Wiz (X) vs Sov (L) BM3 g2

  • '20 '19

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Java
            2 battleships, 1 cruiser and 3 marines moved from 36 Sea Zone to 42 Sea Zone
            3 marines moved from 42 Sea Zone to Java
            1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Borneo
            1 armour and 1 artillery moved from French Indo China to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 20 Sea Zone to 34 Sea Zone
            1 fighter moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            2 fighters moved from Japan to 22 Sea Zone
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 fighter moved from French Indo China to 34 Sea Zone
            2 bombers moved from Yunnan to India
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 8,5 and causes: 12 damage to unit: factory_major
                Bombing raid in India causes 12 damage total. 
            Battle in 33 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 33 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 2 submarines
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Americans: 1 destroyer and 2 submarines
            Battle in Borneo
                Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Borneo, round 2 : 4/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 mech_infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Java
                Japanese attack with 3 fighters, 3 marines and 3 tactical_bombers
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 3 fighters, 3 marines and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for ANZAC: 1 armour and 1 infantry
            Battle in Sumatra
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 3 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Sumatra
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 4 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 5 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from India to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Shantung to Kweichow
            2 mech_infantrys moved from Shantung to Hunan
            2 fighters moved from 22 Sea Zone to Guam
            1 fighter moved from 33 Sea Zone to Paulau Island
            3 fighters moved from Borneo to 42 Sea Zone
            3 tactical_bombers moved from Borneo to 42 Sea Zone
            1 destroyer moved from 20 Sea Zone to 45 Sea Zone
            3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
            2 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            3 tactical_bombers moved from Java to 42 Sea Zone
            3 fighters moved from Java to 42 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            6 carriers, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 56 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from Japan to French Indo China
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kwangtung
            1 artillery and 1 infantry placed in Shantung
            1 transport placed in 19 Sea Zone
            1 destroyer and 1 submarine placed in 6 Sea Zone
            2 destroyers and 1 submarine placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.00
    ANZAC : -0.83
    UK_Pacific : 0.33
    AA fire in India : : -0.33
    Japanese : -3.17
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 bombers, 1 factory_minor and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            1 submarine moved from 55 Sea Zone to 45 Sea Zone
            3 fighters moved from 55 Sea Zone to 45 Sea Zone
            2 fighters moved from 55 Sea Zone to 56 Sea Zone
            4 fighters and 1 tactical_bomber moved from 55 Sea Zone to Paulau Island
            2 artilleries and 4 infantry moved from Northern Territory to 55 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 55 Sea Zone to 34 Sea Zone
            1 marine moved from Northern Territory to 55 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 55 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Paulau Island
            2 artilleries and 4 infantry moved from 34 Sea Zone to Paulau Island
            7 destroyers moved from 30 Sea Zone to 34 Sea Zone
            4 submarines moved from 55 Sea Zone to 34 Sea Zone
            6 carriers and 1 fighter moved from 55 Sea Zone to 34 Sea Zone
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                  Americans take 109 Sea Zone from Germans
            2 bombers moved from Eastern United States to 125 Sea Zone
            1 bomber moved from Gibraltar to Southern France
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in 125 Sea Zone
                Americans attack with 2 bombers and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 56 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 4 submarines and 3 transports; ANZAC loiter and taunt
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 4 submarines in 34 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 7 destroyers and 3 transports in 34 Sea Zone, round 2 : 6/10 hits, 4,00 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 4 submarines and 3 transports remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Paulau Island
                Americans attack with 2 artilleries, 4 fighters, 4 infantry, 1 marine and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 1 fighter and 1 infantry
                    Americans roll dice for 2 artilleries, 4 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Paulau Island, round 2 : 3/12 hits, 4,67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 : 2/3 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 2 artilleries, 4 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry and 1 tactical_bomber
                Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
            Battle in 45 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            5 destroyers and 4 submarines moved from 55 Sea Zone to 34 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            10 submarines moved from 10 Sea Zone to 30 Sea Zone
            3 fighters moved from 45 Sea Zone to 34 Sea Zone
            2 fighters moved from 56 Sea Zone to 34 Sea Zone
            2 aaGuns, 1 armour, 9 infantry, 2 mech_infantrys and 7 transports moved from 109 Sea Zone to 125 Sea Zone
            2 bombers moved from 125 Sea Zone to Norway
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 marine and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 destroyer moved from 104 Sea Zone to 92 Sea Zone
            1 artillery, 12 infantry and 2 marines moved from Northwest Persia to Caucasus
            3 fighters moved from United Kingdom to Norway
            1 bomber moved from Southern France to Norway
            4 fighters moved from Paulau Island to 34 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 airfield placed in Norway
            3 bombers placed in Eastern United States
            4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_minor, 2x factory_major; Remaining resources: 32 PUs; 
            British buy 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 5 infantry moved from Caucasus to Volgograd
            1 infantry moved from Persia to Eastern Persia
            1 artillery and 2 infantry moved from India to Burma
    
        Combat - British
            British creates battle in territory 125 Sea Zone
            Battle in Volgograd
                British attack with 1 armour and 5 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    British roll dice for 1 armour and 5 infantry in Volgograd, round 2 : 1/6 hits, 1,33 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    British roll dice for 1 armour and 5 infantry in Volgograd, round 3 : 1/6 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    British roll dice for 1 armour and 5 infantry in Volgograd, round 4 : 0/6 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Volgograd
                    British roll dice for 1 armour and 4 infantry in Volgograd, round 5 : 3/5 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for British: 1 infantry
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 infantry moved from Iraq to Northwest Persia
            2 aaGuns, 1 armour, 9 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
            1 aaGun moved from Scotland to United Kingdom
            1 tactical_bomber moved from Scotland to Morocco
            1 fighter moved from United Kingdom to Morocco
            1 fighter moved from United Kingdom to Morocco
            1 fighter moved from United Kingdom to Norway
            1 marine moved from 92 Sea Zone to Morocco
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 mech_infantrys placed in Egypt
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,3,5,2,5
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,3,3,5,4
            British collect 31 PUs (9 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : 0,00
    Americans : 0,67
    AA fire in Southern France : : -0,17
    Japanese : 1,17
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: UK_Pacific round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 bombers, 1 factory_minor and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            1 submarine moved from 55 Sea Zone to 45 Sea Zone
            3 fighters moved from 55 Sea Zone to 45 Sea Zone
            2 fighters moved from 55 Sea Zone to 56 Sea Zone
            4 fighters and 1 tactical_bomber moved from 55 Sea Zone to Paulau Island
            2 artilleries and 4 infantry moved from Northern Territory to 55 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 55 Sea Zone to 34 Sea Zone
            1 marine moved from Northern Territory to 55 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 55 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Paulau Island
            2 artilleries and 4 infantry moved from 34 Sea Zone to Paulau Island
            7 destroyers moved from 30 Sea Zone to 34 Sea Zone
            4 submarines moved from 55 Sea Zone to 34 Sea Zone
            6 carriers and 1 fighter moved from 55 Sea Zone to 34 Sea Zone
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                  Americans take 109 Sea Zone from Germans
            2 bombers moved from Eastern United States to 125 Sea Zone
            1 bomber moved from Gibraltar to Southern France
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in 125 Sea Zone
                Americans attack with 2 bombers and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 56 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 4 submarines and 3 transports; ANZAC loiter and taunt
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 4 submarines in 34 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 7 destroyers and 3 transports in 34 Sea Zone, round 2 : 6/10 hits, 4,00 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 4 submarines and 3 transports remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Paulau Island
                Americans attack with 2 artilleries, 4 fighters, 4 infantry, 1 marine and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 1 fighter and 1 infantry
                    Americans roll dice for 2 artilleries, 4 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Paulau Island, round 2 : 3/12 hits, 4,67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 : 2/3 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 2 artilleries, 4 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry and 1 tactical_bomber
                Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
            Battle in 45 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            5 destroyers and 4 submarines moved from 55 Sea Zone to 34 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            10 submarines moved from 10 Sea Zone to 30 Sea Zone
            3 fighters moved from 45 Sea Zone to 34 Sea Zone
            2 fighters moved from 56 Sea Zone to 34 Sea Zone
            2 aaGuns, 1 armour, 9 infantry, 2 mech_infantrys and 7 transports moved from 109 Sea Zone to 125 Sea Zone
            2 bombers moved from 125 Sea Zone to Norway
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 marine and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 destroyer moved from 104 Sea Zone to 92 Sea Zone
            1 artillery, 12 infantry and 2 marines moved from Northwest Persia to Caucasus
            3 fighters moved from United Kingdom to Norway
            1 bomber moved from Southern France to Norway
            4 fighters moved from Paulau Island to 34 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 airfield placed in Norway
            3 bombers placed in Eastern United States
            4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_minor, 2x factory_major; Remaining resources: 32 PUs; 
            British buy 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 5 infantry moved from Caucasus to Volgograd
            1 infantry moved from Persia to Eastern Persia
            1 artillery and 2 infantry moved from India to Burma
    
        Combat - British
            British creates battle in territory 125 Sea Zone
            Battle in Volgograd
                British attack with 1 armour and 5 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    British roll dice for 1 armour and 5 infantry in Volgograd, round 2 : 1/6 hits, 1,33 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    British roll dice for 1 armour and 5 infantry in Volgograd, round 3 : 1/6 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    British roll dice for 1 armour and 5 infantry in Volgograd, round 4 : 0/6 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Volgograd
                    British roll dice for 1 armour and 4 infantry in Volgograd, round 5 : 3/5 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for British: 1 infantry
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 infantry moved from Iraq to Northwest Persia
            2 aaGuns, 1 armour, 9 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
            1 aaGun moved from Scotland to United Kingdom
            1 tactical_bomber moved from Scotland to Morocco
            1 fighter moved from United Kingdom to Morocco
            1 fighter moved from United Kingdom to Morocco
            1 fighter moved from United Kingdom to Norway
            1 marine moved from 92 Sea Zone to Morocco
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 mech_infantrys placed in Egypt
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,3,5,2,5
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,3,3,5,4
            British collect 31 PUs (9 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 10 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
            EDIT: Adding units owned by British to Egypt: 2 infantry
            EDIT: Removing units owned by British from 92 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to Egypt: 1 fighter
            EDIT: Removing units owned by British from Morocco: 1 fighter
            EDIT: Adding units owned by British to 92 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : 0,00
    Americans : 0,67
    AA fire in Southern France : : -0,17
    Japanese : 1,17
    

    Savegame

  • '19

    @wizmark Plz use second file posted.

  • '20 '19

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 6:19:37 AM
    Savegame

  • '19

    @wizmark I cannot load this file.

  • '20 '19

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 carrier, 2 fighters, 1 submarine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            1 fighter moved from 34 Sea Zone to 19 Sea Zone
            1 fighter moved from 55 Sea Zone to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 19 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 23 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
            1 battleship moved from 55 Sea Zone to 46 Sea Zone
            1 marine moved from New Guinea to 46 Sea Zone
            1 battleship and 1 marine moved from 46 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Paulau Island
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            1 carrier and 1 fighter moved from 55 Sea Zone to 34 Sea Zone
            1 fighter moved from 19 Sea Zone to 34 Sea Zone
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Northern Territory to South Australia
            1 fighter moved from 41 Sea Zone to India
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 2 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    

    Savegame

  • '19

    @wizmark When I attacked Palau Island with USA, I assumed no scramble and let the plane fight the ground attack, I forgot to mentioned it afterwards, so let me know if you are not okay with it and roll a die.

  • '20 '19

    TripleA Move Summary: Germans round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 1 fighter, 8 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Turkmenistan to Eastern Persia
            1 mech_infantry moved from Kazakhstan to Eastern Persia
            1 bomber moved from Rostov to Eastern Persia
            6 infantry moved from Rostov to Volgograd
            1 fighter and 5 tactical_bombers moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 125 Sea Zone
            1 bomber moved from Western Germany to 125 Sea Zone
            1 fighter moved from Southern Italy to 112 Sea Zone
            3 fighters moved from Western Germany to 125 Sea Zone
            2 bombers moved from Western Germany to 112 Sea Zone
            1 bomber moved from Southern Italy to 112 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
    

    Savegame

  • '20 '19

    @Sovietishcat thats fine…was def no scramble!

    Any scrambles to sz112 or sz125?

  • '19

    @wizmark No scrambles!

  • '20 '19

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 1 fighter, 8 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Turkmenistan to Eastern Persia
            1 mech_infantry moved from Kazakhstan to Eastern Persia
            1 bomber moved from Rostov to Eastern Persia
            6 infantry moved from Rostov to Volgograd
            1 fighter and 5 tactical_bombers moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 125 Sea Zone
            1 bomber moved from Western Germany to 125 Sea Zone
            1 fighter moved from Southern Italy to 112 Sea Zone
            3 fighters moved from Western Germany to 125 Sea Zone
            2 bombers moved from Western Germany to 112 Sea Zone
            1 bomber moved from Southern Italy to 112 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 bomber, 4 fighters and 1 tactical_bomber
                Americans defend with 7 transports
                    7 transports owned by the Americans lost in 125 Sea Zone
                Germans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 49
                Casualties for Americans: 7 transports
            Battle in Eastern Persia
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Eastern Persia, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 6 infantry and 5 tactical_bombers
                British defend with 1 armour, 1 factory_minor and 4 infantry
                    Germans roll dice for 1 fighter, 6 infantry and 5 tactical_bombers in Volgograd, round 2 : 5/12 hits, 4.17 expected hits
                    British roll dice for 1 armour and 4 infantry in Volgograd, round 2 : 2/5 hits, 1.83 expected hits
                    2 infantry owned by the Germans, 4 infantry owned by the British and 1 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from British with 1 fighter, 4 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 2 infantry
                Casualties for British: 1 armour and 4 infantry
            Battle in 112 Sea Zone
                Germans attack with 3 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 bombers, 1 carrier, 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 112 Sea Zone
                Germans win with 3 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Germans
            1 fighter moved from 125 Sea Zone to 112 Sea Zone
            3 bombers moved from 112 Sea Zone to Western Germany
            1 bomber moved from 125 Sea Zone to Western Germany
            4 bombers moved from Western Germany to Southern Italy
            3 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            1 submarine moved from 113 Sea Zone to 119 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
            3 infantry moved from Western Germany to Northern Italy
            2 armour and 1 mech_infantry moved from Belarus to Novgorod
            3 infantry moved from Ukraine to Rostov
            3 mech_infantrys moved from Western Ukraine to Rostov
            2 mech_infantrys moved from Rostov to Kazakhstan
            1 fighter and 5 tactical_bombers moved from Volgograd to Rostov
            3 infantry moved from Russia to Samara
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Eastern Persia to Rostov
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 destroyer placed in 112 Sea Zone
            1 submarine and 1 transport placed in 97 Sea Zone
            1 armour placed in Yugoslavia
            3 infantry placed in Ukraine
            3 infantry placed in Russia
            3 mech_infantrys placed in Western Ukraine
            2 infantry and 1 mech_infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
            Germans collect 61 PUs (1 lost to blockades); end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -0.50
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Russians
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 infantry and 2 mech_infantrys moved from Yunnan to Burma
            2 bombers moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 submarine moved from 42 Sea Zone to 56 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 submarine moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 infantry and 2 mech_infantrys moved from Yunnan to Burma
            2 bombers moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 submarine moved from 42 Sea Zone to 56 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 submarine moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 62 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 56 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Burma
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 4/8 hits, 3.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 42 Sea Zone to 61 Sea Zone
            1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            2 bombers moved from Burma to Philippines
            1 aaGun, 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            3 marines moved from Java to 42 Sea Zone
            2 battleships, 7 carriers, 2 cruisers, 2 destroyers and 3 marines moved from 42 Sea Zone to 35 Sea Zone
            3 marines moved from 35 Sea Zone to Philippines
            2 destroyers moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Guam to Japan
            1 fighter moved from Guam to Philippines
            2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            3 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Kwangtung to French Indo China
            1 infantry moved from French Indo China to Yunnan
            2 mech_infantrys moved from Kwangtung to French Indo China
            2 mech_infantrys moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Shantung to Anhwe
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 fighter placed in 36 Sea Zone
            3 mech_infantrys placed in Kwangtung
            1 mech_infantry placed in Shantung
            1 artillery and 5 infantry placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Americans : 0.17
    UK_Pacific : 0.00
    Japanese : 1.17
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 bombers, 5 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers and 3 fighters moved from Norway to 112 Sea Zone
            3 bombers moved from Eastern United States to 112 Sea Zone
            1 submarine moved from 105 Sea Zone to 112 Sea Zone
            1 submarine moved from 34 Sea Zone to 21 Sea Zone
            1 submarine moved from 34 Sea Zone to 45 Sea Zone
            5 fighters moved from 34 Sea Zone to 45 Sea Zone
            4 fighters moved from 34 Sea Zone to 21 Sea Zone
    

    Savegame

  • '19

    @wizmark scramble sz 112?, do you submerge sub and OOL?

  • '20 '19

    @Sovietishcat 3 fighter scramble please…sub fights. If your sub hits take the hit on my sub please…once your sub is gone submerge if mine is left. Max def apart from that please

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