 4 Destroyers and 2 Fighters moved from 107 Sea Zone to 67 Sea Zone 2 Infantrys moved from Manila to Mindoro 1 T.Boat moved from 107 Sea Zone to 111 Sea Zone 1 Infantry moved from East And South Borneo to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 1 Factory, 3 Fighters, 12 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Suiyuan Hisaichi attack with 1 Infantry and 3 Tanks Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Infantry and 3 Tanks in Suiyuan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 2 Infantrys in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi roll dice for 1 Infantry and 3 Tanks in Suiyuan, round 3 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Ningsia Hisaichi attack with 1 Artillery, 1 Elite, 4 Infantrys and 3 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 3 Tanks in Ningsia, round 2 : 5/9 hits, 3.00 expected hits Chinese roll dice for 1 Infantry in Ningsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 1 Artillery, 1 Elite, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 8 Infantrys moved from Kirin to Heilungchiang 8 Infantrys moved from Changchun to Kirin Place Units - Hisaichi 1 Factory placed in Java 1 Bunker and 3 Tanks placed in Hupeh 4 Infantrys placed in Liaoning 8 Infantrys placed in Changchun Hisaichi undo move 4. 4 Infantrys placed in Davao 4 Infantrys placed in Banjarmasin 3 Fighters placed in Changchun Turn Complete - Hisaichi Hisaichi collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Hisaichi : 2.67 Chinese : -1.33
-
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 8 Tanks moved from Kufra to Tobruk British take Tobruk from Italians 1 Infantry moved from Mersa Matruh to Kufra 8 Tanks moved from Tobruk to Mersa Matruh 1 Infantry moved from N.Saudi Arabia to Palestine 2 Mech.Infs moved from Belgian Congo to Mauritania 1 Infantry moved from Bihar to Assam 2 Artillerys and 11 Infantrys moved from Hyderabad to Bihar 2 ArmoredCars and 1 Tank moved from Delhi to Assam 1 Elite and 1 Infantry moved from Delhi to Bihar 1 Artillery and 1 Infantry moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana 5 Infantrys moved from Madras to Hyderabad 1 Fighter moved from Manchester to Andalusia 1 Bomber moved from Manchester to Andalusia 4 Infantrys moved from London to Dover 2 Mech.Infs moved from Cape Town to Belgian Congo 2 Infantrys moved from N.Buryat Mongolia to Ayan 1 Tank moved from N.Buryat Mongolia to Ayan Purchase Units - British British buy 1 Adv.Fighter, 1 Fighter, 11 Infantrys, 6 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Ayan British attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Infantry British roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan British win, taking Ayan from Hisaichi with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - British 2 ArmoredCars and 2 Tanks moved from Lower Egypt to Mersa Matruh 2 Mech.Infs moved from Cairo to Mersa Matruh 2 Tanks moved from Cairo to Mersa Matruh 2 ArmoredCars moved from Cairo to Mersa Matruh 1 Artillery and 1 Infantry moved from Lower Egypt to Cairo Place Units - British 1 Adv.Fighter, 1 Fighter and 4 Tanks placed in Cairo 1 Infantry and 4 Mech.Infs placed in Delhi 2 Mech.Infs placed in Cape Town 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 3 Infantrys placed in Wales Turn Complete - British British collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
British : 1.17 Hisaichi : -0.33
-
TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 2 Artillerys, 1 Elite, 14 Infantrys and 1 Marine moved from Western Australia to Broome 1 Artillery and 6 Infantrys moved from South Australia to New South Wales 1 Elite and 8 Infantrys moved from Townsville to Northern Territory 6 Infantrys moved from New South Wales to Canberra Purchase Units - Anzac Anzac buy 1 Bunker, 1 Elite, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Artillery, 12 Infantrys and 1 Tank moved from West Papua to Port Moresby Place Units - Anzac 1 Bunker, 1 Elite and 2 Tanks placed in Broome Anzac undo move 1. 1 Bunker, 4 Infantrys and 2 Tanks placed in Canberra 1 Elite and 2 Infantrys placed in Broome 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch 1 Marine, 2 Mech.Infs and 2 Tanks moved from Argentina to Bolivia 1 Elite moved from Amazon to Bolivia 1 Elite and 1 Infantry moved from Suriname to Amazon 1 Mech.Inf moved from Suriname to Bolivia Purchase Units - Dutch Dutch buy 2 ArmoredCars and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Dutch Battle in Bolivia Dutch attack with 1 Elite, 1 Marine, 3 Mech.Infs and 2 Tanks Neutral defend with 3 Infantrys Dutch roll dice for 1 Elite, 1 Marine, 3 Mech.Infs and 2 Tanks in Bolivia, round 2 : 3/7 hits, 3.17 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Dutch and 3 Infantrys owned by the Neutral lost in Bolivia Dutch loses 0 PUs for violating Bolivias neutrality. Dutch win, taking Bolivia from Neutral with 1 Marine, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Dutch: 1 Elite Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch Place Units - Dutch 2 ArmoredCars and 1 Mech.Inf placed in Suriname Turn Complete - Dutch Dutch collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Dutch : -0.17
-
TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Finns 1 Infantry moved from Vyborg to S.Karelia Finns take S.Karelia from Russians 1 Infantry moved from Kotka to Vyborg 1 Infantry moved from Oulu to Lapland 2 ArmoredCars moved from Kotka to Lapland 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 6 Infantrys; Remaining resources: 1 PUs; Combat - Finns Battle in Lapland Finns attack with 2 ArmoredCars and 1 Infantry Russians defend with 4 Infantrys Finns roll dice for 2 ArmoredCars and 1 Infantry in Lapland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 4 Infantrys in Lapland, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Lapland Finns roll dice for 2 ArmoredCars in Lapland, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 3 Infantrys in Lapland, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in Lapland Finns roll dice for 1 ArmoredCar in Lapland, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Lapland, round 4 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Finns lost in Lapland Russians win with 2 Infantrys remaining. Battle score for attacker is -6 Casualties for Finns: 2 ArmoredCars and 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Finns Place Units - Finns 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns : 0.17 Russians : 0.00
-
TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 1 Elite and 3 Tanks moved from Bucharest to E.Romania 2 ArmoredCars and 5 Tanks moved from Odessa to Donetsk Purchase Units - Romanians Romanians buy 2 ArmoredCars and 1 Tank; Remaining resources: 1 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 1 Elite and 3 Tanks Russians defend with 1 AAGun and 1 Infantry Romanians roll dice for 1 Elite and 3 Tanks in E.Romania, round 2 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Elite and 3 Tanks in E.Romania, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 Infantry in E.Romania, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 1 Elite and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Romanians attack with 2 ArmoredCars and 5 Tanks Russians defend with 1 Infantry Romanians roll dice for 2 ArmoredCars and 5 Tanks in Donetsk, round 2 : 3/7 hits, 3.17 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 ArmoredCars and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians Place Units - Romanians 2 ArmoredCars and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians : -1.83 Russians : -1.00
-
TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Thai 2 Infantrys moved from Malaya to S.Thailand 6 Infantrys moved from Bangkok to S.Thailand 8 Infantrys moved from S.Thailand to Burma 3 ArmoredCars moved from Yunnan to Burma 1 Infantry moved from Burma to Yunnan Purchase Units - Thai Thai buy 12 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Bangkok 6 Infantrys placed in Malaya Turn Complete - Thai Thai collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 1 Infantry and 1 Marine moved from Andalusia to 41 Sea Zone 1 Elite and 1 Infantry moved from Azores to 29 Sea Zone 1 Elite, 1 Infantry and 2 S.Submarines moved from 29 Sea Zone to 41 Sea Zone 1 B.Transport and 1 Transport moved from 15 Sea Zone to 30 Sea Zone 3 Destroyers moved from 17 Sea Zone to 30 Sea Zone 3 Destroyers moved from 30 Sea Zone to 31 Sea Zone 1 Infantry moved from South Atlantic USA to 13 Sea Zone 1 Infantry and 2 S.Submarines moved from 13 Sea Zone to 29 Sea Zone 1 Infantry moved from 29 Sea Zone to Azores 1 Infantry and 1 S.Submarine moved from 41 Sea Zone to 31 Sea Zone 1 Infantry moved from 31 Sea Zone to W.Morocco 1 Marine and 4 S.Submarines moved from 41 Sea Zone to 45 Sea Zone 1 Elite and 1 Infantry moved from 41 Sea Zone to Andalusia 1 Marine moved from 45 Sea Zone to Sardinia 6 B.Transports, 1 Battleship, 1 Destroyer, 2 S.Submarines and 3 Transports moved from 114 Sea Zone to 67 Sea Zone 1 Bomber and 6 S.Bombers moved from Broome to 67 Sea Zone 1 Bomber moved from Broome to 67 Sea Zone 1 Destroyer and 1 S.Submarine moved from 116 Sea Zone to 109 Sea Zone 1 Marine moved from Tarawa to 116 Sea Zone 2 Elites moved from Tarawa to 116 Sea Zone 1 Infantry moved from Tarawa to 116 Sea Zone 2 Elites, 1 Infantry, 1 Marine and 2 Transports moved from 116 Sea Zone to 120 Sea Zone 2 Elites, 1 Infantry and 1 Marine moved from 120 Sea Zone to Queensland 2 S.Bombers moved from Pearl Harbor to 67 Sea Zone 1 Destroyer moved from 98 Sea Zone to 116 Sea Zone Purchase Units - Americans Americans buy 1 B.Transport, 1 Factory, 3 Infantrys, 2 S.Bombers, 4 S.Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 109 Sea Zone Americans attack with 1 Destroyer and 1 S.Submarine Hisaichi defend with 1 Destroyer Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 109 Sea Zone Americans win with 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in 67 Sea Zone Americans attack with 6 B.Transports, 1 Battleship, 2 Bombers, 1 Destroyer, 8 S.Bombers, 2 S.Submarines and 3 Transports Hisaichi defend with 4 Adv.Fighters, 4 Carriers, 7 Destroyers, 4 Fighters, 1 S.Submarine and 3 Transports Americans roll dice for 2 S.Submarines in 67 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 S.Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 6 B.Transports, 1 Battleship, 2 Bombers, 1 Destroyer, 8 S.Bombers and 3 Transports in 67 Sea Zone, round 2 : 8/12 hits, 9.00 expected hits
Combat Hit Differential Summary :
Hisaichi : -0.17 Americans : -2.67
-
@Whackamatt 8 hits. ool please