@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
Wiz (X) vs Sov (L) BM3 g2
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 8 PUs; Combat Move - ANZAC 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 46 Sea Zone to 44 Sea Zone 2 destroyers moved from 46 Sea Zone to 30 Sea Zone 1 battleship, 1 carrier and 2 fighters moved from 46 Sea Zone to 30 Sea Zone 1 infantry moved from New South Wales to South Australia 2 artilleries and 1 infantry moved from New South Wales to 62 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 63 Sea Zone to 30 Sea Zone Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,33 -
TripleA Move Summary: Germans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 bomber moved from Rostov to Persia 1 submarine moved from 113 Sea Zone to 124 Sea Zone -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 bomber moved from Rostov to Persia 1 submarine moved from 113 Sea Zone to 124 Sea Zone Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Non Combat Move - Germans 1 bomber moved from Persia to Rostov 4 bombers moved from Western Germany to Southern Italy 2 fighters moved from Southern France to Southern Italy 1 marine moved from Southern France to Northern Italy 1 tactical_bomber moved from Southern France to 113 Sea Zone 1 carrier moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 2 infantry moved from Southern France to France 3 submarines moved from 93 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Southern Italy to Western Germany 4 aaGuns, 19 armour, 20 artilleries, 23 infantry and 23 mech_infantrys moved from Volgograd to Rostov 2 infantry moved from Tambov to Rostov 3 artilleries moved from Ukraine to Rostov 1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov 3 mech_infantrys moved from Bryansk to Rostov 3 mech_infantrys moved from Russia to Rostov Place Units - Germans 1 factory_minor placed in Yugoslavia 3 artilleries placed in Ukraine 3 infantry placed in Volgograd 3 mech_infantrys placed in Western Ukraine 1 fighter placed in Western Germany 2 armour and 1 mech_infantry placed in Russia 1 destroyer and 2 submarines placed in 113 Sea Zone Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUsCombat Hit Differential Summary :
AA fire in Persia : : -0.17 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians 1 artillery and 3 infantry moved from Caucasus to Volgograd 1 fighter moved from Northwest Persia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Volgograd, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Caucasus Turn Complete - RussiansCombat Hit Differential Summary :
Germans : 0,33 Russians : 0,17 -
TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 71 Sea Zone to 72 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island 2 fighters moved from 33 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 2 bombers moved from Shensi to India 1 bomber moved from Kwangtung to India 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 71 Sea Zone to 72 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island 2 fighters moved from 33 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 2 bombers moved from Shensi to India 1 bomber moved from Kwangtung to India 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in India rolls: 7,3 and causes: 10 damage to unit: factory_major Bombing raid in India causes 10 damage total. Battle in 34 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Battle in 46 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Paulau Island Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 airfield and 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 35 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 23 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 3 mech_infantrys moved from Kwangtung to Yunnan 1 fighter moved from Siam to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from India to Yunnan 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 2 carriers moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone 2 fighters moved from 23 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 36 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 3 marines moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 armour, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 1 infantry, 3 marines and 3 transports moved from 33 Sea Zone to 36 Sea Zone 1 aaGun, 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 1 aaGun, 5 armour, 6 artilleries and 7 mech_infantrys moved from French Indo China to Yunnan Place Units - Japanese 1 fighter and 2 infantry placed in French Indo China 3 mech_infantrys placed in Shantung 1 submarine placed in 6 Sea Zone 1 transport placed in 6 Sea Zone 2 destroyers and 1 submarine placed in 20 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5 Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans : 1.83 ANZAC : -0.83 AA fire in India : : 0.50 Japanese : -0.67 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 bombers and 10 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer and 2 submarines moved from 30 Sea Zone to 34 Sea Zone 1 destroyer moved from 30 Sea Zone to 46 Sea Zone 9 fighters and 1 tactical_bomber moved from 30 Sea Zone to 46 Sea Zone 2 infantry moved from Iceland to 123 Sea Zone 2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway Combat - Americans Battle in Norway Battle in 46 Sea Zone Americans attack with 1 destroyer, 9 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 9 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 6/11 hits, 5,50 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win, taking Norway from Germans with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 34 Sea Zone Americans attack with 1 destroyer and 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone 1 transport owned by the Japanese lost in 34 Sea Zone Americans roll dice for 2 submarines in 34 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 destroyer moved from 31 Sea Zone to 22 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 7 destroyers moved from 10 Sea Zone to 30 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from Johnston Island to 30 Sea Zone 2 artilleries, 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 1 fighter, 4 infantry, 1 marine, 10 submarines and 3 transports moved from 30 Sea Zone to 55 Sea Zone 9 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from 55 Sea Zone to Northern Territory 3 destroyers and 2 submarines moved from 91 Sea Zone to 109 Sea Zone 7 transports moved from 92 Sea Zone to 109 Sea Zone 2 cruisers moved from 92 Sea Zone to 109 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 artillery, 12 infantry and 2 marines moved from Iraq to Northwest Persia 1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone 3 fighters moved from Morocco to United Kingdom 1 bomber moved from Scotland to Gibraltar Place Units - Americans 2 bombers placed in Eastern United States 10 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 41 PUs; British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British Combat - British British creates battle in territory 109 Sea Zone Non Combat Move - British 4 mech_infantrys moved from Iraq to Caucasus 2 mech_infantrys moved from Eastern Persia to India 3 aaGuns, 10 artilleries, 18 infantry and 2 mech_infantrys moved from Burma to India 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Quebec to 106 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to 109 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to Scotland 2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 7 infantry moved from Scotland to 109 Sea Zone 1 mech_infantry moved from Eire to 109 Sea Zone 1 armour and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 marine moved from United Kingdom to 109 Sea Zone 1 aaGun moved from United Kingdom to 109 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 aaGun moved from Scotland to 109 Sea Zone Place Units - British 2 fighters placed in United Kingdom 3 infantry placed in Iraq 3 infantry placed in Egypt 1 infantry placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 99 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 2 infantry EDIT: Adding units owned by British to Trans-Jordan: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Northwest Persia: 5 infantry EDIT: Adding units owned by British to Caucasus: 5 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4 British collect 30 PUs (8 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4,4,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans : 0,83 Japanese : 0,50 -
TripleA Move Summary: Italians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 bomber moved from Southern Italy to 99 Sea Zone 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from 97 Sea Zone to 95 Sea Zone -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 bomber moved from Southern Italy to 99 Sea Zone 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from 97 Sea Zone to 95 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 carrier, 1 submarine and 1 transport British defend with 1 destroyer Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 carrier and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win with 1 bomber, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Cyprus Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Cyprus Italians win, taking Cyprus from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 96 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 destroyer Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 destroyer Casualties for British: 1 destroyer Battle in 95 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 destroyer Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from 95 Sea Zone to 99 Sea Zone 1 bomber moved from 99 Sea Zone to Southern Italy 1 artillery and 8 infantry moved from Southern France to France 1 mech_infantry moved from Northern Italy to Western Germany 1 armour and 5 mech_infantrys moved from Yugoslavia to Western Germany 2 armour moved from Rostov to Samara Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 1.67 British : -0.33 -
@Sovietishcat Got to admit…didnt see that move coming! Nice to have the Mare Nostrum back! :money_mouth_face:
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 30 Sea Zone to 23 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 55 Sea Zone 1 marine moved from Dutch New Guinea to New Guinea 1 submarine moved from 44 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in Caroline Islands Non Combat Move - ANZAC 1 armour moved from New South Wales to Northern Territory 1 aaGun moved from South Australia to Northern Territory 3 mech_infantrys moved from South Australia to Northern Territory 2 infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Northern Territory 1 infantry moved from South Australia to Northern Territory 1 artillery and 1 infantry moved from South Australia to Northern Territory Place Units - ANZAC 1 harbour placed in Northern Territory 1 submarine and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 55 Sea Zone: 2 artilleries, 2 infantry and 1 transport EDIT: Adding units owned by ANZAC to Northern Territory: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3 ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@wizmark said in Wiz (X) vs Sov (L) BM3 g2:
@Sovietishcat Got to admit…didnt see that move coming! Nice to have the Mare Nostrum back! :money_mouth_face:
It broke my heart to give it back to you but I had to protect Cairo 1st. hopefully the Italian navy would eventually go back under the sea :dizzy_face:
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TripleA Move Summary: Germans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 15 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Rostov to Iraq 1 tactical_bomber moved from 113 Sea Zone to Norway 1 submarine moved from 124 Sea Zone to 125 Sea Zone 3 fighters moved from Western Germany to Norway 3 bombers moved from Southern Italy to Norway 3 infantry moved from Rostov to Volgograd 5 tactical_bombers moved from Rostov to Volgograd 1 fighter moved from Rostov to Volgograd 1 fighter moved from Southern Italy to Norway 3 submarines moved from 97 Sea Zone to 98 Sea Zone -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 15 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Rostov to Iraq 1 tactical_bomber moved from 113 Sea Zone to Norway 1 submarine moved from 124 Sea Zone to 125 Sea Zone 3 fighters moved from Western Germany to Norway 3 bombers moved from Southern Italy to Norway 3 infantry moved from Rostov to Volgograd 5 tactical_bombers moved from Rostov to Volgograd 1 fighter moved from Rostov to Volgograd 1 fighter moved from Southern Italy to Norway 3 submarines moved from 97 Sea Zone to 98 Sea Zone Combat - Germans Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Iraq causes 5 damage total. Battle in 125 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 125 Sea Zone Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Norway Germans attack with 3 bombers, 4 fighters and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in Norway, round 2 : 6/8 hits, 4.67 expected hits Americans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Germans and 2 infantry owned by the Americans lost in Norway Germans win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 fighter Casualties for Americans: 2 infantry Battle in Volgograd Germans attack with 1 fighter, 3 infantry and 5 tactical_bombers Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 5 tactical_bombers in Volgograd, round 2 : 4/9 hits, 3.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Kazakhstan: 1 infantry EDIT: Adding units owned by Germans to Turkmenistan: 1 infantry EDIT: Changing ownership of Turkmenistan from Russians to Germans EDIT: Turning off Edit Mode 2 armour and 1 mech_infantry moved from Russia to Belarus 3 artilleries moved from Ukraine to Rostov 3 mech_infantrys moved from Western Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone 2 fighters moved from Norway to Western Germany 3 bombers moved from Norway to Western Germany 1 fighter moved from Southern Italy to Western Germany 2 fighters moved from Rostov to Southern Italy 5 tactical_bombers moved from Volgograd to Rostov 1 fighter moved from Volgograd to Rostov 1 artillery and 1 infantry moved from France to Western Germany 1 artillery and 2 infantry moved from Southern France to France 1 bomber moved from Iraq to Rostov 1 mech_infantry moved from Rostov to Kazakhstan Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 3 infantry placed in Russia 3 mech_infantrys placed in Western Ukraine 3 infantry placed in Ukraine 9 infantry placed in Western Germany 1 transport placed in 113 Sea Zone 1 transport placed in 97 Sea Zone Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : 1.33 Americans : 0.33 AA fire in Iraq : : -0.17 Russians : -0.67 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Russians Non Combat Move - Russians 1 fighter moved from Caucasus to Egypt Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Move Summary: Japanese round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Java 2 battleships, 1 cruiser and 3 marines moved from 36 Sea Zone to 42 Sea Zone 3 marines moved from 42 Sea Zone to Java 1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Borneo 1 armour and 1 artillery moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 20 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from Japan to 22 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 fighter moved from French Indo China to 34 Sea Zone -
TripleA Move Summary: Japanese round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Java 2 battleships, 1 cruiser and 3 marines moved from 36 Sea Zone to 42 Sea Zone 3 marines moved from 42 Sea Zone to Java 1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Borneo 1 armour and 1 artillery moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 20 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from Japan to 22 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 fighter moved from French Indo China to 34 Sea Zone 2 bombers moved from Yunnan to India -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Java 2 battleships, 1 cruiser and 3 marines moved from 36 Sea Zone to 42 Sea Zone 3 marines moved from 42 Sea Zone to Java 1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Borneo 1 armour and 1 artillery moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 20 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from Japan to 22 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 fighter moved from French Indo China to 34 Sea Zone 2 bombers moved from Yunnan to India Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 8,5 and causes: 12 damage to unit: factory_major Bombing raid in India causes 12 damage total. Battle in 33 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 2 submarines Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Americans: 1 destroyer and 2 submarines Battle in Borneo Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Borneo, round 2 : 4/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Java Japanese attack with 3 fighters, 3 marines and 3 tactical_bombers ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits, 1.83 expected hits ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 3 fighters, 3 marines and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 armour and 1 infantry Battle in Sumatra Japanese attack with 1 armour, 1 artillery and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 4 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 5 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 bombers moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Shantung to Kweichow 2 mech_infantrys moved from Shantung to Hunan 2 fighters moved from 22 Sea Zone to Guam 1 fighter moved from 33 Sea Zone to Paulau Island 3 fighters moved from Borneo to 42 Sea Zone 3 tactical_bombers moved from Borneo to 42 Sea Zone 1 destroyer moved from 20 Sea Zone to 45 Sea Zone 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from Java to 42 Sea Zone 3 fighters moved from Java to 42 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone 6 carriers, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Japan to French Indo China 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Kwangtung 1 artillery and 1 infantry placed in Shantung 1 transport placed in 19 Sea Zone 1 destroyer and 1 submarine placed in 6 Sea Zone 2 destroyers and 1 submarine placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans : -2.00 ANZAC : -0.83 UK_Pacific : 0.33 AA fire in India : : -0.33 Japanese : -3.17 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 3 bombers, 1 factory_minor and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone 3 fighters moved from 55 Sea Zone to 45 Sea Zone 2 fighters moved from 55 Sea Zone to 56 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to Paulau Island 2 artilleries and 4 infantry moved from Northern Territory to 55 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 55 Sea Zone to 34 Sea Zone 1 marine moved from Northern Territory to 55 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 55 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 2 artilleries and 4 infantry moved from 34 Sea Zone to Paulau Island 7 destroyers moved from 30 Sea Zone to 34 Sea Zone 4 submarines moved from 55 Sea Zone to 34 Sea Zone 6 carriers and 1 fighter moved from 55 Sea Zone to 34 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone Americans take 109 Sea Zone from Germans 2 bombers moved from Eastern United States to 125 Sea Zone 1 bomber moved from Gibraltar to Southern France Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in 125 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 submarine Americans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 56 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 4 submarines and 3 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 4 submarines in 34 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 7 destroyers and 3 transports in 34 Sea Zone, round 2 : 6/10 hits, 4,00 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 4 submarines and 3 transports remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Paulau Island Americans attack with 2 artilleries, 4 fighters, 4 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 fighter and 1 infantry Americans roll dice for 2 artilleries, 4 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Paulau Island, round 2 : 3/12 hits, 4,67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 : 2/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Paulau Island Americans win, taking Paulau Island from Japanese with 2 artilleries, 4 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry Battle in 45 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 5 destroyers and 4 submarines moved from 55 Sea Zone to 34 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 10 submarines moved from 10 Sea Zone to 30 Sea Zone 3 fighters moved from 45 Sea Zone to 34 Sea Zone 2 fighters moved from 56 Sea Zone to 34 Sea Zone 2 aaGuns, 1 armour, 9 infantry, 2 mech_infantrys and 7 transports moved from 109 Sea Zone to 125 Sea Zone 2 bombers moved from 125 Sea Zone to Norway 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 marine and 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 104 Sea Zone to 92 Sea Zone 1 artillery, 12 infantry and 2 marines moved from Northwest Persia to Caucasus 3 fighters moved from United Kingdom to Norway 1 bomber moved from Southern France to Norway 4 fighters moved from Paulau Island to 34 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 1 airfield placed in Norway 3 bombers placed in Eastern United States 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 2x factory_minor, 2x factory_major; Remaining resources: 32 PUs; British buy 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 6 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 armour and 5 infantry moved from Caucasus to Volgograd 1 infantry moved from Persia to Eastern Persia 1 artillery and 2 infantry moved from India to Burma Combat - British British creates battle in territory 125 Sea Zone Battle in Volgograd British attack with 1 armour and 5 infantry Germans defend with 1 factory_minor and 3 infantry British roll dice for 1 armour and 5 infantry in Volgograd, round 2 : 1/6 hits, 1,33 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Volgograd British roll dice for 1 armour and 5 infantry in Volgograd, round 3 : 1/6 hits, 1,33 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Volgograd British roll dice for 1 armour and 5 infantry in Volgograd, round 4 : 0/6 hits, 1,33 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Volgograd British roll dice for 1 armour and 4 infantry in Volgograd, round 5 : 3/5 hits, 1,17 expected hits Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for British: 1 infantry Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 infantry moved from Iraq to Northwest Persia 2 aaGuns, 1 armour, 9 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway 1 aaGun moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to Morocco 1 fighter moved from United Kingdom to Morocco 1 fighter moved from United Kingdom to Morocco 1 fighter moved from United Kingdom to Norway 1 marine moved from 92 Sea Zone to Morocco 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan Place Units - British 3 mech_infantrys placed in Persia 2 mech_infantrys placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,3,5,2,5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,3,3,5,4 British collect 31 PUs (9 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Germans : -0,50 British : 0,00 Americans : 0,67 AA fire in Southern France : : -0,17 Japanese : 1,17 -
TripleA Manual Gamesave Post: UK_Pacific round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 3 bombers, 1 factory_minor and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone 3 fighters moved from 55 Sea Zone to 45 Sea Zone 2 fighters moved from 55 Sea Zone to 56 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to Paulau Island 2 artilleries and 4 infantry moved from Northern Territory to 55 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 55 Sea Zone to 34 Sea Zone 1 marine moved from Northern Territory to 55 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 55 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 2 artilleries and 4 infantry moved from 34 Sea Zone to Paulau Island 7 destroyers moved from 30 Sea Zone to 34 Sea Zone 4 submarines moved from 55 Sea Zone to 34 Sea Zone 6 carriers and 1 fighter moved from 55 Sea Zone to 34 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone Americans take 109 Sea Zone from Germans 2 bombers moved from Eastern United States to 125 Sea Zone 1 bomber moved from Gibraltar to Southern France Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in 125 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 submarine Americans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 56 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 4 submarines and 3 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 4 submarines in 34 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 7 destroyers and 3 transports in 34 Sea Zone, round 2 : 6/10 hits, 4,00 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 4 submarines and 3 transports remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Paulau Island Americans attack with 2 artilleries, 4 fighters, 4 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 fighter and 1 infantry Americans roll dice for 2 artilleries, 4 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Paulau Island, round 2 : 3/12 hits, 4,67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 : 2/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Paulau Island Americans win, taking Paulau Island from Japanese with 2 artilleries, 4 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry Battle in 45 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 5 destroyers and 4 submarines moved from 55 Sea Zone to 34 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 10 submarines moved from 10 Sea Zone to 30 Sea Zone 3 fighters moved from 45 Sea Zone to 34 Sea Zone 2 fighters moved from 56 Sea Zone to 34 Sea Zone 2 aaGuns, 1 armour, 9 infantry, 2 mech_infantrys and 7 transports moved from 109 Sea Zone to 125 Sea Zone 2 bombers moved from 125 Sea Zone to Norway 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 marine and 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 104 Sea Zone to 92 Sea Zone 1 artillery, 12 infantry and 2 marines moved from Northwest Persia to Caucasus 3 fighters moved from United Kingdom to Norway 1 bomber moved from Southern France to Norway 4 fighters moved from Paulau Island to 34 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 1 airfield placed in Norway 3 bombers placed in Eastern United States 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 2x factory_minor, 2x factory_major; Remaining resources: 32 PUs; British buy 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 6 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 armour and 5 infantry moved from Caucasus to Volgograd 1 infantry moved from Persia to Eastern Persia 1 artillery and 2 infantry moved from India to Burma Combat - British British creates battle in territory 125 Sea Zone Battle in Volgograd British attack with 1 armour and 5 infantry Germans defend with 1 factory_minor and 3 infantry British roll dice for 1 armour and 5 infantry in Volgograd, round 2 : 1/6 hits, 1,33 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Volgograd British roll dice for 1 armour and 5 infantry in Volgograd, round 3 : 1/6 hits, 1,33 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Volgograd British roll dice for 1 armour and 5 infantry in Volgograd, round 4 : 0/6 hits, 1,33 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Volgograd British roll dice for 1 armour and 4 infantry in Volgograd, round 5 : 3/5 hits, 1,17 expected hits Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for British: 1 infantry Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 infantry moved from Iraq to Northwest Persia 2 aaGuns, 1 armour, 9 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway 1 aaGun moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to Morocco 1 fighter moved from United Kingdom to Morocco 1 fighter moved from United Kingdom to Morocco 1 fighter moved from United Kingdom to Norway 1 marine moved from 92 Sea Zone to Morocco 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan Place Units - British 3 mech_infantrys placed in Persia 2 mech_infantrys placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,3,5,2,5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,3,3,5,4 British collect 31 PUs (9 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 2 infantry EDIT: Adding units owned by British to Egypt: 2 infantry EDIT: Removing units owned by British from 92 Sea Zone: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Removing units owned by British from Morocco: 1 fighter EDIT: Adding units owned by British to 92 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,50 British : 0,00 Americans : 0,67 AA fire in Southern France : : -0,17 Japanese : 1,17





