wizmark (A+12) vs DizzKneeLand33 (X) BM3 L20 Game 2

  • '20 '19

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - British
            1 bomber and 1 fighter moved from Gibraltar to Southern France
            2 infantry moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
            1 fighter moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 armour moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 armour moved from French West Africa to French Central Africa
            1 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Kweichow to Jehol
                  Chinese take Jehol from Japanese
            1 armour and 1 mech_infantry moved from Kweichow to Chahar
            1 tactical_bomber moved from Yunnan to Chahar
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Holland Belgium
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 bombers moved from Hawaiian Islands to Johnston Island
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 marine and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Johnston Island
                Americans attack with 2 bombers, 1 marine and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 bombers, 1 marine and 1 mech_infantry in Johnston Island, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Johnston Island, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Johnston Island
                    Americans roll dice for 2 bombers and 1 marine in Johnston Island, round 3 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Johnston Island
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Johnston Island from Japanese with 2 bombers and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to 110 Sea Zone
            2 bombers moved from Johnston Island to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 fighter and 1 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            2 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            4 artilleries and 4 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Hopei
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Anhwe
                Chinese attack with 4 artilleries and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 artilleries and 4 infantry in Anhwe, round 2 : 1/8 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 4 artilleries and 3 infantry in Anhwe, round 3 : 0/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 artilleries and 3 infantry in Anhwe, round 4 : 0/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 artilleries and 3 infantry in Anhwe, round 5 : 4/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Anhwe
            1 infantry placed in Hunan
            Chinese undo move 1.
            Chinese undo move 1.
            2 artilleries and 3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 bomber and 1 fighter moved from Gibraltar to Southern France
            2 infantry moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
            1 fighter moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 armour moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 armour moved from French West Africa to French Central Africa
            1 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Kweichow to Jehol
                  Chinese take Jehol from Japanese
            1 armour and 1 mech_infantry moved from Kweichow to Chahar
            1 tactical_bomber moved from Yunnan to Chahar
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Southern France
                British attack with 1 bomber and 1 fighter
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 bomber and 1 fighter in Southern France, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                British win, taking 106 Sea Zone from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Chahar
                British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                British win, taking Chahar from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Alexandria
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/5 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 marine
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 marine in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 marine
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            1 fighter moved from Trans-Jordan to Egypt
            1 infantry moved from Italian Somaliland to Ethiopia
            1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 armour and 2 mech_infantrys moved from India to Eastern Persia
            2 fighters moved from Yunnan to 39 Sea Zone
            1 tactical_bomber moved from Chahar to Anhwe
            2 destroyers moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Quebec
            1 fighter moved from Southern France to 110 Sea Zone
            1 bomber moved from Southern France to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 destroyer and 1 transport placed in 110 Sea Zone
            1 armour and 2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,3,2,6,6,4,3
            British collect 33 PUs (3 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            1 carrier and 1 submarine placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in 39 Sea Zone change ownership: 1 carrier and 1 submarine
    

    Combat Hit Differential Summary :

    British : 0.17
    Italians : -0.67
    Americans : -1.50
    Chinese : -4.67
    Japanese : -1.00
    

    Savegame


  • @DizzKneeLand33 Phew…certainly making my brain ache playing this game, but feel like I’m making a bit of headway…I hope!

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Holland Belgium
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 bombers moved from Hawaiian Islands to Johnston Island
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 marine and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Johnston Island
                Americans attack with 2 bombers, 1 marine and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 bombers, 1 marine and 1 mech_infantry in Johnston Island, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Johnston Island, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Johnston Island
                    Americans roll dice for 2 bombers and 1 marine in Johnston Island, round 3 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Johnston Island
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Johnston Island from Japanese with 2 bombers and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to 110 Sea Zone
            2 bombers moved from Johnston Island to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 fighter and 1 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            2 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            4 artilleries and 4 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Hopei
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Anhwe
                Chinese attack with 4 artilleries and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 artilleries and 4 infantry in Anhwe, round 2 : 1/8 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 4 artilleries and 3 infantry in Anhwe, round 3 : 0/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 artilleries and 3 infantry in Anhwe, round 4 : 0/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 artilleries and 3 infantry in Anhwe, round 5 : 4/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Anhwe
            1 infantry placed in Hunan
            Chinese undo move 1.
            Chinese undo move 1.
            2 artilleries and 3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 bomber and 1 fighter moved from Gibraltar to Southern France
            2 infantry moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
            1 fighter moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 armour moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 armour moved from French West Africa to French Central Africa
            1 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Kweichow to Jehol
                  Chinese take Jehol from Japanese
            1 armour and 1 mech_infantry moved from Kweichow to Chahar
            1 tactical_bomber moved from Yunnan to Chahar
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Southern France
                British attack with 1 bomber and 1 fighter
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 bomber and 1 fighter in Southern France, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                British win, taking 106 Sea Zone from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Chahar
                British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                British win, taking Chahar from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Alexandria
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/5 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 marine
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 marine in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 marine
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            1 fighter moved from Trans-Jordan to Egypt
            1 infantry moved from Italian Somaliland to Ethiopia
            1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 armour and 2 mech_infantrys moved from India to Eastern Persia
            2 fighters moved from Yunnan to 39 Sea Zone
            1 tactical_bomber moved from Chahar to Anhwe
            2 destroyers moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Quebec
            1 fighter moved from Southern France to 110 Sea Zone
            1 bomber moved from Southern France to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 destroyer and 1 transport placed in 110 Sea Zone
            1 armour and 2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,3,2,6,6,4,3
            British collect 33 PUs (3 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            1 carrier and 1 submarine placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in 39 Sea Zone change ownership: 1 carrier and 1 submarine
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0.17
    Italians : -0.67
    Americans : -1.50
    Chinese : -4.67
    Japanese : -1.00
    

    Savegame


  • @DizzKneeLand33 Sorry…forgot to move the US carrier…

  • '20 '16 '15 '14

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from British
            2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Alexandria
            2 fighters moved from 98 Sea Zone to Alexandria
            1 marine moved from 98 Sea Zone to Alexandria
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
            3 submarines moved from 95 Sea Zone to 91 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 91 Sea Zone
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 3 submarines
                British defend with 2 destroyers; French defend with 1 cruiser; Americans defend with 1 carrier
                    Italians roll dice for 3 submarines in 91 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Italians roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 2 destroyers in 91 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                    2 destroyers owned by the British, 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                    Italians roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the French lost in 91 Sea Zone
                Italians win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 38
                Casualties for Italians: 1 submarine
                Casualties for British: 2 destroyers
                Casualties for Americans: 1 carrier
                Casualties for French: 1 cruiser
            Battle in Alexandria
                Italians attack with 2 fighters, 2 infantry and 1 marine
                British defend with 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 2 fighters, 2 infantry and 1 marine in Alexandria, round 2 : 2/5 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 infantry and 1 marine
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 marine in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 artillery and 1 marine in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 1 marine remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Alexandria to 98 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Morocco
            1 bomber and 1 fighter moved from 91 Sea Zone to Morocco
            1 aaGun moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern France
            4 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.17
    British : -1.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to New Zealand
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to New Zealand
    
        Combat - ANZAC
            Battle in New Zealand
    
        Non Combat Move - ANZAC
            1 cruiser moved from 79 Sea Zone to 39 Sea Zone
            1 infantry moved from Kweichow to Yunnan
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to New Zealand
    
        Combat - ANZAC
            Battle in New Zealand
    
        Non Combat Move - ANZAC
            1 cruiser moved from 79 Sea Zone to 39 Sea Zone
            1 infantry moved from Kweichow to Yunnan
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @DizzKneeLand33 Now I wish I’d let it alone :anguished:

  • '20 '16 '15 '14

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 artillery and 3 infantry moved from Archangel to Smolensk
            1 artillery moved from Archangel to Smolensk
            1 artillery and 3 infantry moved from Novgorod to Vyborg
            4 armour and 1 mech_infantry moved from Novgorod to Vyborg
            1 artillery and 4 infantry moved from Novgorod to Karelia
            3 armour and 2 mech_infantrys moved from Novgorod to Karelia
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            4 bombers moved from Syria to Holland Belgium
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Karelia, round 2 : 1/10 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Karelia, round 3 : 5/9 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 4 bombers, 1 fighter and 1 infantry
                Americans defend with 1 marine
                    Germans roll dice for 1 artillery, 4 bombers, 1 fighter and 1 infantry in Holland Belgium, round 2 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 1 marine in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 marine owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 marine
            Battle in Smolensk
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 2 artilleries and 2 infantry in Smolensk, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Vyborg
                Germans attack with 4 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 4 armour, 1 artillery, 3 infantry and 1 mech_infantry in Vyborg, round 2 : 3/9 hits, 3.17 expected hits
                    Russians roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 4 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Syria to Western Germany
            1 artillery and 2 infantry moved from Poland to Germany
            2 aaGuns, 2 armour, 2 artilleries and 8 infantry moved from Belarus to Eastern Poland
            5 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
            1 artillery and 9 infantry moved from Bessarabia to Eastern Poland
            2 artilleries and 8 infantry moved from Romania to Eastern Poland
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 aaGun moved from Novgorod to Vyborg
    
        Place Units - Germans
            3 infantry placed in Novgorod
            8 infantry placed in Romania
            1 artillery, 1 fighter and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans : 0.67
    Russians : 1.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Belarus
            1 artillery and 1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Ukraine
            1 tactical_bomber moved from Russia to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Belarus
            1 artillery and 2 infantry moved from Russia to Smolensk
            1 artillery moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
            5 infantry moved from Shensi to Suiyuyan
            1 mech_infantry moved from Russia to Vologda
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Belarus
            1 artillery and 1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Ukraine
            1 tactical_bomber moved from Russia to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Belarus
            1 artillery and 2 infantry moved from Russia to Smolensk
            1 artillery moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
            5 infantry moved from Shensi to Suiyuyan
            1 mech_infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 5 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 artilleries, 1 fighter and 3 infantry
                Germans defend with 2 artilleries and 1 infantry
                    Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Smolensk, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Smolensk, round 3 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Vologda, round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 infantry moved from Finland to Norway
            1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Vologda to Russia
            1 fighter moved from Ukraine to Bryansk
            1 tactical_bomber moved from Western Ukraine to Bryansk
            1 fighter moved from Belarus to Bryansk
            1 fighter moved from Smolensk to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
    
        Place Units - Russians
            2 mech_infantrys placed in Volgograd
            1 armour, 1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,3,1,2,5,5,2,6,4,5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
            Russians collect 33 PUs (6 lost to blockades); end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 4.17
    Japanese : 0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from 37 Sea Zone to Malaya
            1 infantry moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 infantry moved from Kwangtung to Kiangsi
                  Japanese take Kiangsi from Chinese
            2 bombers, 4 fighters and 1 tactical_bomber moved from Kwangtung to Hunan
    
        Combat - Japanese
            Battle in Celebes
            Battle in Shan State
            Battle in Malaya
            Battle in Hunan
                Japanese attack with 2 bombers, 4 fighters and 1 tactical_bomber
                Chinese defend with 2 artilleries and 1 infantry
                    Japanese roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in Hunan, round 2 : 3/7 hits, 4.00 expected hits
                    Chinese roll dice for 2 artilleries and 1 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Hunan
                Japanese win, taking Celebes from Dutch, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Chinese: 2 artilleries and 1 infantry
    
        Non Combat Move - Japanese
            2 bombers, 4 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 battleship and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            5 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 23 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            5 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : -1.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to 91 Sea Zone
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 marine moved from Johnston Island to 30 Sea Zone
            1 marine and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to 91 Sea Zone
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 marine moved from Johnston Island to 30 Sea Zone
            1 marine and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
    
        Combat - Americans
            Battle in Wake Island
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 2 submarines
                    Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win, taking Wake Island from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                Casualties for Italians: 2 submarines
            Battle in Holland Belgium
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            2 transports moved from 101 Sea Zone to 106 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to Quebec
            2 bombers moved from Hawaiian Islands to Queensland
            1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 30 Sea Zone to 31 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            1 fighter moved from Western United States to 31 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 110 Sea Zone
            2 fighters placed in Normandy Bordeaux
            1 airfield placed in Normandy Bordeaux
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.50
    Americans : -0.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 artilleries and 6 infantry moved from Anhwe to Kiangsi
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 artilleries and 6 infantry moved from Anhwe to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 6 artilleries and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 artilleries and 6 infantry in Kiangsi, round 2 : 2/12 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
            2 infantry moved from Shantung to Anhwe
    
        Place Units - Chinese
            5 artilleries and 1 infantry placed in Kiangsi
            Chinese undo move 1.
            5 artilleries and 1 infantry placed in Hunan
            Chinese undo move 1.
            5 artilleries and 1 infantry placed in Kiangsi
            Chinese undo move 1.
            5 artilleries and 1 infantry placed in Hunan
            Chinese undo move 1.
            5 artilleries and 1 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.00
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - British
            2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
            1 artillery and 3 infantry moved from Egypt to Alexandria
            1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            2 infantry moved from Yunnan to Shan State
            2 fighters moved from 39 Sea Zone to Shan State
            1 tactical_bomber moved from Anhwe to Kwangsi
            2 infantry moved from Yunnan to Kwangsi
            1 submarine moved from 39 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to 91 Sea Zone
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 marine moved from Johnston Island to 30 Sea Zone
            1 marine and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
    
        Combat - Americans
            Battle in Wake Island
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 2 submarines
                    Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win, taking Wake Island from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                Casualties for Italians: 2 submarines
            Battle in Holland Belgium
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            2 transports moved from 101 Sea Zone to 106 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to Quebec
            2 bombers moved from Hawaiian Islands to Queensland
            1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 30 Sea Zone to 31 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            1 fighter moved from Western United States to 31 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 110 Sea Zone
            2 fighters placed in Normandy Bordeaux
            1 airfield placed in Normandy Bordeaux
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 artilleries and 6 infantry moved from Anhwe to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 6 artilleries and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 artilleries and 6 infantry in Kiangsi, round 2 : 2/12 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
            2 infantry moved from Shantung to Anhwe
    
        Place Units - Chinese
            5 artilleries and 1 infantry placed in Kiangsi
            Chinese undo move 1.
            5 artilleries and 1 infantry placed in Hunan
            Chinese undo move 1.
            5 artilleries and 1 infantry placed in Kiangsi
            Chinese undo move 1.
            5 artilleries and 1 infantry placed in Hunan
            Chinese undo move 1.
            5 artilleries and 1 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
            1 artillery and 3 infantry moved from Egypt to Alexandria
            1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            2 infantry moved from Yunnan to Shan State
            2 fighters moved from 39 Sea Zone to Shan State
            1 tactical_bomber moved from Anhwe to Kwangsi
            2 infantry moved from Yunnan to Kwangsi
            1 submarine moved from 39 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
    
        Combat - British
            Battle in Sumatra
            Battle in 44 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    British roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British win, taking Sumatra from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Iraq
                British attack with 2 armour and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 artillery and 1 marine
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 marine in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 armour, 1 artillery and 1 fighter in Trans-Jordan, round 3 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 marine in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Trans-Jordan
                    British roll dice for 1 armour and 1 fighter in Trans-Jordan, round 4 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 marine in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Trans-Jordan
                    British roll dice for 1 fighter in Trans-Jordan, round 5 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 marine in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
                 retreated to Trans-Jordan
                Italians win with 1 marine remaining. Battle score for attacker is -9
                Casualties for British: 1 armour, 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Alexandria
                British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 2 infantry and 1 marine
                    British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/6 hits, 2.17 expected hits
                    Italians roll dice for 2 infantry and 1 marine in Alexandria, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 1/5 hits, 2.00 expected hits
                    Italians roll dice for 1 marine in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry and 1 marine
            Battle in Kwangsi
                British attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from British Guiana: 2 infantry
            EDIT: Adding units owned by Americans to Brazil: 2 infantry
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            1 fighter moved from Trans-Jordan to Egypt
            1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 armour moved from French Central Africa to Anglo Egyptian Sudan
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Shan State to 39 Sea Zone
            1 tactical_bomber moved from Kwangsi to Hunan
            3 aaGuns, 2 armour, 6 infantry and 3 mech_infantrys moved from Yunnan to Hunan
            1 armour and 1 mech_infantry moved from Chahar to Hunan
            1 mech_infantry moved from Jehol to Hunan
            1 marine moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            3 infantry placed in Egypt
            1 fighter placed in United Kingdom
            1 destroyer and 1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,4,2,1,6,4,5,2
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,2,5,1,1,4,2,1,6,2,3,3,4,1
            UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 fighter
                Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.17
    British : -3.50
    Americans : -0.17
    Chinese : -2.00
    Japanese : -1.00
    

    Savegame

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