Game History
Round: 1 Purchase Units - British British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from SZ 29 to SZ 19 1 battleship moved from SZ 29 to SZ 28 1 infantry moved from British East Africa to German East Africa British take German East Africa from Germans 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from India to SZ 29 1 infantry moved from India to SZ 29 2 infantry and 1 transport moved from SZ 29 to SZ 26 2 infantry moved from SZ 26 to German East Africa 1 infantry moved from Rhodesia to Union of South Africa 1 transport moved from SZ 19 to SZ 27 1 infantry moved from Scotland to Yorkshire Combat - British British has abandoned SZ 9 to Germans British has abandoned SZ 17 to AustroHungarians Combat Move - British Trigger ChangeToRomeMine: Italians captures territory SZ 17 Trigger ChangeToLondonMine: British captures territory SZ 9 Place Units - British 3 artilleries, 1 fighter and 4 infantry placed in India Turn Complete - British British collect 30 PUs; end with 30 PUsironfish (Allies) vs erinmores (Axis)
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 cruiser, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone 3 infantry moved from 104 Sea Zone to Spain 3 artilleries moved from 104 Sea Zone to Spain 1 battleship moved from 101 Sea Zone to 104 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to Spain 3 fighters moved from 104 Sea Zone to Spain Combat - Americans Battle in Spain Americans attack with 3 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 artilleries, 4 infantry and 2 mech_infantrys Americans roll dice for 2 battleships and 2 cruisers in Spain, round 2 : 4/4 hits, 2.33 expected hits Americans roll dice for 3 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 5/12 hits, 4.50 expected hits Germans roll dice for 3 artilleries, 4 infantry and 2 mech_infantrys in Spain, round 2 : 3/9 hits, 3.00 expected hits 3 artilleries owned by the Germans, 4 infantry owned by the Germans, 2 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Spain Americans win, taking Spain from Germans with 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Germans: 3 artilleries, 4 infantry and 2 mech_infantrys Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Spain to 104 Sea Zone 1 infantry moved from British Guiana to Venezuela Americans take Venezuela from Neutral_True 1 infantry moved from British Guiana to Brazil 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 submarine moved from 104 Sea Zone to 105 Sea Zone 2 destroyers moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone Place Units - Americans 1 carrier, 1 cruiser and 2 transports placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.00 Americans : 2.17
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Hopei to Anhwe 4 infantry moved from Shensi to Kansu 3 infantry moved from Tsinghai to Sikang Place Units - Chinese 2 infantry placed in Kiangsu 2 infantry placed in Shantung 2 infantry placed in Sikang 2 infantry placed in Kiangsi 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 cruiser, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone 3 infantry moved from 104 Sea Zone to Spain 3 artilleries moved from 104 Sea Zone to Spain 1 battleship moved from 101 Sea Zone to 104 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to Spain 3 fighters moved from 104 Sea Zone to Spain Combat - Americans Battle in Spain Americans attack with 3 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 artilleries, 4 infantry and 2 mech_infantrys Americans roll dice for 2 battleships and 2 cruisers in Spain, round 2 : 4/4 hits, 2.33 expected hits Americans roll dice for 3 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 5/12 hits, 4.50 expected hits Germans roll dice for 3 artilleries, 4 infantry and 2 mech_infantrys in Spain, round 2 : 3/9 hits, 3.00 expected hits 3 artilleries owned by the Germans, 4 infantry owned by the Germans, 2 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Spain Americans win, taking Spain from Germans with 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Germans: 3 artilleries, 4 infantry and 2 mech_infantrys Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Spain to 104 Sea Zone 1 infantry moved from British Guiana to Venezuela Americans take Venezuela from Neutral_True 1 infantry moved from British Guiana to Brazil 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 submarine moved from 104 Sea Zone to 105 Sea Zone 2 destroyers moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone Place Units - Americans 1 carrier, 1 cruiser and 2 transports placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Hopei to Anhwe 4 infantry moved from Shensi to Kansu 3 infantry moved from Tsinghai to Sikang Place Units - Chinese 2 infantry placed in Kiangsu 2 infantry placed in Shantung 2 infantry placed in Sikang 2 infantry placed in Kiangsi 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs Purchase Units - British British buy 2 artilleries; Remaining resources: 25 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 mech_infantrys; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - British 4 infantry moved from United Kingdom to 110 Sea Zone 1 carrier, 3 cruisers, 7 destroyers, 2 fighters, 4 infantry, 4 submarines and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco 1 armour, 4 infantry and 4 mech_infantrys moved from Tsinghai to Kazakhstan Combat - British Battle in Gibraltar Battle in Morocco Battle in Kazakhstan British attack with 1 armour, 4 infantry and 4 mech_infantrys Germans defend with 1 mech_infantry British roll dice for 1 armour, 4 infantry and 4 mech_infantrys in Kazakhstan, round 2 : 3/9 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan British win, taking Gibraltar from Italians, taking Morocco from Italians, taking Kazakhstan from Germans with 1 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 aaGun moved from Shensi to Tsinghai 1 artillery and 4 infantry moved from Kweichow to Shensi 1 infantry moved from Iraq to Syria 1 mech_infantry moved from Persia to Saudi Arabia British take Saudi Arabia from Neutral_True 1 infantry moved from Persia to 80 Sea Zone 1 mech_infantry moved from Eastern Persia to 80 Sea Zone 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt 2 tactical_bombers moved from Iraq to Egypt 3 fighters moved from Iraq to Egypt 1 mech_infantry moved from Eastern Persia to Iraq 1 infantry moved from West India to Afghanistan British take Afghanistan from Neutral_True 1 infantry moved from India to West India 2 infantry moved from India to West India 3 mech_infantrys moved from India to Eastern Persia 2 armour moved from Persia to Eastern Persia Place Units - British 2 artilleries placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,3,4,1,2,3,4,1,4,3 British collect 34 PUs (4 lost to blockades); end with 59 PUs Place Units - UK_Pacific 1 artillery and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs Some Units in India change ownership: 1 artillery and 4 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.67 British : 1.17 Americans : 2.17
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Alexandria to 98 Sea Zone 1 armour and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Syria 1 fighter moved from Tobruk to Syria 1 artillery moved from Greece to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 armour moved from Northern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 2 artilleries, 2 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 1 harbour and 2 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Gibraltar, round 2 : 0/5 hits, 1.83 expected hits British roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 armour and 2 artilleries in Gibraltar, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Gibraltar Italians roll dice for 1 armour and 1 artillery in Gibraltar, round 4 : 0/2 hits, 0.83 expected hits British roll dice for 2 infantry in Gibraltar, round 4 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Gibraltar British win with 2 infantry remaining. Battle score for attacker is -20 Casualties for Italians: 1 armour, 2 artilleries and 2 infantry Battle in Syria Italians attack with 1 armour, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 infantry in Syria, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Syria to Turkey 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 3 battleships, 2 cruisers, 1 destroyer and 3 transports moved from 98 Sea Zone to 95 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from 95 Sea Zone to Southern Italy 1 aaGun moved from Rostov to Volgograd Place Units - Italians 3 infantry placed in Southern Italy 1 armour, 1 artillery and 1 infantry placed in Northern Italy 2 destroyers placed in 95 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -4.00 British : 2.67
-
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 cruiser and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 cruiser and 2 transports placed in 54 Sea Zone ANZAC undo move 1. 1 artillery placed in Queensland 1 cruiser and 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Germans
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Germans Germans buy 5 armour, 7 artilleries, 1 bomber, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Normandy Bordeaux to Spain 3 artilleries moved from Southern France to Spain 1 fighter and 1 tactical_bomber moved from Western Germany to Spain 1 artillery and 2 infantry moved from Southern France to Spain 2 bombers moved from Western Germany to 81 Sea Zone 1 mech_infantry moved from Turkey to Trans-Jordan Germans take Trans-Jordan from British 1 armour and 2 mech_infantrys moved from Russia to Kazakhstan 1 bomber moved from Russia to Kazakhstan 3 artilleries and 1 mech_infantry moved from Volgograd to Kazakhstan 3 mech_infantrys moved from Caucasus to Kazakhstan 2 armour moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Caucasus to Kazakhstan 1 infantry moved from Northwest Persia to Persia Germans take Persia from British 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Turkey to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan 3 bombers moved from Western Germany to Spain 1 fighter moved from Southern Italy to Spain Combat - Germans Battle in 81 Sea Zone Germans attack with 2 bombers British defend with 1 cruiser and 1 transport Germans roll dice for 2 bombers in 81 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 cruiser and 1 transport in 81 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 bomber owned by the Germans lost in 81 Sea Zone 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 bomber Casualties for British: 1 cruiser and 1 transport Battle in Iraq Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kazakhstan Germans attack with 3 armour, 3 artilleries, 1 bomber, 1 fighter, 6 mech_infantrys and 2 tactical_bombers British defend with 1 armour, 3 infantry and 4 mech_infantrys Germans roll dice for 3 armour, 3 artilleries, 1 bomber, 1 fighter, 6 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 5/16 hits, 6.50 expected hits British roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Kazakhstan, round 2 : 2/8 hits, 2.83 expected hits 2 mech_infantrys owned by the British, 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Kazakhstan Germans roll dice for 3 armour, 3 artilleries, 1 bomber, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 3 : 10/14 hits, 6.17 expected hits British roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 3 : 1/3 hits, 1.17 expected hits 2 mech_infantrys owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 3 armour, 3 artilleries, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 3 mech_infantrys Casualties for British: 1 armour, 3 infantry and 4 mech_infantrys Battle in Spain Germans attack with 4 artilleries, 3 bombers, 2 fighters, 5 infantry and 1 tactical_bomber Americans defend with 3 artilleries and 2 infantry Germans roll dice for 4 artilleries, 3 bombers, 2 fighters, 5 infantry and 1 tactical_bomber in Spain, round 2 : 7/15 hits, 6.50 expected hits Americans roll dice for 3 artilleries and 2 infantry in Spain, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Germans, 2 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Spain Germans win, taking Spain from Americans with 4 artilleries, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for Americans: 3 artilleries and 2 infantry Non Combat Move - Germans 3 bombers moved from Spain to Western Germany 2 fighters and 1 tactical_bomber moved from Spain to France 1 artillery, 1 infantry and 1 mech_infantry moved from France to Southern France 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 armour and 2 mech_infantrys moved from Sweden to Karelia 1 artillery and 1 infantry moved from Sweden to Finland 4 artilleries moved from Sweden to 114 Sea Zone 2 infantry moved from Sweden to 114 Sea Zone 4 artilleries, 2 battleships, 1 destroyer, 2 infantry and 4 transports moved from 114 Sea Zone to 113 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 4 artilleries and 2 infantry moved from 113 Sea Zone to Western Germany 1 artillery and 1 mech_infantry moved from Sweden to Finland 1 mech_infantry moved from Finland to Karelia 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 aaGun moved from Volgograd to Kazakhstan 1 bomber, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 4 armour moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Turkey to Northwest Persia 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 1 bomber moved from 81 Sea Zone to Syria 1 armour moved from Turkey to Syria 1 fighter moved from Germany to Western Germany 1 tactical_bomber moved from Western Germany to Syria 1 armour moved from Turkey to Syria 1 armour moved from Turkey to Syria 1 tactical_bomber moved from Kazakhstan to Northwest Persia Place Units - Germans 3 artilleries placed in Volgograd 1 armour and 2 mech_infantrys placed in Russia 1 armour and 2 mech_infantrys placed in Ukraine 3 armour and 1 bomber placed in Western Germany 2 infantry placed in Normandy Bordeaux 2 artilleries placed in Southern France 1 submarine placed in 93 Sea Zone 1 artillery placed in France 1 artillery placed in Normandy Bordeaux 1 mech_infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5,2,2 Germans collect 75 PUs (4 lost to blockades); end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : 4.00 British : -0.83 Americans : 1.33
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Timguska to Urals Russians take Urals from Germans Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Americans 1 infantry moved from Novosibirsk to Timguska Japanese take Timguska from Russians Combat - Japanese Non Combat Move - Japanese 2 tactical_bombers moved from Japan to 6 Sea Zone Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2 Japanese collect 23 PUs (8 lost to blockades); end with 23 PUs
Combat Hit Differential Summary :