It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
L20 Giallo(x) vs Sovietishcat(Y) BM game II
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 56 Sea Zone to 41 Sea Zone 1 artillery, 5 infantry and 3 marines moved from Trans-Jordan to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Iraq 6 fighters moved from 56 Sea Zone to 41 Sea Zone 1 submarine moved from 56 Sea Zone to 43 Sea Zone Americans take 42 Sea Zone from Japanese 1 submarine moved from 56 Sea Zone to 43 Sea Zone 1 fighter moved from 56 Sea Zone to 44 Sea Zone 4 fighters and 1 tactical_bomber moved from 56 Sea Zone to 43 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 4 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 6 fighters in 41 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 fighter moved from 44 Sea Zone to 56 Sea Zone 4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone 5 fighters moved from 41 Sea Zone to 56 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 destroyers and 1 submarine moved from 54 Sea Zone to 56 Sea Zone 2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone 2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 30 Sea Zone to 63 Sea Zone 2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 transports moved from 98 Sea Zone to 92 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 92 Sea Zone to 89 Sea Zone 2 fighters moved from Trans-Jordan to India 1 fighter moved from 41 Sea Zone to 56 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 2 infantry moved from Sikang to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 4 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma 1 infantry moved from Tsinghai to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 destroyers, 3 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 1 bomber moved from India to Shan State Combat - British Battle in Shan State British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 infantry in Shan State, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 infantry in Shan State, round 4 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State retreated to Shan State Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 bomber moved from Shan State to Burma 2 aaGuns, 4 artilleries, 15 infantry and 1 mech_infantry moved from India to Burma 1 artillery and 5 mech_infantrys moved from Trans-Jordan to Iraq 2 armour and 2 mech_infantrys moved from Egypt to Iraq 7 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 carrier, 2 destroyers and 1 fighter moved from 98 Sea Zone to 92 Sea Zone 1 carrier moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from Morocco to 91 Sea Zone 1 fighter moved from Russia to Persia Place Units - British 2 destroyers placed in 106 Sea Zone 1 marine placed in United Kingdom 3 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : -2,50 Americans : 2,00 Chinese : -1,00 Japanese : -2,00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to United Kingdom Combat - Italians Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in United Kingdom causes 5 damage total. Non Combat Move - Italians 1 bomber moved from United Kingdom to Normandy Bordeaux 1 aaGun moved from Northwest Persia to Caucasus 1 aaGun moved from Volgograd to Rostov 1 mech_infantry moved from Ukraine to Romania Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,4,2,3 Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0,17
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Persia to Iraq Non Combat Move - ANZAC 1 marine moved from South Australia to Western Australia 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 56 Sea Zone 1 artillery and 3 infantry moved from 56 Sea Zone to Western Australia 1 aaGun and 2 infantry moved from South Australia to New South Wales 1 submarine moved from 62 Sea Zone to 56 Sea Zone 1 destroyer moved from 56 Sea Zone to 55 Sea Zone 2 fighters moved from India to Burma Place Units - ANZAC 1 artillery placed in New South Wales 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 bomber, 1 carrier, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans Germans captures 11PUs while taking Russians capital Germans converts factory_major into different units Germans captures 11PUs while taking Russians capital Germans converts factory_major into different units 3 infantry moved from Volgograd to Tambov 2 infantry moved from Rostov to Tambov 27 artilleries, 37 infantry and 26 mech_infantrys moved from Bryansk to Tambov 1 infantry moved from Smolensk to Bryansk 3 infantry moved from Belarus to Bryansk 3 infantry moved from Ukraine to Rostov 8 mech_infantrys moved from Western Ukraine to Tambov 3 infantry moved from Western Ukraine to Bryansk 5 armour moved from Eastern Poland to Bryansk 1 mech_infantry moved from Bessarabia to Rostov 3 bombers moved from Western Germany to United Kingdom 1 infantry moved from Vologda to Russia Germans take Russia from Russians 1 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Novosibirsk to Caucasus 1 armour and 1 mech_infantry moved from Northwest Persia to Persia 1 infantry moved from Novgorod to Karelia Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/3 hits, 0,50 expected hits Bombing raid in United Kingdom rolls: 5,5,3 and causes: 13 damage to unit: factory_major Bombing raid in United Kingdom causes 13 damage total. Battle in Persia Germans attack with 1 armour and 1 mech_infantry British defend with 1 fighter Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 fighter in Persia, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Persia Germans roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 fighter in Persia, round 3 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0,50 expected hits British roll dice for 1 fighter in Persia, round 4 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 armour in Persia, round 5 : 0/1 hits, 0,50 expected hits British roll dice for 1 fighter in Persia, round 5 : 1/1 hits, 0,67 expected hits 1 armour owned by the Germans lost in Persia British win with 1 fighter remaining. Battle score for attacker is -10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Tambov Germans attack with 27 artilleries, 43 infantry and 34 mech_infantrys Russians defend with 1 infantry Germans roll dice for 27 artilleries, 43 infantry and 34 mech_infantrys in Tambov, round 2 : 28/104 hits, 26,33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 27 artilleries, 42 infantry and 34 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 aaGuns moved from Bryansk to Tambov 4 fighters and 1 tactical_bomber moved from Bryansk to Germany 1 aaGun, 1 artillery and 6 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 3 bombers moved from United Kingdom to Western Germany 2 bombers moved from Western Ukraine to Western Germany 1 bomber moved from Western Ukraine to Bryansk 3 armour and 8 mech_infantrys moved from Northwest Persia to Rostov 1 fighter moved from Germany to Western Germany 1 destroyer moved from 113 Sea Zone to 104 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Western Ukraine 2 mech_infantrys placed in Novgorod 1 carrier and 2 transports placed in 113 Sea Zone 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,1,6,3 Germans collect 60 PUs (4 lost to blockades); end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,50 British : -0,67 Russians : 0,67 AA fire in United Kingdom : : -0,50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 infantry moved from Sikang to Kazakhstan Russians take Kazakhstan from Germans 1 tactical_bomber moved from India to Burma 1 artillery and 2 infantry moved from Samara to Russia 1 infantry moved from Samara to Vologda Russians take Vologda from Germans Combat - Russians Battle in Russia Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Russia, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Russia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 2 armour, 18 artilleries, 71 infantry and 2 mech_infantrys moved from Samara to Vologda 2 aaGuns and 16 infantry moved from Timguska to Urals Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : -0,67
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Iraq: 2 fighters EDIT: Adding units owned by Russians to Trans-Jordan: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Giallo Plz use second file posted.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Iraq: 2 fighters EDIT: Adding units owned by Russians to Trans-Jordan: 2 fighters EDIT: Turning off Edit Mode Japanese buy 1 carrier, 2 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Manchuria to Central Mongolia Japanese take Central Mongolia from Russians 2 fighters moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Yunnan to Szechwan 2 bombers moved from Hunan to Szechwan 2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/7 hits, 3,83 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in 42 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 4 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone 2 battleships, 9 carriers, 2 cruisers, 2 destroyers, 6 submarines and 1 transport moved from 35 Sea Zone to 36 Sea Zone 3 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China 2 bombers moved from Szechwan to French Indo China 1 mech_infantry moved from Suiyuyan to Kansu 6 artilleries, 1 infantry and 12 mech_infantrys moved from Yenisey to Timguska 1 mech_infantry moved from Yakut S.S.R. to Timguska 1 mech_infantry moved from Dzavhan to Yenisey 1 mech_infantry moved from Yenisey to Timguska 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Manchuria to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Hunan 2 artilleries moved from Yunnan to French Indo China 11 artilleries moved from Yunnan to Szechwan 2 fighters moved from French Indo China to 36 Sea Zone Place Units - Japanese 2 transports placed in 36 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Manchuria 1 carrier placed in 36 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Yunnan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,00 Chinese : -1,00 Japanese : 2,17
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 7 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 41 Sea Zone to 43 Sea Zone Americans take 37 Sea Zone from Japanese 11 fighters and 1 tactical_bomber moved from 56 Sea Zone to 43 Sea Zone 1 armour moved from Iraq to Northwest Persia Americans take Northwest Persia from Germans Combat - Americans Battle in 43 Sea Zone Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 11 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 8/12 hits, 6,17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 11 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 11 fighters and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone 2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone 2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 63 Sea Zone to 56 Sea Zone 2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia 1 destroyer moved from 56 Sea Zone to 37 Sea Zone 2 fighters moved from 92 Sea Zone to United Kingdom 2 transports moved from 92 Sea Zone to 89 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 92 Sea Zone to 91 Sea Zone 2 transports moved from 92 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 88 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 56 Sea Zone to 43 Sea Zone 2 cruisers moved from 92 Sea Zone to 91 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 1 infantry placed in Central United States 6 fighters placed in Eastern United States 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 38 PUs; British buy 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour and 3 mech_infantrys moved from Iraq to Caucasus 2 infantry moved from Burma to Yunnan 1 bomber moved from Burma to Yunnan 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from 92 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone Combat - British Battle in Yunnan British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 2 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 104 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 destroyer British roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Germans: 1 destroyer Battle in Caucasus British attack with 1 armour and 3 mech_infantrys Germans defend with 1 mech_infantry; Italians defend with 1 aaGun British roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 aaGun and 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Italians lost in Caucasus British roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Italians: 1 aaGun Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 destroyers moved from 106 Sea Zone to 91 Sea Zone 3 fighters moved from 104 Sea Zone to United Kingdom 1 bomber moved from Yunnan to Burma 1 artillery moved from India to Burma 1 infantry moved from India to Burma Place Units - British 1 fighter and 2 infantry placed in Egypt 2 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode 2 destroyers placed in 106 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0,00 British : 1,17 Americans : 1,50 Chinese : 0,50 Japanese : 1,33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Normandy Bordeaux to Western Germany Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,4,6,1 Italians collect 10 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 3 infantry moved from Western Australia to 56 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 56 Sea Zone to 44 Sea Zone 1 artillery and 3 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Western Australia to 56 Sea Zone 1 cruiser and 1 marine moved from 56 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery, 3 infantry and 1 marine Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 2 : 1/5 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 2 destroyers moved from 62 Sea Zone to 56 Sea Zone 1 infantry moved from New South Wales to South Australia 1 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2 ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from India to Burma Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83 Japanese : 1,00
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 14 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Volgograd 2 infantry moved from Rostov to Caucasus 3 armour moved from Rostov to Caucasus 3 armour moved from Bryansk to Caucasus 6 mech_infantrys moved from Rostov to Caucasus 2 infantry moved from Bryansk to Russia 2 bombers moved from Western Germany to Russia 1 bomber moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 3 mech_infantrys moved from Tambov to Volgograd 2 armour moved from Bryansk to Caucasus 2 mech_infantrys moved from Tambov to Caucasus 29 mech_infantrys moved from Tambov to Volgograd 3 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Tambov to Samara Germans take Samara from Russians Combat - Germans Battle in Volgograd Germans attack with 1 infantry and 32 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 infantry and 32 mech_infantrys in Volgograd, round 2 : 3/33 hits, 5,50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 32 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 8 armour, 2 infantry and 11 mech_infantrys British defend with 1 armour and 3 mech_infantrys Germans roll dice for 8 armour, 2 infantry and 11 mech_infantrys in Caucasus, round 2 : 7/21 hits, 6,17 expected hits Russians roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 0/4 hits, 1,50 expected hits 3 mech_infantrys owned by the British and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 8 armour, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 18 Casualties for British: 1 armour and 3 mech_infantrys Battle in Russia Germans attack with 3 bombers and 3 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 3 bombers and 3 infantry in Russia, round 2 : 3/6 hits, 2,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans destroys 16PUs while taking Russians capital Germans win, taking Russia from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 bombers moved from Russia to Bryansk 1 bomber moved from Russia to Bryansk 1 bomber moved from Bryansk to Western Germany 3 armour moved from Western Ukraine to Rostov 3 artilleries moved from Ukraine to Bryansk 1 aaGun moved from Tambov to Bryansk 3 artilleries moved from Tambov to Rostov 1 mech_infantry moved from Novgorod to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone 1 aaGun and 5 infantry moved from Normandy Bordeaux to France 2 fighters moved from Germany to Western Germany 1 fighter and 1 tactical_bomber moved from Germany to 113 Sea Zone Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 3 infantry placed in Novgorod 10 mech_infantrys placed in Germany 5 infantry placed in Western Germany 1 carrier placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,2,6,1 Germans collect 59 PUs (4 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -1,17 Russians : -1,50
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Kazakhstan to Tsinghai Chinese take Tsinghai from Japanese 1 armour moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Vologda to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Archangel Combat - Russians Non Combat Move - Russians 4 aaGuns, 18 artilleries, 72 infantry and 2 mech_infantrys moved from Vologda to Archangel 2 aaGuns and 16 infantry moved from Urals to Nenetsia Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Kazakhstan to Tsinghai Chinese take Tsinghai from Japanese 1 armour moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Vologda to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Archangel Combat - Russians Non Combat Move - Russians 4 aaGuns, 18 artilleries, 72 infantry and 2 mech_infantrys moved from Vologda to Archangel 2 aaGuns and 16 infantry moved from Urals to Nenetsia Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Trans-Jordan: 2 fighters EDIT: Adding units owned by Russians to Morocco: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Giallo Plz use last file.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer, 3 infantry, 3 mech_infantrys and 6 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Timguska to Kazakhstan Japanese take Kazakhstan from Russians 13 mech_infantrys moved from Timguska to Shensi 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 6 artilleries and 2 infantry moved from Timguska to Kansu 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Chahar to Kweichow 1 mech_infantry moved from Anhwe to Hunan 2 mech_infantrys moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Central Mongolia to Shensi 3 mech_infantrys moved from Manchuria to Anhwe 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 2 fighters moved from 36 Sea Zone to 43 Sea Zone 2 tactical_bombers moved from French Indo China to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Shan State to French Indo China 1 infantry moved from Szechwan to Sikang 1 bomber moved from French Indo China to Sikang 1 bomber moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Yunnan 1 tactical_bomber moved from 43 Sea Zone to Borneo 1 fighter moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 43 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Borneo Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2,33 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 0/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 3 tactical_bombers in 37 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 cruiser and 2 transports Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits ANZAC roll dice for 1 cruiser and 2 transports in 44 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 2 transports owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for ANZAC: 1 cruiser and 2 transports Battle in Yunnan Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Sikang to French Indo China 1 armour and 4 mech_infantrys moved from Hunan to Kwangsi 1 armour and 4 mech_infantrys moved from Kwangsi to French Indo China 1 infantry moved from Shensi to Szechwan 11 artilleries moved from Szechwan to Kweichow 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone 4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 2 fighters and 3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 destroyer and 6 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : -1,17 ANZAC : -0,83 Chinese : 0,00 UK_Pacific : -0,67 Japanese : -2,17
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 56 Sea Zone to 43 Sea Zone Americans take 42 Sea Zone from Japanese 9 fighters and 1 tactical_bomber moved from 56 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from Western Australia to 56 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 56 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 56 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya Combat - Americans Battle in Malaya Battle in 43 Sea Zone Americans attack with 9 fighters, 2 submarines, 1 tactical_bomber and 2 transports Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 9 fighters, 1 tactical_bomber and 2 transports in 43 Sea Zone, round 2 : 5/10 hits, 5,17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking Malaya from Japanese, taking 43 Sea Zone from Japanese with 9 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Borneo Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Borneo Americans roll dice for 2 artilleries and 1 infantry in Borneo, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo Americans roll dice for 2 artilleries in Borneo, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 artilleries in Borneo, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 artilleries in Borneo, round 6 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Borneo, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Americans: 1 artillery and 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 56 Sea Zone 1 destroyer moved from 56 Sea Zone to 43 Sea Zone 9 fighters and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone 1 carrier, 2 cruisers, 2 destroyers and 4 transports moved from 91 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Morocco to United Kingdom 2 fighters moved from Eastern United States to 92 Sea Zone 1 fighter moved from Morocco to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Morocco 1 armour moved from Northwest Persia to Iraq 1 artillery and 7 infantry moved from Morocco to 92 Sea Zone 1 artillery and 7 infantry moved from 92 Sea Zone to Gibraltar 2 transports moved from 89 Sea Zone to 101 Sea Zone 2 transports moved from 88 Sea Zone to 101 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 artillery and 7 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British repair damage of 7x factory_major; Remaining resources: 34 PUs; British buy 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 fighter moved from United Kingdom to 124 Sea Zone 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 bomber moved from Burma to French Indo China Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in 124 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 124 Sea Zone to Iceland 2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 3 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from India to Burma 1 infantry moved from India to Burma 1 armour moved from India to Burma 1 bomber moved from French Indo China to Burma Place Units - British 2 fighters placed in United Kingdom 1 artillery and 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4 UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Germans : -0,33 British : -0,67 Americans : -2,17 Japanese : 0,33 AA fire in French Indo China : : -0,17
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus Combat - Italians Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 1 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,6,6,1 Italians collect 12 PUs (1 lost to blockades); end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Rostov: 1 aaGun EDIT: Adding units owned by Italians to Caucasus: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone 1 marine moved from New South Wales to South Australia 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 destroyer moved from 56 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 infantry and 1 mech_infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1 ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 fighter moved from Burma to India Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 78 PUs; Germans buy 26 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from Americans 1 infantry moved from Samara to Vologda Germans take Vologda from Russians 1 infantry moved from Russia to Smolensk Germans take Smolensk from Russians 1 armour moved from Caucasus to Persia Germans take Persia from British Combat - Germans Battle in Scotland Non Combat Move - Germans 1 aaGun and 4 infantry moved from Western Germany to 113 Sea Zone 1 aaGun moved from Western Germany to 113 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone 2 aaGuns and 4 infantry moved from 111 Sea Zone to Scotland 1 submarine moved from 125 Sea Zone to 111 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 113 Sea Zone to 111 Sea Zone 3 fighters moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to Western Germany 10 mech_infantrys moved from Germany to Western Germany 1 aaGun moved from France to Western Germany 32 mech_infantrys moved from Volgograd to Northwest Persia 7 armour, 1 infantry and 11 mech_infantrys moved from Caucasus to Northwest Persia 3 armour moved from Rostov to Northwest Persia 3 artilleries moved from Rostov to Caucasus 3 artilleries moved from Tambov to Rostov 2 aaGuns, 21 artilleries and 41 infantry moved from Tambov to Bryansk 2 infantry moved from Russia to Bryansk 3 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Western Ukraine to Eastern Poland 2 bombers moved from Bryansk to Western Germany Place Units - Germans 3 infantry placed in Western Ukraine 3 infantry placed in Russia 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in France 8 infantry placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,3,3,5 Germans collect 63 PUs (4 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :