TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
5 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
7 bombers moved from Western Germany to 91 Sea Zone
3 mech_infantrys moved from Western Ukraine to Belarus
4 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Ukraine to Belarus
20 artilleries and 62 infantry moved from Western Ukraine to Eastern Poland
10 infantry moved from Germany to Poland
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Iraq
3 infantry moved from Poland to Baltic States
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 7 bombers, 5 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 4 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 7 bombers, 5 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 5/14 hits, 8,50 expected hits
Americans roll dice for 1 destroyer and 4 transports in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 4 transports owned by the Americans lost in 91 Sea Zone
Germans win with 7 bombers, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 36
Casualties for British: 1 destroyer
Casualties for Americans: 4 transports
Battle in Baltic States
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 4 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 4 infantry and 4 mech_infantrys in Belarus, round 2 : 1/9 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 20 artilleries and 62 infantry
Russians defend with 1 armour
Germans roll dice for 20 artilleries and 62 infantry in Eastern Poland, round 2 : 17/82 hits, 20,33 expected hits
Russians roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 20 artilleries and 62 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Germans
10 mech_infantrys moved from Poland to Belarus
4 artilleries moved from Western Ukraine to Bryansk
4 infantry moved from Russia to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Eastern Poland
5 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
7 bombers, 5 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
7 bombers moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Germans
3 transports placed in 110 Sea Zone
5 submarines placed in 112 Sea Zone
10 infantry placed in Germany
Germans undo move 3.
3 infantry placed in Western Ukraine
3 infantry placed in Russia
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,3,4,3
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -6,50
Americans : -0,33
Russians : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Combat Move - Russians
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
2 fighters moved from United Kingdom to Gibraltar
Combat - Russians
Non Combat Move - Russians
4 aaGuns, 18 artilleries, 67 infantry and 2 mech_infantrys moved from Karelia to Novgorod
Turn Complete - Russians
Combat Hit Differential Summary :
@Giallo Could you please edit a Anzac dd in sz 34 and removed one from sz 33? Sorry for the late edit, but I am sure it is not affecting Germany, let me know if you are not okay with edit…
@Sovietishcat said in L20 Giallo(x) vs Sovietishcat(Y) BM game II:
@Giallo Could you please edit a Anzac dd in sz 34 and removed one from sz 33? Sorry for the late edit, but I am sure it is not affecting Germany, let me know if you are not okay with edit…
not a problem at all
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Combat Move - Russians
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
2 fighters moved from United Kingdom to Gibraltar
Combat - Russians
Non Combat Move - Russians
4 aaGuns, 18 artilleries, 67 infantry and 2 mech_infantrys moved from Karelia to Novgorod
Turn Complete - Russians
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 58 PUs; 6 SuicideAttackTokens;
Japanese buy 3 bombers and 6 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Shan State to Burma
1 artillery moved from Malaya to Shan State
6 artilleries moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Kweichow
2 mech_infantrys moved from Hunan to Burma
1 submarine moved from 36 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from Americans
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from French Indo China to Borneo
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
Combat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 8 fighters
EDIT: Adding units owned by Japanese to Japan: 8 fighters
EDIT: Turning off Edit Mode
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/5 hits, 2,50 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 11 carriers, 2 cruisers, 6 destroyers, 2 fighters, 14 submarines and 2 transports
Americans defend with 1 submarine
Japanese roll dice for 14 submarines in 36 Sea Zone, round 2 : 3/14 hits, 4,67 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 11 carriers, 2 cruisers, 6 destroyers, 2 fighters, 14 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 bomber moved from 34 Sea Zone to French Indo China
2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 bomber moved from Borneo to French Indo China
1 armour moved from Kiangsu to Hunan
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
3 bombers placed in French Indo China
Turn Complete - Japanese
Japanese collect 65 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33
ANZAC : 0,33
UK_Pacific : -0,33
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Trans-Jordan to Syria
Americans take Syria from Germans
1 armour moved from Syria to Trans-Jordan
1 submarine moved from 33 Sea Zone to 34 Sea Zone
15 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 15 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 15 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 9/17 hits, 8,83 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 15 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 9 carriers, 1 cruiser, 3 destroyers and 13 submarines moved from 33 Sea Zone to 42 Sea Zone
5 bombers moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to 92 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 transports moved from 94 Sea Zone to 92 Sea Zone
2 submarines moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 62 Sea Zone
15 fighters moved from 34 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from India to Trans-Jordan
1 fighter moved from India to 42 Sea Zone
1 aaGun moved from Morocco to Algeria
2 fighters moved from 92 Sea Zone to Gibraltar
Place Units - Americans
5 bombers placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 armour, 2 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 mech_infantry moved from India to Eastern Persia
1 bomber moved from India to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 mech_infantry
British roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 2 : 2/2 hits, 0,83 expected hits
Italians roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Eastern Persia
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in 91 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 carriers, 3 destroyers and 3 fighters moved from 94 Sea Zone to 92 Sea Zone
1 bomber moved from Eastern Persia to Trans-Jordan
3 aaGuns, 1 armour, 10 artilleries, 22 infantry and 1 mech_infantry moved from India to West India
3 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 artilleries placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : -0,17
British : 1,33
Italians : 0,67
Americans : -0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to United Kingdom
1 armour moved from Poland to Belarus
Combat - Italians
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Non Combat Move - Italians
1 bomber moved from United Kingdom to Western Germany
1 aaGun moved from Northwest Persia to Iraq
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,2,1,3
Italians collect 4 PUs (7 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 marines moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 infantry, 2 marines, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 carrier and 1 fighter
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 carrier and 1 fighter
EDIT: Removing units owned by Americans from 62 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 battleship placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 marines moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 infantry, 2 marines, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from India to Trans-Jordan
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@Giallo please use second file posted.
I’ll try to respond somewhere soon, but just became a dad for the 2nd time
@Giallo congrats, no worries you take your time :blush:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 25 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Combat Move - Germans
3 transports moved from 110 Sea Zone to 113 Sea Zone
6 infantry moved from Germany to 113 Sea Zone
1 artillery, 7 bombers and 12 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 transport moved from 110 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
8 infantry moved from 113 Sea Zone to Sweden
2 infantry moved from 113 Sea Zone to Norway
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Sweden
3 fighters moved from 110 Sea Zone to Sweden
1 infantry moved from Persia to Eastern Persia
3 artilleries moved from Northwest Persia to Turkey
2 armour and 1 mech_infantry moved from Persia to Turkey
3 artilleries and 3 infantry moved from Caucasus to Turkey
3 armour moved from Volgograd to Turkey
2 mech_infantrys moved from Iraq to Turkey
1 mech_infantry moved from Iraq to Syria
Germans take Syria from Americans
Combat - Germans
Battle in Norway
Battle in Sweden
Germans attack with 5 fighters, 8 infantry and 2 tactical_bombers
Neutral_True defend with 6 infantry
Germans roll dice for 5 fighters, 8 infantry and 2 tactical_bombers in Sweden, round 2 : 3/15 hits, 5,17 expected hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 5 fighters, 6 infantry and 2 tactical_bombers in Sweden, round 3 : 6/13 hits, 4,83 expected hits
Neutral_True roll dice for 3 infantry in Sweden, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Sweden
Germans win, taking Norway from Russians, taking Sweden from Neutral_True with 5 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in Turkey
Germans attack with 5 armour, 6 artilleries, 3 infantry and 3 mech_infantrys
Neutral_True defend with 8 infantry
Germans roll dice for 5 armour, 6 artilleries, 3 infantry and 3 mech_infantrys in Turkey, round 2 : 7/17 hits, 6,50 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2,67 expected hits
2 infantry owned by the Germans and 7 infantry owned by the Neutral_True lost in Turkey
Germans roll dice for 5 armour, 6 artilleries, 1 infantry and 3 mech_infantrys in Turkey, round 3 : 10/15 hits, 5,83 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Neutral_True lost in Turkey
Germans win, taking Turkey from Neutral_True with 5 armour, 6 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for Neutral_True: 8 infantry
Battle in Spain
Germans attack with 1 artillery, 7 bombers and 12 infantry
Neutral_True defend with 6 infantry
Germans roll dice for 1 artillery, 7 bombers and 12 infantry in Spain, round 2 : 9/20 hits, 7,17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Germans and 6 infantry owned by the Neutral_True lost in Spain
Germans win, taking Spain from Neutral_True with 1 artillery, 7 bombers and 10 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Germans
1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 110 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Norway
2 tactical_bombers moved from Sweden to 113 Sea Zone
5 fighters moved from Sweden to 113 Sea Zone
7 bombers moved from Spain to Western Germany
2 aaGuns, 20 artilleries and 62 infantry moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Belarus
3 infantry moved from Western Ukraine to Bryansk
1 aaGun, 4 artilleries and 4 infantry moved from Bryansk to Belarus
3 infantry moved from Russia to Bryansk
1 submarine moved from 112 Sea Zone to 124 Sea Zone
4 submarines moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in France
10 infantry placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Russia
3 infantry placed in Western Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,2,1,4
Germans collect 68 PUs (4 lost to blockades); end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 10 infantry
EDIT: Adding units owned by Germans to Germany: 10 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 5,50
Neutral_True : 0,00
@Sovietishcat said in L20 Giallo(x) vs Sovietishcat(Y) BM game II:
@Giallo congrats, no worries you take your time :blush:
thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
1 tactical_bomber moved from India to Trans-Jordan
Non Combat Move - Russians
6 aaGuns, 18 artilleries, 83 infantry and 2 mech_infantrys moved from Novgorod to Archangel
1 armour moved from Finland to Novgorod
2 fighters moved from Gibraltar to United Kingdom
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 cruiser, 3 fighters, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 11 artilleries, 3 infantry and 32 mech_infantrys moved from Burma to India
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
4 fighters and 6 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in 35 Sea Zone
Japanese attack with 5 fighters and 8 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 5 fighters and 8 tactical_bombers in 35 Sea Zone, round 2 : 5/13 hits, 7,33 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking Sumatra from Americans with 5 fighters and 8 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 1 armour, 11 artilleries, 3 infantry and 32 mech_infantrys
British defend with 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 11 artilleries, 3 infantry and 32 mech_infantrys in India, round 2 : 10/47 hits, 11,83 expected hits
UK_Pacific roll dice for 4 infantry in India, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 11 artilleries, 2 infantry and 32 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun moved from Burma to India
1 artillery moved from Shan State to Burma
4 artilleries moved from Yunnan to Burma
2 artilleries moved from Yunnan to French Indo China
5 fighters and 8 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
8 fighters moved from Japan to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 armour moved from Hunan to Burma
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kweichow to Hunan
2 armour moved from Kiangsu to Hunan
2 mech_infantrys moved from Manchuria to Anhwe
3 infantry moved from Manchuria to Jehol
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Shensi to Kweichow
1 mech_infantry moved from Anhwe to Yunnan
Place Units - Japanese
3 fighters placed in French Indo China
1 cruiser and 1 transport placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 72 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
UK_Pacific : -0,33
Japanese : -4,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 artillery and 6 infantry moved from Gibraltar to Spain
5 bombers moved from Eastern United States to Spain
4 fighters moved from Gibraltar to Spain
3 fighters moved from 92 Sea Zone to Spain
1 bomber moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Gibraltar to France
1 bomber moved from Gibraltar to Western Germany
3 bombers moved from Gibraltar to Western Germany
4 bombers moved from Gibraltar to Spain
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Trans-Jordan to Eastern Persia
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/4 hits, 0,67 expected hits
Bombing raid in Western Germany rolls: 8,3,8,3 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Eastern Persia
Americans attack with 1 fighter
Germans defend with 1 infantry
Americans roll dice for 1 fighter in Eastern Persia, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Persia
Americans win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Spain
Americans attack with 1 artillery, 9 bombers, 7 fighters and 6 infantry
Germans defend with 1 artillery and 10 infantry
Americans roll dice for 1 artillery, 9 bombers, 7 fighters and 6 infantry in Spain, round 2 : 9/23 hits, 11,00 expected hits
Germans roll dice for 1 artillery and 10 infantry in Spain, round 2 : 3/11 hits, 3,67 expected hits
9 infantry owned by the Germans and 3 infantry owned by the Americans lost in Spain
Americans roll dice for 1 artillery, 9 bombers, 7 fighters and 3 infantry in Spain, round 3 : 11/20 hits, 10,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Spain, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 1 artillery, 9 bombers, 7 fighters and 3 infantry remaining. Battle score for attacker is 25
Casualties for Americans: 3 infantry
Casualties for Germans: 1 artillery and 10 infantry
Non Combat Move - Americans
9 bombers moved from Spain to Gibraltar
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from France to United Kingdom
4 bombers moved from Western Germany to United Kingdom
1 fighter moved from Eastern Persia to West India
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 16 fighters, 13 submarines and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Trans-Jordan to Saudi Arabia
Americans take Saudi Arabia from Neutral_True
7 fighters moved from Spain to Gibraltar
1 carrier, 2 cruisers, 2 destroyers and 3 transports moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 aaGun moved from Algeria to Morocco
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Central United States
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Americans collect 59 PUs (2 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 armour, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Combat Move - British
2 infantry moved from Trans-Jordan to Syria
1 bomber and 1 fighter moved from Trans-Jordan to Syria
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from West India to Eastern Persia
British take Eastern Persia from Italians
1 armour moved from Eastern Persia to Persia
British take Persia from Germans
Combat - British
Battle in Syria
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Syria, round 2 : 3/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Syria
British win, taking Syria from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber and 1 fighter moved from Syria to Trans-Jordan
3 armour and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 mech_infantry moved from Union of South Africa to Angola
British take Angola from Neutral_True
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 carriers, 2 destroyers and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from 92 Sea Zone to Morocco
1 infantry moved from West India to Afghanistan
British take Afghanistan from Neutral_True
3 aaGuns, 10 artilleries, 21 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 mech_infantry moved from Eastern Persia to Persia
Place Units - British
1 submarine placed in 71 Sea Zone
2 mech_infantrys placed in Union of South Africa
3 armour placed in Egypt
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67
Italians : -0,33
British : 1,50
AA fire in France : : -0,17
AA fire in Western Germany : : -0,67
Americans : -1,00
AA fire in Normandy Bordeaux : : -0,17
@Giallo We will see if the neutrals will help the allies, but feels like the allies are going into the toaster sooner or later.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to Bryansk
1 armour moved from Belarus to Rostov
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,1,3,6
Italians collect 4 PUs (7 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :