@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 RUSSIA 3.tsvg
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Research Technology - Yamamoto
Combat Move - Yamamoto
1 unit repaired.
2 Bombers moved from Iwo Jima to sz59
2 EarlyFighters moved from sz60 to sz59
2 EarlyFighters moved from sz70 to sz59
1 Battleship, 1 Carrier, 2 Destroyers and 2 Submarines moved from sz70 to sz18
3 Tanks moved from Davao to sz70
3 Artillerys moved from Davao to sz70
3 Infantrys moved from Davao to sz70
3 Artillerys and 3 Transports moved from sz70 to sz68
1 Artillery, 3 Infantrys, 3 Tanks and 4 Transports moved from sz70 to sz68
2 Infantrys moved from Mindor to sz68
1 Infantry moved from Punay to sz68
4 Artillerys, 6 Infantrys, 3 Tanks and 7 Transports moved from sz68 to sz60
4 Artillerys, 6 Infantrys and 3 Tanks moved from sz60 to Malaya
1 Tank moved from Samar to sz71
1 Infantry moved from S to sz71
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz71 to sz60
1 Artillery, 1 Infantry and 1 Tank moved from sz60 to Malaya
1 Artillery moved from Samar to sz71
1 Artillery and 1 B.Transport moved from sz71 to sz68
1 Tank moved from Mindor to sz68
1 T.Boat moved from sz71 to sz70
4 EarlyFighters moved from Ani Jima to sz18
2 Carriers moved from sz78 to sz18
1 Infantry moved from Tokyo to sz78
1 Artillery, 1 B.Transport and 1 Tank moved from sz68 to sz67
1 Infantry moved from Hainan to sz67
1 Artillery, 1 Infantry and 1 Tank moved from sz67 to N.French I.
1 Artillery moved from Tokyo to sz78
1 Infantry moved from Bonin to sz78
1 Artillery, 1 B.Transport and 2 Infantrys moved from sz78 to sz67
1 Artillery and 2 Infantrys moved from sz67 to N.French I.
1 Artillery and 1 Infantry moved from Tokyo to S.Japan
4 Tanks moved from Shansi to Sian
2 Artillerys and 4 Infantrys moved from Peking to E.Shansi
1 Tank moved from E.Shansi to Sian
Purchase Units - Yamamoto
Yamamoto buy 4 Destroyers, 1 EarlyFighter, 1 Fighter, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Malaya
Yamamoto attack with 5 Artillerys, 7 Infantrys and 4 Tanks
British defend with 3 Artillerys, 1 Bunker, 4 EarlyFighters, 6 Infantrys and 2 Tanks; Anzac defend with 2 EarlyFighters
Yamamoto roll dice for 5 Artillerys, 7 Infantrys and 4 Tanks in Malaya, round 2 : 5/16 hits, 5.67 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 3 Artillerys, 1 Bunker, 6 EarlyFighters, 6 Infantrys and 2 Tanks in Malaya, round 2 : 10/18 hits, 7.50 expected hits
3 Artillerys owned by the Yamamoto, 7 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in Malaya
Yamamoto roll dice for 2 Artillerys and 4 Tanks in Malaya, round 3 : 0/6 hits, 2.67 expected hits
British roll dice for 3 Artillerys, 1 Bunker, 6 EarlyFighters, 2 Infantrys and 2 Tanks in Malaya, round 3 : 7/14 hits, 6.17 expected hits
2 Artillerys owned by the Yamamoto and 4 Tanks owned by the Yamamoto lost in Malaya
British win with 3 Artillerys, 1 Bunker, 6 EarlyFighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is -46
Casualties for Yamamoto: 5 Artillerys, 7 Infantrys and 4 Tanks
Casualties for British: 4 Infantrys
Battle in sz59
Yamamoto attack with 2 Bombers and 4 EarlyFighters
Dutch defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 2 Bombers and 4 EarlyFighters in sz59, round 2 : 5/6 hits, 2.67 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in sz59, round 2 : 1/2 hits, 0.67 expected hits
1 Transport owned by the Dutch, 1 Destroyer owned by the Dutch and 1 EarlyFighter owned by the Yamamoto lost in sz59
Yamamoto win with 2 Bombers and 3 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 EarlyFighter
Casualties for Dutch: 1 Destroyer and 1 Transport
Battle in N.French I.
Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank
British defend with 1 Artillery, 2 Infantrys and 1 Tank
Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.French I., round 2 : 3/6 hits, 2.00 expected hits
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.French I., round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in N.French I.
Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in N.French I., round 3 : 0/4 hits, 1.50 expected hits
British roll dice for 1 Tank in N.French I., round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in N.French I.
Yamamoto roll dice for 2 Artillerys and 1 Tank in N.French I., round 4 : 2/3 hits, 1.17 expected hits
British roll dice for 1 Tank in N.French I., round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in N.French I.
Yamamoto win, taking N.French I. from British with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 7
Casualties for Yamamoto: 3 Infantrys
Casualties for British: 1 Artillery, 2 Infantrys and 1 Tank
Non Combat Move - Yamamoto
2 EarlyFighters moved from sz59 to sz60
1 EarlyFighter moved from sz59 to Phuket
2 Bombers moved from sz59 to S.Borneo
1 EarlyFighter moved from sz60 to Phuket
Place Units - Yamamoto
4 Destroyers placed in sz78
1 EarlyFighter, 1 Fighter, 1 Infantry and 1 Marine placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
British : 3.83
Yamamoto : -0.67
Dutch : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Chinese
1 Infantry moved from Chunking to Kwangsi
Chinese take Kwangsi from Yamamoto
2 Infantrys moved from Szechwan to Shangsi
1 EarlyFighter moved from Szechwan to Shangsi
2 Infantrys moved from Gansu to N.Shangsi
1 EarlyFighter moved from Szechwan to N.Shangsi
Purchase Units - Chinese
Chinese buy 6 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shangsi
Chinese attack with 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Shangsi, round 3 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in N.Shangsi
Chinese attack with 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 2 Infantrys in N.Shangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi
Chinese roll dice for 1 EarlyFighter and 1 Infantry in N.Shangsi, round 3 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Chinese
1 EarlyFighter moved from N.Shangsi to Szechwan
1 EarlyFighter moved from Shangsi to Szechwan
1 AAGun, 2 Artillerys and 3 Infantrys moved from Gansu to Szechwan
1 Infantry moved from Sikang to W.Sian
2 Tanks moved from Tsingnan to Szechwan
2 Tanks moved from Xining to Gansu
1 Artillery and 3 Infantrys moved from Tsingnan to Gansu
1 Marine moved from Xining to Tsingnan
3 Infantrys moved from Xining to Tsingnan
1 Artillery moved from Ming Jong to Tsingnan
3 Infantrys moved from Ming Jong to Tsingnan
1 AAGun moved from Ming Jong to Xining
4 Tanks moved from Urumal to Ming Jong
1 Infantry moved from Chunking to N.Chunking
1 Tank moved from Chunking to N.Chunking
Place Units - Chinese
5 Infantrys and 1 Marine placed in Xining
1 Infantry and 3 Tanks placed in Urumal
Turn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33
Chinese : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Hisaichi
1 Infantry moved from E.Shansi to N.Shangsi
1 Artillery moved from E.Shansi to N.Shangsi
1 Infantry moved from Hanan to Chunking
Hisaichi take Chunking from Chinese
1 Infantry moved from Sian to Hanan
1 Artillery and 2 Infantrys moved from Hanan to Kwangsi
1 Bomber and 4 EarlyFighters moved from Phuket to Malaya
4 EarlyFighters moved from sz60 to Malaya
3 Transports moved from sz60 to sz67
3 Artillerys, 2 Infantrys and 2 Tanks moved from S.Borneo to sz60
3 Artillerys, 2 Infantrys and 2 Tanks moved from sz60 to Malaya
1 Bomber moved from Kwangtung to Malaya
1 Bomber moved from E.Shansi to Malaya
3 Tanks moved from Hongkong to sz67
1 Infantry moved from Kwangtung to sz67
1 Infantry and 3 Tanks moved from sz67 to Frenchindochina
4 Infantrys moved from Seoul to sz79
1 B.Transport and 4 Infantrys moved from sz79 to sz68
4 Infantrys moved from sz68 to Borneo
1 Infantry moved from Korea to sz74
1 Infantry and 1 T.Boat moved from sz74 to sz68
1 Infantry moved from sz68 to Borneo
1 Infantry moved from Seoul to Korea
1 Infantry moved from Korea to Tientsin
2 Tankettes moved from Tientsin to E.Shansi
1 Artillery and 2 Infantrys moved from Tientsin to Peking
1 Infantry, 1 Marine and 1 Tank moved from Peking to E.Shansi
2 Infantrys moved from Shansi to Shangsi
1 EarlyFighter moved from E.Shansi to N.Shangsi
1 Tank moved from E.Shansi to Sian
1 Tank moved from E.Shansi to Shangsi
1 Tank moved from Hongkong to Kwangsi
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 2 Destroyers, 7 Infantrys, 4 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Malaya
Hisaichi attack with 3 Artillerys, 3 Bombers, 8 EarlyFighters, 2 Infantrys and 2 Tanks
British defend with 3 Artillerys, 1 Bunker, 4 EarlyFighters, 2 Infantrys and 2 Tanks; Anzac defend with 2 EarlyFighters
Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 3 Artillerys, 3 Bombers, 8 EarlyFighters, 2 Infantrys and 2 Tanks in Malaya, round 2 : 6/18 hits, 7.33 expected hits
British roll dice for 3 Artillerys, 1 Bunker, 6 EarlyFighters, 2 Infantrys and 2 Tanks in Malaya, round 2 : 8/14 hits, 6.17 expected hits
2 Tanks owned by the British, 3 EarlyFighters owned by the Hisaichi, 3 Artillerys owned by the British, 2 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 3 Artillerys owned by the Hisaichi lost in Malaya
Hisaichi roll dice for 3 Bombers, 5 EarlyFighters and 2 Tanks in Malaya, round 3 : 3/10 hits, 4.67 expected hits
British roll dice for 1 Bunker and 6 EarlyFighters in Malaya, round 3 : 3/7 hits, 3.50 expected hits
1 Bunker owned by the British, 3 EarlyFighters owned by the Hisaichi and 2 EarlyFighters owned by the British lost in Malaya
Hisaichi roll dice for 3 Bombers, 2 EarlyFighters and 2 Tanks in Malaya, round 4 : 5/7 hits, 3.67 expected hits
British roll dice for 4 EarlyFighters in Malaya, round 4 : 1/4 hits, 2.00 expected hits
2 EarlyFighters owned by the Anzac, 1 Tank owned by the Hisaichi and 2 EarlyFighters owned by the British lost in Malaya
Hisaichi win, taking Malaya from British with 3 Bombers, 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 11
Casualties for Hisaichi: 3 Artillerys, 6 EarlyFighters, 2 Infantrys and 1 Tank
Casualties for British: 3 Artillerys, 1 Bunker, 4 EarlyFighters, 2 Infantrys and 2 Tanks
Casualties for Anzac: 2 EarlyFighters
Battle in Shangsi
Hisaichi attack with 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 1 Tank in Shangsi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Shangsi, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Hisaichi attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in N.Shangsi, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in N.Shangsi, round 3 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kwangsi
Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kwangsi, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kwangsi
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangsi, round 3 : 3/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Borneo
Hisaichi attack with 5 Infantrys
British defend with 1 Tank
Hisaichi roll dice for 5 Infantrys in Borneo, round 2 : 1/5 hits, 0.83 expected hits
British roll dice for 1 Tank in Borneo, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Borneo
Hisaichi win, taking Borneo from British with 4 Infantrys remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Tank
Non Combat Move - Hisaichi
2 EarlyFighters moved from Malaya to sz60
3 Bombers moved from Malaya to Phuket
1 EarlyFighter moved from N.Shangsi to E.Shansi
Place Units - Hisaichi
2 Artillerys and 2 Infantrys placed in S.Borneo
3 Mech.Infs placed in Peking
2 Tanks placed in Shansi
1 Artillery, 2 Infantrys, 1 Mech.Inf and 2 Tankettes placed in Hongkong
2 Destroyers placed in sz79
1 Artillery and 3 Infantrys placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Hisaichi : -1.33
British : 0.83
Chinese : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Dutch
1 Artillery and 1 Infantry moved from N.S to sz66
1 Artillery and 1 Infantry moved from sz66 to Malaya
2 Infantrys moved from E.Borneo to W.Borneo
1 Artillery and 1 Infantry moved from New Guinea to Moresby
Combat - Dutch
Battle in W.Borneo
Dutch attack with 2 Infantrys
Thai defend with 1 Infantry
Dutch roll dice for 2 Infantrys in W.Borneo, round 2 : 0/2 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in W.Borneo, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 2 Infantrys in W.Borneo, round 3 : 0/2 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in W.Borneo, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 2 Infantrys in W.Borneo, round 4 : 1/2 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in W.Borneo, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in W.Borneo
Dutch win, taking W.Borneo from Thai with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Malaya
Dutch attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Tank
Dutch roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Malaya, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Dutch lost in Malaya
Dutch roll dice for 1 Artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in Malaya, round 3 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Dutch lost in Malaya
Hisaichi win with 1 Tank remaining. Battle score for attacker is -6
Casualties for Dutch: 1 Artillery and 1 Infantry
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
Hisaichi : 1.00
Thai : -1.00
Dutch : -1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Thai
1 EarlyFighter, 3 Infantrys and 1 Marine moved from Phuket to Thailand
1 Transport moved from sz60 to sz73
1 Infantry and 1 Tank moved from Phuket to sz73
1 Infantry, 1 Tank and 1 Transport moved from sz73 to sz60
1 Infantry and 1 Tank moved from sz60 to W.Borneo
1 Transport moved from sz60 to sz73
2 Infantrys moved from Phuket to sz73
2 Infantrys and 1 Transport moved from sz73 to sz60
2 Infantrys moved from sz60 to W.Borneo
1 Infantry moved from Mindanao to sz70
1 Infantry moved from sz70 to Boho
Thai take Boho from Americans
Purchase Units - Thai
Thai buy 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in W.Borneo
Thai attack with 3 Infantrys and 1 Tank
Dutch defend with 2 Infantrys
Thai roll dice for 3 Infantrys and 1 Tank in W.Borneo, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 2 Infantrys in W.Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in W.Borneo
Thai roll dice for 2 Infantrys and 1 Tank in W.Borneo, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in W.Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in W.Borneo
Thai win, taking W.Borneo from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Casualties for Dutch: 2 Infantrys
Battle in Thailand
Thai attack with 1 EarlyFighter, 3 Infantrys and 1 Marine
British defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 EarlyFighter, 3 Infantrys and 1 Marine in Thailand, round 2 : 2/5 hits, 1.17 expected hits
British roll dice for 1 Artillery and 1 Infantry in Thailand, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in Thailand
Thai win, taking Thailand from British with 1 EarlyFighter, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Non Combat Move - Thai
1 EarlyFighter moved from Thailand to Phuket
Place Units - Thai
2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank placed in Phuket
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
British : -0.67
Thai : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - British
2 Artillerys moved from Calcutta to sz63
1 Marine moved from Calcutta to sz63
1 Infantry moved from Calcutta to sz63
2 Transports moved from sz66 to sz64
2 Artillerys moved from Bengal to sz64
2 Infantrys moved from E.India to sz64
2 Artillerys, 2 Infantrys and 2 Transports moved from sz64 to sz66
2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from sz63 to sz66
1 EarlyFighter moved from sz66 to Malaya
4 Artillerys and 1 Marine moved from sz66 to Malaya
3 Infantrys moved from sz66 to Malaya
3 Destroyers moved from sz49 to sz59
1 Infantry moved from N.Canada to Anchorage
1 Infantry moved from Anchorage to Alaska
Purchase Units - British
British buy 4 Artillerys, 3 Destroyers, 1 EarlyFighter, 2 Infantrys, 2 Tankettes and 2 Transports; Remaining resources: 1 PUs;
Combat - British
Battle in Malaya
British attack with 4 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Marine
Hisaichi defend with 1 Tank
British roll dice for 4 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Marine in Malaya, round 2 : 5/9 hits, 3.17 expected hits
Hisaichi roll dice for 1 Tank in Malaya, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Malaya
British win, taking Malaya from Hisaichi with 4 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Non Combat Move - British
1 EarlyFighter moved from Malaya to sz66
1 Fighter moved from Calcutta to sz66
1 EarlyFighter moved from Calcutta to Burma
3 Infantrys moved from Bengal to Burma
1 Tank moved from Bengal to Burma
1 AAGun and 2 Infantrys moved from Nepal to Bengal
1 Infantry moved from E.India to Bengal
2 Infantrys moved from C.India to E.India
2 T.Boats moved from sz66 to sz64
2 Tankettes moved from Dheli to Nepal
1 Tank moved from Dheli to Nepal
1 Artillery and 1 Infantry moved from Bhopal to Bhopa
1 Infantry moved from Calcutta to C.India
2 Transports moved from sz61 to sz63
1 Destroyer moved from sz61 to sz66
1 Infantry moved from New Guinea to Moresby
Place Units - British
2 Transports placed in sz63
4 Artillerys and 2 Infantrys placed in Calcutta
1 EarlyFighter and 2 Tankettes placed in Dheli
3 Destroyers placed in sz49
Turn Complete - British
British collect 61 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : 1.83
Hisaichi : -0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Anzac
2 Infantrys and 2 T.Boats moved from sz46 to sz47
2 Infantrys moved from sz47 to N.G
1 Artillery moved from Derby to sz50
2 Tanks moved from Derby to sz50
3 Infantrys moved from W.Australia to sz50
1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 3 Infantrys, 1 Submarine, 2 Tanks and 3 Transports moved from sz50 to sz70
1 Artillery, 1 EarlyFighter, 3 Infantrys and 2 Tanks moved from sz70 to Davao
1 Submarine moved from sz57 to sz69
1 Transport moved from sz57 to sz50
2 Artillerys and 1 Infantry moved from Darwin to Derby
1 Infantry moved from N.Australia to Derby
Purchase Units - Anzac
Anzac buy 2 Destroyers, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz70
Anzac attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 3 Transports
Yamamoto defend with 1 T.Boat; Thai defend with 1 T.Boat
Anzac roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in sz70, round 2 : 1/3 hits, 1.17 expected hits
Thai roll dice for 2 T.Boats in sz70, round 2 : 0/2 hits, 0.33 expected hits
1 T.Boat owned by the Thai lost in sz70
Anzac roll dice for 1 Submarine in sz70, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in sz70, round 3 : 2/3 hits, 1.17 expected hits
Thai roll dice for 1 T.Boat in sz70, round 3 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Yamamoto lost in sz70
Anzac win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 3 Transports remaining. Battle score for attacker is 10
Casualties for Thai: 1 T.Boat
Casualties for Yamamoto: 1 T.Boat
Battle in Davao
Anzac attack with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 2 Tanks
Yamamoto defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 1 Fighter, 1 Infantry and 1 Marine
AA fire in Davao : 1/1 hits, 0.17 expected hits
1 EarlyFighter owned by the Anzac lost in Davao
Anzac roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Davao, round 2 : 1/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 EarlyFighter, 1 Fighter, 1 Infantry and 1 Marine in Davao, round 2 : 1/4 hits, 1.83 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Davao
Anzac roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Davao, round 3 : 1/5 hits, 1.83 expected hits
Yamamoto roll dice for 1 EarlyFighter, 1 Fighter and 1 Marine in Davao, round 3 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the Anzac and 1 Marine owned by the Yamamoto lost in Davao
Anzac roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Davao, round 4 : 2/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 EarlyFighter and 1 Fighter in Davao, round 4 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Anzac, 1 Fighter owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in Davao
Anzac win, taking Davao from Yamamoto with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 9
Casualties for Anzac: 1 EarlyFighter and 3 Infantrys
Casualties for Yamamoto: 1 EarlyFighter, 1 Fighter, 1 Infantry and 1 Marine
Non Combat Move - Anzac
Place Units - Anzac
2 Destroyers and 1 Transport placed in sz50
3 Infantrys placed in Darwin
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto : -1.50
Anzac : -1.50
AA fire in Davao : : 0.83
Thai : -0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Americans
Purchase Units - Americans
Americans buy 2 Bombers, 5 Destroyers and 2 EarlyFighters; Remaining resources: 2 PUs;
Combat - Americans
Non Combat Move - Americans
4 Destroyers moved from sz25 to sz20
1 Submarine moved from sz23 to sz25
2 EarlyFighters moved from San Francisco to Kauai
4 Tanks moved from San Francisco to sz23
2 Infantrys moved from San Francisco to sz23
2 B.Transports, 2 Infantrys and 4 Tanks moved from sz23 to sz25
2 Infantrys and 4 Tanks moved from sz25 to Pearl Harbor
1 Artillery moved from Ifalk to Gaferut
1 Infantry moved from Pikelot to Gaferut
1 Artillery moved from Pikelot to Gaferut
2 Infantrys moved from Lasap to Pula
1 Tank moved from Lasap to Pula
Place Units - Americans
2 Destroyers and 2 EarlyFighters placed in sz70
2 Destroyers placed in sz4
1 Destroyer placed in sz25
2 Bombers placed in Pearl Harbor
Americans undo move 3.
1 Destroyer placed in sz20
Turn Complete - Americans
Americans collect 89 PUs; end with 91 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Masaharu
1 Infantry moved from Palana to Kamchatka
Masaharu take Kamchatka from Russians
1 Artillery and 1 Infantry moved from Yakutsk to Angarsk
1 Infantry moved from Vostok to Irkutsk
1 Infantry moved from Quingdao to Irkutsk
1 Bomber moved from Ostrov to Irkutsk
1 EarlyFighter moved from Ostrov to Angarsk
Purchase Units - Masaharu
Masaharu buy 4 Artillerys, 5 Infantrys and 4 Tankettes; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Irkutsk
Masaharu attack with 1 Bomber and 2 Infantrys
Russians defend with 1 Infantry
Masaharu roll dice for 1 Bomber and 2 Infantrys in Irkutsk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Irkutsk
Masaharu win, taking Irkutsk from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Angarsk
Masaharu attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Angarsk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Angarsk
Masaharu win, taking Angarsk from Russians with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Masaharu
1 EarlyFighter moved from Angarsk to Vostok
1 Infantry moved from Belogorsk to Quingdao
2 Artillerys and 3 Tanks moved from Belogorsk to Hsingan
2 Infantrys moved from Manchuria to Hsingan
1 Tank moved from Amursk to Hsingan
1 Artillery and 1 Infantry moved from Amursk to Belogorsk
1 Bomber moved from Irkutsk to Belogorsk
2 Tanks moved from Magadan to Vostok
4 Transports moved from sz2 to sz15
1 Infantry moved from N.Japan to sz1
1 Infantry moved from sz1 to Vostok
1 Destroyer moved from sz2 to sz1
1 Artillery and 6 Infantrys moved from Akina to sz15
1 Artillery and 6 Infantrys moved from sz15 to Vladivostok
Place Units - Masaharu
1 Artillery and 2 Infantrys placed in Hsingan
3 Tankettes placed in Amursk
3 Artillerys, 3 Infantrys and 1 Tankette placed in Akina
Turn Complete - Masaharu
Masaharu collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Masaharu : 0.00
Russians : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Russians
1 Artillery and 1 Infantry moved from Jinan to Quingdao
1 EarlyFighter moved from Ulaan Ude to Quingdao
Purchase Units - Russians
Russians buy 7 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Quingdao
Russians attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Masaharu defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Quingdao, round 2 : 0/3 hits, 1.00 expected hits
Masaharu roll dice for 1 Infantry in Quingdao, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Quingdao, round 3 : 1/3 hits, 1.00 expected hits
Masaharu roll dice for 1 Infantry in Quingdao, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Non Combat Move - Russians
1 Infantry moved from Tulun to Ustkut
4 Infantrys moved from Tulun to Ulaan Ude
1 Infantry moved from Jinquan to Kyzal
1 Artillery, 5 Infantrys and 2 Marines moved from Kaask to Tulun
1 AAGun moved from Krasnoyarsk to Kaask
2 Tanks moved from Achinsk to Kaask
2 Infantrys moved from Achinsk to Krasnoyarsk
1 EarlyFighter moved from Quingdao to Ulaan Ude
Place Units - Russians
5 Infantrys and 1 Marine placed in Kaask
2 Infantrys and 2 Tanks placed in Achinsk
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Masaharu : -0.67
Russians : -1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Research Technology - Yamamoto
Combat Move - Yamamoto
4 Destroyers moved from sz78 to sz18
2 Submarines moved from sz18 to sz70
4 EarlyFighters moved from sz18 to sz70
1 Carrier and 1 EarlyFighter moved from sz60 to sz70
2 EarlyFighters moved from Phuket to sz70
2 Bombers moved from S.Borneo to sz70
1 Infantry moved from Hainan to sz67
1 Destroyer moved from sz18 to sz19
1 Battleship moved from sz18 to sz70
3 Destroyers moved from sz18 to sz70
1 B.Transport moved from sz60 to sz68
2 Tanks moved from Mindor to sz68
1 B.Transport and 2 Tanks moved from sz68 to sz70
2 Tanks moved from sz70 to Davao
2 Artillerys moved from Hainan to sz67
1 Infantry moved from Hainan to sz67
2 Artillerys, 2 B.Transports and 2 Infantrys moved from sz67 to sz70
2 Artillerys and 2 Infantrys moved from sz70 to Davao
1 Transport moved from sz60 to sz68
1 Artillery moved from Punay to sz68
1 Artillery and 1 Transport moved from sz68 to sz70
1 Artillery moved from sz70 to Davao
3 Transports moved from sz60 to sz74
2 Transports moved from sz60 to sz70
1 Transport moved from sz60 to sz74
4 Tanks moved from S.Japan to sz74
4 Infantrys moved from S.Japan to sz74
4 Infantrys and 4 Tanks moved from sz74 to Kichedung
Purchase Units - Yamamoto
Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
Yamamoto buy 6 Destroyers, 1 Elite and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz70
Yamamoto attack with 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 3 Destroyers, 7 EarlyFighters, 2 Submarines and 3 Transports
Americans defend with 2 Destroyers and 2 EarlyFighters; Anzac defend with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 3 Transports
Yamamoto roll dice for 2 Submarines in sz70, round 2 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 3 Destroyers, 7 EarlyFighters and 3 Transports in sz70, round 2 : 3/14 hits, 5.50 expected hits
Units damaged: 1 Battleship owned by the Anzac
Anzac roll dice for 1 Battleship, 1 Carrier, 3 Destroyers, 2 EarlyFighters and 3 Transports in sz70, round 2 : 5/10 hits, 4.17 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
2 Transports owned by the Anzac, 2 Submarines owned by the Yamamoto and 2 Transports owned by the Yamamoto lost in sz70
Anzac roll dice for 1 Submarine in sz70, round 3 : 1/1 hits, 0.17 expected hits
Yamamoto roll dice for 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 3 Destroyers, 7 EarlyFighters and 1 Transport in sz70, round 3 : 8/14 hits, 5.50 expected hits
Anzac roll dice for 1 Battleship, 1 Carrier, 3 Destroyers, 2 EarlyFighters and 1 Transport in sz70, round 3 : 4/8 hits, 3.83 expected hits
2 Destroyers owned by the Americans, 1 Transport owned by the Anzac, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac, 1 Carrier owned by the Anzac, 2 Destroyers owned by the Yamamoto, 2 EarlyFighters owned by the Americans and 3 EarlyFighters owned by the Yamamoto lost in sz70
Yamamoto roll dice for 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer, 4 EarlyFighters and 1 Transport in sz70, round 4 : 3/9 hits, 3.83 expected hits
Anzac roll dice for 1 Battleship in sz70, round 4 : 1/1 hits, 0.67 expected hits
1 Battleship owned by the Anzac and 1 Transport owned by the Yamamoto lost in sz70
1 Artillery owned by the Yamamoto lost in Davao
Yamamoto win with 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 28
Casualties for Yamamoto: 2 Destroyers, 3 EarlyFighters, 2 Submarines and 3 Transports
Casualties for Anzac: 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 3 Transports
Casualties for Americans: 2 Destroyers and 2 EarlyFighters
Battle in Davao
Yamamoto attack with 2 Artillerys, 2 Infantrys and 2 Tanks
Americans defend with 1 AAGun and 1 Factory; Anzac defend with 1 Artillery and 2 Tanks
Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Davao, round 2 : 4/6 hits, 2.33 expected hits
Americans roll dice for 1 Artillery and 2 Tanks in Davao, round 2 : 0/3 hits, 1.33 expected hits
1 Artillery owned by the Anzac and 2 Tanks owned by the Anzac lost in Davao
Yamamoto win, taking Davao from Americans with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 Artillery
Casualties for Anzac: 1 Artillery and 2 Tanks
Non Combat Move - Yamamoto
2 Bombers moved from sz70 to Borneo
4 EarlyFighters moved from sz70 to sz18
Place Units - Yamamoto
6 Destroyers placed in sz78
1 Elite and 1 Marine placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Yamamoto : 0.17
Americans : -1.33
Anzac : 2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Chinese
2 Infantrys moved from Gansu to N.Shangsi
1 Artillery moved from Gansu to N.Shangsi
2 Infantrys moved from Szechwan to Shangsi
1 Artillery moved from Szechwan to Shangsi
1 EarlyFighter moved from Szechwan to N.Shangsi
1 EarlyFighter moved from Szechwan to Shangsi
1 Infantry moved from W.Sian to Hanan
1 Tank moved from N.Chunking to Hanan
Purchase Units - Chinese
Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
Chinese buy 5 Infantrys, 1 Marine, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hanan
Chinese attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry and 1 Tank in Hanan, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hanan
Chinese win, taking Hanan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in N.Shangsi
Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 2 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 3 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Shangsi
Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Infantry and 1 Tank
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 2/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Shangsi, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry and 1 Tank
Non Combat Move - Chinese
1 EarlyFighter moved from Shangsi to Szechwan
1 EarlyFighter moved from N.Shangsi to Szechwan
1 Infantry moved from Szechwan to W.Sian
1 Infantry and 2 Tanks moved from Gansu to Szechwan
1 Artillery, 6 Infantrys and 1 Marine moved from Tsingnan to Sikang
1 Marine moved from Xining to Tsingnan
5 Infantrys moved from Xining to Tsingnan
4 Tanks moved from Ming Jong to Sikang
3 Tanks moved from Urumal to Ming Jong
1 Infantry moved from Urumal to Quyan
Place Units - Chinese
5 Infantrys and 1 Marine placed in Xining
2 Tanks and 2 Tankettes placed in Urumal
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Hisaichi : -1.17
Chinese : 0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Chinese
2 Infantrys moved from Gansu to N.Shangsi
1 Artillery moved from Gansu to N.Shangsi
2 Infantrys moved from Szechwan to Shangsi
1 Artillery moved from Szechwan to Shangsi
1 EarlyFighter moved from Szechwan to N.Shangsi
1 EarlyFighter moved from Szechwan to Shangsi
1 Infantry moved from W.Sian to Hanan
1 Tank moved from N.Chunking to Hanan
Purchase Units - Chinese
Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
Chinese buy 5 Infantrys, 1 Marine, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hanan
Chinese attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry and 1 Tank in Hanan, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hanan
Chinese win, taking Hanan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in N.Shangsi
Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 2 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 3 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Shangsi
Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Infantry and 1 Tank
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 2/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Shangsi, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry and 1 Tank
Non Combat Move - Chinese
1 EarlyFighter moved from Shangsi to Szechwan
1 EarlyFighter moved from N.Shangsi to Szechwan
1 Infantry moved from Szechwan to W.Sian
1 Infantry and 2 Tanks moved from Gansu to Szechwan
1 Artillery, 6 Infantrys and 1 Marine moved from Tsingnan to Sikang
1 Marine moved from Xining to Tsingnan
5 Infantrys moved from Xining to Tsingnan
4 Tanks moved from Ming Jong to Sikang
3 Tanks moved from Urumal to Ming Jong
1 Infantry moved from Urumal to Quyan
Place Units - Chinese
5 Infantrys and 1 Marine placed in Xining
2 Tanks and 2 Tankettes placed in Urumal
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Gansu: 1 Artillery, 6 Infantrys, 1 Marine and 4 Tanks
EDIT: Removing units owned by Chinese from Sikang: 1 Artillery, 6 Infantrys, 1 Marine and 4 Tanks
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : -1.17
Chinese : 0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Hisaichi
2 Tanks moved from Shansi to N.Shangsi
1 Infantry and 1 Marine moved from E.Shansi to Shangsi
1 Tankette moved from E.Shansi to Shangsi
1 EarlyFighter moved from E.Shansi to Shangsi
1 Artillery, 1 Infantry and 1 Tank moved from Kwangsi to Hanan
1 Artillery, 2 Infantrys and 2 Tankettes moved from Hongkong to sz67
1 Tank moved from Frenchindochina to sz67
1 Artillery, 2 Infantrys, 1 Tank, 2 Tankettes and 3 Transports moved from sz67 to sz60
1 T.Boat moved from sz68 to sz69
1 Destroyer moved from sz60 to sz69
1 Destroyer and 1 Submarine moved from sz60 to sz59
1 Submarine moved from sz60 to sz59
2 EarlyFighters moved from sz60 to sz59
4 Infantrys moved from Borneo to sz68
1 B.Transport and 4 Infantrys moved from sz68 to sz60
2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
2 Transports moved from sz60 to sz73
1 Infantry and 2 Tanks moved from Frenchindochina to sz73
1 Infantry, 2 Tanks and 2 Transports moved from sz73 to sz60
3 Artillerys, 9 Infantrys, 3 Tanks and 2 Tankettes moved from sz60 to Malaya
1 Transport moved from sz60 to sz67
1 Mech.Inf moved from Hongkong to N.French I.
3 Bombers moved from Phuket to Malaya
1 Tankette moved from E.Shansi to N.Shangsi
1 Mech.Inf moved from Peking to N.Shangsi
2 Mech.Infs moved from Peking to Quingdao
Purchase Units - Hisaichi
Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
Hisaichi buy 1 Elite, 1 Factory and 22 Infantrys; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Malaya
Hisaichi attack with 3 Artillerys, 3 Bombers, 9 Infantrys, 3 Tanks and 2 Tankettes
British defend with 4 Artillerys, 3 Infantrys and 1 Marine
Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 3 Artillerys, 3 Bombers, 9 Infantrys, 3 Tanks and 2 Tankettes in Malaya, round 2 : 5/20 hits, 7.17 expected hits
British roll dice for 4 Artillerys, 3 Infantrys and 1 Marine in Malaya, round 2 : 3/8 hits, 2.67 expected hits
2 Artillerys owned by the British, 3 Infantrys owned by the British, 1 Marine owned by the British and 3 Infantrys owned by the Hisaichi lost in Malaya
Hisaichi roll dice for 3 Artillerys, 3 Bombers, 6 Infantrys, 3 Tanks and 2 Tankettes in Malaya, round 3 : 8/17 hits, 6.67 expected hits
British roll dice for 2 Artillerys in Malaya, round 3 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the British lost in Malaya
Hisaichi win, taking Malaya from British with 3 Artillerys, 3 Bombers, 6 Infantrys, 3 Tanks and 2 Tankettes remaining. Battle score for attacker is 19
Casualties for Hisaichi: 3 Infantrys
Casualties for British: 4 Artillerys, 3 Infantrys and 1 Marine
Battle in sz59
Hisaichi attack with 1 Destroyer, 2 EarlyFighters and 2 Submarines
British defend with 3 Destroyers
Hisaichi roll dice for 2 Submarines in sz59, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Destroyer and 2 EarlyFighters in sz59, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 3 Destroyers in sz59, round 2 : 3/3 hits, 1.50 expected hits
1 Destroyer owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in sz59
retreated to sz59
British win with 3 Destroyers remaining. Battle score for attacker is -20
Casualties for Hisaichi: 1 Destroyer and 2 Submarines
Battle in sz69
Hisaichi attack with 1 Destroyer and 1 T.Boat
Anzac defend with 1 Submarine
Anzac roll dice for 1 Submarine in sz69, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Destroyer and 1 T.Boat in sz69, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Anzac lost in sz69
Hisaichi win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Submarine
Battle in Shangsi
Hisaichi attack with 1 EarlyFighter, 1 Infantry, 1 Marine and 1 Tankette
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 EarlyFighter, 1 Infantry, 1 Marine and 1 Tankette in Shangsi, round 2 : 2/4 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 1 EarlyFighter, 1 Marine and 1 Tankette remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in N.Shangsi
Hisaichi attack with 1 Mech.Inf, 2 Tanks and 1 Tankette
Chinese defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Mech.Inf, 2 Tanks and 1 Tankette in N.Shangsi, round 2 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 1/3 hits, 1.00 expected hits
1 Tankette owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Tankette
Casualties for Chinese: 1 Artillery and 2 Infantrys
Battle in Quingdao
Hisaichi attack with 2 Mech.Infs
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 2 Mech.Infs in Quingdao, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Quingdao, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Quingdao
Hisaichi roll dice for 2 Mech.Infs in Quingdao, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Quingdao, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Quingdao
Hisaichi win, taking Quingdao from Russians with 2 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Hanan
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hanan, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Hanan, round 2 : 0/2 hits, 0.83 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Hanan
Hisaichi win, taking Hanan from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Infantry and 1 Tank
Non Combat Move - Hisaichi
1 Artillery and 2 Infantrys moved from Peking to E.Shansi
1 EarlyFighter moved from Shangsi to Sian
1 Infantry moved from Tientsin to Peking
1 Infantry moved from Korea to Tientsin
1 Artillery and 3 Infantrys moved from Seoul to Korea
2 Destroyers moved from sz79 to sz78
2 EarlyFighters moved from sz59 to sz60
3 Bombers moved from Malaya to Phuket
Place Units - Hisaichi
1 Elite and 3 Infantrys placed in S.Borneo
6 Infantrys placed in Hongkong
2 Infantrys placed in Shansi
3 Infantrys placed in Peking
8 Infantrys placed in Seoul
1 Factory placed in Sian
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : 1.83
British : 1.17
Anzac : -0.17
Chinese : -0.50
Russians : -1.00
TripleA Move Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Dutch
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Dutch
Purchase Units - Dutch
Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Thai
2 Infantrys and 1 Marine moved from Thailand to N.French I.
1 Transport moved from sz60 to sz73
1 Artillery and 1 Infantry moved from Phuket to sz73
1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60
1 Transport moved from sz60 to sz73
1 Marine moved from Phuket to sz73
1 Tank moved from Phuket to sz73
1 Marine, 1 Tank and 1 Transport moved from sz73 to sz60
1 EarlyFighter moved from Phuket to N.S
1 Artillery, 1 Infantry, 1 Marine and 1 Tank moved from sz60 to N.S
1 Infantry moved from W.Borneo to E.Borneo
Thai take E.Borneo from Dutch
1 Tank moved from W.Borneo to N.B
Purchase Units - Thai
Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial
Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.B
Thai attack with 1 Tank
British defend with 1 Infantry
Thai roll dice for 1 Tank in N.B, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in N.B, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Thai and 1 Infantry owned by the British lost in N.B
British win with no units remaining. Battle score for attacker is -3
Casualties for Thai: 1 Tank
Casualties for British: 1 Infantry
Battle in N.S
Thai attack with 1 Artillery, 1 EarlyFighter, 1 Infantry, 1 Marine and 1 Tank
Dutch defend with 1 Bunker, 1 Infantry and 1 Tank
Thai roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry, 1 Marine and 1 Tank in N.S, round 2 : 3/5 hits, 1.83 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker, 1 Infantry and 1 Tank in N.S, round 2 : 2/3 hits, 1.33 expected hits
1 Infantry owned by the Thai, 1 Infantry owned by the Dutch, 1 Tank owned by the Dutch and 1 Artillery owned by the Thai lost in N.S
Thai roll dice for 1 EarlyFighter, 1 Marine and 1 Tank in N.S, round 3 : 1/3 hits, 1.17 expected hits
Dutch roll dice for 1 Bunker in N.S, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in N.S
Thai win, taking N.S from Dutch with 1 EarlyFighter, 1 Marine and 1 Tank remaining. Battle score for attacker is 7
Casualties for Thai: 1 Artillery and 1 Infantry
Casualties for Dutch: 1 Bunker, 1 Infantry and 1 Tank
Non Combat Move - Thai
1 EarlyFighter moved from N.S to sz60
Place Units - Thai
Turning on Edit Mode
EDIT: Removing units owned by Thai from Phuket: 1 Infantry
EDIT: Adding units owned by Thai to N.French I.: 1 Infantry
EDIT: Turning off Edit Mode
2 Artillerys and 4 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
British : 0.67
Thai : 1.50
Dutch : 0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - British
2 Infantrys moved from Calcutta to sz63
4 Artillerys moved from Calcutta to sz63
1 Infantry moved from C.India to sz63
1 Infantry moved from E.India to sz63
1 Infantry moved from E.India to sz64
1 Infantry moved from Bengal to sz64
2 Infantrys and 2 T.Boats moved from sz64 to sz66
2 Infantrys moved from sz66 to Malaya
1 EarlyFighter and 1 Fighter moved from sz66 to Malaya
4 Artillerys, 4 Infantrys and 4 Transports moved from sz63 to sz66
4 Artillerys and 4 Infantrys moved from sz66 to Malaya
1 EarlyFighter moved from Burma to Malaya
2 Transports moved from sz66 to sz64
2 Infantrys moved from Burma to sz64
2 Infantrys moved from Bengal to sz64
4 Infantrys and 2 Transports moved from sz64 to sz66
4 Infantrys moved from sz66 to Malaya
2 Transports moved from sz66 to sz63
3 Destroyers moved from sz49 to sz58
Purchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
British buy 2 Artillerys, 1 Battleship, 2 Destroyers, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Malaya
British attack with 4 Artillerys, 2 EarlyFighters, 1 Fighter and 10 Infantrys
Hisaichi defend with 3 Artillerys, 6 Infantrys, 3 Tanks and 2 Tankettes
British roll dice for 4 Artillerys, 2 EarlyFighters, 1 Fighter and 10 Infantrys in Malaya, round 2 : 3/17 hits, 4.83 expected hits
Hisaichi roll dice for 3 Artillerys, 6 Infantrys, 3 Tanks and 2 Tankettes in Malaya, round 2 : 3/14 hits, 4.83 expected hits
2 Tankettes owned by the Hisaichi, 3 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya
British roll dice for 4 Artillerys, 2 EarlyFighters, 1 Fighter and 7 Infantrys in Malaya, round 3 : 7/14 hits, 4.33 expected hits
Hisaichi roll dice for 3 Artillerys, 5 Infantrys and 3 Tanks in Malaya, round 3 : 0/11 hits, 4.17 expected hits
5 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Malaya
British roll dice for 4 Artillerys, 2 EarlyFighters, 1 Fighter and 7 Infantrys in Malaya, round 4 : 4/14 hits, 4.33 expected hits
Hisaichi roll dice for 1 Artillery and 3 Tanks in Malaya, round 4 : 3/4 hits, 1.83 expected hits
3 Tanks owned by the Hisaichi, 3 Infantrys owned by the British and 1 Artillery owned by the Hisaichi lost in Malaya
British win, taking Malaya from Hisaichi with 4 Artillerys, 2 EarlyFighters, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 35
Casualties for British: 6 Infantrys
Casualties for Hisaichi: 3 Artillerys, 6 Infantrys, 3 Tanks and 2 Tankettes
Non Combat Move - British
2 EarlyFighters moved from Malaya to sz66
1 Fighter moved from Malaya to Burma
1 Tank moved from Nepal to Burma
2 Tankettes moved from Nepal to Burma
1 AAGun moved from Bengal to Burma
1 EarlyFighter moved from Dheli to Burma
1 Artillery and 1 Infantry moved from Bhopa to Nepal
2 Tankettes moved from Dheli to Nepal
Place Units - British
1 Battleship placed in sz63
2 Destroyers placed in sz49
2 Artillerys, 2 Infantrys and 3 Tanks placed in Calcutta
Turn Complete - British
British collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : 0.50
Hisaichi : -4.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Anzac
2 Artillerys and 2 Infantrys moved from Derby to sz50
2 Artillerys, 2 Destroyers, 2 Infantrys and 2 Transports moved from sz50 to sz56
2 Artillerys and 2 Infantrys moved from sz56 to Sumatra
2 Infantrys moved from N.G to sz47
2 Infantrys and 2 T.Boats moved from sz47 to sz48
2 Infantrys moved from sz48 to Sarong
Purchase Units - Anzac
Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
Anzac buy 1 Carrier and 2 Transports; Remaining resources: 0 PUs;
Non Combat Move - Anzac
3 Infantrys moved from Darwin to Derby
Place Units - Anzac
1 Carrier and 2 Transports placed in sz50
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Americans
2 Artillerys and 2 Infantrys moved from Wake to sz20
2 Artillerys, 2 Infantrys and 2 Transports moved from sz20 to sz17
2 Artillerys and 2 Infantrys moved from sz17 to Marcus
1 Submarine moved from sz20 to sz19
4 EarlyFighters moved from sz20 to sz19
2 Destroyers moved from sz4 to sz7
1 Bomber moved from Alaska to sz19
2 Bombers moved from Pearl Harbor to sz19
Purchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 2 B.Transports, 3 Destroyers, 2 Elites, 1 Factory, 1 Fighter and 2 S.Subs; Remaining resources: 0 PUs;
Combat - Americans
Battle in Marcus
Americans attack with 2 Artillerys and 2 Infantrys
Yamamoto defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Artillerys and 2 Infantrys in Marcus, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Marcus, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Marcus
Americans roll dice for 2 Artillerys and 1 Infantry in Marcus, round 3 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in Marcus, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 Artillerys and 1 Infantry in Marcus, round 4 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in Marcus, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Marcus
Americans win, taking Marcus from Yamamoto with 2 Artillerys remaining. Battle score for attacker is 3
Casualties for Americans: 2 Infantrys
Casualties for Yamamoto: 1 Infantry and 1 Tank
Battle in sz19
Americans attack with 3 Bombers, 4 EarlyFighters and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in sz19, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 Bombers and 4 EarlyFighters in sz19, round 2 : 1/7 hits, 3.33 expected hits
Yamamoto roll dice for 1 Destroyer in sz19, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz19
Americans win with 3 Bombers and 4 EarlyFighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 Destroyer
Non Combat Move - Americans
1 Battleship, 2 Carriers and 7 Destroyers moved from sz20 to sz17
4 EarlyFighters moved from sz19 to sz17
3 Bombers moved from sz19 to Wake
2 EarlyFighters moved from Kauai to Wake
1 Submarine moved from sz25 to sz20
4 Tanks moved from Pearl Harbor to sz25
2 Infantrys moved from Pearl Harbor to sz25
2 B.Transports, 2 Infantrys and 4 Tanks moved from sz25 to sz20
2 Infantrys and 4 Tanks moved from sz20 to Wake
2 Artillerys and 3 Infantrys moved from Seattle to British Columbia
3 Infantrys moved from British Columbia to N.Canada
1 EarlyFighter moved from Alaska to Attla
Place Units - Americans
2 Destroyers placed in sz4
1 Factory placed in Anchorage
2 S.Subs placed in sz25
2 Elites placed in Pearl Harbor
1 Destroyer placed in sz19
1 Fighter placed in San Francisco
2 B.Transports placed in sz23
Turn Complete - Americans
Americans collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67
Americans : -4.00