@simon33 scramble sz111 only.
Thank you.
19L semifinals: axis-dominion vs jdow (allies+18) bm3
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Burma 6 infantry moved from Shensi to Suiyuyan Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : -0,50 Japanese : -1,00 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 1 bomber moved from Hawaiian Islands to Wake Island 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Western United States to Central United States Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by French from Morocco: 1 infantry EDIT: Adding units owned by French to Algeria: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Burma 6 infantry moved from Shensi to Suiyuyan Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 4 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland 1 artillery moved from 76 Sea Zone to British Somaliland 1 marine moved from Persia to 80 Sea Zone 1 cruiser and 1 marine moved from 80 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to British Somaliland 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan Combat - British Battle in British Somaliland British attack with 1 artillery, 1 infantry and 1 marine Italians defend with 1 infantry British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 battleship moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 2 aaGuns, 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from India to Burma 2 infantry moved from Shan State to Burma 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to Algeria 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Eire to United Kingdom 1 submarine moved from 117 Sea Zone to 109 Sea Zone 1 destroyer moved from 117 Sea Zone to 103 Sea Zone 1 armour moved from Morocco to Algeria Place Units - British 1 transport placed in 106 Sea Zone 1 submarine placed in 110 Sea Zone 2 fighters placed in United Kingdom 1 armour placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery, 4 infantry and 1 marine placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 artillery, 4 infantry and 1 marineCombat Hit Differential Summary :
British : 2,33 Italians : 0,33 Chinese : -0,50 Japanese : -1,00 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 1 bomber moved from Hawaiian Islands to Wake Island 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Western United States to Central United States Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by French from Morocco: 1 infantry EDIT: Adding units owned by French to Algeria: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Burma 6 infantry moved from Shensi to Suiyuyan Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 4 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland 1 artillery moved from 76 Sea Zone to British Somaliland 1 marine moved from Persia to 80 Sea Zone 1 cruiser and 1 marine moved from 80 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to British Somaliland 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan Combat - British Battle in British Somaliland British attack with 1 artillery, 1 infantry and 1 marine Italians defend with 1 infantry British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 battleship moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 2 aaGuns, 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from India to Burma 2 infantry moved from Shan State to Burma 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to Algeria 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Eire to United Kingdom 1 submarine moved from 117 Sea Zone to 109 Sea Zone 1 destroyer moved from 117 Sea Zone to 103 Sea Zone 1 armour moved from Morocco to Algeria Place Units - British 1 transport placed in 106 Sea Zone 1 submarine placed in 110 Sea Zone 2 fighters placed in United Kingdom 1 armour placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery, 4 infantry and 1 marine placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 artillery, 4 infantry and 1 marine Turning on Edit Mode EDIT: Removing units owned by British from 103 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 117 Sea Zone: 1 destroyer EDIT: Removing units owned by British from 117 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 2,33 Italians : 0,33 Chinese : -0,50 Japanese : -1,00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 4 mech_infantrys; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 2 fighters moved from Southern Italy to 114 Sea Zone 1 bomber moved from Western Germany to 114 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Libya to Tunisia Italians take Tunisia from French Combat - Italians Battle in Cyprus Battle in 114 Sea Zone Italians attack with 1 bomber and 2 fighters Russians defend with 1 cruiser Italians roll dice for 1 bomber and 2 fighters in 114 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Italians win, taking Cyprus from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Normandy Bordeaux Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.83 expected hits French roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British, 1 infantry owned by the British and 1 artillery owned by the French lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 12 Casualties for British: 1 aaGun and 1 infantry Casualties for French: 1 artillery Non Combat Move - Italians 1 bomber moved from 114 Sea Zone to Western Germany 2 armour moved from Greece to Romania 1 mech_infantry moved from Northern Italy to Romania 1 aaGun moved from Southern France to Normandy Bordeaux 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Libya to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from 114 Sea Zone to Germany 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia 1 artillery and 1 infantry moved from Greece to Bulgaria 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to France Place Units - Italians 4 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Italians collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0.50 French : -0.67 Russians : -0.50 -
got some luck back there
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yep, back and forth.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Shan State to Burma 1 aaGun moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from Queensland to New Zealand 2 infantry moved from Egypt to Trans-Jordan 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 aaGun moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from South Australia to Queensland 1 infantry moved from Queensland to South Australia 1 fighter moved from Java to Burma Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Combat - French Non Combat Move - French 1 destroyer moved from 58 Sea Zone to 79 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 battleship moved from 112 Sea Zone to 115 Sea Zone 2 bombers moved from Western Germany to 115 Sea Zone 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 infantry moved from 99 Sea Zone to Crete 1 cruiser moved from 112 Sea Zone to 115 Sea Zone Combat - Germans Battle in Crete Battle in 115 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 1 transport Russians defend with 1 submarine Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win, taking Crete from Neutral_Allies with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Non Combat Move - Germans 3 infantry moved from Romania to Bessarabia 1 aaGun moved from Romania to Bessarabia 8 mech_infantrys moved from Germany to Eastern Poland 6 armour moved from Germany to Eastern Poland 1 infantry moved from Poland to Baltic States 1 aaGun and 1 infantry moved from Poland to Eastern Poland 1 aaGun moved from Norway to Finland 5 artilleries moved from Romania to Bessarabia 2 infantry moved from Romania to Bessarabia 5 infantry moved from Romania to Bessarabia 3 mech_infantrys moved from Romania to Eastern Poland 1 armour and 3 mech_infantrys moved from Poland to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 aaGun and 14 infantry moved from Romania to Bessarabia 2 bombers moved from 115 Sea Zone to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 carriers moved from 112 Sea Zone to 113 Sea Zone 1 aaGun and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 aaGun and 2 infantry moved from France to Normandy Bordeaux 3 fighters moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 infantry moved from Finland to Karelia 2 infantry moved from Finland to Vyborg 1 tactical_bomber moved from Southern Italy to Yugoslavia 2 tactical_bombers moved from Western Germany to Yugoslavia Place Units - Germans 1 infantry placed in Germany Germans undo move 1. 10 mech_infantrys placed in Germany 2 infantry placed in Western Germany 1 infantry placed in France Germans undo move 1. Germans undo move 2. Germans undo move 1. 2 infantry and 8 mech_infantrys placed in Germany 1 infantry placed in France 2 mech_infantrys placed in Western Germany Germans undo move 2. 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 1.17 Russians : -0.17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 artilleries moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Rostov to Bryansk 4 aaGuns, 1 armour, 2 artilleries, 20 infantry and 1 mech_infantry moved from Belarus to Bryansk 6 artilleries and 1 infantry moved from Russia to Bryansk 1 fighter moved from Novgorod to Russia 1 fighter moved from Novgorod to Bryansk 1 tactical_bomber moved from Novgorod to Russia 5 infantry moved from Yenisey to Timguska Place Units - Russians 1 infantry placed in Ukraine 5 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : 1,00 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Non Combat Move - Japanese 3 artilleries and 5 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 battleship moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 armour moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 fighter moved from 36 Sea Zone to Yunnan 1 artillery moved from 37 Sea Zone to Siam 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Siam 1 tactical_bomber moved from Siam to 37 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Siam to Yunnan 1 tactical_bomber moved from 37 Sea Zone to Siam 1 fighter moved from Siam to 37 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to Yunnan 1 armour moved from Yunnan to Kwangsi 1 fighter moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Anhwe to Kwangsi 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 artillery moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Kwangsi 1 fighter moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Siam 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Yunnan to Siam 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to 37 Sea Zone 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone 1 tactical_bomber moved from Anhwe to 20 Sea Zone 1 tactical_bomber moved from Siam to Yunnan 1 fighter moved from Anhwe to Kwangsi 3 tactical_bombers moved from Anhwe to Yunnan Place Units - Japanese 3 mech_infantrys placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery and 2 infantry EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Changing PUs for Japanese from 1 to 0 EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 carrier moved from 101 Sea Zone to 102 Sea Zone 2 fighters moved from Eastern United States to 102 Sea Zone 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Western United States to Central United States 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Central United States 1 bomber placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone Americans undo move 4. Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 destroyer and 1 submarine placed in 10 Sea Zone 2 infantry placed in Central United States 1 bomber placed in Eastern United States 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Burma to Shensi Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Chinese undo move 2. Chinese undo move 1. 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : -0,33 Japanese : 0,67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 carrier moved from 101 Sea Zone to 102 Sea Zone 2 fighters moved from Eastern United States to 102 Sea Zone 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Western United States to Central United States 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Central United States 1 bomber placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone Americans undo move 4. Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 destroyer and 1 submarine placed in 10 Sea Zone 2 infantry placed in Central United States 1 bomber placed in Eastern United States 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Burma to Shensi Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Chinese undo move 2. Chinese undo move 1. 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 fighter, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from British Somaliland to 76 Sea Zone 1 marine moved from 76 Sea Zone to Italian Somaliland 1 artillery moved from British Somaliland to Italian Somaliland 1 infantry moved from Tanganyika Territory to Kenya 1 infantry moved from Belgian Congo to Kenya 1 artillery moved from Anglo Egyptian Sudan to Kenya 1 mech_infantry moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 battleship moved from 79 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from India to Iraq 1 fighter moved from Egypt to 99 Sea Zone 1 armour and 1 infantry moved from Algeria to Tunisia 2 fighters moved from 92 Sea Zone to Tunisia 1 bomber moved from Gibraltar to Tunisia Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Italian Somaliland British attack with 1 artillery and 1 marine Italians defend with 1 artillery British roll dice for 1 cruiser in Italian Somaliland, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery and 1 marine in Italian Somaliland, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 marine in Italian Somaliland, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Iraq British attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 1,83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Tunisia British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Tunisia, round 2 : 2/5 hits, 2,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Tunisia British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Tunisia, round 3 : 2/5 hits, 2,33 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in Kenya British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 cruiser moved from 92 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 transport moved from 92 Sea Zone to 109 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 tactical_bomber moved from Iraq to Persia 1 destroyer moved from 37 Sea Zone to 79 Sea Zone 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from West India to India 3 aaGuns, 1 armour, 2 artilleries, 12 infantry and 2 mech_infantrys moved from Burma to India 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 2 fighters moved from Tunisia to 92 Sea Zone 1 bomber moved from Tunisia to Gibraltar 1 fighter moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery moved from 109 Sea Zone to United Kingdom 1 fighter moved from 99 Sea Zone to Ukraine 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from United Kingdom to Scotland Place Units - British 2 infantry placed in Union of South Africa 1 fighter and 1 marine placed in United Kingdom 2 transports placed in 109 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 3 artilleries and 3 infantryCombat Hit Differential Summary :
British : 0,17 Italians : -2,33 Chinese : -0,33 Neutral_Axis : 0,00 Japanese : 0,67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 carrier moved from 101 Sea Zone to 102 Sea Zone 2 fighters moved from Eastern United States to 102 Sea Zone 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Western United States to Central United States 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Central United States 1 bomber placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone Americans undo move 4. Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 destroyer and 1 submarine placed in 10 Sea Zone 2 infantry placed in Central United States 1 bomber placed in Eastern United States 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Burma to Shensi Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Chinese undo move 2. Chinese undo move 1. 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 fighter, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from British Somaliland to 76 Sea Zone 1 marine moved from 76 Sea Zone to Italian Somaliland 1 artillery moved from British Somaliland to Italian Somaliland 1 infantry moved from Tanganyika Territory to Kenya 1 infantry moved from Belgian Congo to Kenya 1 artillery moved from Anglo Egyptian Sudan to Kenya 1 mech_infantry moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 battleship moved from 79 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from India to Iraq 1 fighter moved from Egypt to 99 Sea Zone 1 armour and 1 infantry moved from Algeria to Tunisia 2 fighters moved from 92 Sea Zone to Tunisia 1 bomber moved from Gibraltar to Tunisia Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Italian Somaliland British attack with 1 artillery and 1 marine Italians defend with 1 artillery British roll dice for 1 cruiser in Italian Somaliland, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery and 1 marine in Italian Somaliland, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 marine in Italian Somaliland, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Iraq British attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 1,83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Tunisia British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Tunisia, round 2 : 2/5 hits, 2,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Tunisia British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Tunisia, round 3 : 2/5 hits, 2,33 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in Kenya British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 cruiser moved from 92 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 transport moved from 92 Sea Zone to 109 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 tactical_bomber moved from Iraq to Persia 1 destroyer moved from 37 Sea Zone to 79 Sea Zone 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from West India to India 3 aaGuns, 1 armour, 2 artilleries, 12 infantry and 2 mech_infantrys moved from Burma to India 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 2 fighters moved from Tunisia to 92 Sea Zone 1 bomber moved from Tunisia to Gibraltar 1 fighter moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery moved from 109 Sea Zone to United Kingdom 1 fighter moved from 99 Sea Zone to Ukraine 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from United Kingdom to Scotland Place Units - British 2 infantry placed in Union of South Africa 1 fighter and 1 marine placed in United Kingdom 2 transports placed in 109 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 3 artilleries and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 aaGun EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0,17 Italians : -2,33 Chinese : -0,33 Neutral_Axis : 0,00 Japanese : 0,67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 carrier moved from 101 Sea Zone to 102 Sea Zone 2 fighters moved from Eastern United States to 102 Sea Zone 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Western United States to Central United States 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Central United States 1 bomber placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone Americans undo move 4. Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 destroyer and 1 submarine placed in 10 Sea Zone 2 infantry placed in Central United States 1 bomber placed in Eastern United States 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Burma to Shensi Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Chinese undo move 2. Chinese undo move 1. 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 fighter, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from British Somaliland to 76 Sea Zone 1 marine moved from 76 Sea Zone to Italian Somaliland 1 artillery moved from British Somaliland to Italian Somaliland 1 infantry moved from Tanganyika Territory to Kenya 1 infantry moved from Belgian Congo to Kenya 1 artillery moved from Anglo Egyptian Sudan to Kenya 1 mech_infantry moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 battleship moved from 79 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from India to Iraq 1 fighter moved from Egypt to 99 Sea Zone 1 armour and 1 infantry moved from Algeria to Tunisia 2 fighters moved from 92 Sea Zone to Tunisia 1 bomber moved from Gibraltar to Tunisia Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Italian Somaliland British attack with 1 artillery and 1 marine Italians defend with 1 artillery British roll dice for 1 cruiser in Italian Somaliland, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery and 1 marine in Italian Somaliland, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 marine in Italian Somaliland, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Iraq British attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 1,83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Tunisia British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Tunisia, round 2 : 2/5 hits, 2,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Tunisia British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Tunisia, round 3 : 2/5 hits, 2,33 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in Kenya British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 cruiser moved from 92 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 transport moved from 92 Sea Zone to 109 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 tactical_bomber moved from Iraq to Persia 1 destroyer moved from 37 Sea Zone to 79 Sea Zone 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from West India to India 3 aaGuns, 1 armour, 2 artilleries, 12 infantry and 2 mech_infantrys moved from Burma to India 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 2 fighters moved from Tunisia to 92 Sea Zone 1 bomber moved from Tunisia to Gibraltar 1 fighter moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery moved from 109 Sea Zone to United Kingdom 1 fighter moved from 99 Sea Zone to Ukraine 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from United Kingdom to Scotland Place Units - British 2 infantry placed in Union of South Africa 1 fighter and 1 marine placed in United Kingdom 2 transports placed in 109 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 3 artilleries and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 aaGun EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0,17 Italians : -2,33 Chinese : -0,33 Neutral_Axis : 0,00 Japanese : 0,67 -
Sorry, I misclicked during the US deployment phase. One TT was definitely planned to be assigned to the Pacific
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What is going on? No war in the Pacific at turn 3!? I may be missing something here. I guess we’ll see how this will go.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Western Ukraine Italians take Western Ukraine from Russians Combat - Italians Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Malta from British to Italians EDIT: Turning off Edit Mode 2 armour moved from Romania to Western Ukraine 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Yugoslavia to Bessarabia 1 artillery and 1 infantry moved from Bulgaria to Romania 4 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from France to Northern Italy 1 armour moved from Normandy Bordeaux to Northern Italy 1 aaGun, 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 1 fighter moved from Germany to Western Germany 1 fighter moved from Germany to Western Germany 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Western Germany to Romania Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
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sorry, small adjustment coming
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Western Ukraine Italians take Western Ukraine from Russians Combat - Italians Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Malta from British to Italians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 armour moved from Romania to Western Ukraine 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from Bulgaria to Romania 4 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from France to Northern Italy 1 aaGun, 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 1 fighter moved from Germany to Western Germany 1 fighter moved from Germany to Western Germany 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Western Germany to Romania 1 armour moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Northern Italy to Western Germany 1 mech_infantry moved from Yugoslavia to Eastern Poland Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :





