@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
ironfish (Allies) vs erinmores (Axis)
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 submarines and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 carrier and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone Place Units - ANZAC 1 tactical_bomber placed in Queensland 2 submarines placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 7 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Germans 1 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 3 armour moved from Kazakhstan to Turkey 6 mech_infantrys moved from Caucasus to Turkey 2 tactical_bombers moved from Caucasus to Turkey 1 bomber moved from Volgograd to Northwest Persia 1 bomber moved from Volgograd to Turkey 1 fighter moved from Caucasus to Turkey 3 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries moved from Baltic States to 115 Sea Zone 1 mech_infantry moved from Novgorod to 115 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 battleships moved from 113 Sea Zone to 114 Sea Zone 2 artilleries and 1 mech_infantry moved from 114 Sea Zone to Sweden 1 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Norway to Sweden 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 2 artilleries, 6 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Spain 4 bombers moved from Western Germany to Spain 1 tactical_bomber moved from Southern Italy to Turkey 2 fighters and 1 tactical_bomber moved from Western Germany to Sweden 1 artillery moved from Southern France to Spain 1 fighter moved from Southern Italy to Turkey Combat - Germans Battle in Spain Germans attack with 3 artilleries, 4 bombers, 6 infantry and 2 mech_infantrys Neutral_True defend with 6 infantry Germans roll dice for 3 artilleries, 4 bombers, 6 infantry and 2 mech_infantrys in Spain, round 2 : 6/15 hits, 5.50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Germans and 6 infantry owned by the Neutral_True lost in Spain Germans win, taking Spain from Neutral_True with 3 artilleries, 4 bombers, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in 112 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Turkey Germans attack with 3 armour, 1 bomber, 2 fighters, 6 mech_infantrys and 3 tactical_bombers Neutral_True defend with 8 infantry Germans roll dice for 3 armour, 1 bomber, 2 fighters, 6 mech_infantrys and 3 tactical_bombers in Turkey, round 2 : 8/15 hits, 6.17 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 mech_infantrys owned by the Germans and 8 infantry owned by the Neutral_True lost in Turkey Germans win, taking Turkey from Neutral_True with 3 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 2 mech_infantrys Casualties for Neutral_True: 8 infantry Battle in Northwest Persia Germans attack with 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Sweden Germans attack with 1 armour, 6 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber Neutral_True defend with 6 infantry Germans roll dice for 2 battleships in Sweden, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 armour, 6 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Sweden, round 2 : 6/17 hits, 6.33 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Germans and 6 infantry owned by the Neutral_True lost in Sweden Germans win, taking Sweden from Neutral_True with 1 armour, 6 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Germans: 1 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 submarine moved from 125 Sea Zone to 113 Sea Zone 2 fighters and 1 tactical_bomber moved from Sweden to Western Germany 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 artillery moved from Southern France to France 4 bombers moved from Spain to Western Germany 1 bomber moved from Turkey to Western Germany 1 mech_infantry moved from Volgograd to Kazakhstan 1 bomber moved from Northwest Persia to Russia 3 mech_infantrys moved from Ukraine to Caucasus 1 aaGun moved from Rostov to Caucasus 1 armour moved from Volgograd to Caucasus 3 tactical_bombers moved from Turkey to Caucasus 2 fighters moved from Turkey to Caucasus Place Units - Germans 3 artilleries placed in Volgograd 3 mech_infantrys placed in Russia 1 armour and 2 mech_infantrys placed in Ukraine Germans undo move 2. 1 armour and 2 mech_infantrys placed in Russia 3 infantry placed in Normandy Bordeaux 3 artilleries placed in Southern France 1 armour and 2 mech_infantrys placed in Germany 1 fighter placed in Germany 1 artillery and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 75 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUsCombat Hit Differential Summary :
Germans : 1.83 British : -0.67 Neutral_True : -1.67 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buyant-Uhaa to Amur Japanese take Amur from Americans Combat - Japanese Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Philippines to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 cruiser, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone 3 infantry moved from 104 Sea Zone to Spain 3 artilleries moved from 104 Sea Zone to Spain 1 battleship moved from 101 Sea Zone to 104 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to Spain 3 fighters moved from 104 Sea Zone to Spain Combat - Americans Battle in Spain Americans attack with 3 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 artilleries, 4 infantry and 2 mech_infantrys Americans roll dice for 2 battleships and 2 cruisers in Spain, round 2 : 4/4 hits, 2.33 expected hits Americans roll dice for 3 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 5/12 hits, 4.50 expected hits Germans roll dice for 3 artilleries, 4 infantry and 2 mech_infantrys in Spain, round 2 : 3/9 hits, 3.00 expected hits 3 artilleries owned by the Germans, 4 infantry owned by the Germans, 2 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Spain Americans win, taking Spain from Germans with 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Germans: 3 artilleries, 4 infantry and 2 mech_infantrys Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Spain to 104 Sea Zone 1 infantry moved from British Guiana to Venezuela Americans take Venezuela from Neutral_True 1 infantry moved from British Guiana to Brazil 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 submarine moved from 104 Sea Zone to 105 Sea Zone 2 destroyers moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone Place Units - Americans 1 carrier, 1 cruiser and 2 transports placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : 0.00 Americans : 2.17 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Hopei to Anhwe 4 infantry moved from Shensi to Kansu 3 infantry moved from Tsinghai to Sikang Place Units - Chinese 2 infantry placed in Kiangsu 2 infantry placed in Shantung 2 infantry placed in Sikang 2 infantry placed in Kiangsi 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 cruiser, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone 3 infantry moved from 104 Sea Zone to Spain 3 artilleries moved from 104 Sea Zone to Spain 1 battleship moved from 101 Sea Zone to 104 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to Spain 3 fighters moved from 104 Sea Zone to Spain Combat - Americans Battle in Spain Americans attack with 3 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 artilleries, 4 infantry and 2 mech_infantrys Americans roll dice for 2 battleships and 2 cruisers in Spain, round 2 : 4/4 hits, 2.33 expected hits Americans roll dice for 3 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 5/12 hits, 4.50 expected hits Germans roll dice for 3 artilleries, 4 infantry and 2 mech_infantrys in Spain, round 2 : 3/9 hits, 3.00 expected hits 3 artilleries owned by the Germans, 4 infantry owned by the Germans, 2 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Spain Americans win, taking Spain from Germans with 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Germans: 3 artilleries, 4 infantry and 2 mech_infantrys Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Spain to 104 Sea Zone 1 infantry moved from British Guiana to Venezuela Americans take Venezuela from Neutral_True 1 infantry moved from British Guiana to Brazil 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 submarine moved from 104 Sea Zone to 105 Sea Zone 2 destroyers moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone Place Units - Americans 1 carrier, 1 cruiser and 2 transports placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Hopei to Anhwe 4 infantry moved from Shensi to Kansu 3 infantry moved from Tsinghai to Sikang Place Units - Chinese 2 infantry placed in Kiangsu 2 infantry placed in Shantung 2 infantry placed in Sikang 2 infantry placed in Kiangsi 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs Purchase Units - British British buy 2 artilleries; Remaining resources: 25 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 mech_infantrys; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - British 4 infantry moved from United Kingdom to 110 Sea Zone 1 carrier, 3 cruisers, 7 destroyers, 2 fighters, 4 infantry, 4 submarines and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco 1 armour, 4 infantry and 4 mech_infantrys moved from Tsinghai to Kazakhstan Combat - British Battle in Gibraltar Battle in Morocco Battle in Kazakhstan British attack with 1 armour, 4 infantry and 4 mech_infantrys Germans defend with 1 mech_infantry British roll dice for 1 armour, 4 infantry and 4 mech_infantrys in Kazakhstan, round 2 : 3/9 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan British win, taking Gibraltar from Italians, taking Morocco from Italians, taking Kazakhstan from Germans with 1 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 aaGun moved from Shensi to Tsinghai 1 artillery and 4 infantry moved from Kweichow to Shensi 1 infantry moved from Iraq to Syria 1 mech_infantry moved from Persia to Saudi Arabia British take Saudi Arabia from Neutral_True 1 infantry moved from Persia to 80 Sea Zone 1 mech_infantry moved from Eastern Persia to 80 Sea Zone 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt 2 tactical_bombers moved from Iraq to Egypt 3 fighters moved from Iraq to Egypt 1 mech_infantry moved from Eastern Persia to Iraq 1 infantry moved from West India to Afghanistan British take Afghanistan from Neutral_True 1 infantry moved from India to West India 2 infantry moved from India to West India 3 mech_infantrys moved from India to Eastern Persia 2 armour moved from Persia to Eastern Persia Place Units - British 2 artilleries placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,3,4,1,2,3,4,1,4,3 British collect 34 PUs (4 lost to blockades); end with 59 PUs Place Units - UK_Pacific 1 artillery and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs Some Units in India change ownership: 1 artillery and 4 mech_infantrysCombat Hit Differential Summary :
Germans : 0.67 British : 1.17 Americans : 2.17 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Alexandria to 98 Sea Zone 1 armour and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Syria 1 fighter moved from Tobruk to Syria 1 artillery moved from Greece to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 armour moved from Northern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 2 artilleries, 2 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 1 harbour and 2 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Gibraltar, round 2 : 0/5 hits, 1.83 expected hits British roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 armour and 2 artilleries in Gibraltar, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Gibraltar Italians roll dice for 1 armour and 1 artillery in Gibraltar, round 4 : 0/2 hits, 0.83 expected hits British roll dice for 2 infantry in Gibraltar, round 4 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Gibraltar British win with 2 infantry remaining. Battle score for attacker is -20 Casualties for Italians: 1 armour, 2 artilleries and 2 infantry Battle in Syria Italians attack with 1 armour, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 infantry in Syria, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Syria to Turkey 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 3 battleships, 2 cruisers, 1 destroyer and 3 transports moved from 98 Sea Zone to 95 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from 95 Sea Zone to Southern Italy 1 aaGun moved from Rostov to Volgograd Place Units - Italians 3 infantry placed in Southern Italy 1 armour, 1 artillery and 1 infantry placed in Northern Italy 2 destroyers placed in 95 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -4.00 British : 2.67 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 cruiser and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 cruiser and 2 transports placed in 54 Sea Zone ANZAC undo move 1. 1 artillery placed in Queensland 1 cruiser and 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Germans Germans buy 5 armour, 7 artilleries, 1 bomber, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Normandy Bordeaux to Spain 3 artilleries moved from Southern France to Spain 1 fighter and 1 tactical_bomber moved from Western Germany to Spain 1 artillery and 2 infantry moved from Southern France to Spain 2 bombers moved from Western Germany to 81 Sea Zone 1 mech_infantry moved from Turkey to Trans-Jordan Germans take Trans-Jordan from British 1 armour and 2 mech_infantrys moved from Russia to Kazakhstan 1 bomber moved from Russia to Kazakhstan 3 artilleries and 1 mech_infantry moved from Volgograd to Kazakhstan 3 mech_infantrys moved from Caucasus to Kazakhstan 2 armour moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Caucasus to Kazakhstan 1 infantry moved from Northwest Persia to Persia Germans take Persia from British 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Turkey to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan 3 bombers moved from Western Germany to Spain 1 fighter moved from Southern Italy to Spain Combat - Germans Battle in 81 Sea Zone Germans attack with 2 bombers British defend with 1 cruiser and 1 transport Germans roll dice for 2 bombers in 81 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 cruiser and 1 transport in 81 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 bomber owned by the Germans lost in 81 Sea Zone 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 bomber Casualties for British: 1 cruiser and 1 transport Battle in Iraq Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kazakhstan Germans attack with 3 armour, 3 artilleries, 1 bomber, 1 fighter, 6 mech_infantrys and 2 tactical_bombers British defend with 1 armour, 3 infantry and 4 mech_infantrys Germans roll dice for 3 armour, 3 artilleries, 1 bomber, 1 fighter, 6 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 5/16 hits, 6.50 expected hits British roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Kazakhstan, round 2 : 2/8 hits, 2.83 expected hits 2 mech_infantrys owned by the British, 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Kazakhstan Germans roll dice for 3 armour, 3 artilleries, 1 bomber, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 3 : 10/14 hits, 6.17 expected hits British roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 3 : 1/3 hits, 1.17 expected hits 2 mech_infantrys owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 3 armour, 3 artilleries, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 3 mech_infantrys Casualties for British: 1 armour, 3 infantry and 4 mech_infantrys Battle in Spain Germans attack with 4 artilleries, 3 bombers, 2 fighters, 5 infantry and 1 tactical_bomber Americans defend with 3 artilleries and 2 infantry Germans roll dice for 4 artilleries, 3 bombers, 2 fighters, 5 infantry and 1 tactical_bomber in Spain, round 2 : 7/15 hits, 6.50 expected hits Americans roll dice for 3 artilleries and 2 infantry in Spain, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Germans, 2 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Spain Germans win, taking Spain from Americans with 4 artilleries, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for Americans: 3 artilleries and 2 infantry Non Combat Move - Germans 3 bombers moved from Spain to Western Germany 2 fighters and 1 tactical_bomber moved from Spain to France 1 artillery, 1 infantry and 1 mech_infantry moved from France to Southern France 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 armour and 2 mech_infantrys moved from Sweden to Karelia 1 artillery and 1 infantry moved from Sweden to Finland 4 artilleries moved from Sweden to 114 Sea Zone 2 infantry moved from Sweden to 114 Sea Zone 4 artilleries, 2 battleships, 1 destroyer, 2 infantry and 4 transports moved from 114 Sea Zone to 113 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 4 artilleries and 2 infantry moved from 113 Sea Zone to Western Germany 1 artillery and 1 mech_infantry moved from Sweden to Finland 1 mech_infantry moved from Finland to Karelia 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 aaGun moved from Volgograd to Kazakhstan 1 bomber, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 4 armour moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Turkey to Northwest Persia 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 1 bomber moved from 81 Sea Zone to Syria 1 armour moved from Turkey to Syria 1 fighter moved from Germany to Western Germany 1 tactical_bomber moved from Western Germany to Syria 1 armour moved from Turkey to Syria 1 armour moved from Turkey to Syria 1 tactical_bomber moved from Kazakhstan to Northwest Persia Place Units - Germans 3 artilleries placed in Volgograd 1 armour and 2 mech_infantrys placed in Russia 1 armour and 2 mech_infantrys placed in Ukraine 3 armour and 1 bomber placed in Western Germany 2 infantry placed in Normandy Bordeaux 2 artilleries placed in Southern France 1 submarine placed in 93 Sea Zone 1 artillery placed in France 1 artillery placed in Normandy Bordeaux 1 mech_infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5,2,2 Germans collect 75 PUs (4 lost to blockades); end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUsCombat Hit Differential Summary :
Germans : 4.00 British : -0.83 Americans : 1.33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Timguska to Urals Russians take Urals from Germans Combat - Russians Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Americans 1 infantry moved from Novosibirsk to Timguska Japanese take Timguska from Russians Combat - Japanese Non Combat Move - Japanese 2 tactical_bombers moved from Japan to 6 Sea Zone Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2 Japanese collect 23 PUs (8 lost to blockades); end with 23 PUsCombat Hit Differential Summary :





