wizmark (A+12) vs DizzKneeLand33 (X) BM3 L20 Game 2

  • '20 '16 '15 '14

    There should be 1 infantry that was on Romania that should be on Eastern Poland.


  • @DizzKneeLand33 ok…thought it was bit of a gift tbh…will replay the russian turn with an inf in E Poland

  • '20 '16 '15 '14

    Thx wiz! Seriously, there have been a few issues I have had with the new java and new computer – I thought it was all me, maybe not all me lol.


  • @DizzKneeLand33 haha np…although I hope you dont mind if i take the dice results from my 2 battles in vologda and arcangel as they were

  • '20 '16 '15 '14

    But it is really weird. I end up with positions that I don’t think possible, but like I don’t go back into the history to see. I really didn’t used to suck like this.

  • '20 '16 '15 '14

    Oh you can take whatever results you like on those. the only issue was the walkthrough.


  • @DizzKneeLand33 maybe you have a few too many games on the go? I know if I have more than 3or 4 playing I start to get mixed up with what is where…

  • '20 '16 '15 '14

    But that doesn’t explain a simple infantry movement. It has something to do with the undo doing more than one thing.

  • '20 '16 '15 '14

    I mean, that was on the front lines. It wasn’t hidden or anything. Does that make sense?


  • @DizzKneeLand33 :shrug: beyond me! But no worries! I’m enjoying the game so wouldnt want it to finish just because of an oversight!

    having said that I think you are in a tricky spot anyway…


  • @DizzKneeLand33 said in wizmark (A+12) vs DizzKneeLand33 (X) BM3 L20 Game 2:

    But that doesn’t explain a simple infantry movement. It has something to do with the undo doing more than one thing.

    And yes, that means that this time of year when I’m very busy I don’t check twice like I should. I probably have modelovirus or something. :P

  • '20 '16 '15 '14

    Oh clearly I don’t think I’m winning or something hehehehe. But you need to get yourself to 10 games so we get the best 3/5 in that case. :D

  • '20 '16 '15 '14

    I just don’t know the endgames like all of you do, so this helps me see. I will have a winning record by the end of the year if everyone doesn’t die first. :P

  • '20 '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Novosibirsk to Vologda
            2 infantry moved from Smolensk to Archangel
            2 infantry moved from Western Ukraine to Eastern Poland
            1 tactical_bomber moved from Smolensk to Vologda
            1 tactical_bomber moved from Smolensk to Archangel
            1 fighter moved from Smolensk to Vologda
            1 fighter moved from Smolensk to Archangel
            2 fighters moved from Smolensk to Eastern Poland
            1 fighter moved from Smolensk to Eastern Poland
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Eastern Poland, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns, 6 armour, 8 artilleries, 27 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
            3 fighters moved from Eastern Poland to Bryansk
            3 artilleries and 2 mech_infantrys moved from Smolensk to Bryansk
            2 armour and 7 mech_infantrys moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
            1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
            2 aaGuns and 12 infantry moved from Manchuria to Amur
    
        Place Units - Russians
            3 armour and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,4,1,2,6,4,6,4,5,5,1,4,2,5,6,2,4,2,4,4,1,2,1
            Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -0.17
    

    Savegame

  • '20 '16 '15 '14

    Just to confirm, you took your good results in those other battles, right?


  • @DizzKneeLand33 On a purely economic model the walkthroughs didnt mean that much…I sacrificied 2 tanks worth 12 ipcs to gain 3 terrritories worth 6 ipcs with a further 6 ipcs in bonuses…so a net of zero once you destroyed them…might of taken an inf out in each to make a 6ipc swing.

    The bigger gain would have been taking out your stack in belarus but at the moment I dont need to take risks with the russians…grim attrition is doing its business! :stuck_out_tongue_winking_eye:


  • @DizzKneeLand33 they came up good anyway so all peachy!

  • '20 '16 '15 '14

    Belarus was dicey – that’s why I left it :)

  • '20 '16 '15 '14

    My whole problem with all of these Axis games was that I should have gone to FIC and made the IC there. So, one little move accounts for 6 losses. Oh well.

  • '20 '16 '15 '14

    Oh, and Romania looked fun, but in the end it just doesn’t work.

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