Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Central United States to Western United States 1 armour, 2 infantry and 2 mech_infantrys moved from Western United States to Central United States 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 89 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Central America 1 bomber and 1 tactical_bomber moved from Midway to Western United States 1 fighter moved from Midway to Western United States 2 fighters moved from Hawaiian Islands to 26 Sea Zone 4 fighters moved from 26 Sea Zone to 89 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 submarine moved from 21 Sea Zone to 46 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 2 destroyers placed in 101 Sea Zone Americans undo move 1. 1 transport placed in 101 Sea Zone 2 transports placed in 101 Sea Zone 1 infantry placed in Central United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 7 infantry moved from Szechwan to Sikang 2 infantry moved from Shensi to Sikang Place Units - Chinese 5 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : 0,17 Japanese : 0,00 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Central United States to Western United States 1 armour, 2 infantry and 2 mech_infantrys moved from Western United States to Central United States 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 89 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Central America 1 bomber and 1 tactical_bomber moved from Midway to Western United States 1 fighter moved from Midway to Western United States 2 fighters moved from Hawaiian Islands to 26 Sea Zone 4 fighters moved from 26 Sea Zone to 89 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 submarine moved from 21 Sea Zone to 46 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 2 destroyers placed in 101 Sea Zone Americans undo move 1. 1 transport placed in 101 Sea Zone 2 transports placed in 101 Sea Zone 1 infantry placed in Central United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 7 infantry moved from Szechwan to Sikang 2 infantry moved from Shensi to Sikang Place Units - Chinese 5 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 unit repaired. 2 fighters and 1 tactical_bomber moved from India to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Syria to Iraq 1 bomber moved from Syria to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to Kenya 2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Kenya Combat - British Battle in Iraq British attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 3/0 hits, 3,00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1,00 expected hits 1 mech_infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 3 infantry British roll dice for 1 armour, 2 artilleries and 2 infantry in Kenya, round 2 : 2/1 hits, 1,83 expected hits Italians roll dice for 3 infantry in Kenya, round 2 : 1/0 hits, 1,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya 2 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in 96 Sea Zone British attack with 1 bomber and 1 fighter Italians defend with 1 destroyer British roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/1 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 bomber owned by the British lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -4 Casualties for British: 1 bomber Casualties for Italians: 1 destroyer Non Combat Move - British 1 fighter moved from 96 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 battleship moved from 39 Sea Zone to 76 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 battleship and 1 cruiser moved from 109 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia 3 aaGuns, 1 artillery and 8 infantry moved from Burma to India 1 infantry moved from Shan State to Burma 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 2 fighters moved from United Kingdom to French West Africa Place Units - British 1 factory_minor placed in Egypt 1 artillery and 1 mech_infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1 British collect 31 PUs (2 lost to blockades); end with 31 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Some Units in India change ownership: 7 infantryCombat Hit Differential Summary :
British : 1,00 Italians : 0,67 Chinese : 0,17 Neutral_Axis : 0,00 Japanese : 0,00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser moved from 93 Sea Zone to 97 Sea Zone Italians take 97 Sea Zone from British 2 fighters moved from Tobruk to Greece 1 bomber and 1 fighter moved from Southern Italy to Greece 2 infantry moved from Albania to Greece 2 armour moved from Albania to Greece 1 artillery moved from British Somaliland to Ethiopia Italians take Ethiopia from British 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Tobruk to Alexandria 1 artillery moved from Tobruk to Alexandria 1 armour and 2 infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Tunisia to Algeria Italians take Algeria from French Combat - Italians Battle in Gibraltar Battle in Greece Italians attack with 2 armour, 1 bomber, 3 fighters and 2 infantry British defend with 1 aaGun and 4 infantry AA fire in Greece : 0/1 hits, 0.50 expected hits Italians roll dice for 2 armour, 1 bomber, 3 fighters and 2 infantry in Greece, round 2 : 4/1 hits, 3.50 expected hits British roll dice for 1 aaGun and 4 infantry in Greece, round 2 : 2/1 hits, 1.33 expected hits 1 aaGun owned by the British, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Greece 2 armour owned by the Italians retreated to Albania British win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 infantry Casualties for British: 1 aaGun and 3 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery and 3 infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 1/1 hits, 1.50 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Tunisia to Tobruk 1 fighter moved from Greece to Tobruk 1 bomber moved from Greece to Tobruk 2 fighters moved from Greece to Albania 2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania 2 infantry moved from Northern Italy to Yugoslavia 3 infantry moved from Northern Italy to Yugoslavia 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
AA fire in Greece : : -0.50 Italians : 0.00 British : 0.33 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 armour moved from Albania to Greece Combat - ANZAC Battle in Greece Italians attack with 2 armour British defend with 1 infantry Italians roll dice for 2 armour in Greece, round 2 : 1/0 hits, 1,00 expected hits British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 2 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Shan State to Burma 1 infantry moved from Java to 42 Sea Zone 1 fighter moved from Sumatra to India 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns, 1 artillery and 3 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turning on Edit Mode EDIT: Changing PUs for Italians from 21 to 28 EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : 0,00 British : -0,33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 armour moved from Albania to Greece Combat - ANZAC Battle in Greece Italians attack with 2 armour British defend with 1 infantry Italians roll dice for 2 armour in Greece, round 2 : 1/0 hits, 1,00 expected hits British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 2 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Shan State to Burma 1 infantry moved from Java to 42 Sea Zone 1 fighter moved from Sumatra to India 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns, 1 artillery and 3 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turning on Edit Mode EDIT: Changing PUs for Italians from 21 to 28 EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 fighter moved from United Kingdom to 92 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 92 Sea Zone to Morocco 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French Central Africa to French West Africa Turn Complete - FrenchCombat Hit Differential Summary :
Italians : 0,00 British : -0,33 -
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 6 armour and 9 mech_infantrys moved from Germany to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States 1 infantry moved from Finland to Karelia 1 bomber moved from Western Germany to Karelia 1 bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Albania to Bulgaria 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 2 fighters moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to Egypt 1 tactical_bomber moved from Albania to Bulgaria 3 armour moved from Eastern Poland to Baltic States Combat - Germans Air Battle in EgyptCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 6 armour and 9 mech_infantrys moved from Germany to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States 1 infantry moved from Finland to Karelia 1 bomber moved from Western Germany to Karelia 1 bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Albania to Bulgaria 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 2 fighters moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to Egypt 1 tactical_bomber moved from Albania to Bulgaria 3 armour moved from Eastern Poland to Baltic States Combat - Germans Air Battle in Egypt Germans attacks with 3 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Battle in Scotland Battle in Karelia Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Karelia, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Scotland from British, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 9 armour, 1 infantry, 9 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 9 armour, 1 infantry, 9 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 7/1 hits, 6.83 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 9 armour, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bulgaria Germans attack with 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 110 Sea Zone to 109 Sea Zone 1 destroyer moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 bomber moved from Karelia to Eastern Poland 1 bomber moved from Belarus to Germany 1 bomber moved from Western Ukraine to Germany 3 infantry moved from Romania to Eastern Poland 1 tactical_bomber moved from Bulgaria to Eastern Poland 1 bomber moved from Egypt to Tobruk 2 fighters moved from Egypt to Alexandria 4 infantry moved from Eastern Poland to Baltic States 1 aaGun moved from Eastern Poland to Baltic States 1 infantry moved from Normandy Bordeaux to France 1 armour moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Southern France to Western Germany 1 tactical_bomber moved from Albania to Alexandria 1 tactical_bomber moved from Baltic States to Eastern Poland 1 tactical_bomber moved from Albania to Tobruk Place Units - Germans 10 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in France Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : 0.67 British : -0.33 AA fire in Egypt : : -0.17 Russians : -0.67 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Belarus 2 infantry moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/1 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/1 hits, 1,50 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/1 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 mech_infantry moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Belarus to Russia 1 aaGun, 5 artilleries and 9 infantry moved from Novgorod to Archangel 3 armour and 2 mech_infantrys moved from Ukraine to Smolensk 1 mech_infantry moved from Russia to Smolensk 2 aaGuns and 4 artilleries moved from Ukraine to Bryansk 3 infantry moved from Russia to Bryansk 2 infantry moved from Olgiy to Timguska 6 infantry moved from Yenisey to Timguska 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Dzavhan to Ulaanbaatar 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Ulaanbaatar Place Units - Russians 3 infantry placed in Ukraine 1 infantry placed in Novgorod 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Russia Turning on Edit Mode EDIT: Changing ownership of Iraq from Neutral_Axis to Russians EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 0,00 Russians : 0,67 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 carriers, 2 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 2 infantry moved from Kwangsi to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 2 fighters moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 3 artilleries and 7 infantry moved from Kweichow to Yunnan 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 armour moved from Soviet Far East to Siberia 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Jehol to 43 Sea Zone Combat - Japanese Battle in Sumatra Battle in 44 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win, taking Sumatra from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 2 bombers, 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport British defend with 1 destroyer Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Malaya Battle in Borneo Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/1 hits, 2.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 3 artilleries and 7 infantry Chinese defend with 2 infantry Japanese roll dice for 3 artilleries and 7 infantry in Yunnan, round 2 : 2/1 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/0 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 infantry moved from Manchuria to Amur 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Kiangsi to Japan 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter moved from Manchuria to Amur 1 tactical_bomber moved from Jehol to Amur 1 fighter and 1 tactical_bomber moved from Chahar to Amur 2 infantry moved from Jehol to Manchuria 1 aaGun moved from Jehol to Manchuria 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone 1 fighter moved from 44 Sea Zone to 41 Sea Zone 1 fighter moved from 41 Sea Zone to Kwangsi 1 tactical_bomber moved from 41 Sea Zone to Kwangsi 2 fighters moved from 37 Sea Zone to Kwangsi 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Shantung to Manchuria 1 armour and 1 mech_infantry moved from Shantung to Hopei 2 bombers moved from 43 Sea Zone to Kwangsi 1 cruiser moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone Place Units - Japanese 2 carriers placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 58 PUs; end with 61 PUsCombat Hit Differential Summary :
British : 0.67 ANZAC : -0.33 Americans : 0.00 Chinese : 0.33 UK_Pacific : 0.33 Japanese : -1.33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Central America to 89 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Morocco Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 bombers and 1 tactical_bomber moved from Western United States to 91 Sea Zone 3 bombers moved from 91 Sea Zone to Morocco 1 fighter moved from Western United States to 30 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 8 Sea Zone to 10 Sea Zone 1 artillery and 3 infantry moved from 30 Sea Zone to Johnston Island 1 submarine moved from 46 Sea Zone to 30 Sea Zone 2 mech_infantrys moved from Western United States to Central United States Place Units - Americans 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States 1 fighter placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Italians : -0,33 Americans : 0,50 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Shensi 4 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Szechwan, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 5 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : -1,17 Japanese : -0,67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Central America to 89 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Morocco Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 bombers and 1 tactical_bomber moved from Western United States to 91 Sea Zone 3 bombers moved from 91 Sea Zone to Morocco 1 fighter moved from Western United States to 30 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 8 Sea Zone to 10 Sea Zone 1 artillery and 3 infantry moved from 30 Sea Zone to Johnston Island 1 submarine moved from 46 Sea Zone to 30 Sea Zone 2 mech_infantrys moved from Western United States to Central United States Place Units - Americans 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States 1 fighter placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Shensi 4 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Szechwan, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 5 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British repair damage of 3x factory_minor; Remaining resources: 28 PUs; British buy 1 airfield and 1 transport; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 armour moved from Kenya to Belgian Congo 1 infantry moved from Tanganyika Territory to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 5 infantry and 1 mech_infantry moved from United Kingdom to Scotland 1 fighter moved from Egypt to Belgian Congo Combat - British Battle in Scotland British attack with 5 infantry and 1 mech_infantry Germans defend with 1 airfield and 1 infantry British roll dice for 5 infantry and 1 mech_infantry in Scotland, round 2 : 1/0 hits, 1,00 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belgian Congo British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits, 1,33 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Belgian Congo to Egypt 2 fighters moved from French West Africa to Egypt 2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 2 fighters moved from Northwest Persia to India 1 infantry moved from Burma to India 1 tactical_bomber moved from Northwest Persia to Egypt 3 infantry moved from Persia to Iraq 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland Place Units - British 1 airfield placed in Egypt 1 transport placed in 81 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,3,3,1,4,4,2,6,4,4 British collect 22 PUs (8 lost to blockades); end with 28 PUs Place Units - UK_Pacific 8 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Some Units in India change ownership: 8 infantryCombat Hit Differential Summary :
Germans : -0,33 Italians : 0,33 British : -0,33 Americans : 0,50 Chinese : -1,17 Japanese : -0,67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Ethiopia to Kenya Italians take Kenya from British Combat - Italians Non Combat Move - Italians 1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Algeria to Tunisia 1 fighter moved from Tobruk to Southern Italy 2 fighters moved from Albania to Southern Italy 2 mech_infantrys moved from Northern Italy to Southern Italy 1 bomber moved from Tobruk to Northern Italy 3 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Yugoslavia to Bulgaria 2 armour moved from Greece to Romania 1 artillery moved from Romania to Bulgaria 2 aaGuns, 1 artillery and 2 infantry moved from Romania to Bessarabia Place Units - Italians 1 artillery and 6 infantry placed in Northern Italy 2 infantry placed in Southern Italy Italians undo move 2. Italians undo move 1. 1 artillery and 5 infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 artillery and 2 infantry moved from New South Wales to South Australia 2 fighters moved from Queensland to New South Wales 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone 1 infantry moved from 85 Sea Zone to Brazil ANZAC take Brazil from Neutral_Allies 1 infantry moved from Burma to India Place Units - ANZAC 3 armour placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,6 ANZAC collect 12 PUs (4 lost to blockades); end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 artillery and 2 infantry moved from New South Wales to South Australia 2 fighters moved from Queensland to New South Wales 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone 1 infantry moved from 85 Sea Zone to Brazil ANZAC take Brazil from Neutral_Allies 1 infantry moved from Burma to India Place Units - ANZAC 3 armour placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,6 ANZAC collect 12 PUs (4 lost to blockades); end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Morocco to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod 1 infantry moved from Baltic States to Novgorod 1 tactical_bomber moved from Eastern Poland to Ukraine 1 bomber moved from Tobruk to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 bomber moved from Eastern Poland to Ukraine 1 bomber moved from Germany to Ukraine 5 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Baltic States to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 1 bomber moved from Germany to Novgorod 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Novgorod Germans attack with 1 bomber and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 3 bombers, 1 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 3 bombers, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/1 hits, 2.67 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is -2 Casualties for Germans: 1 tactical_bomber Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 5 artilleries and 14 infantry Russians defend with 2 infantry Germans roll dice for 5 artilleries and 14 infantry in Western Ukraine, round 2 : 5/1 hits, 4.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 artilleries and 14 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 4 infantry moved from Finland to Vyborg 1 tactical_bomber moved from Belarus to Eastern Poland 2 aaGuns moved from Eastern Poland to Western Ukraine 9 armour and 9 mech_infantrys moved from Baltic States to Western Ukraine 3 bombers moved from Ukraine to Eastern Poland 1 aaGun moved from Baltic States to Eastern Poland 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Romania 1 aaGun moved from France to Northern Italy 1 infantry moved from France to Northern Italy 1 submarine moved from 109 Sea Zone to 123 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from 112 Sea Zone to Western Germany 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Norway 2 fighters moved from Alexandria to Southern Italy 1 tactical_bomber moved from Alexandria to Southern Italy 1 tactical_bomber moved from Tobruk to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 1 aaGun moved from France to Northern Italy 1 bomber moved from Novgorod to Eastern Poland Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 1 fighter placed in Western Germany 3 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany 2 infantry placed in Normandy Bordeaux 2 infantry placed in Southern France Germans undo move 6. Germans undo move 5. 1 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : -1.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 artilleries and 9 infantry moved from Archangel to Belarus 2 infantry moved from Bryansk to Ukraine 2 fighters moved from Russia to Ukraine 2 infantry moved from Timguska to Kansu 1 tactical_bomber moved from Russia to Kansu 3 armour and 3 mech_infantrys moved from Smolensk to Belarus 1 armour and 1 mech_infantry moved from Russia to Belarus 7 artilleries and 13 infantry moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 4 armour, 12 artilleries, 22 infantry and 4 mech_infantrys Germans defend with 2 infantry Russians roll dice for 4 armour, 12 artilleries, 22 infantry and 4 mech_infantrys in Belarus, round 2 : 12/1 hits, 12,33 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/1 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 armour, 12 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/1 hits, 1,33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kansu Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Kansu, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 tactical_bomber moved from Kansu to Novosibirsk 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 16 infantry moved from Ulaanbaatar to Yakut S.S.R. 2 artilleries and 2 infantry moved from Russia to Smolensk 1 aaGun moved from Archangel to Belarus 2 fighters moved from Ukraine to Russia 2 aaGuns moved from Bryansk to Belarus 1 mech_infantry moved from Iraq to Egypt Place Units - Russians 2 artilleries, 2 fighters and 3 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -1,00 Russians : 0,50 Japanese : 0,67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 factory_minors and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Shensi 3 fighters moved from Kwangsi to Shensi 1 tactical_bomber moved from Kwangsi to Shensi 2 bombers moved from Kwangsi to Kansu 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 3 artilleries and 6 infantry moved from Yunnan to Szechwan 1 armour and 1 mech_infantry moved from Hopei to Szechwan Combat - Japanese Battle in Java Battle in Dutch New Guinea Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/1 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Celebes Japanese win, taking Java from ANZAC, taking Dutch New Guinea from ANZAC, taking Celebes from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Kansu Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 2/1 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/1 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Szechwan, round 2 : 3/1 hits, 3.17 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from Shensi to Suiyuyan 2 bombers moved from Kansu to Suiyuyan 1 aaGun, 2 infantry and 1 mech_infantry moved from Manchuria to Amur 2 infantry moved from Shantung to Anhwe 1 infantry moved from Kwangtung to Kwangsi 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 32 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 32 Sea Zone 1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer moved from 43 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Suiyuyan 1 fighter moved from Japan to 32 Sea Zone 2 carriers, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 32 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 armour moved from Siberia to Amur 1 mech_infantry moved from Shantung to Hopei 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Amur to Suiyuyan 1 fighter and 1 tactical_bomber moved from Japan to 45 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in French Indo China 1 factory_minor placed in Malaya 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 67 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese : -1.00 UK_Pacific : 0.33 Japanese : -0.50 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 1 harbour, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 bomber moved from Morocco to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 104 Sea Zone to Southeast Mexico 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone 2 mech_infantrys moved from Central United States to Western United States 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns moved from Western United States to Central United States 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from Morocco to Western United States 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 64 Sea Zone 1 fighter moved from Morocco to Southeast Mexico 1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Southeast Mexico 1 destroyer moved from 10 Sea Zone to 29 Sea Zone 1 fighter moved from Western United States to Line Islands 2 fighters moved from Eastern United States to 29 Sea Zone 1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 30 Sea Zone to 29 Sea Zone 2 fighters moved from 29 Sea Zone to Line Islands 1 artillery and 3 infantry moved from 29 Sea Zone to Line Islands Place Units - Americans 1 harbour placed in Southeast Mexico 1 airfield placed in Line Islands 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Germans : -0,33 Americans : 0,00





