@zlefin I actually need to know which of your german air are on the italian carriers.
Lennard Vs Dawg (Allies +15) #2
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Combat Move - British 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 carrier and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 armour and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Alexandria to Egypt 1 armour moved from Alexandria to Egypt 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone Combat - BritishCombat Hit Differential Summary :
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@dawgoneit scramble in sz97?
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yes, all three
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to 31 Sea Zone 1 carrier moved from 10 Sea Zone to 31 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 10 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone 1 battleship moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 cruiser moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Western United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 bomber moved from Central United States to Eastern United States 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 battleship and 2 carriers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 2 infantry moved from Kweichow to Szechwan 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 carrier and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 armour and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Alexandria to Egypt 1 armour moved from Alexandria to Egypt 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53 Casualties for British: 1 carrier Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Casualties for Germans: 1 fighter Battle in 110 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 96 Sea Zone British attack with 1 cruiser Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Ethiopia British attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Ethiopia, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Iraq British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter could not land in 97 Sea Zone and was removed 1 fighter moved from Burma to India 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from Burma to Shan State 2 infantry moved from India to Burma 1 fighter moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 2 fighters moved from 110 Sea Zone to United Kingdom 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 8 infantry placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : -0.17 British : 4.50 Italians : -1.50 Chinese : 0.17 Neutral_Axis : -1.33 Japanese : 0.67 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Northern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Yugoslavia 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport British defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in Yugoslavia Italians attack with 2 armour, 2 artilleries and 4 infantry Neutral_Allies defend with 3 infantry Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Yugoslavia, round 2 : 2/8 hits, 2.67 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Allies lost in Yugoslavia Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Yugoslavia, round 3 : 1/8 hits, 2.67 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 3 infantry Non Combat Move - Italians 3 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Northern Italy to Yugoslavia 2 aaGuns moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 bomber moved from 97 Sea Zone to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 11 PUs (1 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Italians : -2.17 British : 0.17 Neutral_Allies : -1.33 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 4 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from 113 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to 114 Sea Zone 4 infantry moved from Bulgaria to Greece 1 armour moved from Bulgaria to Greece 2 armour moved from Romania to Greece 1 infantry moved from Romania to Bessarabia 2 bombers moved from Western Germany to Bessarabia 3 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 4 infantry moved from Poland to Eastern Poland 2 artilleries moved from Romania to Eastern Poland 7 infantry moved from Romania to Eastern Poland 3 fighters moved from Western Germany to 114 Sea Zone 1 artillery moved from France to Western Germany 1 artillery moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Norway to Finland 1 armour moved from France to Germany 5 armour and 3 mech_infantrys moved from France to Germany 3 tactical_bombers moved from Western Germany to Greece 1 tactical_bomber moved from Western Germany to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 4 fighters, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Greece Germans attack with 3 armour, 4 infantry and 3 tactical_bombers Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 4 infantry and 3 tactical_bombers in Greece, round 2 : 4/10 hits, 4.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Battle in Bessarabia Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 5 artilleries and 20 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 20 infantry in Eastern Poland, round 2 : 10/25 hits, 5.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 5 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Slovakia Hungary to Eastern Poland 2 aaGuns moved from Poland to Eastern Poland 1 fighter moved from 114 Sea Zone to 113 Sea Zone 3 fighters and 2 tactical_bombers moved from 114 Sea Zone to Finland 1 aaGun moved from Western Germany to Germany 3 tactical_bombers moved from Greece to Romania 2 bombers moved from Bessarabia to Germany Place Units - Germans 2 artilleries and 3 infantry placed in Western Germany 3 armour, 1 infantry and 4 mech_infantrys placed in Germany Germans undo move 1. 2 artilleries placed in Germany 3 infantry placed in Western Germany 2 transports placed in 113 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : 1.83 Neutral_Allies : -1.33 Russians : -0.17 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Baltic States 2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus 6 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Ukraine to Bessarabia 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 1 submarine moved from 111 Sea Zone to 105 Sea Zone Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk 2 aaGuns moved from Belarus to Bryansk 7 infantry moved from Belarus to Bryansk 1 artillery and 8 infantry moved from Karelia to Novgorod 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 artillery moved from Ukraine to Bryansk 5 infantry moved from Ukraine to Bryansk Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -1.00 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Anhwe to Suiyuyan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 artilleries and 5 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 3 infantry moved from Hunan to Kweichow 1 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 armour moved from Korea to Jehol 4 infantry moved from Jehol to Anhwe 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Hunan 2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 3 fighters moved from 36 Sea Zone to Kiangsu 3 tactical_bombers moved from 36 Sea Zone to Kiangsu 1 fighter moved from Jehol to Kiangsu Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/16 hits, 8.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to Kiangsu 1 aaGun moved from Jehol to Anhwe 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 3 infantry moved from 36 Sea Zone to Kwangsi Place Units - Japanese 1 harbour placed in Hainan 1 artillery and 2 infantry placed in Kiangsu 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese : -0.33 Japanese : -2.50 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Eastern United States to Midway 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 31 Sea Zone to 26 Sea Zone Place Units - Americans 1 infantry placed in Eastern United States 2 transports placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Americans undo move 2. 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone Americans undo move 5. 1 infantry placed in Western United States 1 infantry placed in Central United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Szechwan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Sikang 11 infantry moved from Szechwan to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33 -
TripleA Move Summary: British round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Combat Move - British 1 bomber moved from Malta to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Iraq to Syria 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya -
@LennardF scramble in sz97?
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Yes. C’mon dice!
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Eastern United States to Midway 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 31 Sea Zone to 26 Sea Zone Place Units - Americans 1 infantry placed in Eastern United States 2 transports placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Americans undo move 2. 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone Americans undo move 5. 1 infantry placed in Western United States 1 infantry placed in Central United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Szechwan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Sikang 11 infantry moved from Szechwan to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 armour, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Malta to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Iraq to Syria 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya Combat - British Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Syria British attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Kenya British attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Morocco British attack with 1 armour, 1 artillery and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco British win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 97 Sea Zone British attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber Italians defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone British roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the Italians, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 cruiser, 1 fighter and 1 tactical_bomber Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 transport Non Combat Move - British 1 bomber moved from 97 Sea Zone to Egypt 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Shan State to Malaya 2 infantry moved from Burma to Shan State 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Malaya 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone Place Units - British 1 factory_minor placed in Egypt 2 armour and 1 fighter placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
British : 1.33 Italians : 0.50 Chinese : 0.17 Neutral_Axis : -0.67 Japanese : -0.33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 2 armour moved from Yugoslavia to Eastern Poland 2 infantry moved from Albania to Yugoslavia 1 bomber moved from Northern Italy to Southern Italy 2 infantry moved from Yugoslavia to Romania 2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Northern Italy to Southern Italy Combat - Italians Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 artillery and 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 3 infantry moved from Tobruk to Libya 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 2 aaGuns moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 3 fighters moved from Queensland to Malaya 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 3 fighters moved from Queensland to Malaya 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 7 infantry moved from Finland to Vyborg 2 infantry moved from Eastern Poland to Baltic States 9 armour moved from Germany to Baltic States 7 mech_infantrys moved from Germany to Baltic States 2 artilleries moved from Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 3 infantry moved from Western Germany to 113 Sea Zone 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone 3 artilleries moved from 115 Sea Zone to Novgorod 1 fighter and 3 infantry moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Romania to Novgorod 3 fighters moved from Finland to Novgorod 2 tactical_bombers moved from Finland to Novgorod 2 bombers moved from Germany to Novgorod 1 tactical_bomber moved from Romania to Western Ukraine 1 tactical_bomber moved from Romania to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 3 armour moved from Greece to Romania 2 infantry moved from Greece to Bulgaria 2 infantry moved from Greece to Bulgaria Combat - Germans Battle in 115 Sea Zone Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 3 transports Russians defend with 1 submarine Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 11 infantry Germans roll dice for 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers in Novgorod, round 2 : 7/15 hits, 7.33 expected hits Russians roll dice for 1 artillery and 11 infantry in Novgorod, round 2 : 4/12 hits, 4.00 expected hits 7 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 artilleries, 2 bombers, 4 fighters and 3 tactical_bombers in Novgorod, round 3 : 6/11 hits, 6.00 expected hits Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 3 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 3 fighters owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -10 Casualties for Germans: 2 artilleries, 3 fighters and 3 infantry Casualties for Russians: 1 artillery and 11 infantry Battle in Baltic States Germans attack with 9 armour, 2 infantry and 7 mech_infantrys Russians defend with 2 infantry Germans roll dice for 9 armour, 2 infantry and 7 mech_infantrys in Baltic States, round 2 : 6/18 hits, 6.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 9 armour, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Western Ukraine to Eastern Poland 1 fighter moved from Novgorod to 115 Sea Zone 1 tactical_bomber moved from Novgorod to 115 Sea Zone 2 bombers and 2 tactical_bombers moved from Novgorod to Eastern Poland 1 submarine moved from 114 Sea Zone to 115 Sea Zone 1 artillery moved from Holland Belgium to France Place Units - Germans 2 armour, 3 artilleries and 3 infantry placed in Western Germany 1 infantry placed in France 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : 1.17





