wizmark (A+12) vs DizzKneeLand33 (X) BM3 L20 Game 2

  • '20 '16 '15 '14

    Scramble sz26? And OOL or we can go round by round.


  • @DizzKneeLand33 yep max scramble…2 aussie fighters and the us 1…OOl is 1 hit each capital…then sink the carriers, cruiser, battleship, aussie fighters, us fighters…lets take plenty of the IJN down with us!!

    As you say…hot mess lol

  • '20 '16 '15 '14

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 bombers moved from Kwangtung to Philippines
            2 infantry moved from Chahar to Anhwe
            1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            2 infantry moved from Hopei to Kweichow
            2 fighters moved from Hopei to Kweichow
            2 carriers, 2 fighters and 2 tactical_bombers moved from 63 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
            2 fighters and 2 tactical_bombers moved from Wake Island to 26 Sea Zone
            1 cruiser moved from 33 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
            Battle in Java
            Battle in Johnston Island
            Battle in Dutch New Guinea
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Java from ANZAC, taking Johnston Island from Americans, taking Dutch New Guinea from Dutch with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Philippines
                Japanese attack with 2 bombers
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                    Japanese roll dice for 2 bombers in Philippines, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Philippines
                Japanese win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 2 carriers, 1 cruiser, 5 fighters, 1 submarine and 5 tactical_bombers
                Americans defend with 1 battleship, 2 carriers, 1 cruiser, 5 fighters and 1 transport; ANZAC defend with 2 fighters
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 carriers, 1 cruiser, 5 fighters and 5 tactical_bombers in 26 Sea Zone, round 2 : 8/11 hits, 6.33 expected hits
                    Americans roll dice for 7 fighters in 26 Sea Zone, round 2 : 4/7 hits, 4.67 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 26 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 2 carriers owned by the Japanese, 2 carriers owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 2/9 hits, 5.17 expected hits
                    Americans roll dice for 5 fighters in 26 Sea Zone, round 3 : 5/5 hits, 3.33 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 26 Sea Zone
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 3 fighters in 26 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese and 3 fighters owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for Japanese: 2 carriers, 1 cruiser, 3 fighters and 4 tactical_bombers
                Casualties for ANZAC: 2 fighters
                Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 5 fighters and 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 3 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Anhwe
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
            1 battleship and 1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
            2 bombers moved from Philippines to Kwangtung
            2 fighters moved from Kweichow to Kwangtung
            1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
            1 mech_infantry moved from Hopei to Chahar
            2 fighters and 1 tactical_bomber moved from Caroline Islands to Kwangtung
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kwangtung
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 34 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.50
    Chinese : 0.33
    Japanese : 1.33
    

    Savegame

  • '20 '16 '15 '14

    2 of the planes I sent to Kwang from the Carolines I sent to Japan on the edit.

  • '20 '19

    TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            2 bombers and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            2 bombers and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
    
        Combat - Americans
            Battle in 30 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 30 Sea Zone
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 2 bombers and 1 tactical_bomber
                Japanese defend with 1 destroyer and 3 submarines
                3 submarines owned by the Japanese Submerged
                    Americans roll dice for 2 bombers and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 25 Sea Zone to 10 Sea Zone
            2 bombers moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from 101 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 armour, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 artillery and 1 fighter placed in Eastern United States
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,2
            Americans collect 51 PUs (3 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            5 artilleries and 4 infantry moved from Kwangsi to Hunan
    
        Place Units - Chinese
            1 infantry placed in Kiangsi
            Chinese undo move 1.
            1 artillery and 1 infantry placed in Kiangsu
            1 infantry placed in Hunan
            Chinese undo move 2.
            Chinese undo move 1.
            1 infantry placed in Kiangsu
            1 artillery and 1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Combat Move - British
            1 artillery moved from Tanganyika Territory to 72 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
            1 armour moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
            1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
            2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
            2 mech_infantrys moved from Kwangsi to Anhwe
            1 armour and 2 mech_infantrys moved from Shan State to Kweichow
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            2 bombers and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
    
        Combat - Americans
            Battle in 30 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 30 Sea Zone
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 2 bombers and 1 tactical_bomber
                Japanese defend with 1 destroyer and 3 submarines
                3 submarines owned by the Japanese Submerged
                    Americans roll dice for 2 bombers and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 25 Sea Zone to 10 Sea Zone
            2 bombers moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from 101 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 armour, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 artillery and 1 fighter placed in Eastern United States
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,2
            Americans collect 51 PUs (3 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            5 artilleries and 4 infantry moved from Kwangsi to Hunan
    
        Place Units - Chinese
            1 infantry placed in Kiangsi
            Chinese undo move 1.
            1 artillery and 1 infantry placed in Kiangsu
            1 infantry placed in Hunan
            Chinese undo move 2.
            Chinese undo move 1.
            1 infantry placed in Kiangsu
            1 artillery and 1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Tanganyika Territory to 72 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
            1 armour moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
            1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
            2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
            2 mech_infantrys moved from Kwangsi to Anhwe
            1 armour and 2 mech_infantrys moved from Shan State to Kweichow
    
        Combat - British
            Battle in French Madagascar
            Battle in Kweichow
                British attack with 1 armour and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking French Madagascar from Neutral_Axis, taking Kweichow from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Alexandria
                British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 5/6 hits, 2.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Anhwe
                British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            3 aaGuns and 8 infantry moved from Kwangsi to Yunnan
            2 infantry moved from Shan State to Yunnan
            2 armour and 3 mech_infantrys moved from India to Yunnan
            1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 marine moved from India to 39 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 39 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            1 bomber moved from Alexandria to Gibraltar
            2 fighters moved from United Kingdom to Gibraltar
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter moved from Anhwe to Yunnan
            1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
            1 infantry moved from Burma to India
    
        Place Units - British
            2 destroyers placed in 106 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,3,2,4,1,6,1
            British collect 27 PUs (8 lost to blockades); end with 27 PUs
    
        Place Units - UK_Pacific
            2 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in India change ownership: 2 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    British : 3.50
    Italians : 1.00
    Americans : -0.17
    Japanese : -1.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            3 marines moved from Northern Italy to 97 Sea Zone
            1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Syria
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 marines moved from 97 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from Southern Italy to Alexandria
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in Syria
            Battle in Alexandria
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Alexandria, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Alexandria
                Italians win, taking Trans-Jordan from British, taking Syria from French, taking Alexandria from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Greece to Southern Italy
            2 fighters moved from Alexandria to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 destroyer and 2 submarines placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Szechwan to Kweichow
            1 artillery and 1 infantry moved from Queensland to New South Wales
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Szechwan to Kweichow
            1 artillery and 1 infantry moved from Queensland to New South Wales
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 79 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 101 Sea Zone: 1 cruiser
            EDIT: Adding units owned by French to 91 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            3 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Eastern Poland to Poland
            1 armour moved from Belarus to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            5 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
            2 artilleries and 3 infantry moved from Belarus to Bryansk
            1 artillery and 9 infantry moved from Romania to Bessarabia
            1 artillery and 2 infantry moved from Belarus to Smolensk
            2 artilleries and 6 infantry moved from Belarus to Archangel
            5 bombers moved from Southern Italy to Iraq
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Bessarabia
                Germans attack with 1 artillery and 9 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 9 infantry in Bessarabia, round 2 : 2/10 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 1 aaGun and 2 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Russians lost in Bryansk
                    Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Poland
                Germans attack with 1 artillery and 4 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 4 infantry in Poland, round 2 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 5 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries and 3 infantry in Western Ukraine, round 2 : 2/8 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 5 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 2 artilleries and 6 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 6 infantry in Archangel, round 2 : 3/8 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 5 bombers
                British defend with 1 artillery, 3 infantry and 1 marine
                    Germans roll dice for 5 bombers in Iraq, round 2 : 4/5 hits, 3.33 expected hits
                    British roll dice for 1 artillery, 3 infantry and 1 marine in Iraq, round 2 : 1/5 hits, 1.67 expected hits
                    1 bomber owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Iraq
                    Germans roll dice for 4 bombers in Iraq, round 3 : 3/4 hits, 2.67 expected hits
                    British roll dice for 1 marine in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Iraq
                Germans win with 4 bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 bomber
                Casualties for British: 1 artillery, 3 infantry and 1 marine
            Battle in Smolensk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Iraq to Syria
            1 fighter moved from Algeria to Syria
            4 submarines moved from 109 Sea Zone to 112 Sea Zone
            3 submarines moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            2 artilleries and 7 infantry moved from Belarus to Novgorod
            1 aaGun moved from Belarus to Novgorod
            6 armour and 3 mech_infantrys moved from Belarus to Novgorod
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            1 fighter placed in Western Germany
            2 artilleries and 8 infantry placed in Romania
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    British : -1.00
    Russians : 1.67
    

    Savegame

  • '20 '16 '15 '14

    edit one sec

  • '20 '16 '15 '14

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            3 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Eastern Poland to Poland
            1 armour moved from Belarus to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            5 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
            2 artilleries and 3 infantry moved from Belarus to Bryansk
            1 artillery and 9 infantry moved from Romania to Bessarabia
            1 artillery and 2 infantry moved from Belarus to Smolensk
            2 artilleries and 6 infantry moved from Belarus to Archangel
            5 bombers moved from Southern Italy to Iraq
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Bessarabia
                Germans attack with 1 artillery and 9 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 9 infantry in Bessarabia, round 2 : 2/10 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 1 aaGun and 2 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Russians lost in Bryansk
                    Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Poland
                Germans attack with 1 artillery and 4 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 4 infantry in Poland, round 2 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 5 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries and 3 infantry in Western Ukraine, round 2 : 2/8 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 5 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 2 artilleries and 6 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 6 infantry in Archangel, round 2 : 3/8 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 5 bombers
                British defend with 1 artillery, 3 infantry and 1 marine
                    Germans roll dice for 5 bombers in Iraq, round 2 : 4/5 hits, 3.33 expected hits
                    British roll dice for 1 artillery, 3 infantry and 1 marine in Iraq, round 2 : 1/5 hits, 1.67 expected hits
                    1 bomber owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Iraq
                    Germans roll dice for 4 bombers in Iraq, round 3 : 3/4 hits, 2.67 expected hits
                    British roll dice for 1 marine in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Iraq
                Germans win with 4 bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 bomber
                Casualties for British: 1 artillery, 3 infantry and 1 marine
            Battle in Smolensk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Iraq to Syria
            1 fighter moved from Algeria to Syria
            4 submarines moved from 109 Sea Zone to 112 Sea Zone
            3 submarines moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            2 artilleries and 7 infantry moved from Belarus to Novgorod
            1 aaGun moved from Belarus to Novgorod
            6 armour and 3 mech_infantrys moved from Belarus to Novgorod
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            1 fighter placed in Western Germany
            2 artilleries and 8 infantry placed in Romania
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2.33
    British : -1.00
    Russians : 1.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Finland to Norway
                  Russians take Norway from Germans
            6 artilleries and 25 infantry moved from Tambov to Bryansk
            2 armour moved from Russia to Bryansk
            4 infantry moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Urals to Smolensk
            1 fighter moved from Russia to Smolensk
            6 infantry moved from Kansu to Shensi
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Finland to Norway
                  Russians take Norway from Germans
            6 artilleries and 25 infantry moved from Tambov to Bryansk
            2 armour moved from Russia to Bryansk
            4 infantry moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Urals to Smolensk
            1 fighter moved from Russia to Smolensk
            6 infantry moved from Kansu to Shensi
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Bryansk
                Russians attack with 2 armour, 6 artilleries and 25 infantry
                Germans defend with 2 artilleries and 2 infantry
                    Russians roll dice for 2 armour, 6 artilleries and 25 infantry in Bryansk, round 2 : 10/33 hits, 8.17 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 6 artilleries and 22 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
            Battle in Smolensk
                Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/8 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Shensi
                Russians attack with 6 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 6 infantry in Shensi, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Shensi
                    Russians roll dice for 5 infantry in Shensi, round 3 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Russians win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Korea to Manchuria
            12 infantry moved from Russia to Bryansk
            3 aaGuns moved from Tambov to Bryansk
            3 fighters and 1 tactical_bomber moved from Smolensk to Russia
            2 infantry moved from Karelia to Vyborg
            4 infantry moved from Karelia to Finland
    
        Place Units - Russians
            2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
            Russians collect 31 PUs (6 lost to blockades); end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Russians : 3.17
    Japanese : 0.33
    

    Savegame


  • @DizzKneeLand33 Am not happy with those 2 rounds…your bombers get off virtually scot free, but you get 4/6 hits on 2 and maximum convoy damage with only 2 ships rolling. Hope this isnt a sign of things to come :rage:

  • '20 '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Finland to Norway
                  Russians take Norway from Germans
            6 artilleries and 25 infantry moved from Tambov to Bryansk
            2 armour moved from Russia to Bryansk
            4 infantry moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Urals to Smolensk
            1 fighter moved from Russia to Smolensk
            6 infantry moved from Kansu to Shensi
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Bryansk
                Russians attack with 2 armour, 6 artilleries and 25 infantry
                Germans defend with 2 artilleries and 2 infantry
                    Russians roll dice for 2 armour, 6 artilleries and 25 infantry in Bryansk, round 2 : 10/33 hits, 8.17 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 6 artilleries and 22 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
            Battle in Smolensk
                Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/8 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Shensi
                Russians attack with 6 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 6 infantry in Shensi, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Shensi
                    Russians roll dice for 5 infantry in Shensi, round 3 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Russians win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Korea to Manchuria
            12 infantry moved from Russia to Bryansk
            3 aaGuns moved from Tambov to Bryansk
            3 fighters and 1 tactical_bomber moved from Smolensk to Russia
            2 infantry moved from Karelia to Vyborg
            4 infantry moved from Karelia to Finland
    
        Place Units - Russians
            2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
            Russians collect 31 PUs (6 lost to blockades); end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Russians : 3.17
    Japanese : 0.33
    

    Savegame


  • @DizzKneeLand33 sorry…minor edit of russian sub

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