Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
13 armour, 3 artilleries, 16 infantry and 15 mech_infantrys moved from Smolensk to Russia
3 bombers moved from Finland to Russia
2 bombers moved from Western Germany to Russia
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 tactical_bomber moved from Finland to Belarus
2 fighters and 1 tactical_bomber moved from Western Germany to Belarus
4 mech_infantrys moved from Poland to Belarus
2 armour moved from Poland to Belarus
3 tactical_bombers moved from Poland to Belarus
1 bomber moved from Bulgaria to Belarus
2 artilleries and 2 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
1 mech_infantry moved from Norway to Karelia
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Russia
Germans attack with 13 armour, 3 artilleries, 5 bombers, 16 infantry and 15 mech_infantrys
Russians defend with 1 airfield, 3 armour, 1 factory_major, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 13 armour, 3 artilleries, 5 bombers, 16 infantry and 15 mech_infantrys in Russia, round 2 : 13/52 hits, 16.50 expected hits
Russians roll dice for 3 armour, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 16/33 hits, 12.33 expected hits
13 infantry owned by the Russians and 16 infantry owned by the Germans lost in Russia
Germans roll dice for 13 armour, 3 artilleries, 5 bombers and 15 mech_infantrys in Russia, round 3 : 12/36 hits, 13.83 expected hits
Russians roll dice for 3 armour, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 8/20 hits, 8.00 expected hits
12 infantry owned by the Russians and 8 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 13 armour, 3 artilleries, 5 bombers and 7 mech_infantrys in Russia, round 4 : 15/28 hits, 12.50 expected hits
Russians roll dice for 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 6/8 hits, 4.00 expected hits
2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 3 armour owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia
Germans captures 32PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour, 3 artilleries, 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 28
Casualties for Germans: 16 infantry and 14 mech_infantrys
Casualties for Russians: 3 armour, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber
Battle in Belarus
Germans attack with 2 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 5 tactical_bombers
Russians defend with 2 artilleries and 6 infantry
Germans roll dice for 2 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 5 tactical_bombers in Belarus, round 2 : 7/14 hits, 6.50 expected hits
Russians roll dice for 2 artilleries and 6 infantry in Belarus, round 2 : 2/8 hits, 2.67 expected hits
6 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 2 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 5 tactical_bombers in Belarus, round 3 : 6/12 hits, 6.17 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 artilleries and 6 infantry
Battle in Karelia
Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Karelia, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Norway to Finland
1 bomber, 2 fighters and 5 tactical_bombers moved from Belarus to Eastern Poland
2 aaGuns and 2 artilleries moved from Poland to Eastern Poland
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Bulgaria to Eastern Poland
5 bombers moved from Russia to Smolensk
1 submarine moved from 93 Sea Zone to 98 Sea Zone
Place Units - Germans
3 armour, 1 bomber and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 49 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -2.83
Russians : 5.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - Russians
1 artillery and 14 infantry moved from Bryansk to Russia
6 infantry moved from Vologda to Russia
1 artillery and 4 infantry moved from Novgorod to Belarus
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 artillery and 4 infantry
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 2/5 hits, 1.17 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 3/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 infantry
Casualties for Germans: 2 armour and 1 mech_infantry
Battle in Russia
Russians attack with 1 artillery and 20 infantry
Germans defend with 1 airfield, 13 armour, 3 artilleries, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 20 infantry in Russia, round 2 : 1/21 hits, 3.83 expected hits
Germans roll dice for 13 armour, 3 artilleries and 1 mech_infantry in Russia, round 2 : 10/17 hits, 7.83 expected hits
10 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Russians roll dice for 1 artillery and 10 infantry in Russia, round 3 : 3/11 hits, 2.17 expected hits
Germans roll dice for 13 armour and 3 artilleries in Russia, round 3 : 8/16 hits, 7.50 expected hits
8 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Russia
Russians roll dice for 1 artillery and 2 infantry in Russia, round 4 : 2/3 hits, 0.83 expected hits
Germans roll dice for 13 armour in Russia, round 4 : 6/13 hits, 6.50 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Russia
Germans win with 11 armour remaining. Battle score for attacker is -36
Casualties for Russians: 1 artillery and 20 infantry
Casualties for Germans: 2 armour, 3 artilleries and 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Archangel to Vologda
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kansu
1 aaGun moved from Novosibirsk to Kansu
1 infantry moved from Archangel to Belarus
1 aaGun moved from Bryansk to Belarus
2 aaGuns moved from Novgorod to Belarus
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Suiyuyan to Chahar
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1.33
Russians : 2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 battleship, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Anhwe to Shensi
1 artillery moved from Hopei to Shensi
2 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Shensi
1 armour moved from Hopei to Chahar
1 mech_infantry moved from Jehol to Chahar
1 armour and 2 mech_infantrys moved from Shantung to Chahar
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Anhwe to Chahar
1 artillery moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsi
1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 bomber moved from Manchuria to Chahar
1 artillery moved from Anhwe to Chahar
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Shensi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 armour, 3 artilleries, 1 bomber and 3 mech_infantrys
Chinese defend with 1 artillery and 4 infantry; Russians defend with 4 infantry
Japanese roll dice for 2 armour, 3 artilleries, 1 bomber and 3 mech_infantrys in Chahar, round 2 : 4/9 hits, 3.67 expected hits
Chinese roll dice for 1 artillery and 8 infantry in Chahar, round 2 : 4/9 hits, 3.00 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Chahar
Japanese roll dice for 2 armour, 2 artilleries and 1 bomber in Chahar, round 3 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 artillery and 4 infantry in Chahar, round 3 : 1/5 hits, 1.67 expected hits
1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 2 armour, 1 artillery and 1 bomber in Chahar, round 4 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 4 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 3 mech_infantrys
Casualties for Russians: 4 infantry
Casualties for Chinese: 1 artillery and 4 infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
British roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 20 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 battleships, 3 carriers, 2 fighters and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from 20 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 19 Sea Zone
1 aaGun and 1 infantry moved from Manchuria to Jehol
2 infantry moved from Amur to Manchuria
1 mech_infantry moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
1 bomber moved from Shensi to Kiangsu
1 tactical_bomber moved from Philippines to Japan
1 carrier and 1 fighter moved from 6 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to Japan
2 fighters moved from Japan to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 18 Sea Zone to 21 Sea Zone
1 destroyer moved from 17 Sea Zone to 18 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 bomber moved from Chahar to Japan
Place Units - Japanese
1 battleship and 1 destroyer placed in 19 Sea Zone
2 armour and 1 artillery placed in Kiangsu
1 mech_infantry placed in Shantung
1 artillery placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
Japanese collect 41 PUs (8 lost to blockades); end with 41 PUs
Combat Hit Differential Summary :
British : -0.33
Chinese : -0.67
Japanese : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
3 battleships moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
2 cruisers moved from 33 Sea Zone to 35 Sea Zone
2 destroyers moved from 33 Sea Zone to 35 Sea Zone
3 carriers moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from 33 Sea Zone to Philippines
2 tactical_bombers moved from 33 Sea Zone to Philippines
3 submarines moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 submarines moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 cruiser moved from 10 Sea Zone to 3 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
3 battleships moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
2 cruisers moved from 33 Sea Zone to 35 Sea Zone
2 destroyers moved from 33 Sea Zone to 35 Sea Zone
3 carriers moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from 33 Sea Zone to Philippines
2 tactical_bombers moved from 33 Sea Zone to Philippines
3 submarines moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 submarines moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 cruiser moved from 10 Sea Zone to 3 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,5,2
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,4,1
Units damaged: 1 carrier owned by the Americans
Battle in Soviet Far East
Battle in 21 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 21 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win, taking Soviet Far East from Japanese with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Americans attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 5/10 hits, 4.67 expected hits
Japanese roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: 1 fighter and 1 tactical_bomber could not land in Philippines and were removed
EDIT: 1 fighter and 1 tactical_bomber could not land in 35 Sea Zone and were removed
EDIT: Cleaning up during movement phase
2 fighters moved from Philippines to 35 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
EDIT: 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
EDIT: 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
EDIT: 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
EDIT: Americans undo move 9.
EDIT: 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
EDIT: 1 transport moved from 10 Sea Zone to 89 Sea Zone
EDIT: 2 mech_infantrys moved from Western United States to Eastern United States
EDIT: 1 fighter moved from Queensland to Caroline Islands
EDIT: 1 bomber moved from Queensland to Caroline Islands
EDIT: 1 fighter moved from Hawaiian Islands to Caroline Islands
EDIT: 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
Place Units - Americans
EDIT: Adding units owned by Americans to Philippines: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : 1.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
3 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
2 infantry moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kweichow
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Kweichow, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 2 artilleries and 4 infantry in Kweichow, round 3 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
Chinese undo move 2.
2 infantry placed in Szechwan
Chinese undo move 2.
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : -1.33
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
3 battleships moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
2 cruisers moved from 33 Sea Zone to 35 Sea Zone
2 destroyers moved from 33 Sea Zone to 35 Sea Zone
3 carriers moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from 33 Sea Zone to Philippines
2 tactical_bombers moved from 33 Sea Zone to Philippines
3 submarines moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 submarines moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 cruiser moved from 10 Sea Zone to 3 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,5,2
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,4,1
Units damaged: 1 carrier owned by the Americans
Battle in Soviet Far East
Battle in 21 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 21 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win, taking Soviet Far East from Japanese with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Americans attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 5/10 hits, 4.67 expected hits
Japanese roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: 1 fighter and 1 tactical_bomber could not land in Philippines and were removed
EDIT: 1 fighter and 1 tactical_bomber could not land in 35 Sea Zone and were removed
EDIT: Cleaning up during movement phase
2 fighters moved from Philippines to 35 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
EDIT: 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
EDIT: 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
EDIT: 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
EDIT: Americans undo move 9.
EDIT: 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
EDIT: 1 transport moved from 10 Sea Zone to 89 Sea Zone
EDIT: 2 mech_infantrys moved from Western United States to Eastern United States
EDIT: 1 fighter moved from Queensland to Caroline Islands
EDIT: 1 bomber moved from Queensland to Caroline Islands
EDIT: 1 fighter moved from Hawaiian Islands to Caroline Islands
EDIT: 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
Place Units - Americans
EDIT: Adding units owned by Americans to Philippines: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
3 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
2 infantry moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kweichow
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Kweichow, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 2 artilleries and 4 infantry in Kweichow, round 3 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
Chinese undo move 2.
2 infantry placed in Szechwan
Chinese undo move 2.
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Hunan to Shantung
1 fighter and 1 tactical_bomber moved from Hunan to Shantung
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
UK_Pacific take 36 Sea Zone from Japanese
1 fighter moved from Hunan to 20 Sea Zone
Combat - British
Battle in Shantung
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shantung
British win, taking Shantung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 20 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
British win, taking 20 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - British
4 infantry moved from Kwangtung to Kiangsi
1 armour moved from Kwangtung to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
2 infantry moved from Yunnan to Hunan
1 aaGun moved from Hunan to Kiangsi
2 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 infantry moved from Malaya to Shan State
1 aaGun moved from Burma to India
2 mech_infantrys moved from Kwangtung to Kiangsi
1 fighter moved from Shantung to Hunan
1 tactical_bomber moved from Shantung to Hunan
1 fighter moved from 20 Sea Zone to Hunan
1 mech_infantry moved from Yunnan to Hunan
3 cruisers, 3 destroyers and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 aaGun moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
Place Units - British
1 carrier, 1 destroyer and 1 transport placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,6,1,1,6,5
British collect 28 PUs (2 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
British : -0.17
Americans : 1.67
Chinese : -1.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
1 fighter moved from Poland to Western Ukraine
1 bomber moved from Bulgaria to Vologda
Combat - Italians
Battle in Vologda
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Vologda, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Vologda
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Western Ukraine, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Western Ukraine to Russia
1 aaGun moved from Eastern Poland to Western Ukraine
1 armour moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 fighter moved from 98 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to Gibraltar
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Syria to Trans-Jordan
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 mech_infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
Place Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
3 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : 1.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Malaya to Philippines
2 submarines moved from 33 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 3 fighters, 4 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
Germans take Archangel from Russians
1 armour moved from Russia to Urals
Germans take Urals from Russians
1 armour moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Russia to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Smolensk to Ukraine
2 artilleries moved from Eastern Poland to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
2 armour moved from Russia to Bryansk
Germans take Bryansk from Russians
2 armour moved from Bryansk to Belarus
2 armour moved from Russia to Samara
1 bomber moved from Smolensk to Samara
3 armour moved from Russia to Rostov
1 bomber moved from Smolensk to Rostov
1 bomber moved from Smolensk to Rostov
2 mech_infantrys moved from Eastern Poland to Belarus
1 artillery moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 bomber moved from Smolensk to Belarus
1 bomber moved from Germany to Belarus
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour and 2 bombers
Russians defend with 1 aaGun and 1 infantry
AA fire in Rostov : 0/2 hits, 0.33 expected hits
Germans roll dice for 3 armour and 2 bombers in Rostov, round 2 : 2/5 hits, 2.83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 armour and 2 bombers remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Samara
Germans attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 bomber in Samara, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 armour, 3 artilleries, 2 bombers, 1 infantry and 4 mech_infantrys
Russians defend with 3 aaGuns, 1 artillery and 4 infantry
AA fire in Belarus : 1/2 hits, 0.33 expected hits
1 bomber owned by the Germans lost in Belarus
Germans roll dice for 2 armour, 3 artilleries, 1 bomber, 1 infantry and 4 mech_infantrys in Belarus, round 2 : 3/11 hits, 4.00 expected hits
Russians roll dice for 3 aaGuns, 1 artillery and 4 infantry in Belarus, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 2 armour, 3 artilleries, 1 bomber and 4 mech_infantrys in Belarus, round 3 : 4/10 hits, 3.83 expected hits
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 3 : 1/5 hits, 1.67 expected hits
4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 2 armour, 3 artilleries, 1 bomber and 3 mech_infantrys in Belarus, round 4 : 5/9 hits, 3.67 expected hits
Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 3 artilleries, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber, 1 infantry and 1 mech_infantry
Casualties for Russians: 3 aaGuns, 1 artillery and 4 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Western Germany
2 armour and 2 mech_infantrys moved from Germany to Western Germany
1 armour and 2 mech_infantrys moved from Germany to France
1 mech_infantry moved from Germany to Western Germany
1 infantry moved from Finland to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Karelia to Norway
2 artilleries and 1 infantry moved from Karelia to Finland
1 aaGun moved from Smolensk to Russia
1 bomber, 2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Germany
1 bomber moved from Rostov to Russia
1 bomber moved from Ukraine to Russia
1 bomber moved from Rostov to Russia
1 bomber moved from Samara to Russia
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Eastern Poland to Russia
2 tactical_bombers moved from Eastern Poland to Western Germany
1 aaGun moved from Eastern Poland to Poland
1 aaGun moved from Eastern Poland to Western Ukraine
Place Units - Germans
1 destroyer and 3 transports placed in 113 Sea Zone
1 fighter placed in Western Germany
3 mech_infantrys placed in Russia
1 artillery, 1 fighter and 1 infantry placed in France
1 artillery, 1 fighter and 1 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.67
AA fire in Rostov : : -0.33
Russians : -1.67
AA fire in Belarus : : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Kansu to Suiyuyan
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
3 tactical_bombers moved from Japan to 35 Sea Zone
1 destroyer moved from 18 Sea Zone to 35 Sea Zone
8 fighters and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
3 battleships, 5 carriers and 1 destroyer moved from 19 Sea Zone to 21 Sea Zone
3 battleships, 5 carriers and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from Kiangsu to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 armour and 1 artillery moved from Kiangsu to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 21 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
2 armour and 1 artillery moved from Chahar to Anhwe
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
1 artillery moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
3 tactical_bombers moved from Japan to 35 Sea Zone
1 destroyer moved from 18 Sea Zone to 35 Sea Zone
8 fighters and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
3 battleships, 5 carriers and 1 destroyer moved from 19 Sea Zone to 21 Sea Zone
3 battleships, 5 carriers and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from Kiangsu to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 armour and 1 artillery moved from Kiangsu to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 21 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
2 armour and 1 artillery moved from Chahar to Anhwe
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
1 artillery moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Anhwe
Japanese attack with 3 armour, 1 artillery and 1 mech_infantry
Chinese defend with 6 infantry
Japanese roll dice for 3 armour, 1 artillery and 1 mech_infantry in Anhwe, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 6 infantry in Anhwe, round 2 : 3/6 hits, 2.00 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
2 armour owned by the Japanese retreated to Kiangsu
Chinese win with 4 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 3 battleships, 2 bombers, 5 carriers, 2 destroyers, 8 fighters, 5 tactical_bombers and 2 transports
Americans defend with 3 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 transports; ANZAC defend with 3 fighters and 2 submarines
Japanese roll dice for 3 battleships, 2 bombers, 5 carriers, 2 destroyers, 8 fighters, 5 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 14/20 hits, 11.33 expected hits
Units damaged: 3 battleships owned by the Americans
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 3 battleships, 2 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 transports in 35 Sea Zone, round 2 : 4/14 hits, 7.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 3 battleships owned by the Japanese
2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Americans, 2 fighters owned by the Americans and 2 submarines owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 3 battleships, 2 bombers, 5 carriers, 2 destroyers, 8 fighters, 5 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 13/20 hits, 11.33 expected hits
Americans roll dice for 3 battleships, 3 fighters and 2 transports in 35 Sea Zone, round 3 : 3/6 hits, 4.00 expected hits
3 fighters owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 transports owned by the Americans and 3 battleships owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 3 battleships, 2 bombers, 4 carriers, 1 destroyer, 8 fighters, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 184
Casualties for ANZAC: 3 fighters and 2 submarines
Casualties for Americans: 3 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
Casualties for Japanese: 1 carrier and 1 destroyer
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.50 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 5/5 hits, 2.33 expected hits
Americans roll dice for 1 armour in Philippines, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Non Combat Move - Japanese
1 tactical_bomber could not land in Philippines and was removed
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Paulau Island
5 fighters moved from 35 Sea Zone to Paulau Island
2 fighters moved from 35 Sea Zone to Paulau Island
2 bombers moved from 35 Sea Zone to Paulau Island
1 infantry moved from Buyant-Uhaa to Amur
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
2 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
Japanese collect 40 PUs (4 lost to blockades); end with 40 PUs
Combat Hit Differential Summary :
Americans : -5.00
Chinese : 1.00
Japanese : 7.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
3 submarines moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 armour moved from Soviet Far East to Amur
Americans take Siberia from Japanese
1 infantry moved from Soviet Far East to 3 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
Combat - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
3 submarines moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 armour moved from Soviet Far East to Amur
Americans take Siberia from Japanese
1 infantry moved from Soviet Far East to 3 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 armour, 3 fighters, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 armour, 3 fighters and 1 infantry in Gibraltar, round 2 : 2/5 hits, 2.83 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win with 1 armour and 3 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Amur
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Amur, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans win, taking Amur from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 6 submarines
Japanese defend with 3 battleships, 4 carriers, 1 destroyer, 2 fighters, 4 tactical_bombers and 2 transports
Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Japanese roll dice for 3 battleships, 4 carriers, 1 destroyer, 2 fighters, 4 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 7/14 hits, 7.00 expected hits
Units damaged: 1 battleship owned by the Americans
6 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 35 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 3 battleships, 2 carriers, 2 fighters, 4 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 9/11 hits, 6.00 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 2 battleships owned by the Japanese, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 2 fighters, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 4
Casualties for Americans: 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 6 submarines
Casualties for Japanese: 2 battleships, 4 carriers and 1 destroyer
4 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 5 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 battleship and 1 cruiser placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Americans undo move 5.
Americans undo move 4.
1 destroyer placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Italians : -0.83
Americans : 2.00
Japanese : 3.67
Test summary from TripleA, engine version: 1.9, time: 12:58:03 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Kweichow to Szechwan
2 artilleries moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
4 infantry moved from Anhwe to Jehol
1 fighter moved from Hunan to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 aaGun and 1 infantry
AA fire in Jehol : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Jehol
Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries and 3 infantry in Szechwan, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Jehol to Kiangsi
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Tsinghai
2 infantry placed in Kansu
1 infantry placed in Tsinghai
Chinese undo move 4.
Chinese undo move 2.
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Combat Hit Differential Summary :
AA fire in Jehol : : -0.17
Chinese : 0.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
3 submarines moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 armour moved from Soviet Far East to Amur
Americans take Siberia from Japanese
1 infantry moved from Soviet Far East to 3 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 armour, 3 fighters, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 armour, 3 fighters and 1 infantry in Gibraltar, round 2 : 2/5 hits, 2.83 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win with 1 armour and 3 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Amur
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Amur, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans win, taking Amur from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 6 submarines
Japanese defend with 3 battleships, 4 carriers, 1 destroyer, 2 fighters, 4 tactical_bombers and 2 transports
Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Japanese roll dice for 3 battleships, 4 carriers, 1 destroyer, 2 fighters, 4 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 7/14 hits, 7.00 expected hits
Units damaged: 1 battleship owned by the Americans
6 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 35 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 3 battleships, 2 carriers, 2 fighters, 4 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 9/11 hits, 6.00 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 2 battleships owned by the Japanese, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 2 fighters, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 4
Casualties for Americans: 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 6 submarines
Casualties for Japanese: 2 battleships, 4 carriers and 1 destroyer
4 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 5 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 battleship and 1 cruiser placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Americans undo move 5.
Americans undo move 4.
1 destroyer placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Kweichow to Szechwan
2 artilleries moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
4 infantry moved from Anhwe to Jehol
1 fighter moved from Hunan to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 aaGun and 1 infantry
AA fire in Jehol : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Jehol
Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries and 3 infantry in Szechwan, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Jehol to Kiangsi
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Tsinghai
2 infantry placed in Kansu
1 infantry placed in Tsinghai
Chinese undo move 4.
Chinese undo move 2.
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 cruiser and 1 transport; Remaining resources: 3 PUs;
Combat Move - British
1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to Gibraltar
1 armour, 1 carrier, 3 cruisers, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Kiangsi to Kiangsu
1 fighter moved from Hunan to Kiangsu
1 fighter moved from Hunan to Kiangsu
1 tactical_bomber moved from Hunan to Kiangsu
1 mech_infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Hunan to Kiangsu
Combat - British
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour and 3 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 2.50 expected hits
Italians roll dice for 1 armour and 3 infantry in Iraq, round 2 : 1/4 hits, 1.50 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 1/7 hits, 2.33 expected hits
Italians roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 3 infantry
Battle in Kiangsu
British attack with 1 armour, 1 artillery, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 armour, 1 artillery, 1 factory_minor and 2 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 6/13 hits, 4.00 expected hits
Japanese roll dice for 3 armour, 1 artillery and 2 infantry in Kiangsu, round 2 : 0/6 hits, 2.50 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 armour owned by the Japanese lost in Kiangsu
British win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 3 armour, 1 artillery and 2 infantry
Battle in Gibraltar
British attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 3 fighters and 1 harbour
British roll dice for 3 cruisers in Gibraltar, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits, 2.17 expected hits
Italians roll dice for 1 armour and 3 fighters in Gibraltar, round 2 : 1/4 hits, 2.50 expected hits
3 fighters owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 33
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 3 fighters
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - British
1 fighter moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsu to Hunan
1 aaGun moved from Kiangsi to Hunan
2 infantry moved from Yunnan to Szechwan
2 infantry moved from Hunan to Kweichow
2 mech_infantrys moved from India to Eastern Persia
2 armour moved from India to Eastern Persia
1 aaGun moved from India to West India
3 infantry moved from Shan State to Burma
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 bomber moved from Gibraltar to French West Africa
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,1,4,1,5
British collect 30 PUs (2 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
1 cruiser and 1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in 39 Sea Zone change ownership: 1 cruiser and 1 transport
Combat Hit Differential Summary :
Italians : -2.33
AA fire in Jehol : : -0.17
British : 1.50
Americans : 2.00
Chinese : 0.17
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 battleship, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
British defend with 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 armour and 1 mech_infantry in Gibraltar, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries in Gibraltar, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour in Gibraltar, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries remaining. Battle score for attacker is 7
Casualties for Italians: 2 infantry
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 armour and 2 artilleries moved from Trans-Jordan to 98 Sea Zone
3 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy
1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 battleships and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Trans-Jordan to Syria
1 fighter moved from Russia to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 armour moved from Western Ukraine to Slovakia Hungary
1 aaGun moved from Western Ukraine to Ukraine
Place Units - Italians
1 battleship and 1 transport placed in 97 Sea Zone
Italians undo move 1.
1 fighter and 1 transport placed in 97 Sea Zone
1 battleship placed in 95 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : -0.50