Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
wizmark (A+12) vs DizzKneeLand33 (X) BM3 L20 Game 2
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from Hawaiian Islands to Johnston Island 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 marine and 1 mech_infantry moved from 30 Sea Zone to Johnston Island Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Johnston Island Americans attack with 2 bombers, 1 marine and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers, 1 marine and 1 mech_infantry in Johnston Island, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Johnston Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Johnston Island Americans roll dice for 2 bombers and 1 marine in Johnston Island, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Johnston Island Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Johnston Island from Japanese with 2 bombers and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone 2 bombers moved from Johnston Island to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 fighter and 1 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 2 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese 4 artilleries and 4 infantry moved from Hunan to Anhwe Combat - Chinese Chinese creates battle in territory Hopei Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Anhwe Chinese attack with 4 artilleries and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 artilleries and 4 infantry in Anhwe, round 2 : 1/8 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 4 artilleries and 3 infantry in Anhwe, round 3 : 0/7 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 artilleries and 3 infantry in Anhwe, round 4 : 0/7 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 artilleries and 3 infantry in Anhwe, round 5 : 4/7 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Anhwe 1 infantry placed in Hunan Chinese undo move 1. Chinese undo move 1. 2 artilleries and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier and 1 submarine; Remaining resources: 2 PUs; Combat Move - British 1 bomber and 1 fighter moved from Gibraltar to Southern France 2 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 fighter moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 armour moved from French West Africa to French Central Africa 1 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Kweichow to Jehol Chinese take Jehol from Japanese 1 armour and 1 mech_infantry moved from Kweichow to Chahar 1 tactical_bomber moved from Yunnan to Chahar Combat - British British creates battle in territory 106 Sea Zone Battle in Southern France British attack with 1 bomber and 1 fighter Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 bomber and 1 fighter in Southern France, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France British win, taking 106 Sea Zone from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Chahar British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar British win, taking Chahar from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Alexandria British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Trans-Jordan British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 marine British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 marine in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Non Combat Move - British 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 infantry moved from Italian Somaliland to Ethiopia 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 armour and 2 mech_infantrys moved from India to Eastern Persia 2 fighters moved from Yunnan to 39 Sea Zone 1 tactical_bomber moved from Chahar to Anhwe 2 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to Quebec 1 fighter moved from Southern France to 110 Sea Zone 1 bomber moved from Southern France to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 destroyer and 1 transport placed in 110 Sea Zone 1 armour and 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,3,2,6,6,4,3 British collect 33 PUs (3 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 carrier and 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in 39 Sea Zone change ownership: 1 carrier and 1 submarine
Combat Hit Differential Summary :
British : 0.17 Italians : -0.67 Americans : -1.50 Chinese : -4.67 Japanese : -1.00
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@DizzKneeLand33 Phew…certainly making my brain ache playing this game, but feel like I’m making a bit of headway…I hope!
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from Hawaiian Islands to Johnston Island 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 marine and 1 mech_infantry moved from 30 Sea Zone to Johnston Island Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Johnston Island Americans attack with 2 bombers, 1 marine and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers, 1 marine and 1 mech_infantry in Johnston Island, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Johnston Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Johnston Island Americans roll dice for 2 bombers and 1 marine in Johnston Island, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Johnston Island Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Johnston Island from Japanese with 2 bombers and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone 2 bombers moved from Johnston Island to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 fighter and 1 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 2 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese 4 artilleries and 4 infantry moved from Hunan to Anhwe Combat - Chinese Chinese creates battle in territory Hopei Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Anhwe Chinese attack with 4 artilleries and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 artilleries and 4 infantry in Anhwe, round 2 : 1/8 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 4 artilleries and 3 infantry in Anhwe, round 3 : 0/7 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 artilleries and 3 infantry in Anhwe, round 4 : 0/7 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 artilleries and 3 infantry in Anhwe, round 5 : 4/7 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Anhwe 1 infantry placed in Hunan Chinese undo move 1. Chinese undo move 1. 2 artilleries and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier and 1 submarine; Remaining resources: 2 PUs; Combat Move - British 1 bomber and 1 fighter moved from Gibraltar to Southern France 2 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 fighter moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 armour moved from French West Africa to French Central Africa 1 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Kweichow to Jehol Chinese take Jehol from Japanese 1 armour and 1 mech_infantry moved from Kweichow to Chahar 1 tactical_bomber moved from Yunnan to Chahar Combat - British British creates battle in territory 106 Sea Zone Battle in Southern France British attack with 1 bomber and 1 fighter Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 bomber and 1 fighter in Southern France, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France British win, taking 106 Sea Zone from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Chahar British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar British win, taking Chahar from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Alexandria British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Trans-Jordan British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 marine British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 marine in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Non Combat Move - British 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 infantry moved from Italian Somaliland to Ethiopia 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 armour and 2 mech_infantrys moved from India to Eastern Persia 2 fighters moved from Yunnan to 39 Sea Zone 1 tactical_bomber moved from Chahar to Anhwe 2 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to Quebec 1 fighter moved from Southern France to 110 Sea Zone 1 bomber moved from Southern France to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 destroyer and 1 transport placed in 110 Sea Zone 1 armour and 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,3,2,6,6,4,3 British collect 33 PUs (3 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 carrier and 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in 39 Sea Zone change ownership: 1 carrier and 1 submarine Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.17 Italians : -0.67 Americans : -1.50 Chinese : -4.67 Japanese : -1.00
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@DizzKneeLand33 Sorry…forgot to move the US carrier…
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Syria to Iraq Italians take Iraq from British 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 2 fighters moved from 98 Sea Zone to Alexandria 1 marine moved from 98 Sea Zone to Alexandria 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan 3 submarines moved from 95 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 91 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber, 1 fighter and 3 submarines British defend with 2 destroyers; French defend with 1 cruiser; Americans defend with 1 carrier Italians roll dice for 3 submarines in 91 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 carrier, 1 cruiser and 2 destroyers in 91 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits 2 destroyers owned by the British, 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone Italians roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the French lost in 91 Sea Zone Italians win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 38 Casualties for Italians: 1 submarine Casualties for British: 2 destroyers Casualties for Americans: 1 carrier Casualties for French: 1 cruiser Battle in Alexandria Italians attack with 2 fighters, 2 infantry and 1 marine British defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 fighters, 2 infantry and 1 marine in Alexandria, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Trans-Jordan Italians attack with 1 artillery, 1 infantry and 1 marine British defend with 1 artillery and 1 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 marine in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery and 1 marine in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 marine remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from Alexandria to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Morocco 1 bomber and 1 fighter moved from 91 Sea Zone to Morocco 1 aaGun moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 destroyer moved from 95 Sea Zone to 98 Sea Zone Place Units - Italians 1 artillery and 2 infantry placed in Southern France 4 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 2.17 British : -1.17
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TripleA Move Summary: ANZAC round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand Combat - ANZAC Battle in New Zealand Non Combat Move - ANZAC 1 cruiser moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from Kweichow to Yunnan 1 submarine moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand Combat - ANZAC Battle in New Zealand Non Combat Move - ANZAC 1 cruiser moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from Kweichow to Yunnan 1 submarine moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@DizzKneeLand33 Now I wish I’d let it alone :anguished:
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 artillery and 3 infantry moved from Archangel to Smolensk 1 artillery moved from Archangel to Smolensk 1 artillery and 3 infantry moved from Novgorod to Vyborg 4 armour and 1 mech_infantry moved from Novgorod to Vyborg 1 artillery and 4 infantry moved from Novgorod to Karelia 3 armour and 2 mech_infantrys moved from Novgorod to Karelia 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 4 bombers moved from Syria to Holland Belgium 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Battle in Karelia Germans attack with 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Karelia, round 2 : 1/10 hits, 3.00 expected hits Russians roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans roll dice for 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Karelia, round 3 : 5/9 hits, 2.83 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 1 artillery, 4 bombers, 1 fighter and 1 infantry Americans defend with 1 marine Germans roll dice for 1 artillery, 4 bombers, 1 fighter and 1 infantry in Holland Belgium, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 1 marine in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 marine owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Americans: 1 marine Battle in Smolensk Germans attack with 2 artilleries and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 2 artilleries and 2 infantry in Smolensk, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Vyborg Germans attack with 4 armour, 1 artillery, 3 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 4 armour, 1 artillery, 3 infantry and 1 mech_infantry in Vyborg, round 2 : 3/9 hits, 3.17 expected hits Russians roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 4 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 4 bombers moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Syria to Western Germany 1 artillery and 2 infantry moved from Poland to Germany 2 aaGuns, 2 armour, 2 artilleries and 8 infantry moved from Belarus to Eastern Poland 5 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 9 infantry moved from Bessarabia to Eastern Poland 2 artilleries and 8 infantry moved from Romania to Eastern Poland 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 aaGun moved from Novgorod to Vyborg Place Units - Germans 3 infantry placed in Novgorod 8 infantry placed in Romania 1 artillery, 1 fighter and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 1.33 Americans : 0.67 Russians : 1.00
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Belarus 1 artillery and 2 infantry moved from Russia to Smolensk 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 5 infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Russia to Vologda
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Belarus 1 artillery and 2 infantry moved from Russia to Smolensk 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 5 infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Russia to Vologda Combat - Russians Battle in Suiyuyan Russians attack with 5 infantry Japanese defend with 1 artillery Russians roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 artilleries, 1 fighter and 3 infantry Germans defend with 2 artilleries and 1 infantry Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Smolensk, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 artilleries and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Smolensk, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in Vologda Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Vologda, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 infantry moved from Finland to Norway 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Belarus to Bryansk 1 fighter moved from Smolensk to Bryansk 1 fighter moved from Western Ukraine to Bryansk Place Units - Russians 2 mech_infantrys placed in Volgograd 1 armour, 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,3,1,2,5,5,2,6,4,5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Russians collect 33 PUs (6 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 4.17 Japanese : 0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 armour moved from 37 Sea Zone to Malaya 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kwangtung to Kiangsi Japanese take Kiangsi from Chinese 2 bombers, 4 fighters and 1 tactical_bomber moved from Kwangtung to Hunan Combat - Japanese Battle in Celebes Battle in Shan State Battle in Malaya Battle in Hunan Japanese attack with 2 bombers, 4 fighters and 1 tactical_bomber Chinese defend with 2 artilleries and 1 infantry Japanese roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in Hunan, round 2 : 3/7 hits, 4.00 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Hunan Japanese win, taking Celebes from Dutch, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Chinese: 2 artilleries and 1 infantry Non Combat Move - Japanese 2 bombers, 4 fighters and 1 tactical_bomber moved from Hunan to Kwangtung 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 battleship and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 5 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 23 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in Kwangtung 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : -1.00
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone 1 fighter moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 marine moved from Johnston Island to 30 Sea Zone 1 marine and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone 1 fighter moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 marine moved from Johnston Island to 30 Sea Zone 1 marine and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry and 1 marine moved from 31 Sea Zone to Wake Island Combat - Americans Battle in Wake Island Battle in 91 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 2 submarines Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win, taking Wake Island from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 2 submarines Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 1 artillery Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to Quebec 2 bombers moved from Hawaiian Islands to Queensland 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 30 Sea Zone to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Western United States to 31 Sea Zone Place Units - Americans 1 carrier placed in 110 Sea Zone 2 fighters placed in Normandy Bordeaux 1 airfield placed in Normandy Bordeaux 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.50 Americans : -0.17
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TripleA Move Summary: Chinese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 artilleries and 6 infantry moved from Anhwe to Kiangsi
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 artilleries and 6 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 6 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 artilleries and 6 infantry in Kiangsi, round 2 : 2/12 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Anhwe 2 infantry moved from Shantung to Anhwe Place Units - Chinese 5 artilleries and 1 infantry placed in Kiangsi Chinese undo move 1. 5 artilleries and 1 infantry placed in Hunan Chinese undo move 1. 5 artilleries and 1 infantry placed in Kiangsi Chinese undo move 1. 5 artilleries and 1 infantry placed in Hunan Chinese undo move 1. 5 artilleries and 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese : -2.00 Japanese : -0.33
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 artillery and 3 infantry moved from Egypt to Alexandria 1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 2 infantry moved from Yunnan to Shan State 2 fighters moved from 39 Sea Zone to Shan State 1 tactical_bomber moved from Anhwe to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 submarine moved from 39 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from India to 39 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone 1 fighter moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 marine moved from Johnston Island to 30 Sea Zone 1 marine and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry and 1 marine moved from 31 Sea Zone to Wake Island Combat - Americans Battle in Wake Island Battle in 91 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 2 submarines Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win, taking Wake Island from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 2 submarines Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 1 artillery Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to Quebec 2 bombers moved from Hawaiian Islands to Queensland 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 30 Sea Zone to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Western United States to 31 Sea Zone Place Units - Americans 1 carrier placed in 110 Sea Zone 2 fighters placed in Normandy Bordeaux 1 airfield placed in Normandy Bordeaux 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 artilleries and 6 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 6 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 artilleries and 6 infantry in Kiangsi, round 2 : 2/12 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Anhwe 2 infantry moved from Shantung to Anhwe Place Units - Chinese 5 artilleries and 1 infantry placed in Kiangsi Chinese undo move 1. 5 artilleries and 1 infantry placed in Hunan Chinese undo move 1. 5 artilleries and 1 infantry placed in Kiangsi Chinese undo move 1. 5 artilleries and 1 infantry placed in Hunan Chinese undo move 1. 5 artilleries and 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 artillery and 3 infantry moved from Egypt to Alexandria 1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 2 infantry moved from Yunnan to Shan State 2 fighters moved from 39 Sea Zone to Shan State 1 tactical_bomber moved from Anhwe to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 submarine moved from 39 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from India to 39 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra Combat - British Battle in Sumatra Battle in 44 Sea Zone British attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone British roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British win, taking Sumatra from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iraq British attack with 2 armour and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery and 1 marine British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 marine in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour, 1 artillery and 1 fighter in Trans-Jordan, round 3 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 marine in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan British roll dice for 1 armour and 1 fighter in Trans-Jordan, round 4 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 marine in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Trans-Jordan British roll dice for 1 fighter in Trans-Jordan, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 marine in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits retreated to Trans-Jordan Italians win with 1 marine remaining. Battle score for attacker is -9 Casualties for British: 1 armour, 1 artillery and 1 infantry Casualties for Italians: 1 artillery Battle in Alexandria British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 2 infantry and 1 marine British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 2 infantry and 1 marine in Alexandria, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 marine in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Italians: 2 infantry and 1 marine Battle in Kwangsi British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from British Guiana: 2 infantry EDIT: Adding units owned by Americans to Brazil: 2 infantry EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 armour moved from French Central Africa to Anglo Egyptian Sudan 1 fighter moved from 110 Sea Zone to United Kingdom 2 fighters moved from Shan State to 39 Sea Zone 1 tactical_bomber moved from Kwangsi to Hunan 3 aaGuns, 2 armour, 6 infantry and 3 mech_infantrys moved from Yunnan to Hunan 1 armour and 1 mech_infantry moved from Chahar to Hunan 1 mech_infantry moved from Jehol to Hunan 1 marine moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Egypt 1 fighter placed in United Kingdom 1 destroyer and 1 submarine placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,4,2,1,6,4,5,2 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,2,5,1,1,4,2,1,6,2,3,3,4,1 UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Units Change Ownership Some Units in India change ownership: 1 fighter Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.17 British : -3.50 Americans : -0.17 Chinese : -2.00 Japanese : -1.00
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@DizzKneeLand33 savage rolling in T-J :anguished: :cry: