It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
L20 Giallo(x) vs Sovietishcat(Y) BM game II
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 6 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 1 infantry moved from Shan State to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 artillery and 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 3 artilleries moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter moved from Japan to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 bombers moved from French Indo China to India Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 8,8 and causes: 16 damage to unit: factory_major Bombing raid in India causes 16 damage total. Battle in Guam Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Guam from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 25 Sea Zone to 6 Sea Zone 2 bombers moved from India to French Indo China 1 fighter moved from Hunan to French Indo China 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 armour moved from Hunan to French Indo China 1 aaGun moved from Hunan to Kwangsi Place Units - Japanese 1 factory_minor placed in French Indo China 3 mech_infantrys placed in Manchuria 3 mech_infantrys placed in Kiangsu 1 fighter placed in Japan 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 3 fighters EDIT: Adding units owned by Japanese to Philippines: 3 fighters EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33 AA fire in India : : -0,33 Japanese : 0,17
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - British 2 fighters moved from 98 Sea Zone to 97 Sea Zone 2 tactical_bombers moved from Egypt to 97 Sea Zone 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber and 2 fighters moved from Gibraltar to 97 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 1 marine moved from 98 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British
Combat Hit Differential Summary :
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@Giallo Scramble sz 97?, submerge sub? and OOL?
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@Sovietishcat said in L20 Giallo(x) vs Sovietishcat(Y) BM game II:
@Giallo Scramble sz 97?, submerge sub? and OOL?
yes please could you ask after the 1st round
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@Giallo so subs stay in the fight?
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@Sovietishcat said in L20 Giallo(x) vs Sovietishcat(Y) BM game II:
@Giallo so subs stay in the fight?
spare one sub for the french DD
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@Giallo I cannot select just one subs… It’s either submerge the subs or let them in the fight.
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@Sovietishcat said in L20 Giallo(x) vs Sovietishcat(Y) BM game II:
@Giallo I cannot select just one subs… It’s either submerge the subs or let them in the fight.
Ok let them both fight
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - British 2 fighters moved from 98 Sea Zone to 97 Sea Zone 2 tactical_bombers moved from Egypt to 97 Sea Zone 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber and 2 fighters moved from Gibraltar to 97 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 1 marine moved from 98 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 6 fighters and 2 tactical_bombers Germans defend with 1 fighter; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits British roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits
Combat Hit Differential Summary :
British : 0,33 Italians : -0,33 Japanese : 0,67
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@Giallo 5 hits 1st round, OOl
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@Sovietishcat said in L20 Giallo(x) vs Sovietishcat(Y) BM game II:
@Giallo 5 hits 1st round, OOl
max def
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 marines moved from Gibraltar to 91 Sea Zone 2 marines moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 marines Italians defend with 2 infantry Americans roll dice for 2 cruisers in Morocco, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 marines remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 2 fighters moved from Morocco to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to British Guiana 2 aaGuns, 1 infantry and 2 mech_infantrys moved from Eastern United States to Central United States 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 mech_infantry moved from 30 Sea Zone to Johnston Island Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 6 PUs; Combat Move - British 2 fighters moved from 98 Sea Zone to 97 Sea Zone 2 tactical_bombers moved from Egypt to 97 Sea Zone 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber and 2 fighters moved from Gibraltar to 97 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 1 marine moved from 98 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 6 fighters and 2 tactical_bombers Germans defend with 1 fighter; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits British roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 battleship, 2 carriers and 2 cruisers in 97 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 fighters in 97 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits Units damaged: 1 battleship owned by the British 2 destroyers owned by the Italians, 2 submarines owned by the Italians, 3 fighters owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 7/9 hits, 5,17 expected hits Italians roll dice for 1 battleship, 2 cruisers and 3 fighters in 97 Sea Zone, round 3 : 2/6 hits, 3,67 expected hits 2 tactical_bombers owned by the British, 2 cruisers owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 carriers, 2 cruisers and 3 fighters remaining. Battle score for attacker is 66 Casualties for British: 3 fighters and 2 tactical_bombers Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines Casualties for Germans: 1 fighter Battle in Greece Non Combat Move - British 1 bomber moved from 97 Sea Zone to Syria 2 mech_infantrys moved from Egypt to Syria 1 fighter moved from Yunnan to Burma 2 infantry moved from India to Burma 1 fighter moved from Egypt to 97 Sea Zone 2 mech_infantrys moved from Egypt to Syria 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Italian Somaliland to Ethiopia 2 fighters moved from Gibraltar to Morocco Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 106 Sea Zone British undo move 1. 1 submarine placed in 81 Sea Zone 1 carrier and 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 5 PUs (2 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -3,33 British : 2,50 Americans : 0,67 AA fire in Normandy Bordeaux : : 0,83 Japanese : 0,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 99 Sea Zone 2 armour moved from Bryansk to Rostov Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber French defend with 1 destroyer Italians roll dice for 1 bomber in 99 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in 99 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 99 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Rostov Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Rostov, round 2 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns and 2 infantry moved from Western Ukraine to Bryansk 1 bomber moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 airfield placed in Bryansk 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,2,4,2,4,4,2,4,2 Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : 0,67 French : -0,67 Russians : 0,67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 2 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from South Australia to New South Wales 1 carrier moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from United Kingdom to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 10 infantry moved from Belarus to Bryansk 1 artillery and 1 infantry moved from Eastern Poland to Belarus 10 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 bomber, 4 fighters and 4 tactical_bombers moved from Bryansk to 97 Sea Zone 2 bombers moved from Eastern Poland to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 97 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 114 Sea Zone 1 battleship and 1 carrier moved from 112 Sea Zone to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 1 carrier and 1 cruiser Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 114 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 110 Sea Zone Germans attack with 1 destroyer and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 97 Sea Zone Germans attack with 3 bombers, 7 fighters and 4 tactical_bombers British defend with 1 battleship, 2 carriers, 2 cruisers and 4 fighters Germans roll dice for 3 bombers, 7 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 10/14 hits, 8,17 expected hits
Combat Hit Differential Summary :
Germans : 1,67 British : 0,33 Russians : 0,50
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10 hits.
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@Giallo destroyed everything, only boat left is my damaged BB
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 10 infantry moved from Belarus to Bryansk 1 artillery and 1 infantry moved from Eastern Poland to Belarus 10 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 bomber, 4 fighters and 4 tactical_bombers moved from Bryansk to 97 Sea Zone 2 bombers moved from Eastern Poland to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 97 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 114 Sea Zone 1 battleship and 1 carrier moved from 112 Sea Zone to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 1 carrier and 1 cruiser Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 114 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 110 Sea Zone Germans attack with 1 destroyer and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 97 Sea Zone Germans attack with 3 bombers, 7 fighters and 4 tactical_bombers British defend with 1 battleship, 2 carriers, 2 cruisers and 4 fighters Germans roll dice for 3 bombers, 7 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 10/14 hits, 8,17 expected hits British roll dice for 1 battleship, 2 carriers, 2 cruisers and 4 fighters in 97 Sea Zone, round 2 : 6/9 hits, 5,00 expected hits 2 cruisers owned by the British, 5 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 4 fighters owned by the British and 2 carriers owned by the British lost in 97 Sea Zone Germans roll dice for 3 bombers, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 6/8 hits, 4,83 expected hits British roll dice for 1 battleship in 97 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 97 Sea Zone Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Germans: 5 fighters and 2 tactical_bombers Casualties for British: 1 battleship, 2 carriers, 2 cruisers and 4 fighters Non Combat Move - Germans 3 bombers and 1 fighter moved from 97 Sea Zone to Western Germany 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy 3 artilleries moved from Novgorod to Belarus 1 destroyer moved from 112 Sea Zone to 114 Sea Zone Place Units - Germans 3 infantry placed in Ukraine 3 artilleries placed in Western Ukraine 3 mech_infantrys placed in Novgorod 1 fighter placed in 114 Sea Zone 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 2,83 British : 1,67 Russians : 0,50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 30 PUs; Russians buy 10 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 3 infantry moved from Kazakhstan to Volgograd 1 fighter moved from Russia to Volgograd 5 infantry moved from Kazakhstan to Tsinghai 1 submarine moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 3 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Rostov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Volgograd Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0,17 Italians : 0,00 Russians : -2,83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from French Indo China to Shan State 2 fighters and 3 tactical_bombers moved from French Indo China to Shan State 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 bombers moved from French Indo China to 37 Sea Zone 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 fighter moved from Japan to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Soviet Far East Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers in 37 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Soviet Far East from Russians, taking 37 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 2/6 hits, 3,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 fighters moved from 25 Sea Zone to 6 Sea Zone 2 fighters and 3 tactical_bombers moved from Shan State to French Indo China 2 bombers moved from 37 Sea Zone to French Indo China 1 infantry moved from Hunan to Yunnan 1 aaGun moved from Kwangsi to Hunan 3 artilleries moved from Anhwe to Hunan 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 artillery moved from Hopei to Kweichow 1 artillery moved from Hunan to Kwangsi 6 artilleries, 3 infantry and 2 mech_infantrys moved from Manchuria to Amur 2 fighters moved from French Indo China to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to French Indo China Place Units - Japanese 6 submarines placed in 6 Sea Zone 3 mech_infantrys placed in Manchuria 3 artilleries placed in French Indo China 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Americans : -0,33 UK_Pacific : 0,67 Japanese : 0,00