I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
wizmark (A+12) vs DizzKneeLand33 (X) BM3 L20 Game 2
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Anhwe to Hunan Place Units - Chinese 4 artilleries and 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - British 1 marine moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber and 3 fighters moved from United Kingdom to Holland Belgium 1 mech_infantry moved from Iraq to Syria British take Syria from Italians 2 armour and 1 mech_infantry moved from Iraq to Egypt British take Trans-Jordan from Italians 3 infantry moved from Egypt to Alexandria 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 fighter moved from India to Kiangsi 1 armour moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from Kwangsi to Kiangsi 2 armour, 6 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Hunan to Kiangsi 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 bombers moved from Queensland to Kwangsi 1 infantry and 1 marine moved from Wake Island to 31 Sea Zone 1 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 21 Sea Zone 1 infantry and 1 marine moved from 21 Sea Zone to Guam Combat - Americans Battle in Guam Battle in Kwangsi Americans attack with 2 bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers in Kwangsi, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Americans roll dice for 2 bombers in Kwangsi, round 3 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Americans win, taking Guam from Japanese with 2 bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Removing units owned by Americans from Brazil: 2 infantry EDIT: Adding units owned by Americans to French Guiana: 2 infantry EDIT: Turning off Edit Mode 2 bombers moved from Kwangsi to Hunan 2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island Place Units - Americans 1 armour placed in Normandy Bordeaux 1 carrier and 1 fighter placed in 110 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 4. 1 destroyer placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 107 Sea Zone: 2 transports EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Anhwe to Hunan Place Units - Chinese 4 artilleries and 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs Purchase Units - British British buy 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber and 3 fighters moved from United Kingdom to Holland Belgium 1 mech_infantry moved from Iraq to Syria British take Syria from Italians 2 armour and 1 mech_infantry moved from Iraq to Egypt British take Trans-Jordan from Italians 3 infantry moved from Egypt to Alexandria 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 fighter moved from India to Kiangsi 1 armour moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from Kwangsi to Kiangsi 2 armour, 6 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Hunan to Kiangsi 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese Combat - British Battle in 41 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine Japanese defend with 3 submarines British roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 41 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 18 Casualties for Japanese: 3 submarines Battle in Holland Belgium British attack with 1 bomber, 3 fighters, 2 infantry and 1 marine Germans defend with 2 infantry British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 marine in Holland Belgium, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Kiangsi British attack with 3 armour, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 2 artilleries and 5 infantry British roll dice for 3 armour, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 5/16 hits, 4.50 expected hits Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in Kiangsi, round 2 : 2/8 hits, 2.83 expected hits 5 infantry owned by the Japanese and 2 infantry owned by the British lost in Kiangsi British roll dice for 3 armour, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 : 2/14 hits, 4.17 expected hits Japanese roll dice for 1 armour and 2 artilleries in Kiangsi, round 3 : 2/3 hits, 1.17 expected hits 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Kiangsi British roll dice for 3 armour, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Kiangsi, round 4 : 5/12 hits, 3.83 expected hits Japanese roll dice for 1 armour in Kiangsi, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Kiangsi British win, taking Kiangsi from Japanese with 3 armour, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 5 infantry Casualties for Japanese: 1 armour, 2 artilleries and 5 infantry Battle in Alexandria British attack with 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 marine British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 1 armour and 1 marine in Alexandria, round 2 : 1/2 hits, 0.83 expected hits 1 marine owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 1 marine Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt 1 armour moved from Anglo Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan 2 aaGuns moved from Hunan to Kiangsi 1 infantry moved from Shan State to Yunnan 1 bomber and 3 fighters moved from Holland Belgium to United Kingdom 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 3 infantry placed in Egypt 4 infantry placed in United Kingdom 1 destroyer and 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,5,6,4,4,3,1 British collect 36 PUs (4 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Units Change Ownership Some Units in India change ownership: 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : 0.33 British : 1.33 Italians : 0.17 Americans : 0.33 Japanese : -0.83
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Southern Italy to 95 Sea Zone 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 3 infantry moved from 98 Sea Zone to Alexandria 2 fighters moved from 98 Sea Zone to Alexandria 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 9 infantry moved from Northern Italy to Southern France 1 bomber and 2 fighters moved from Southern Italy to Southern France Combat - Italians Battle in Alexandria Italians attack with 2 fighters and 3 infantry British defend with 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Alexandria, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 2 fighters and 3 infantry in Alexandria, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 9 infantry Americans defend with 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 9 infantry in Southern France, round 2 : 3/14 hits, 4.17 expected hits Americans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 9 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 bomber and 2 fighters moved from Southern France to Southern Italy 2 fighters moved from Alexandria to 98 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : -1.33 British : 0.33 Americans : -0.50
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TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Western Australia 1 artillery moved from New South Wales to Queensland 1 infantry moved from Burma to Yunnan Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : -0.17
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Western Australia 1 artillery moved from New South Wales to Queensland 1 infantry moved from Burma to Yunnan Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 destroyer moved from 38 Sea Zone to 37 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : -0.17
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 1 bomber and 2 infantry moved from Western Germany to Holland Belgium 7 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Finland to Norway 1 artillery and 3 infantry moved from Novgorod to Archangel 1 artillery and 3 infantry moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus 1 artillery moved from Eastern Poland to Belarus 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Western Germany to Western Ukraine 2 bombers and 3 fighters moved from Western Germany to Norway Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 1 bomber and 2 infantry British defend with 1 infantry and 1 marine Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry and 1 marine in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 artillery and 1 bomber in Holland Belgium, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 marine in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the British and 1 artillery owned by the Germans lost in Holland Belgium Germans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 artillery and 2 infantry Casualties for British: 1 infantry and 1 marine Battle in Norway Germans attack with 7 armour, 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 mech_infantrys Russians defend with 2 armour, 1 artillery, 5 infantry and 4 mech_infantrys Germans roll dice for 7 armour, 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 mech_infantrys in Norway, round 2 : 8/22 hits, 8.67 expected hits Russians roll dice for 2 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Norway, round 2 : 2/12 hits, 4.33 expected hits 3 mech_infantrys owned by the Russians, 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway Germans roll dice for 7 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 mech_infantrys in Norway, round 3 : 5/20 hits, 8.33 expected hits Russians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Norway, round 3 : 3/4 hits, 1.67 expected hits 1 mech_infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Norway Germans win, taking Norway from Russians with 7 armour, 2 artilleries, 2 bombers, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 32 Casualties for Germans: 5 infantry Casualties for Russians: 2 armour, 1 artillery, 5 infantry and 4 mech_infantrys Battle in Western Ukraine Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 artillery and 3 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 2 artilleries, 1 bomber and 3 infantry Russians defend with 4 infantry Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Belarus, round 2 : 1/6 hits, 2.17 expected hits Russians roll dice for 4 infantry in Belarus, round 2 : 3/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus Germans roll dice for 2 artilleries and 1 bomber in Belarus, round 3 : 0/3 hits, 1.33 expected hits Russians roll dice for 3 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 artilleries and 1 bomber in Belarus, round 4 : 2/3 hits, 1.33 expected hits Russians roll dice for 3 infantry in Belarus, round 4 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Germans roll dice for 1 artillery and 1 bomber in Belarus, round 5 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 4 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 2 bombers and 3 fighters moved from Norway to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 aaGun moved from Finland to Norway 2 bombers moved from Eastern Poland to Germany 2 armour moved from Eastern Poland to Germany 1 artillery and 3 infantry moved from Eastern Poland to Romania 1 aaGun moved from Eastern Poland to Romania 3 infantry moved from Eastern Poland to Romania Place Units - Germans 3 infantry placed in Novgorod Germans undo move 1. 1 artillery and 2 infantry placed in Novgorod 2 infantry placed in Western Germany 1 carrier placed in 112 Sea Zone 2 fighters placed in 112 Sea Zone Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -5.83 British : 2.00 Russians : -0.67
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TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Belarus 1 fighter moved from Vologda to Belarus 2 fighters moved from Russia to Belarus 2 fighters and 2 tactical_bombers moved from Ukraine to Belarus 6 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Ukraine to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 3 artilleries and 6 infantry moved from Bryansk to Western Ukraine
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Belarus 1 fighter moved from Vologda to Belarus 2 fighters moved from Russia to Belarus 2 fighters and 2 tactical_bombers moved from Ukraine to Belarus 6 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Ukraine to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 3 artilleries and 6 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 6 armour, 8 artilleries, 29 infantry and 2 mech_infantrys Germans defend with 1 artillery and 1 infantry Russians roll dice for 6 armour, 8 artilleries, 29 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 12/45 hits, 12.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 6 armour, 8 artilleries, 29 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Belarus Russians attack with 5 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 artillery Russians roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/9 hits, 4.17 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 3 aaGuns moved from Ukraine to Western Ukraine 3 artilleries and 2 infantry moved from Russia to Smolensk 5 fighters and 2 tactical_bombers moved from Belarus to Smolensk 2 mech_infantrys moved from Russia to Smolensk 4 infantry moved from Kansu to Novosibirsk Place Units - Russians 2 armour and 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -1.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 45 Sea Zone to 21 Sea Zone 1 artillery, 2 bombers, 6 fighters, 2 infantry and 2 tactical_bombers moved from Kwangtung to Kiangsi 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsi 2 fighters moved from Japan to Kiangsi Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kiangsi Japanese attack with 1 artillery, 2 bombers, 10 fighters, 2 infantry and 4 tactical_bombers British defend with 2 aaGuns, 3 armour, 1 infantry and 5 mech_infantrys AA fire in Kiangsi : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 2 bombers, 10 fighters, 2 infantry and 4 tactical_bombers in Kiangsi, round 2 : 11/19 hits, 9.83 expected hits Chinese roll dice for 2 aaGuns, 3 armour, 1 infantry and 5 mech_infantrys in Kiangsi, round 2 : 6/9 hits, 3.50 expected hits 3 fighters owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 5 mech_infantrys owned by the British, 2 aaGuns owned by the British, 1 infantry owned by the British and 3 armour owned by the British lost in Kiangsi Japanese win with 2 bombers, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 artillery, 3 fighters and 2 infantry Casualties for British: 2 aaGuns, 3 armour, 1 infantry and 5 mech_infantrys Non Combat Move - Japanese 2 battleships, 2 carriers, 5 destroyers, 7 submarines and 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 fighters moved from Kiangsi to 6 Sea Zone 2 bombers, 5 fighters and 4 tactical_bombers moved from Kiangsi to Kwangtung Place Units - Japanese 2 transports placed in 6 Sea Zone 1 artillery placed in Japan 1 artillery and 2 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 23 PUs; end with 23 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
AA fire in Kiangsi : : -1.00 Chinese : 2.50 Japanese : 0.83
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar 2 transports moved from 107 Sea Zone to 101 Sea Zone 2 infantry moved from Wake Island to 31 Sea Zone 2 carriers, 4 destroyers, 3 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 bombers moved from Hunan to Northern Territory Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier and 1 fighter placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone 1 artillery, 2 fighters and 3 infantry placed in Eastern United States 1 artillery placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 artilleries and 6 infantry moved from Hunan to Kwangsi Place Units - Chinese 3 artilleries and 4 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - British 3 infantry moved from Egypt to Alexandria 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 bomber moved from United Kingdom to Southern France
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar 2 transports moved from 107 Sea Zone to 101 Sea Zone 2 infantry moved from Wake Island to 31 Sea Zone 2 carriers, 4 destroyers, 3 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 bombers moved from Hunan to Northern Territory Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier and 1 fighter placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone 1 artillery, 2 fighters and 3 infantry placed in Eastern United States 1 artillery placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 artilleries and 6 infantry moved from Hunan to Kwangsi Place Units - Chinese 3 artilleries and 4 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Egypt to Alexandria 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 bomber moved from United Kingdom to Southern France Combat - British Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in Borneo Battle in Alexandria British attack with 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/6 hits, 2.17 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Alexandria British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Alexandria, round 3 : 3/6 hits, 2.17 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Borneo from Japanese, taking Alexandria from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt 1 mech_infantry moved from Syria to Egypt 2 fighters moved from 41 Sea Zone to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 aaGun, 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 infantry moved from Malaya to Shan State 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 41 Sea Zone to 42 Sea Zone 2 mech_infantrys moved from India to Yunnan Place Units - British 2 infantry and 1 tactical_bomber placed in Egypt 1 mech_infantry placed in Union of South Africa 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,5,6,6,2,5,2 British collect 36 PUs (4 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
British : -0.33 Italians : 0.00 AA fire in Southern France : : 0.83
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@DizzKneeLand33 My first SBR all game and it gets shot down! I hate the dice!!
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 3 infantry moved from 98 Sea Zone to Alexandria 2 fighters moved from 98 Sea Zone to Alexandria 2 transports moved from 98 Sea Zone to 95 Sea Zone Combat - Italians Battle in Alexandria Italians attack with 2 fighters and 3 infantry British defend with 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Alexandria, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 2 fighters and 3 infantry in Alexandria, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 2 infantry in Alexandria, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from Alexandria to 98 Sea Zone 1 artillery and 3 infantry moved from Northern Italy to Southern France Place Units - Italians 3 artilleries placed in Southern France 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : 1.33
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TripleA Move Summary: ANZAC round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 3 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Yunnan to Kwangsi 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 2 fighters moved from Western Australia to 42 Sea Zone 1 carrier moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -0.67 ANZAC : 0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 3 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Yunnan to Kwangsi 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 2 fighters moved from Western Australia to 42 Sea Zone 1 carrier moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 37 Sea Zone to 20 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.67 ANZAC : 0.33