@discalced GL&HF!
Welcome to your first BM4 game! If there are any questions (rules, tripleA, etc.), please don’t hesitate to ask! (Hopefully I know where to find the answer ;-))
Do you want to scramble?
Does your Sub fight in 106?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 bombers moved from Kiangsi to Yunnan
1 armour moved from Buyant-Uhaa to Yakut S.S.R.
Japanese take Ulaanbaatar from Russians
Japanese take Yakut S.S.R. from Russians
3 infantry moved from Buyant-Uhaa to Amur
1 fighter and 2 tactical_bombers moved from Japan to Amur
1 fighter and 1 tactical_bomber moved from Chahar to Amur
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
4 artilleries and 5 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Hopei to Szechwan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Chahar to Amur
1 fighter moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Shan State
Battle in Malaya
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Amur
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 4 infantry
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Amur, round 2 : 3/9 hits, 4,00 expected hits
Russians roll dice for 4 infantry in Amur, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Amur, round 3 : 5/8 hits, 3,83 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 4 infantry
Battle in Yunnan
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to Japan
1 aaGun moved from Kweichow to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Chahar to Japan
2 bombers moved from Yunnan to Hunan
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
1 fighter moved from Chahar to 6 Sea Zone
1 mech_infantry moved from Shantung to Chahar
Place Units - Japanese
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
2 artilleries and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 aaGun, 4 artilleries, 4 infantry and 1 mech_infantry
EDIT: Adding units owned by Japanese to Shensi: 1 aaGun, 4 artilleries, 4 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33
Chinese : -0,33
Russians : -0,67
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
3 infantry and 3 mech_infantrys moved from 87 Sea Zone to French West Africa
2 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Battle in French West Africa
Americans attack with 3 infantry and 3 mech_infantrys
Neutral_Axis defend with 1 infantry
Americans roll dice for 3 infantry and 3 mech_infantrys in French West Africa, round 2 : 1/6 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking Caroline Islands from Japanese, taking French West Africa from Neutral_Axis with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 infantry moved from Brazil to French Guiana
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 carrier moved from 101 Sea Zone to 87 Sea Zone
1 fighter moved from Western United States to 87 Sea Zone
1 fighter moved from Gibraltar to 87 Sea Zone
4 bombers moved from Midway to Queensland
1 bomber moved from Western United States to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 marine and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 bombers placed in Eastern United States
1 fighter placed in Western United States
1 destroyer placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 0.00
Neutral_Axis : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 10 infantry moved from Sikang to Shensi
3 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 aaGun, 4 artilleries, 5 infantry and 1 mech_infantry
AA fire in Shensi : 1/1 hits, 0.17 expected hits
1 fighter owned by the Chinese lost in Shensi
Chinese roll dice for 13 infantry in Shensi, round 2 : 1/13 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun, 4 artilleries, 5 infantry and 1 mech_infantry in Shensi, round 2 : 5/10 hits, 3.33 expected hits
1 aaGun owned by the Japanese and 5 infantry owned by the Chinese lost in Shensi
8 infantry owned by the Chinese retreated to Kansu
Japanese win with 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for Chinese: 1 fighter and 5 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : -1.17
Japanese : 1.67
AA fire in Shensi : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
3 infantry and 3 mech_infantrys moved from 87 Sea Zone to French West Africa
2 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Battle in French West Africa
Americans attack with 3 infantry and 3 mech_infantrys
Neutral_Axis defend with 1 infantry
Americans roll dice for 3 infantry and 3 mech_infantrys in French West Africa, round 2 : 1/6 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking Caroline Islands from Japanese, taking French West Africa from Neutral_Axis with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 infantry moved from Brazil to French Guiana
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 carrier moved from 101 Sea Zone to 87 Sea Zone
1 fighter moved from Western United States to 87 Sea Zone
1 fighter moved from Gibraltar to 87 Sea Zone
4 bombers moved from Midway to Queensland
1 bomber moved from Western United States to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 marine and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 bombers placed in Eastern United States
1 fighter placed in Western United States
1 destroyer placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 10 infantry moved from Sikang to Shensi
3 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 aaGun, 4 artilleries, 5 infantry and 1 mech_infantry
AA fire in Shensi : 1/1 hits, 0.17 expected hits
1 fighter owned by the Chinese lost in Shensi
Chinese roll dice for 13 infantry in Shensi, round 2 : 1/13 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun, 4 artilleries, 5 infantry and 1 mech_infantry in Shensi, round 2 : 5/10 hits, 3.33 expected hits
1 aaGun owned by the Japanese and 5 infantry owned by the Chinese lost in Shensi
8 infantry owned by the Chinese retreated to Kansu
Japanese win with 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for Chinese: 1 fighter and 5 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
4 fighters moved from Trans-Jordan to Alexandria
1 infantry moved from Egypt to Alexandria
1 bomber moved from Trans-Jordan to Alexandria
1 tactical_bomber moved from Trans-Jordan to Alexandria
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 mech_infantrys moved from India to Shan State
2 fighters moved from India to Burma
2 fighters moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in Alexandria, round 2 : 7/11 hits, 5.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/5 hits, 1.83 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Rhodesia
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 2 infantry in Rhodesia, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 infantry in Rhodesia, round 3 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Rhodesia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Rhodesia
British win, taking Rhodesia from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters and 2 mech_infantrys in Shan State, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Shan State
British roll dice for 2 fighters and 1 mech_infantry in Shan State, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters moved from Shan State to India
3 artilleries and 1 infantry moved from India to Burma
2 aaGuns moved from India to Burma
1 armour and 1 mech_infantry moved from Persia to West India
1 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Eastern Persia
1 fighter moved from United Kingdom to Gibraltar
3 fighters moved from Alexandria to Trans-Jordan
1 tactical_bomber moved from Alexandria to Trans-Jordan
1 bomber moved from Alexandria to Gibraltar
1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 fighter moved from Alexandria to Trans-Jordan
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
1 infantry moved from Quebec to Ontario
17 infantry moved from India to Burma
Place Units - British
1 transport placed in 98 Sea Zone
1 armour and 1 mech_infantry placed in Persia
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,5,6,3,2,2,6,3
British collect 22 PUs (8 lost to blockades); end with 22 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,2,2,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
British : 1.33
Italians : 0.50
Americans : 0.00
Chinese : -1.17
Neutral_Axis : -0.33
Japanese : 1.33
AA fire in Shensi : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
1 artillery moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
2 infantry moved from Algeria to Tunisia
2 artilleries moved from Bessarabia to Ukraine
1 artillery moved from Romania to Bessarabia
3 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
3 infantry placed in Southern Italy
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 11:52:45 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
ANZAC take French Equatorial Africa from Italians
Combat - ANZAC
Non Combat Move - ANZAC
2 mech_infantrys moved from New South Wales to Queensland
1 mech_infantry moved from South Australia to Queensland
6 fighters moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
ANZAC take French Equatorial Africa from Italians
Combat - ANZAC
Non Combat Move - ANZAC
2 mech_infantrys moved from New South Wales to Queensland
1 mech_infantry moved from South Australia to Queensland
6 fighters moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 artilleries and 6 infantry moved from Novgorod to Belarus
4 bombers moved from Eastern Poland to Russia
3 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 tactical_bombers moved from Eastern Poland to Rostov
1 fighter moved from Southern Italy to Rostov
Combat Hit Differential Summary :
Do you want to intercept in Moscow?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 artilleries and 6 infantry moved from Novgorod to Belarus
4 bombers moved from Eastern Poland to Russia
3 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 tactical_bombers moved from Eastern Poland to Rostov
1 fighter moved from Southern Italy to Rostov
Combat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/4 hits, 0,67 expected hits
2 bombers killed by AA
AA fire in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Russia causes 16 damage total. Damaged units is as follows: factory_major = 12, airfield = 4
Battle in Rostov
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 4/6 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 6 infantry in Belarus, round 2 : 0/8 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 artilleries and 6 infantry in Belarus, round 3 : 3/8 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Western Ukraine to Bryansk
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns, 11 armour, 3 artilleries, 19 infantry and 10 mech_infantrys moved from Ukraine to Bryansk
2 artilleries and 3 infantry moved from Ukraine to Rostov
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 2 tactical_bombers moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
2 bombers moved from Russia to Ukraine
Place Units - Germans
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 artillery and 1 infantry placed in Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1,17
Germans : 0,83
Russians : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 8x factory_major, 2x airfield; Remaining resources: 22 PUs;
Russians buy 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
3 fighters moved from Russia to Tambov
1 infantry moved from Volgograd to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 artilleries moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
3 fighters moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Russia
5 infantry moved from Novosibirsk to Samara
3 infantry moved from Kansu to Novosibirsk
2 aaGuns and 8 infantry moved from Sakha to Buryatia
Place Units - Russians
3 artilleries, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 infantry moved from Suiyuyan to Kansu
4 artilleries, 5 infantry and 1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Chahar to Kansu
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 bombers, 2 fighters and 2 tactical_bombers moved from Hunan to Kansu
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from Korea to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships, 2 cruisers and 1 marine moved from 6 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline Islands
Japanese attack with 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Caroline Islands, round 2 : 1/7 hits, 2,17 expected hits
Americans roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Japanese roll dice for 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Caroline Islands, round 3 : 0/6 hits, 2,00 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Caroline Islands, round 4 : 0/5 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Caroline Islands, round 5 : 1/5 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Kansu
Japanese attack with 4 artilleries, 2 bombers, 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 11 infantry
Japanese roll dice for 4 artilleries, 2 bombers, 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 10/18 hits, 7,00 expected hits
Chinese roll dice for 11 infantry in Kansu, round 2 : 2/11 hits, 3,67 expected hits
2 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 4 artilleries, 2 bombers, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 3 : 6/16 hits, 6,67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 4 artilleries, 2 bombers, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 2 infantry
Casualties for Chinese: 11 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
4 carriers, 2 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 mech_infantrys moved from Shantung to Buyant-Uhaa
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 carrier, 1 destroyer and 2 transports moved from 37 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Anhwe
2 bombers moved from Kansu to Anhwe
2 fighters and 1 tactical_bomber moved from Kansu to Suiyuyan
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kansu to Suiyuyan
Place Units - Japanese
3 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
3 submarines placed in 6 Sea Zone
1 bomber and 1 fighter placed in Japan
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : 0,33
Chinese : -2,00
UK_Pacific : -0,33
Japanese : -4,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
4 bombers moved from Queensland to Yunnan
1 infantry and 1 mech_infantry moved from French West Africa to Nigeria
1 bomber moved from Gibraltar to Nigeria
2 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 87 Sea Zone to Morocco
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
Combat - Americans
Battle in Iwo Jima
Battle in Morocco
Americans attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Morocco, round 2 : 2/9 hits, 3.00 expected hits
Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Morocco
Americans win, taking Iwo Jima from Japanese, taking Morocco from Italians with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Yunnan
Americans attack with 4 bombers
Japanese defend with 1 infantry
Americans roll dice for 4 bombers in Yunnan, round 2 : 3/4 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Nigeria
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Nigeria, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Nigeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Nigeria
Americans win, taking Nigeria from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 bomber moved from Nigeria to Egypt
1 carrier and 1 destroyer moved from 87 Sea Zone to 91 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to New Zealand
4 bombers moved from Yunnan to Burma
2 fighters moved from Morocco to 91 Sea Zone
1 bomber moved from Morocco to Gibraltar
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 mech_infantry moved from Central United States to Southeast Mexico
1 fighter moved from Western United States to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 bomber placed in Eastern United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : 0.00
Americans : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
4 bombers moved from Queensland to Yunnan
1 infantry and 1 mech_infantry moved from French West Africa to Nigeria
1 bomber moved from Gibraltar to Nigeria
2 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 87 Sea Zone to Morocco
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
Combat - Americans
Battle in Iwo Jima
Battle in Morocco
Americans attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Morocco, round 2 : 2/9 hits, 3.00 expected hits
Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Morocco
Americans win, taking Iwo Jima from Japanese, taking Morocco from Italians with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Yunnan
Americans attack with 4 bombers
Japanese defend with 1 infantry
Americans roll dice for 4 bombers in Yunnan, round 2 : 3/4 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Nigeria
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Nigeria, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Nigeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Nigeria
Americans win, taking Nigeria from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 bomber moved from Nigeria to Egypt
1 carrier and 1 destroyer moved from 87 Sea Zone to 91 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to New Zealand
4 bombers moved from Yunnan to Burma
2 fighters moved from Morocco to 91 Sea Zone
1 bomber moved from Morocco to Gibraltar
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 mech_infantry moved from Central United States to Southeast Mexico
1 fighter moved from Western United States to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 bomber placed in Eastern United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Belgian Congo to Kenya
1 armour and 1 mech_infantry moved from Egypt to Kenya
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
3 artilleries and 18 infantry moved from Burma to Shan State
1 armour moved from Alberta Saskatchewan Manitoba to Alaska
Combat - British
Battle in Cyprus
Battle in Algeria
Battle in Kenya
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
British roll dice for 1 armour and 1 mech_infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Cyprus from Italians, taking Algeria from Italians, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 3 artilleries and 18 infantry
Japanese defend with 2 infantry
British roll dice for 3 artilleries and 18 infantry in Shan State, round 2 : 5/21 hits, 4.50 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 3 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from West India to Burma
1 mech_infantry moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Persia to West India
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to Persia
1 fighter moved from India to Eastern Persia
3 fighters moved from Trans-Jordan to Eastern Persia
1 fighter moved from Trans-Jordan to 91 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from India to Burma
1 artillery moved from India to Burma
1 aaGun moved from Burma to Shan State
Place Units - British
2 infantry and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,1,2,1,3,4,2,5
British collect 25 PUs (8 lost to blockades); end with 25 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Italians : 1.33
British : 0.00
Americans : 0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to Algeria
2 infantry moved from Tunisia to Algeria
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from Russians
Combat - Italians
Battle in Algeria
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Algeria, round 2 : 2/5 hits, 2,00 expected hits
British roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 fighters moved from Algeria to 95 Sea Zone
1 bomber moved from Algeria to Southern Italy
1 mech_infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 artilleries moved from Ukraine to Rostov
1 artillery moved from Bessarabia to Ukraine
1 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 carrier and 1 submarine placed in 95 Sea Zone
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0,00
British : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Neutral_Axis
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
3 fighters moved from Queensland to Hawaiian Islands
3 fighters moved from Queensland to New Zealand
1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Queensland to New South Wales
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :