Game History
Round: 1 Purchase Units - British British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from SZ 29 to SZ 19 1 battleship moved from SZ 29 to SZ 28 1 infantry moved from British East Africa to German East Africa British take German East Africa from Germans 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from India to SZ 29 1 infantry moved from India to SZ 29 2 infantry and 1 transport moved from SZ 29 to SZ 26 2 infantry moved from SZ 26 to German East Africa 1 infantry moved from Rhodesia to Union of South Africa 1 transport moved from SZ 19 to SZ 27 1 infantry moved from Scotland to Yorkshire Combat - British British has abandoned SZ 9 to Germans British has abandoned SZ 17 to AustroHungarians Combat Move - British Trigger ChangeToRomeMine: Italians captures territory SZ 17 Trigger ChangeToLondonMine: British captures territory SZ 9 Place Units - British 3 artilleries, 1 fighter and 4 infantry placed in India Turn Complete - British British collect 30 PUs; end with 30 PUsironfish (Allies) vs erinmores (Axis)
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 46 Sea Zone 3 fighters moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 46 Sea Zone 3 fighters moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 109 Sea Zone 3 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone 1 destroyer and 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 bomber moved from Norway to 109 Sea Zone 1 bomber moved from Western Germany to Belarus 1 tactical_bomber moved from Western Germany to Western Ukraine 1 armour and 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Baltic States to Belarus
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 109 Sea Zone 3 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone 1 destroyer and 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 bomber moved from Norway to 109 Sea Zone 1 bomber moved from Western Germany to Belarus 1 tactical_bomber moved from Western Germany to Western Ukraine 1 armour and 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Baltic States to Belarus Combat - Germans British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in Western Ukraine Germans attack with 1 armour, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 109 Sea Zone Germans attack with 2 bombers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 transport Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 6/9 hits, 5.17 expected hits British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 109 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 1 destroyer owned by the Germans, 2 destroyers owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Germans: 1 destroyer, 1 fighter and 1 submarine Casualties for British: 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 transport Non Combat Move - Germans 2 bombers, 2 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 2 aaGuns moved from Western Germany to Holland Belgium 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 mech_infantry moved from Norway to Vyborg 1 infantry moved from Karelia to Vyborg 1 infantry moved from Baltic States to Eastern Poland 3 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Germany to Poland 4 infantry moved from Romania to Eastern Poland 5 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland 2 bombers moved from Holland Belgium to Western Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 artillery moved from Western Germany to Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 infantry moved from Norway to Finland 1 bomber moved from Belarus to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland Place Units - Germans 1 submarine placed in 112 Sea Zone 2 armour and 5 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : 0.50 Russians : -0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 6 infantry moved from Novgorod to Vyborg 2 artilleries moved from Novgorod to Vyborg 3 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Vyborg 2 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Bryansk to Belarus 1 armour moved from Bryansk to Belarus 1 artillery moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Novgorod to Western Ukraine 1 fighter moved from Novgorod to Vyborg Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 4 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 infantry Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Baltic States Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belarus, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belarus, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 2 artilleries, 1 fighter and 10 infantry Germans defend with 6 infantry and 1 mech_infantry Russians roll dice for 2 artilleries, 1 fighter and 10 infantry in Vyborg, round 2 : 4/13 hits, 3.17 expected hits Germans roll dice for 6 infantry and 1 mech_infantry in Vyborg, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Vyborg Russians roll dice for 2 artilleries, 1 fighter and 8 infantry in Vyborg, round 3 : 3/11 hits, 2.83 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Vyborg, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 3 infantry Casualties for Germans: 6 infantry and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vyborg to Novgorod 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Western Ukraine to Ukraine 1 aaGun moved from Bryansk to Ukraine 6 infantry moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska 3 infantry moved from Yakut S.S.R. to Buryatia 3 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 armour and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 3 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -1.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 mech_infantry moved from Kweichow to Hunan 1 artillery and 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from French Indo China to Kwangsi 1 artillery moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Chahar to Hunan 2 bombers moved from Hainan to Kwangsi 1 tactical_bomber moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 armour moved from Soviet Far East to Amur Japanese take Siberia from Russians 7 infantry moved from Manchuria to Amur 3 infantry moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 1 fighter moved from 6 Sea Zone to Amur 1 tactical_bomber moved from 6 Sea Zone to Amur Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 4/7 hits, 3.17 expected hits Chinese roll dice for 5 infantry in Hunan, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 3 : 4/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 5 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 1 armour, 2 fighters, 10 infantry and 2 tactical_bombers Russians defend with 1 aaGun and 6 infantry AA fire in Amur : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 1 fighter, 10 infantry and 2 tactical_bombers in Amur, round 2 : 3/14 hits, 4.00 expected hits Russians roll dice for 1 aaGun and 6 infantry in Amur, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur Japanese roll dice for 1 armour, 1 fighter, 8 infantry and 2 tactical_bombers in Amur, round 3 : 3/12 hits, 3.67 expected hits Russians roll dice for 4 infantry in Amur, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour, 1 fighter, 6 infantry and 2 tactical_bombers in Amur, round 4 : 3/10 hits, 3.33 expected hits Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter and 5 infantry Casualties for Russians: 1 aaGun and 6 infantry Battle in Kwangsi Japanese attack with 1 artillery, 2 bombers and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Kwangsi, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Kwangsi, round 3 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 carriers moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Hunan to 36 Sea Zone 2 tactical_bombers moved from Hunan to 36 Sea Zone 2 bombers moved from Kwangsi to Kiangsi 2 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Suiyuyan to Kiangsi 1 fighter moved from Japan to Kiangsi 1 aaGun and 1 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Amur to Manchuria 1 tactical_bomber moved from Amur to Manchuria 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in Shantung 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5 Japanese collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
AA fire in Amur : : 0.50 Chinese : -1.67 Russians : 1.33 Japanese : -0.83
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 12:00:38 PM
Savegame -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 25 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier and 2 fighters moved from 46 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan 1 infantry placed in Kweichow 1 infantry placed in Hopei 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 25 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier and 2 fighters moved from 46 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan 1 infantry placed in Kweichow 1 infantry placed in Hopei 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 2 destroyers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 2 infantry moved from Belgian Congo to Tanganyika Territory 1 fighter and 1 tactical_bomber moved from Egypt to Tanganyika Territory 2 mech_infantrys moved from Belgian Congo to Tanganyika Territory 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 5 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Yunnan to Hunan 1 fighter moved from Malaya to Hunan Combat - British Battle in Hunan British attack with 1 fighter, 5 infantry and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Hunan, round 2 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tanganyika Territory British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 2 : 2/6 hits, 1.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in Tanganyika Territory British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 3 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 mech_infantry moved from Belgian Congo to Egypt 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Belgian Congo 2 infantry moved from Shan State to Malaya 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from Hunan to Yunnan 1 aaGun moved from Yunnan to Hunan 3 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 armour and 2 mech_infantrys moved from India to Yunnan Place Units - British 2 destroyers placed in 106 Sea Zone 1 fighter placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,6,2,4,5,4,2,4,5,5 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0.17 Italians : 0.67 Japanese : -0.33
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 6:02:25 PM
Savegame -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 artillery moved from Romania to Bessarabia 1 armour moved from Eastern Poland to Bessarabia 1 bomber moved from Southern France to Gibraltar 1 cruiser moved from 94 Sea Zone to 95 Sea Zone 1 artillery moved from Algeria to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 artillery moved from Algeria to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 battleship moved from 92 Sea Zone to 95 Sea Zone 1 battleship moved from 95 Sea Zone to 92 Sea Zone Combat - Italians Battle in Morocco Battle in Bessarabia Italians attack with 1 armour and 1 artillery Russians defend with 1 infantry Italians roll dice for 1 armour and 1 artillery in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Morocco from French, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery, 1 harbour and 2 infantry Italians roll dice for 1 battleship in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Gibraltar Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 3 : 0/3 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Gibraltar 1 bomber owned by the Italians retreated Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Gibraltar, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Gibraltar, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Gibraltar Italians roll dice for 1 artillery in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Gibraltar, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Gibraltar, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Gibraltar British win with 1 artillery remaining. Battle score for attacker is -1 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by British to Gibraltar: 1 infantry EDIT: Removing units owned by Italians from Bessarabia: 1 artillery EDIT: Turning off Edit Mode 1 armour moved from Romania to Northern Italy 1 infantry moved from Bulgaria to Romania 1 infantry moved from Bulgaria to Greece 1 aaGun moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Northern Italy 2 fighters moved from Southern France to Southern Italy 1 bomber moved from Gibraltar to Southern France Place Units - Italians 2 transports placed in 95 Sea Zone 1 armour and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -2.50 British : -1.67 Russians : -0.33
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Manual post since TripleA is acting up on me. No combat by France or Anzac.triplea_34725_fracne3.tsvg
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:47:46 PM
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:49:21 PM
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to Baltic States 3 infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Western Germany to Baltic States 1 artillery moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 bomber moved from Western Germany to Western Ukraine 1 artillery moved from Eastern Poland to Baltic States 1 bomber moved from Eastern Poland to Western Ukraine 11 armour, 3 artilleries, 17 infantry and 13 mech_infantrys moved from Eastern Poland to Belarus 3 infantry moved from Eastern Poland to Belarus 3 mech_infantrys moved from Germany to Baltic States Combat - Germans Battle in Western Ukraine Germans attack with 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Baltic States Germans attack with 1 artillery, 2 bombers, 3 mech_infantrys and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/7 hits, 2.83 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 3 infantry Battle in Belarus Germans attack with 11 armour, 3 artilleries, 20 infantry and 13 mech_infantrys Russians defend with 1 armour, 2 infantry and 1 mech_infantry Germans roll dice for 11 armour, 3 artilleries, 20 infantry and 13 mech_infantrys in Belarus, round 2 : 11/47 hits, 12.50 expected hits Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1.50 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 11 armour, 3 artilleries, 18 infantry and 13 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Baltic States to Western Germany 1 aaGun moved from Eastern Poland to Belarus 1 bomber moved from Western Ukraine to Western Germany 1 bomber moved from Western Ukraine to Germany 1 tactical_bomber moved from Western Ukraine to Eastern Poland 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Germany to Poland 1 aaGun moved from Poland to Baltic States 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from Holland Belgium to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Norway 1 infantry moved from Karelia to Finland 2 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 2 aaGuns moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Finland to Norway 1 tactical_bomber moved from Baltic States to Eastern Poland Place Units - Germans 1 armour and 4 mech_infantrys placed in Germany 1 bomber and 1 infantry placed in Western Germany 1 destroyer and 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -2.83 Russians : -0.17
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:09:32 PM
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 5 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 10 infantry and 1 tactical_bomber Germans defend with 1 artillery and 3 infantry Russians roll dice for 10 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/11 hits, 2.17 expected hits Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 artillery and 3 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 tactical_bomber moved from Western Ukraine to Novgorod 2 artilleries and 7 infantry moved from Vyborg to Novgorod 1 infantry moved from Russia to Smolensk 2 infantry moved from Buryatia to Ulaanbaatar 1 infantry moved from Dzavhan to Ulaanbaatar 2 infantry moved from Olgiy to Kansu 6 infantry moved from Timguska to Novosibirsk 1 aaGun and 3 infantry moved from Yenisey to Timguska 2 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Russia to Archangel 1 aaGun moved from Ukraine to Western Ukraine Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 7 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : 1.83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 4 infantry moved from Amur to Buryatia 1 armour moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Buyant-Uhaa to Chahar 1 artillery and 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Manchuria to Jehol 1 armour moved from Kiangsu to Hunan 1 artillery and 2 infantry moved from Kiangsi to Hunan 1 artillery moved from Kwangsi to Hunan 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Manchuria to Buryatia 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol 1 tactical_bomber moved from Kiangsi to Chahar 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 2 bombers and 1 fighter moved from Kiangsi to Hunan Combat - Japanese Battle in Celebes Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Jehol Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 4 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Buryatia Japanese attack with 4 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 4 infantry and 1 tactical_bomber in Buryatia, round 2 : 3/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 aaGun, 5 infantry and 1 mech_infantry AA fire in Hunan : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 5/10 hits, 4.83 expected hits Chinese roll dice for 1 aaGun, 5 infantry and 1 mech_infantry in Hunan, round 2 : 0/6 hits, 2.00 expected hits 1 aaGun owned by the British and 4 infantry owned by the British lost in Hunan Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 6/10 hits, 4.83 expected hits Chinese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for British: 1 aaGun, 5 infantry and 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Hunan to 35 Sea Zone 1 bomber moved from Hunan to Japan 1 bomber moved from Hunan to Philippines 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Hunan to Kiangsi 1 tactical_bomber moved from Hunan to Kiangsu 1 fighter moved from Jehol to 35 Sea Zone 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Chahar to Kiangsu 1 tactical_bomber moved from Buryatia to Manchuria 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 1 infantry placed in Kiangsu 3 mech_infantrys placed in Shantung Japanese undo move 4. 1 artillery and 2 mech_infantrys placed in Shantung 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1 Japanese collect 53 PUs (1 lost to blockades); end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
AA fire in Hunan : : -0.50 ANZAC : -0.17 Chinese : -3.00 Russians : -0.33 Japanese : -0.17
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Queensland to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Malaya 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Queensland Place Units - Americans 1 battleship, 1 cruiser, 1 destroyer and 4 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :