@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
The World is at War! (Whack vs dawg)
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TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Anzac 1 Adv.Fighter and 2 Fighters moved from Broome to 110 Sea Zone Purchase Units - Anzac Anzac buy 1 Cruiser, 2 Destroyers, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 110 Sea Zone Anzac attack with 1 Adv.Fighter and 2 Fighters Germans defend with 2 Submarines Anzac roll dice for 1 Adv.Fighter and 2 Fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 Submarine owned by the Germans lost in 110 Sea Zone 1 Submarine owned by the Germans Submerged Anzac win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Non Combat Move - Anzac 1 Adv.Fighter and 2 Fighters moved from 110 Sea Zone to Broome Place Units - Anzac 1 Cruiser, 2 Destroyers and 1 Transport placed in 122 Sea Zone 1 Infantry placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : -0.17
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Dutch 1 Marine, 3 Mech.Infs and 2 Tanks moved from Bolivia to N.Chile 1 Elite and 1 Infantry moved from Amazon to Bolivia 2 ArmoredCars and 1 Mech.Inf moved from Suriname to Bolivia 1 Mech.Inf moved from Bolivia to N.Chile Purchase Units - Dutch Dutch buy 1 Elite and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Dutch Battle in N.Chile Dutch attack with 1 Marine, 4 Mech.Infs and 2 Tanks Neutral defend with 1 Artillery Dutch roll dice for 1 Marine, 4 Mech.Infs and 2 Tanks in N.Chile, round 2 : 3/7 hits, 3.00 expected hits Neutral roll dice for 1 Artillery in N.Chile, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in N.Chile Dutch loses 0 PUs for violating N.Chiles neutrality. Dutch win, taking N.Chile from Neutral with 1 Marine, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Non Combat Move - Dutch Place Units - Dutch 1 Elite and 2 Mech.Infs placed in Suriname Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Dutch : 0.00
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TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Finns 4 Infantrys moved from Tampere to Oulu 6 Infantrys moved from Helsinki to Tampere 1 Artillery, 1 Elite and 4 Infantrys moved from Kotka to Oulu Purchase Units - Finns Finns buy 3 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in Oulu Finns attack with 1 Artillery, 1 Elite and 8 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Elite and 8 Infantrys in Oulu, round 2 : 2/10 hits, 2.17 expected hits Russians roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu Finns win, taking Oulu from Russians with 1 Artillery, 1 Elite and 7 Infantrys remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 3 Tanks placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns : -0.17 Russians : 0.67
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TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Romanians 2 ArmoredCars and 1 Tank moved from Bucharest to Odessa 3 Tanks moved from E.Romania to Donetsk 1 Elite moved from E.Romania to Odessa 1 ArmoredCar moved from Donetsk to Tula 1 ArmoredCar moved from Donetsk to Crimea Romanians take Crimea from Russians 2 Tanks moved from Donetsk to Rostov 2 Tanks moved from Donetsk to Tula 1 Tank moved from Donetsk to Rostov Purchase Units - Romanians Romanians buy 2 ArmoredCars and 1 Tank; Remaining resources: 4 PUs; Combat - Romanians Battle in Rostov Romanians attack with 3 Tanks Russians defend with 1 Infantry Romanians roll dice for 3 Tanks in Rostov, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Rostov Romanians win, taking Rostov from Russians with 3 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Tula Romanians attack with 1 ArmoredCar and 2 Tanks Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar and 2 Tanks in Tula, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Russians lost in Tula Romanians win, taking Tula from Russians with 2 Tanks remaining. Battle score for attacker is -2 Casualties for Romanians: 1 ArmoredCar Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun moved from E.Romania to Odessa Place Units - Romanians 2 ArmoredCars and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 21 PUs; end with 25 PUs
Combat Hit Differential Summary :
Romanians : 0.17 Russians : 0.33
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Thai 8 Infantrys moved from S.Thailand to Burma 6 Infantrys moved from Bangkok to S.Thailand 6 Infantrys moved from Malaya to S.Thailand Purchase Units - Thai Thai buy 11 Infantrys; Remaining resources: 1 PUs; Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Bangkok 5 Infantrys placed in Malaya Turn Complete - Thai Thai collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 1 Marine moved from Sardinia to 45 Sea Zone 1 Marine and 4 S.Submarines moved from 45 Sea Zone to 46 Sea Zone 1 Marine moved from 46 Sea Zone to Sicily 1 Elite moved from Andalusia to 41 Sea Zone 1 Infantry moved from Andalusia to 41 Sea Zone 1 Elite, 1 Infantry and 2 S.Submarines moved from 41 Sea Zone to 46 Sea Zone 1 Infantry moved from 46 Sea Zone to Campania 1 Elite moved from 46 Sea Zone to Tuscany 3 S.Submarines moved from 31 Sea Zone to 41 Sea Zone 2 Destroyers moved from 31 Sea Zone to 41 Sea Zone 1 Destroyer moved from 31 Sea Zone to 41 Sea Zone 1 B.Transport and 1 Transport moved from 30 Sea Zone to 31 Sea Zone 1 Tank moved from Andalusia to 31 Sea Zone 1 Tank moved from 31 Sea Zone to Mauritania 2 S.Submarines moved from 26 Sea Zone to 29 Sea Zone 2 S.Submarines moved from 29 Sea Zone to 41 Sea Zone 1 S.Bomber moved from South Atlantic USA to Andalusia 1 Marine moved from Queensland to 120 Sea Zone 1 Marine and 2 Transports moved from 120 Sea Zone to 114 Sea Zone 1 Artillery moved from New Georgia to 114 Sea Zone 1 Tank moved from New Georgia to 114 Sea Zone 1 Elite moved from New Georgia to 114 Sea Zone 1 Artillery, 1 Elite, 1 Marine, 1 Tank and 2 Transports moved from 114 Sea Zone to 109 Sea Zone 1 Artillery, 1 Elite, 1 Marine and 1 Tank moved from 109 Sea Zone to Ponape 1 Destroyer moved from 116 Sea Zone to 109 Sea Zone 1 S.Bomber moved from Pearl Harbor to Ponape 1 B.Transport and 1 Transport moved from 98 Sea Zone to 116 Sea Zone 4 S.Bombers moved from Broome to Ponape 1 S.Submarine moved from 71 Sea Zone to 76 Sea Zone 1 S.Submarine moved from 71 Sea Zone to 76 Sea Zone 8 S.Submarines moved from 71 Sea Zone to 89 Sea Zone Purchase Units - Americans Americans buy 2 Artillerys, 1 Elite, 1 Factory, 5 L.Fighters, 2 Marines and 1 S.Bomber; Remaining resources: 0 PUs; Combat - Americans Battle in 76 Sea Zone Americans attack with 2 S.Submarines Yamamoto defend with 1 Destroyer Americans roll dice for 2 S.Submarines in 76 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 76 Sea Zone Americans win with 1 S.Submarine remaining. Battle score for attacker is -2 Casualties for Americans: 1 S.Submarine Casualties for Yamamoto: 1 Destroyer Battle in 46 Sea Zone Americans attack with 6 S.Submarines Italians defend with 1 Battleship and 1 Carrier Americans roll dice for 6 S.Submarines in 46 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits 1 Carrier owned by the Italians and 1 Battleship owned by the Italians lost in 46 Sea Zone Americans win with 6 S.Submarines remaining. Battle score for attacker is 34 Casualties for Italians: 1 Battleship and 1 Carrier Battle in Tuscany Battle in Campania Battle in Ponape Americans attack with 1 Artillery, 1 Elite, 1 Marine, 5 S.Bombers and 1 Tank Yamamoto defend with 1 Artillery, 1 Bomber, 2 Infantrys, 1 L.Fighter, 1 S.Bomber and 1 Tank Americans roll dice for 1 Artillery, 1 Elite, 1 Marine, 5 S.Bombers and 1 Tank in Ponape, round 2 : 6/9 hits, 6.17 expected hits Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Infantrys, 1 L.Fighter, 1 S.Bomber and 1 Tank in Ponape, round 2 : 1/7 hits, 2.67 expected hits 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 1 S.Bomber owned by the Yamamoto, 1 Artillery owned by the Americans, 1 Bomber owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Ponape Americans roll dice for 1 Elite, 1 Marine, 5 S.Bombers and 1 Tank in Ponape, round 3 : 6/8 hits, 5.83 expected hits Yamamoto roll dice for 1 L.Fighter in Ponape, round 3 : 1/1 hits, 0.67 expected hits 1 L.Fighter owned by the Yamamoto and 1 Elite owned by the Americans lost in Ponape Americans win, taking Tuscany from Italians, taking Campania from Italians, taking Ponape from Yamamoto with 1 Marine, 5 S.Bombers and 1 Tank remaining. Battle score for attacker is 50 Casualties for Americans: 1 Artillery and 1 Elite Casualties for Yamamoto: 1 Artillery, 1 Bomber, 2 Infantrys, 1 L.Fighter, 1 S.Bomber and 1 Tank Battle in Sicily Non Combat Move - Americans 5 S.Bombers moved from Ponape to Hollandia 6 Artillerys, 7 Infantrys, 1 Marine and 4 Tanks moved from West Papua to Hollandia Place Units - Americans 1 Factory placed in Rio de Oro 2 Artillerys placed in Portugal 2 Marines placed in Andalusia 5 L.Fighters placed in Washington 1 Elite and 1 S.Bomber placed in Pearl Harbor Turn Complete - Americans Americans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67 Americans : 0.00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Germans 1 Infantry moved from Upper Norrland to Finnmark Germans take Finnmark from Russians 1 Infantry moved from Upper Norrland to Lapland Finns take Lapland from Russians 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys and 4 Infantrys moved from Hamburg to 23 Sea Zone 4 Infantrys moved from Upper Norrland to 24 Sea Zone 2 Infantrys moved from Upper Norrland to 24 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 10 Infantrys moved from 24 Sea Zone to Latvia 1 Infantry moved from Lithuania to Latvia 5 Mech.Infs moved from Kiev to Moscow 6 HeavyTanks moved from Kursk to Moscow 4 Tanks moved from Kursk to Moscow 4 Mech.Infs moved from Minsk to Moscow 13 Tanks moved from Kursk to Moscow 1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Novgorod 1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Smolensk 5 Artillerys, 7 Elites and 1 Infantry moved from Donetsk to Rostov 2 Elites moved from Kursk to Rostov 3 Tanks moved from Kiev to Rostov 4 Artillerys, 2 Elites and 5 Infantrys moved from Kiev to Kursk 1 Elite moved from Vinnytsia to Kiev 4 Mech.Infs moved from Warsaw to Kursk 3 Mech.Infs moved from Krakow to Kursk 4 Mech.Infs moved from Hungary to Kiev 2 Mech.Infs moved from Bohemia to Kiev 3 Elites moved from Danzig to East Prussia 3 Infantrys moved from Normandy to Brittany 8 Infantrys moved from Paris to Orleanais Purchase Units - Germans Germans buy 4 ArmoredCars, 2 Fighters, 8 Infantrys, 3 JetFighters and 7 Mech.Infs; Remaining resources: 1 PUs; Combat - Germans Battle in Smolensk Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Novgorod Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Moscow Germans attack with 6 HeavyTanks, 9 Mech.Infs and 17 Tanks Russians defend with 1 AAGun, 1 Factory and 10 HeavyTanks Germans roll dice for 6 HeavyTanks, 9 Mech.Infs and 17 Tanks in Moscow, round 2 : 20/32 hits, 15.50 expected hits Russians roll dice for 10 HeavyTanks in Moscow, round 2 : 5/10 hits, 6.67 expected hits 5 Mech.Infs owned by the Germans and 10 HeavyTanks owned by the Russians lost in Moscow Germans captures 114PUs while taking Russians capital Germans win, taking Moscow from Russians with 6 HeavyTanks, 4 Mech.Infs and 17 Tanks remaining. Battle score for attacker is 40 Casualties for Germans: 5 Mech.Infs Casualties for Russians: 10 HeavyTanks Non Combat Move - Germans 1 AAGun, 1 Artillery, 6 Infantrys and 2 Stukas moved from Brittany to Aquitaine 1 AAGun moved from Orleanais to Languedoc 2 Stukas moved from Aquitaine to Provence Place Units - Germans 4 ArmoredCars and 4 Infantrys placed in Paris 2 Fighters placed in Bavaria 3 JetFighters placed in Rhine 3 Mech.Infs placed in Krakow 4 Mech.Infs placed in Warsaw 3 Infantrys placed in Normandy 1 Infantry placed in Bavaria Turn Complete - Germans Germans collect 139 PUs; end with 254 PUs
Combat Hit Differential Summary :
Germans : 5.50 Russians : -1.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Russians 8 Infantrys moved from Penza to Moscow 3 Tanks moved from Georgia to Rostov 7 Infantrys moved from Saratov to Rostov 1 Infantry moved from Saratov to Penza 2 Infantrys moved from Astrakhan to Saratov 2 Tanks moved from Sikang to Szechwan 1 Artillery and 1 Tank moved from Sikang to Lanchow 1 HeavyTank moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Irkutsk to N.Buryat Mongolia 1 Artillery and 3 Infantrys moved from Evenkia to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery and 1 Infantry moved from S.Karelia to Smolensk 1 HeavyTank moved from Leningrad to Smolensk 1 Artillery and 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 1 Infantry moved from 6 Sea Zone to Lapland 2 Infantrys moved from Leningrad to Vyborg 1 Tank moved from Leningrad to Vyborg 2 Infantrys moved from Kirov to Gorky 1 HeavyTank, 19 Infantrys and 7 Mech.Infs moved from Yaroslavl to Moscow 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 5 Infantrys moved from Perm to Kuybyshev Combat - Russians Battle in Vyborg Russians attack with 2 Infantrys and 1 Tank Finns defend with 1 Infantry Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 0/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 3 : 0/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 4 : 1/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Moscow Russians attack with 1 HeavyTank, 27 Infantrys and 7 Mech.Infs Germans defend with 1 AAGun, 1 Factory, 6 HeavyTanks, 4 Mech.Infs and 17 Tanks Russians roll dice for 1 HeavyTank, 27 Infantrys and 7 Mech.Infs in Moscow, round 2 : 8/35 hits, 8.67 expected hits Germans roll dice for 6 HeavyTanks, 4 Mech.Infs and 17 Tanks in Moscow, round 2 : 15/27 hits, 13.83 expected hits 15 Infantrys owned by the Russians, 4 Mech.Infs owned by the Germans and 4 Tanks owned by the Germans lost in Moscow 1 HeavyTank, 12 Infantrys and 7 Mech.Infs retreated to Yaroslavl Germans win with 6 HeavyTanks and 13 Tanks remaining. Battle score for attacker is 14 Casualties for Russians: 15 Infantrys Casualties for Germans: 4 Mech.Infs and 4 Tanks Battle in Smolensk Russians attack with 1 Artillery, 1 HeavyTank and 1 Infantry Germans defend with 1 Artillery and 1 Elite Russians roll dice for 1 Artillery, 1 HeavyTank and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 Artillery and 1 Elite in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Germans lost in Smolensk Russians roll dice for 1 Artillery, 1 HeavyTank and 1 Infantry in Smolensk, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 Artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 Artillery, 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 Artillery and 1 Elite Battle in Lapland Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Lanchow Russians attack with 1 Artillery and 1 Tank Hisaichi defend with 1 Artillery and 1 Elite Russians roll dice for 1 Artillery and 1 Tank in Lanchow, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Lanchow, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi lost in Lanchow Russians roll dice for 1 Artillery and 1 Tank in Lanchow, round 3 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Lanchow, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Lanchow Russians win, taking Lanchow from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Artillery and 1 Elite Battle in Rostov Russians attack with 7 Infantrys and 3 Tanks Romanians defend with 3 Tanks; Germans defend with 5 Artillerys, 9 Elites, 1 Infantry and 3 Tanks Russians roll dice for 7 Infantrys and 3 Tanks in Rostov, round 2 : 1/10 hits, 2.67 expected hits Romanians roll dice for 5 Artillerys, 9 Elites, 1 Infantry and 6 Tanks in Rostov, round 2 : 7/21 hits, 8.00 expected hits 7 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Rostov 3 Tanks retreated to Georgia Romanians win with 5 Artillerys, 9 Elites and 6 Tanks remaining. Battle score for attacker is -12 Casualties for Russians: 7 Infantrys Casualties for Germans: 1 Infantry Battle in Szechwan Russians attack with 2 Tanks Hisaichi defend with 1 Infantry Russians roll dice for 2 Tanks in Szechwan, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Russians win, taking Szechwan from Yamamoto with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 2 ArmoredCars, 1 HeavyTank and 3 Mech.Infs moved from Adana to Georgia 1 Artillery and 6 Infantrys moved from Adana to Erzurum Turn Complete - Russians Russians collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 0.17 Romanians : -1.00 Hisaichi : -1.00 Yamamoto : -0.33 Finns : -1.33 Russians : -3.83
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Italians 2 Infantrys moved from Lombardy to Tuscany 1 Tank moved from Provence to Tuscany 3 Infantrys moved from N.Algeria to E.Morocco 2 Infantrys moved from El Agheila to Tobruk 1 Tank moved from Hun to Tobruk 2 Infantrys moved from El Agheila to Kufra 2 Mech.Infs moved from Hun to Kufra 6 Infantrys moved from Rome to Campania Purchase Units - Italians Italians buy 1 Bunker and 28 Infantrys; Remaining resources: 1 PUs; Combat - Italians Battle in Tuscany Italians attack with 2 Infantrys and 1 Tank Americans defend with 1 Elite Italians roll dice for 2 Infantrys and 1 Tank in Tuscany, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 Elite in Tuscany, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Tuscany, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 Elite in Tuscany, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Americans lost in Tuscany Italians win, taking Tuscany from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for Americans: 1 Elite Battle in Kufra Italians attack with 2 Infantrys and 2 Mech.Infs British defend with 2 Mech.Infs Italians roll dice for 2 Infantrys and 2 Mech.Infs in Kufra, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 Mech.Infs in Kufra, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Kufra Italians roll dice for 1 Infantry and 2 Mech.Infs in Kufra, round 3 : 3/3 hits, 1.00 expected hits British roll dice for 1 Mech.Inf in Kufra, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Kufra Italians win, taking Kufra from British with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 10 Casualties for Italians: 1 Infantry Casualties for British: 2 Mech.Infs Battle in Campania Italians attack with 6 Infantrys Americans defend with 1 AAGun and 1 Infantry Italians roll dice for 6 Infantrys in Campania, round 2 : 1/6 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Campania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Campania Italians win, taking Campania from Americans with 6 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Tobruk Italians attack with 2 Infantrys and 1 Tank British defend with 2 ArmoredCars Italians roll dice for 2 Infantrys and 1 Tank in Tobruk, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 2 ArmoredCars in Tobruk, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the British lost in Tobruk Italians roll dice for 2 Infantrys and 1 Tank in Tobruk, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 ArmoredCar in Tobruk, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Tobruk, round 4 : 0/3 hits, 0.83 expected hits British roll dice for 1 ArmoredCar in Tobruk, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Tobruk, round 5 : 1/3 hits, 0.83 expected hits British roll dice for 1 ArmoredCar in Tobruk, round 5 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Tobruk Italians win, taking Tobruk from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for British: 2 ArmoredCars Non Combat Move - Italians Place Units - Italians 1 Bunker and 4 Infantrys placed in Tunis 10 Infantrys placed in Rome 4 Infantrys placed in E.Morocco 3 Infantrys placed in Hun Italians undo move 1. 1 Bunker placed in Hun 4 Infantrys placed in Tunis 2 Infantrys placed in Lombardy 1 Infantry placed in Provence 3 Infantrys placed in Lombardy 1 Infantry placed in Greece Italians undo move 6. 2 Infantrys placed in Greece Turn Complete - Italians Italians collect 62 PUs; end with 63 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -0.83 Americans : -1.00
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - French 1 Elite moved from New Valley to Darfur 1 Adv.Fighter and 1 Bomber moved from Syria to Mersa Matruh Purchase Units - French French buy 1 Adv.Fighter and 1 Bomber; Remaining resources: 0 PUs; Non Combat Move - French 3 Infantrys moved from Palestine to Lower Egypt Place Units - French 1 Adv.Fighter and 1 Bomber placed in Syria Turn Complete - French French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Yamamoto 1 Infantry moved from N.French Indochina to Kweichow 1 Infantry moved from N.French Indochina to N.Thailand 2 Infantrys moved from Kwangsi to N.French Indochina 3 L.Fighters moved from 85 Sea Zone to 116 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 85 Sea Zone to 76 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 109 Sea Zone 1 Tank moved from Kyushu to 85 Sea Zone 1 Elite moved from Tohoku to 85 Sea Zone 1 Elite, 2 Fighters, 1 Tank and 1 Transport moved from 85 Sea Zone to 102 Sea Zone 1 Elite, 2 Fighters and 1 Tank moved from 102 Sea Zone to Ponape 8 Mech.Infs moved from Ningsia to S.Buryat Mongolia 6 Tanks moved from Ningsia to East Gobi 12 Infantrys moved from Kwangtung to Hunan Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 1 Bunker, 1 Destroyer, 6 Infantrys, 3 L.Fighters and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 116 Sea Zone Yamamoto attack with 3 L.Fighters Americans defend with 1 B.Transport and 1 Transport Yamamoto roll dice for 3 L.Fighters in 116 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 B.Transport and 1 Transport in 116 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 L.Fighter owned by the Yamamoto and 1 Transport owned by the Americans lost in 116 Sea Zone Yamamoto roll dice for 2 L.Fighters in 116 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 B.Transport in 116 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans lost in 116 Sea Zone Yamamoto win with 2 L.Fighters remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 L.Fighter Casualties for Americans: 1 B.Transport and 1 Transport Battle in 109 Sea Zone Yamamoto attack with 2 Adv.Fighters and 1 Fighter Americans defend with 1 Destroyer and 2 Transports Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer and 2 Transports in 109 Sea Zone, round 2 : 2/3 hits, 0.67 expected hits 1 Adv.Fighter owned by the Yamamoto, 2 Transports owned by the Americans and 1 Fighter owned by the Yamamoto lost in 109 Sea Zone Yamamoto roll dice for 1 Adv.Fighter in 109 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter in 109 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter in 109 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 109 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 Adv.Fighter owned by the Yamamoto lost in 109 Sea Zone Americans win with 1 Destroyer remaining. Battle score for attacker is -16 Casualties for Yamamoto: 2 Adv.Fighters and 1 Fighter Casualties for Americans: 2 Transports Battle in 76 Sea Zone Yamamoto attack with 1 Adv.Fighter and 2 Fighters Americans defend with 1 S.Submarine Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 76 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 S.Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Ponape Yamamoto attack with 1 Elite, 2 Fighters and 1 Tank Americans defend with 1 Marine and 1 Tank Yamamoto roll dice for 1 Elite, 2 Fighters and 1 Tank in Ponape, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 Marine and 1 Tank in Ponape, round 2 : 1/2 hits, 0.83 expected hits 1 Marine owned by the Americans and 1 Elite owned by the Yamamoto lost in Ponape Yamamoto roll dice for 2 Fighters and 1 Tank in Ponape, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 Tank in Ponape, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Americans and 1 Fighter owned by the Yamamoto lost in Ponape Yamamoto win, taking Ponape from Americans with 1 Fighter and 1 Tank remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Elite and 1 Fighter Casualties for Americans: 1 Marine and 1 Tank Battle in S.Buryat Mongolia Yamamoto attack with 8 Mech.Infs British defend with 1 Tank Yamamoto roll dice for 8 Mech.Infs in S.Buryat Mongolia, round 2 : 3/8 hits, 2.67 expected hits Russians roll dice for 1 Tank in S.Buryat Mongolia, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in S.Buryat Mongolia Yamamoto win, taking S.Buryat Mongolia from Russians with 8 Mech.Infs remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Non Combat Move - Yamamoto 2 L.Fighters moved from 116 Sea Zone to Truk 1 Fighter moved from Ponape to Truk 1 Adv.Fighter and 2 Fighters moved from 76 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 B.Transport, 1 Destroyer and 3 L.Fighters placed in 85 Sea Zone 1 Bunker placed in Truk 3 Infantrys placed in Kwangsi 1 Marine placed in Tokyo 3 Infantrys placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Yamamoto : -1.83 Americans : 2.50 Russians : -0.50
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Chinese 1 Infantry moved from Gobi Altai to Ulan Bator 2 Infantrys moved from Gobi Altai to Ulan Bator 3 Infantrys moved from Gobi Altai to Ulan Bator 9 Infantrys moved from Gobi Altai to Ningsia 3 Elites moved from E.Qinghai to Ningsia 7 Infantrys moved from E.Qinghai to Ningsia 10 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Ningsia Chinese attack with 3 Elites and 16 Infantrys Yamamoto defend with 1 Mech.Inf Chinese roll dice for 3 Elites and 16 Infantrys in Ningsia, round 2 : 7/19 hits, 3.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Ningsia, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Yamamoto lost in Ningsia Chinese win, taking Ningsia from Hisaichi with 3 Elites and 16 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Mech.Inf Non Combat Move - Chinese Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 1 Infantry placed in Urumqi Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33 Chinese : 3.33
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TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Hisaichi 6 Infantrys moved from Khabarovsk to Ayan 10 Infantrys moved from Heilungchiang to Ayan 1 ArmoredCar and 1 Tank moved from Hupeh to Yunnan 1 ArmoredCar moved from Hupeh to Szechwan 2 Infantrys moved from Shensi to Szechwan 1 Tank moved from Shensi to Szechwan 2 Infantrys and 5 Tanks moved from Shensi to Hupeh 8 Infantrys moved from Changchun to Kirin 4 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Vladivostok to Khabarovsk 1 Elite and 20 Infantrys moved from Chita to Ayan 1 Tank moved from Eastern Mongolia to Ayan 1 Elite and 1 Infantry moved from Eastern Mongolia to S.Buryat Mongolia 1 Infantry moved from East Gobi to S.Buryat Mongolia 2 Tanks moved from East Gobi to S.Buryat Mongolia 3 Fighters moved from Heilungchiang to S.Buryat Mongolia Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 3 Infantrys and 12 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 1 Elite, 36 Infantrys and 1 Tank British defend with 2 Infantrys; Russians defend with 3 Infantrys Hisaichi roll dice for 1 Elite, 36 Infantrys and 1 Tank in Ayan, round 2 : 9/38 hits, 6.83 expected hits Russians roll dice for 5 Infantrys in Ayan, round 2 : 2/5 hits, 1.67 expected hits 3 Infantrys owned by the Russians, 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Elite, 34 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 2 Infantrys Casualties for British: 2 Infantrys Casualties for Russians: 3 Infantrys Battle in Szechwan Hisaichi attack with 1 ArmoredCar, 2 Infantrys and 1 Tank Russians defend with 2 Tanks Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Szechwan, round 2 : 0/4 hits, 1.17 expected hits Chinese roll dice for 2 Tanks in Szechwan, round 2 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Szechwan, round 3 : 2/4 hits, 1.17 expected hits Chinese roll dice for 2 Tanks in Szechwan, round 3 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Russians lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Russians: 2 Tanks Battle in Yunnan Hisaichi attack with 1 ArmoredCar and 1 Tank British defend with 1 ArmoredCar and 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Yunnan, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi lost in Yunnan Hisaichi roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 3 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 4 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the British and 1 Tank owned by the Hisaichi lost in Yunnan Chinese win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Hisaichi: 1 ArmoredCar and 1 Tank Casualties for British: 1 ArmoredCar Non Combat Move - Hisaichi 1 AAGun moved from Chita to S.Buryat Mongolia Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Hupeh 4 Mech.Infs placed in Liaoning 8 Mech.Infs placed in Changchun Turn Complete - Hisaichi Hisaichi collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00 Chinese : -1.50 Russians : 0.33
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - British 2 ArmoredCars moved from Mersa Matruh to Tobruk 1 Mech.Inf moved from Mersa Matruh to Tobruk 1 Adv.Fighter and 1 Fighter moved from Mersa Matruh to Tobruk 1 Mech.Inf and 16 Tanks moved from Mersa Matruh to Kufra 2 Artillerys and 3 Infantrys moved from Lower Egypt to Mersa Matruh 1 ArmoredCar moved from Cairo to Mersa Matruh 3 Tanks moved from Cairo to Mersa Matruh 1 Mech.Inf moved from Cairo to Tobruk 1 Infantry moved from Cairo to Lower Egypt 2 Mech.Infs moved from Belgian Congo to Kufra 1 Bomber and 1 Fighter moved from French Equatorial Africa to Tobruk 2 Mech.Infs moved from Cape Town to Belgian Congo 2 Adv.Fighters moved from Wales to Andalusia 1 Artillery and 7 Infantrys moved from Bihar to Assam 2 ArmoredCars moved from Assam to N.Thailand 2 ArmoredCars moved from Assam to Kweichow 6 ArmoredCars moved from Assam to Szechwan 1 Mech.Inf moved from Assam to Shensi Chinese take Shensi from Hisaichi 2 Artillerys, 1 Elite and 2 Infantrys moved from Delhi to Bihar 7 Infantrys moved from Hyderabad to Bihar 2 Infantrys moved from Rajputana to Hyderabad 2 ArmoredCars moved from Bombay to Hyderabad 5 ArmoredCars moved from Madras to Bihar 1 Tank moved from E.Qinghai to Suiyuan Chinese take Suiyuan from Hisaichi 1 Tank moved from E.Qinghai to Assam 1 Mech.Inf moved from Gobi Altai to Irkutsk 1 Mech.Inf moved from Gobi Altai to Chahar Chinese take Chahar from Hisaichi Purchase Units - British British buy 6 ArmoredCars, 1 Elite, 8 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Kufra British attack with 3 Mech.Infs and 16 Tanks Italians defend with 1 Infantry and 2 Mech.Infs British roll dice for 3 Mech.Infs and 16 Tanks in Kufra, round 2 : 8/19 hits, 9.00 expected hits Italians roll dice for 1 Infantry and 2 Mech.Infs in Kufra, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Italians and 2 Mech.Infs owned by the Italians lost in Kufra British win, taking Kufra from Italians with 3 Mech.Infs and 16 Tanks remaining. Battle score for attacker is 14 Casualties for Italians: 1 Infantry and 2 Mech.Infs Battle in Szechwan British attack with 6 ArmoredCars Hisaichi defend with 1 ArmoredCar, 2 Infantrys and 1 Tank British roll dice for 6 ArmoredCars in Szechwan, round 2 : 3/6 hits, 2.00 expected hits Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Szechwan, round 2 : 2/4 hits, 1.33 expected hits 2 ArmoredCars owned by the British, 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Szechwan British roll dice for 4 ArmoredCars in Szechwan, round 3 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Szechwan, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the British and 1 Tank owned by the Hisaichi lost in Szechwan British win, taking Szechwan from Hisaichi with 3 ArmoredCars remaining. Battle score for attacker is 1 Casualties for British: 3 ArmoredCars Casualties for Hisaichi: 1 ArmoredCar, 2 Infantrys and 1 Tank Battle in Kweichow British attack with 2 ArmoredCars Yamamoto defend with 1 Infantry British roll dice for 2 ArmoredCars in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Yamamoto lost in Kweichow British win, taking Kweichow from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar Casualties for Yamamoto: 1 Infantry Battle in N.Thailand British attack with 2 ArmoredCars Yamamoto defend with 1 Infantry British roll dice for 2 ArmoredCars in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.Thailand British win, taking N.Thailand from Thai with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Tobruk British attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 2 Fighters and 2 Mech.Infs Italians defend with 2 Infantrys and 1 Tank British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 2 Fighters and 2 Mech.Infs in Tobruk, round 2 : 3/8 hits, 3.17 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Tobruk, round 2 : 0/3 hits, 1.17 expected hits 1 Tank owned by the Italians and 2 Infantrys owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 2 Fighters and 2 Mech.Infs remaining. Battle score for attacker is 9 Casualties for Italians: 2 Infantrys and 1 Tank Non Combat Move - British 1 Adv.Fighter moved from Tobruk to Mersa Matruh 2 Fighters moved from Tobruk to Mersa Matruh 1 Bomber moved from Tobruk to Mersa Matruh Place Units - British 6 Mech.Infs placed in Cairo 2 Mech.Infs placed in Cape Town 1 ArmoredCar and 4 Tanks placed in Delhi British undo move 3. 1 Elite and 4 Tanks placed in Delhi 4 ArmoredCars and 1 Tank placed in Madras 2 ArmoredCars placed in Bombay Turn Complete - British British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
British : 0.17 Italians : -2.17 Hisaichi : 1.17 Yamamoto : 0.67 Thai : -0.33
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TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Anzac 1 Infantry moved from Canberra to 122 Sea Zone 1 Cruiser and 1 Infantry moved from 122 Sea Zone to 67 Sea Zone 1 Adv.Fighter moved from Broome to Java 1 Tank moved from Canberra to 122 Sea Zone 1 Infantry moved from Canberra to 122 Sea Zone 2 Destroyers, 1 Infantry, 1 Tank and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys and 1 Tank moved from 67 Sea Zone to Java 1 Fighter moved from Broome to 111 Sea Zone 1 Fighter moved from Broome to Java Purchase Units - Anzac Anzac buy 1 Battleship, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 1 Fighter Hisaichi defend with 1 T.Boat Anzac roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Hisaichi lost in 111 Sea Zone Anzac win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 T.Boat Battle in Java Anzac attack with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank Hisaichi defend with 1 Factory and 2 Infantrys Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank in Java, round 2 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java Anzac roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Java, round 3 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Anzac: 2 Infantrys Casualties for Hisaichi: 2 Infantrys Non Combat Move - Anzac 1 Adv.Fighter and 1 Fighter moved from Java to Broome 1 Fighter moved from 111 Sea Zone to Broome 1 Elite and 8 Infantrys moved from Northern Territory to Western Australia 1 Artillery and 6 Infantrys moved from New South Wales to South Australia 2 Infantrys moved from Townsville to Northern Territory 8 Infantrys and 1 Tank moved from Canberra to New South Wales 1 Tank moved from New South Wales to South Australia 1 Artillery, 15 Infantrys and 1 Tank moved from Port Moresby to West Papua 1 Tank moved from West Papua to Hollandia Place Units - Anzac 1 Battleship and 2 Transports placed in 67 Sea Zone 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 Anzac : -0.33
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TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Dutch 1 Marine, 4 Mech.Infs and 2 Tanks moved from N.Chile to S.Chile 2 ArmoredCars moved from Bolivia to S.Chile 1 Elite and 1 Infantry moved from Bolivia to N.Chile 2 Mech.Infs moved from Suriname to N.Chile Purchase Units - Dutch Dutch buy 3 Tanks; Remaining resources: 2 PUs; Combat - Dutch Battle in S.Chile Dutch attack with 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 2 Tanks Neutral defend with 1 Fighter and 2 Infantrys Dutch roll dice for 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 2 Tanks in S.Chile, round 2 : 4/9 hits, 3.67 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits 1 Fighter owned by the Neutral, 2 ArmoredCars owned by the Dutch and 2 Infantrys owned by the Neutral lost in S.Chile Dutch loses 0 PUs for violating S.Chiles neutrality. Dutch win, taking S.Chile from Neutral with 1 Marine, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Dutch: 2 ArmoredCars Casualties for Neutral: 1 Fighter and 2 Infantrys Non Combat Move - Dutch Place Units - Dutch Turning on Edit Mode EDIT: Removing units owned by Dutch from Suriname: 1 Elite EDIT: Adding units owned by Dutch to Amazon: 1 Elite EDIT: Turning off Edit Mode 3 Tanks placed in Suriname Turn Complete - Dutch Dutch collect 21 PUs; end with 23 PUs
Combat Hit Differential Summary :
Neutral : 0.83 Dutch : 0.33
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TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Dutch 1 Marine, 4 Mech.Infs and 2 Tanks moved from N.Chile to S.Chile 2 ArmoredCars moved from Bolivia to S.Chile 1 Elite and 1 Infantry moved from Bolivia to N.Chile 2 Mech.Infs moved from Suriname to N.Chile Purchase Units - Dutch Dutch buy 3 Tanks; Remaining resources: 2 PUs; Combat - Dutch Battle in S.Chile Dutch attack with 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 2 Tanks Neutral defend with 1 Fighter and 2 Infantrys Dutch roll dice for 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 2 Tanks in S.Chile, round 2 : 4/9 hits, 3.67 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits 1 Fighter owned by the Neutral, 2 ArmoredCars owned by the Dutch and 2 Infantrys owned by the Neutral lost in S.Chile Dutch loses 0 PUs for violating S.Chiles neutrality. Dutch win, taking S.Chile from Neutral with 1 Marine, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Dutch: 2 ArmoredCars Casualties for Neutral: 1 Fighter and 2 Infantrys Non Combat Move - Dutch Place Units - Dutch Turning on Edit Mode EDIT: Removing units owned by Dutch from Suriname: 1 Elite EDIT: Adding units owned by Dutch to Amazon: 1 Elite EDIT: Turning off Edit Mode 3 Tanks placed in Suriname Turn Complete - Dutch Dutch collect 21 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from Suriname: 2 Tanks EDIT: Adding units owned by Dutch to Java: 2 Tanks EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral : 0.83 Dutch : 0.33
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TripleA Turn Summary: Finns round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Finns 1 Artillery, 1 Elite and 7 Infantrys moved from Oulu to Vyborg 6 Infantrys moved from Tampere to Oulu 3 Tanks moved from Helsinki to Oulu Purchase Units - Finns Finns buy 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Artillery, 1 Elite and 7 Infantrys Russians defend with 2 Infantrys and 1 Tank Finns roll dice for 1 Artillery, 1 Elite and 7 Infantrys in Vyborg, round 2 : 2/9 hits, 2.00 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 1/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg Finns roll dice for 1 Artillery, 1 Elite and 6 Infantrys in Vyborg, round 3 : 1/8 hits, 1.83 expected hits Russians roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Artillery, 1 Elite and 6 Infantrys remaining. Battle score for attacker is 7 Casualties for Finns: 1 Infantry Casualties for Russians: 2 Infantrys and 1 Tank Non Combat Move - Finns Place Units - Finns 2 Mech.Infs placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns : -0.83 Russians : -0.67
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TripleA Turn Summary: Romanians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Romanians 2 Tanks moved from Tula to Gorky 3 Tanks moved from Donetsk to Smolensk 2 Tanks moved from Rostov to Penza 1 Tank moved from Rostov to Smolensk 2 ArmoredCars, 1 Elite and 1 Tank moved from Odessa to Donetsk 1 ArmoredCar moved from Crimea to Rostov 2 ArmoredCars and 1 Tank moved from Donetsk to Rostov 2 ArmoredCars and 1 Tank moved from Bucharest to Odessa Purchase Units - Romanians Romanians buy 4 Tanks; Remaining resources: 5 PUs; Combat - Romanians Battle in Penza Romanians attack with 2 Tanks Russians defend with 1 Infantry Romanians roll dice for 2 Tanks in Penza, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 2 Tanks in Penza, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Penza, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Penza Romanians win, taking Penza from Russians with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Smolensk Romanians attack with 4 Tanks Russians defend with 1 Artillery, 1 HeavyTank and 1 Infantry Romanians roll dice for 4 Tanks in Smolensk, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 Artillery, 1 HeavyTank and 1 Infantry in Smolensk, round 2 : 2/3 hits, 1.33 expected hits 1 Infantry owned by the Russians and 2 Tanks owned by the Romanians lost in Smolensk Romanians roll dice for 2 Tanks in Smolensk, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 HeavyTank in Smolensk, round 3 : 2/2 hits, 1.00 expected hits 1 Artillery owned by the Russians and 2 Tanks owned by the Romanians lost in Smolensk Russians win with 1 HeavyTank remaining. Battle score for attacker is -14 Casualties for Romanians: 4 Tanks Casualties for Russians: 1 Artillery and 1 Infantry Battle in Gorky Romanians attack with 2 Tanks Russians defend with 2 Infantrys Romanians roll dice for 2 Tanks in Gorky, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Gorky, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Gorky Romanians roll dice for 1 Tank in Gorky, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Gorky, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Romanians lost in Gorky Russians win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Romanians: 2 Tanks Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun moved from Odessa to Donetsk Place Units - Romanians 4 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 22 PUs; end with 27 PUs
Combat Hit Differential Summary :
Romanians : -2.50 Russians : 2.00
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TripleA Turn Summary: Thai round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Thai 4 ArmoredCars moved from Burma to N.Thailand 12 Infantrys moved from S.Thailand to Burma 6 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Bunkers and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 4 ArmoredCars British defend with 2 ArmoredCars Thai roll dice for 4 ArmoredCars in N.Thailand, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 ArmoredCars in N.Thailand, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the British lost in N.Thailand Thai roll dice for 4 ArmoredCars in N.Thailand, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 ArmoredCar in N.Thailand, round 3 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British and 1 ArmoredCar owned by the Thai lost in N.Thailand Thai win, taking N.Thailand from British with 3 ArmoredCars remaining. Battle score for attacker is 4 Casualties for British: 2 ArmoredCars Casualties for Thai: 1 ArmoredCar Non Combat Move - Thai Place Units - Thai 1 Bunker placed in S.Thailand 1 Bunker and 5 Infantrys placed in Malaya Turn Complete - Thai Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
British : 0.50 Thai : -0.67