56e4d171-7828-44f4-91f2-f4a99e24c401-triplea_42300_3- usa, chi, uk.tsvg Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 3 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Malta to Western Germany 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - Americans Strategic bombing raid in Western Germany Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Borneo Battle in Sumatra Battle in 25 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 submarine Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 25 Sea Zone to 26 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from British Columbia to Alaska 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to French Guiana 1 bomber moved from Western Germany to United Kingdom 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 4 mech_infantrys moved from Western United States to Eastern United States 2 aaGuns moved from Western United States to Central United States Place Units - Americans 1 carrier, 1 cruiser and 3 destroyers placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 17 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 17 infantry Japanese defend with 1 armour, 4 artilleries, 1 fighter and 8 infantry 1 fighter owned by the Chinese retreated 2 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -9 Casualties for Chinese: 15 infantry Casualties for Japanese: 3 artilleries and 8 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma 1 artillery moved from India to Burma 2 cruisers moved from 96 Sea Zone to 95 Sea Zone 1 cruiser moved from 81 Sea Zone to 95 Sea Zone 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 2 destroyers and 1 submarine moved from 96 Sea Zone to 95 Sea Zone 1 battleship and 1 carrier moved from 96 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery moved from Italian Somaliland to British Somaliland British take British Somaliland from Italians 1 bomber moved from Malta to 95 Sea Zone Combat - British Battle in Southern France Battle in 95 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport British win, taking Southern France from Italians with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 37 Casualties for British: 2 destroyers and 1 submarine Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Northern Italy British converts factory_major into different units Non Combat Move - British 3 fighters moved from Malta to Persia 2 fighters and 1 tactical_bomber moved from Egypt to Persia 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 armour and 2 mech_infantrys moved from India to Burma 1 aaGun moved from India to Burma 1 infantry moved from West India to India 2 infantry moved from India to Burma 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Malta 1 armour and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from Anglo Egyptian Sudan to Egypt Place Units - British 1 airfield, 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 3 infantryLennard Vs Dawg (Allies +15) #2
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 5 infantry moved from Shensi to Suiyuyan 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang 5 infantry moved from Shensi to Kansu Combat - Chinese Chinese creates battle in territory Anhwe Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Shensi to Sikang 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 0.50 Japanese : 0.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 5 infantry, 1 submarine and 3 transports moved from 7 Sea Zone to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 2 fighters moved from Midway to 10 Sea Zone 1 armour, 2 artilleries and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 5 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 5 infantry moved from Shensi to Suiyuyan 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang 5 infantry moved from Shensi to Kansu Combat - Chinese Chinese creates battle in territory Anhwe Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Shensi to Sikang 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 1 bomber moved from Malta to Northern Italy 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Malaya to Shan State 1 mech_infantry moved from India to Shan State Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Battle in Shan State British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Malaya 1 infantry moved from India to Burma 1 infantry moved from Eastern Persia to West India 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete British take Crete from Neutral_Allies 1 bomber moved from Northern Italy to Malta 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 3 armour, 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 armour moved from Belgian Congo to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 armour moved from French West Africa to French Equatorial Africa 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to Suriname British take Suriname from Dutch 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to Malta Place Units - British 1 factory_minor placed in Iraq 1 destroyer placed in 98 Sea Zone 1 transport placed in 98 Sea Zone British undo move 3. 1 artillery and 2 infantry placed in Persia 2 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 8 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3 UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 8 infantryCombat Hit Differential Summary :
British : -1.00 Americans : -0.33 Chinese : 0.50 AA fire in Northern Italy : : -0.17 Japanese : -0.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Germany to Southern Italy 1 artillery moved from Yugoslavia to Greater Southern Germany 3 infantry moved from Bulgaria to Yugoslavia 2 armour moved from Novgorod to Eastern Poland 2 artilleries and 3 infantry moved from Northern Italy to Southern Italy 1 artillery and 3 infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Algeria to Libya 1 artillery and 2 infantry moved from Algeria to Tunisia Combat - Italians Battle in Libya Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : -0.67 British : 0.67 -
Them’s the rules I guess but it sucks that an AA is both erased from the board and you are given a Chinese troop in Anhwe. Why isn’t an AA considered a ground unit?
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone 3 fighters moved from Malaya to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from 37 Sea Zone to Malaya 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from New South Wales to Queensland 1 fighter moved from 37 Sea Zone to Malaya Place Units - ANZAC 1 factory_minor placed in Queensland 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 26 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUsCombat Hit Differential Summary :
ANZAC : -1.17 Japanese : -0.17 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone 3 fighters moved from Malaya to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from 37 Sea Zone to Malaya 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from New South Wales to Queensland 1 fighter moved from 37 Sea Zone to Malaya Place Units - ANZAC 1 factory_minor placed in Queensland 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 26 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 95 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.17 Japanese : -0.17 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Romania to Bessarabia 2 armour moved from Slovakia Hungary to Bessarabia 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 2 artilleries moved from Novgorod to Archangel 10 infantry moved from Novgorod to Archangel 12 armour, 5 artilleries, 13 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine 2 bombers moved from Novgorod to Bryansk 3 transports moved from 115 Sea Zone to 114 Sea Zone 3 artilleries moved from Germany to 114 Sea Zone 3 infantry moved from Germany to 114 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 8 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Western Germany to France 2 infantry moved from Germany to Poland 3 tactical_bombers moved from Novgorod to Belarus 2 tactical_bombers moved from Novgorod to Belarus 1 fighter moved from Novgorod to Western Germany Combat - Germans Battle in Bessarabia Germans attack with 2 armour and 4 infantry Russians defend with 2 infantry Germans roll dice for 2 armour and 4 infantry in Bessarabia, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans roll dice for 2 armour and 4 infantry in Bessarabia, round 3 : 3/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Ukraine Germans attack with 12 armour, 5 artilleries, 13 infantry and 6 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 12 armour, 5 artilleries, 13 infantry and 6 mech_infantrys in Ukraine, round 2 : 10/36 hits, 11.67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 12 armour, 5 artilleries, 12 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery, 2 infantry and 5 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 2 infantry and 5 tactical_bombers in Belarus, round 2 : 3/8 hits, 3.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Archangel Germans attack with 2 artilleries and 12 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 12 infantry in Archangel, round 2 : 2/14 hits, 3.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 artilleries moved from 115 Sea Zone to Novgorod 3 infantry moved from 115 Sea Zone to Novgorod 3 aaGuns moved from Western Ukraine to Ukraine 2 bombers moved from Bryansk to Novgorod 3 tactical_bombers moved from Belarus to Novgorod 2 tactical_bombers moved from Belarus to Novgorod 1 aaGun moved from Germany to Western Germany 1 infantry moved from France to Western Germany Place Units - Germans 3 infantry placed in Novgorod 3 artilleries and 3 infantry placed in Germany 10 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,2,2,6,3,6 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : -1.83 Russians : -0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Timguska 3 infantry moved from Korea to Amur 3 infantry moved from Korea to Manchuria 2 infantry moved from Korea to Amur 2 infantry moved from Korea to Manchuria 1 infantry moved from Volgograd to Rostov 2 infantry moved from Tambov to Bryansk 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Smolensk to Archangel 1 artillery and 2 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 artillery moved from Russia to Bryansk 1 fighter moved from Russia to Archangel 1 submarine moved from 93 Sea Zone to 97 Sea Zone Russians take 97 Sea Zone from Italians Combat - Russians Battle in Archangel Russians attack with 1 armour, 2 artilleries, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 artilleries and 12 infantry Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 6/18 hits, 5.17 expected hits Germans roll dice for 2 artilleries and 12 infantry in Archangel, round 2 : 3/14 hits, 4.67 expected hits 3 infantry owned by the Russians and 6 infantry owned by the Germans lost in Archangel Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 6/15 hits, 4.67 expected hits Germans roll dice for 2 artilleries and 6 infantry in Archangel, round 3 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Russians and 6 infantry owned by the Germans lost in Archangel Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 4 : 7/13 hits, 4.33 expected hits Germans roll dice for 2 artilleries in Archangel, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 29 Casualties for Russians: 5 infantry Casualties for Germans: 2 artilleries and 12 infantry Battle in Amur Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Amur, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Manchuria Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Timguska Russians attack with 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Timguska, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Timguska, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Timguska, round 6 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Timguska, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 artillery and 2 infantry moved from Samara to Tambov 2 artilleries and 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Bryansk 2 aaGuns moved from Smolensk to Russia 1 infantry moved from Volgograd to Rostov 2 infantry moved from Tambov to Russia 1 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 artillery and 2 infantry moved from Russia to Tambov 1 infantry moved from Volgograd to Tambov 1 infantry moved from Tambov to Rostov 1 aaGun moved from Korea to Amur Place Units - Russians 3 artilleries and 7 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5 Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -2.33 Russians : 5.50 Japanese : -1.33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 factory_minors and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Celebes 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Kiangsi to 43 Sea Zone 1 bomber moved from Kwangsi to 43 Sea Zone 1 infantry moved from French Indo China to Siam 1 artillery moved from French Indo China to Siam 2 infantry moved from French Indo China to Shan State 4 artilleries, 8 infantry and 1 mech_infantry moved from Yunnan to Shan State 1 fighter moved from Kwangsi to Siam 1 tactical_bomber moved from Kwangsi to Siam 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Hunan 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kiangsi to Anhwe 3 infantry and 4 tactical_bombers moved from Kiangsu to Anhwe 3 infantry moved from Shantung to Anhwe 1 artillery moved from Chahar to Anhwe 1 infantry moved from Jehol to Chahar 1 armour moved from Jehol to Anhwe 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 34 Sea Zone 1 fighter moved from 35 Sea Zone to Dutch New Guinea 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from Japan to 37 Sea Zone Combat - Japanese Battle in Java Battle in Sumatra Battle in 43 Sea Zone Japanese attack with 2 bombers and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 43 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking Java from ANZAC, taking Sumatra from ANZAC, taking 43 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters ANZAC defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 21 Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport Battle in 45 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 34 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser Battle in Siam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Japanese roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 3 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Celebes Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 4 artilleries, 10 infantry and 1 mech_infantry British defend with 1 infantry and 1 mech_infantry Japanese roll dice for 4 artilleries, 10 infantry and 1 mech_infantry in Shan State, round 2 : 4/15 hits, 3.83 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Battle in Anhwe Japanese attack with 1 armour, 2 artilleries, 6 infantry and 4 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 6 infantry and 4 tactical_bombers in Anhwe, round 2 : 6/13 hits, 4.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 2 artilleries, 6 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to Paulau Island 1 tactical_bomber moved from 45 Sea Zone to Philippines 1 fighter moved from Dutch New Guinea to 45 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Celebes to 45 Sea Zone 1 fighter moved from Celebes to 42 Sea Zone 2 bombers moved from 43 Sea Zone to Kwangsi 1 tactical_bomber moved from Siam to Kwangsi 1 fighter moved from Siam to Kwangsi 4 tactical_bombers moved from Anhwe to Shantung Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 3 infantry placed in Kiangsu 1 factory_minor placed in Kwangtung 1 factory_minor placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans : -0.17 ANZAC : -0.33 Chinese : -0.33 UK_Pacific : 0.00 Japanese : 0.50 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 artilleries and 2 mech_infantrys moved from Morocco to 91 Sea Zone 5 infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Gibraltar to United Kingdom 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Morocco to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Morocco to United Kingdom 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 25 Sea Zone to 32 Sea Zone 4 infantry moved from 32 Sea Zone to Marshall Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 1 bomber moved from Midway to Wake Island 2 fighters moved from 26 Sea Zone to Wake Island 1 bomber moved from Western United States to Wake Island Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Marshall Islands Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Western United States to Central United States 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour and 1 artillery placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 1 fighter placed in Eastern United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans : -0.33 Japanese : 0.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 5 infantry moved from Suiyuyan to Shensi 4 infantry moved from Kansu to Shensi 2 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan 1 infantry moved from Tsinghai to Shensi 3 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Shensi, round 2 : 4/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese : 2.67 Japanese : -0.67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 artilleries and 2 mech_infantrys moved from Morocco to 91 Sea Zone 5 infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Gibraltar to United Kingdom 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Morocco to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Morocco to United Kingdom 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 25 Sea Zone to 32 Sea Zone 4 infantry moved from 32 Sea Zone to Marshall Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 1 bomber moved from Midway to Wake Island 2 fighters moved from 26 Sea Zone to Wake Island 1 bomber moved from Western United States to Wake Island Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Marshall Islands Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Western United States to Central United States 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour and 1 artillery placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 1 fighter placed in Eastern United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 5 infantry moved from Suiyuyan to Shensi 4 infantry moved from Kansu to Shensi 2 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan 1 infantry moved from Tsinghai to Shensi 3 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Shensi, round 2 : 4/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 6 infantry and 4 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to Algeria British take Algeria from Italians 2 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sardinia 2 infantry moved from Trans-Jordan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 1 fighter moved from Malaya to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 1 infantry moved from Burma to Yunnan 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 99 Sea Zone to 95 Sea Zone 1 bomber moved from Malta to France Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Sicily Battle in Sardinia Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking Sicily from Italians, taking Sardinia from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 fighter moved from 41 Sea Zone to India 1 infantry moved from India to Burma 1 infantry moved from West India to India 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 3 armour moved from Trans-Jordan to Alexandria 2 armour and 3 infantry moved from Egypt to Alexandria 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 2 artilleries and 3 infantry moved from Trans-Jordan to Egypt 1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone 1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 armour moved from French Equatorial Africa to Egypt 1 infantry moved from Rhodesia to Belgian Congo 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 10 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 2 fighters moved from Malta to Gibraltar 1 bomber moved from France to Normandy Bordeaux 1 destroyer moved from 112 Sea Zone to 110 Sea Zone Place Units - British 4 transports placed in 110 Sea Zone 5 infantry placed in United Kingdom 1 artillery and 1 infantry placed in Persia Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,5,4,2,4,5,4 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : -0.33 AA fire in France : : -0.17 Americans : -0.33 Chinese : 2.67 Japanese : -0.67 -
How did you take Iwo Jima - you should have been asked if I wanted to Kamikaze that transport.
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NVM, kamikaze can’t target transports. My bad.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Yugoslavia to Bulgaria 1 artillery moved from Greater Southern Germany to Western Germany 2 armour moved from Eastern Poland to Greater Southern Germany 2 infantry moved from Southern France to France 1 artillery and 2 infantry moved from Tunisia to Algeria 1 armour and 1 mech_infantry moved from Libya to Algeria 1 artillery and 2 infantry moved from Libya to Tunisia Combat - Italians Battle in Algeria Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Algeria, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Algeria Italians win, taking Algeria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Italians undo move 2. 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Italians collect 12 PUs (4 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians : 0.50 British : -0.33 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 5 armour and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from New South Wales to Queensland 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians 1 infantry moved from Alexandria to Tobruk 3 fighters moved from Malaya to India Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 fighter and 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 1 infantry in Paulau Island, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC lost in Paulau Island ANZAC roll dice for 1 armour in Paulau Island, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter and 1 infantry in Paulau Island, round 3 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Paulau Island ANZAC roll dice for 1 armour in Paulau Island, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter in Paulau Island, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 1 armour remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 fighter and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 3 armour placed in Queensland 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -1.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 5 armour and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from New South Wales to Queensland 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians 1 infantry moved from Alexandria to Tobruk 3 fighters moved from Malaya to India Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 fighter and 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 1 infantry in Paulau Island, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC lost in Paulau Island ANZAC roll dice for 1 armour in Paulau Island, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter and 1 infantry in Paulau Island, round 3 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Paulau Island ANZAC roll dice for 1 armour in Paulau Island, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter in Paulau Island, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 1 armour remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 fighter and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 3 armour placed in Queensland 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -1.67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 1 artillery moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Poland to Eastern Poland 2 armour moved from Bessarabia to Rostov 3 infantry moved from Bessarabia to Ukraine 8 mech_infantrys moved from Eastern Poland to Ukraine 1 artillery moved from Ukraine to Bryansk 12 armour, 3 artilleries, 9 infantry and 6 mech_infantrys moved from Ukraine to Rostov 3 artilleries, 6 infantry and 4 tactical_bombers moved from Novgorod to Archangel 1 artillery moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 tactical_bomber moved from Novgorod to Archangel 3 transports moved from 115 Sea Zone to 114 Sea Zone 3 artilleries and 3 infantry moved from Germany to 114 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 2 bombers moved from Novgorod to Bryansk Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 5 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 6 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Archangel Germans attack with 4 artilleries, 7 infantry and 5 tactical_bombers Russians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Germans roll dice for 4 artilleries, 7 infantry and 5 tactical_bombers in Archangel, round 2 : 4/16 hits, 5.67 expected hits Russians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Archangel, round 2 : 4/10 hits, 3.50 expected hits 4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Archangel Germans roll dice for 4 artilleries, 3 infantry and 5 tactical_bombers in Archangel, round 3 : 4/12 hits, 4.83 expected hits Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Archangel, round 3 : 3/6 hits, 2.17 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Archangel Germans roll dice for 4 artilleries and 5 tactical_bombers in Archangel, round 4 : 2/9 hits, 3.83 expected hits Russians roll dice for 1 armour and 1 artillery in Archangel, round 4 : 0/2 hits, 0.83 expected hits 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 artilleries and 5 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 7 infantry Casualties for Russians: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Battle in Bryansk Germans attack with 2 artilleries, 2 bombers and 3 infantry Russians defend with 1 artillery and 4 infantry Germans roll dice for 2 artilleries, 2 bombers and 3 infantry in Bryansk, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Bryansk, round 3 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 4 infantry Battle in Rostov Germans attack with 14 armour, 3 artilleries, 9 infantry and 6 mech_infantrys Russians defend with 3 infantry Germans roll dice for 14 armour, 3 artilleries, 9 infantry and 6 mech_infantrys in Rostov, round 2 : 11/32 hits, 11.00 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 14 armour, 3 artilleries, 8 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 bombers moved from Bryansk to Novgorod 5 tactical_bombers moved from Archangel to Novgorod 2 aaGuns moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from Holland Belgium to Germany 1 aaGun moved from Western Germany to Germany 2 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 artillery and 9 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : -7.83 Americans : -1.67 Russians : 0.17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 artillery and 3 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Tambov to Russia 1 infantry moved from Volgograd to Tambov 1 infantry moved from Tambov to Russia 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Kazakhstan 4 infantry moved from Manchuria to Korea 1 aaGun and 4 infantry moved from Amur to Korea 1 infantry moved from Amur to Manchuria 1 infantry moved from Timguska to Novosibirsk 4 infantry moved from Russia to Vologda 1 armour moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Vologda 2 infantry moved from Russia to Vologda 2 artilleries moved from Russia to Vologda Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 0.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 tactical_bomber moved from Philippines to Malaya 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 5 fighters moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from 37 Sea Zone to Malaya 4 artilleries, 9 infantry and 1 mech_infantry moved from Shan State to Malaya 1 artillery and 1 infantry moved from Siam to Shan State 2 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 armour moved from Anhwe to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Chahar 2 infantry moved from Shantung to Jehol 2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 fighter moved from Japan to 17 Sea Zone 3 infantry moved from Kiangsu to Anhwe 1 artillery moved from Shantung to Anhwe 4 tactical_bombers moved from Shantung to Yunnan Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 4/9 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 5 artilleries, 2 bombers, 6 fighters, 14 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 5 infantry; ANZAC defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 5 artilleries, 2 bombers, 6 fighters, 14 infantry, 1 mech_infantry and 3 tactical_bombers in Malaya, round 2 : 13/31 hits, 11.33 expected hits UK_Pacific roll dice for 1 artillery and 7 infantry in Malaya, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 5 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 5 artilleries, 2 bombers, 6 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 2 infantry Casualties for British: 5 infantry Casualties for ANZAC: 1 artillery and 2 infantry Non Combat Move - Japanese 4 tactical_bombers moved from Yunnan to Hunan 2 bombers moved from Malaya to Hunan 2 artilleries and 5 infantry moved from Anhwe to Hunan 3 fighters moved from Malaya to Shan State 3 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to Kwangtung 1 fighter moved from 17 Sea Zone to Japan Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Shantung 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : -0.67 Japanese : 1.67





