Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from Bryansk to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from Bryansk to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
1 transport owned by the British lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Italians win, taking 99 Sea Zone from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Italians
1 bomber and 2 fighters moved from 99 Sea Zone to Southern Italy
1 mech_infantry moved from Southern Italy to Western Germany
2 infantry moved from Northern Italy to France
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : -0.33
@Sovietishcat yeah…first round has to go well in big battles…you did recover well though
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 1 marine moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from Iraq to Northwest Persia
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 mech_infantry moved from New South Wales to South Australia
Place Units - ANZAC
2 artilleries placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
4 bombers moved from Western Germany to 104 Sea Zone
3 submarines moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
4 infantry moved from Bryansk to Russia
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 bomber and 2 fighters moved from Bryansk to Russia
2 tactical_bombers moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Volgograd
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
4 bombers moved from Western Germany to 104 Sea Zone
3 submarines moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
4 infantry moved from Bryansk to Russia
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 bomber and 2 fighters moved from Bryansk to Russia
2 tactical_bombers moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Volgograd
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Rostov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
4 bombers moved from Western Germany to 104 Sea Zone
3 submarines moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
4 infantry moved from Bryansk to Russia
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 bomber and 2 fighters moved from Bryansk to Russia
2 tactical_bombers moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Volgograd
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Rostov
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 3 submarines
British defend with 1 battleship
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 battleship owned by the British lost in 110 Sea Zone
Germans win with 3 submarines remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 104 Sea Zone
Germans attack with 4 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 bombers in 104 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 1 bomber, 2 fighters, 6 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 5 infantry
Germans roll dice for 1 bomber, 2 fighters, 6 infantry and 3 tactical_bombers in Russia, round 2 : 3/12 hits, 4.50 expected hits
Russians roll dice for 5 infantry in Russia, round 2 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans roll dice for 1 bomber, 2 fighters, 5 infantry and 3 tactical_bombers in Russia, round 3 : 4/11 hits, 4.33 expected hits
Russians roll dice for 2 infantry in Russia, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
4 aaGuns, 11 armour, 20 artilleries, 24 infantry and 15 mech_infantrys moved from Bryansk to Tambov
1 bomber, 2 fighters and 3 tactical_bombers moved from Russia to Tambov
3 armour moved from Ukraine to Tambov
3 armour moved from Western Ukraine to Tambov
1 fighter and 2 tactical_bombers moved from Volgograd to Tambov
1 infantry moved from Western Germany to France
2 artilleries, 3 infantry and 1 marine moved from Normandy Bordeaux to France
4 bombers moved from 104 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from Novgorod to Western Germany
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Western Ukraine
1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone
1 fighter placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 65 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : 0.17
Americans : -0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Non Combat Move - Russians
4 aaGuns, 2 armour, 17 artilleries, 75 infantry and 1 mech_infantry moved from Samara to Kazakhstan
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 3 destroyers, 1 harbour and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 20 Sea Zone to 46 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 3 destroyers, 1 harbour and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 20 Sea Zone to 46 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 44 Sea Zone
1 aaGun moved from Paulau Island to 34 Sea Zone
3 marines moved from Paulau Island to 34 Sea Zone
1 aaGun, 2 battleships, 7 carriers, 2 cruisers, 3 marines, 2 submarines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
3 marines moved from 44 Sea Zone to Celebes
1 aaGun moved from 44 Sea Zone to Celebes
3 fighters moved from Paulau Island to Celebes
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 aaGun, 4 armour, 2 artilleries, 2 infantry and 7 mech_infantrys moved from Yunnan to Shan State
4 artilleries moved from Szechwan to Yunnan
1 armour moved from Kweichow to Shan State
1 mech_infantry moved from Hunan to Shan State
2 mech_infantrys moved from Shantung to Hunan
1 artillery and 1 infantry moved from French Indo China to Shan State
3 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
4 destroyers moved from 34 Sea Zone to 44 Sea Zone
Place Units - Japanese
1 submarine placed in 36 Sea Zone
1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
1 airfield and 1 harbour placed in Celebes
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0.17
Japanese : -3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 6 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Morocco to 110 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Northwest Persia to Caucasus
Americans take Caucasus from Germans
1 armour moved from Caucasus to Northwest Persia
1 submarine moved from 42 Sea Zone to 45 Sea Zone
3 fighters moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
4 fighters moved from 42 Sea Zone to 45 Sea Zone
3 destroyers and 2 submarines moved from 63 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Sumatra
Battle in French Indo China
Battle in 43 Sea Zone
Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking Sumatra from Japanese, taking French Indo China from Japanese with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 marine and 3 submarines
Japanese defend with 1 submarine
Americans roll dice for 3 submarines in 46 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Borneo
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 3 submarines
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
3 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win, taking Borneo from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 destroyer
Casualties for Germans: 3 submarines
Battle in 45 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 45 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 45 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 46 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 5 submarines and 1 transport moved from 42 Sea Zone to 46 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Central United States to 101 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 11 infantry moved from Morocco to 92 Sea Zone
1 artillery, 11 infantry and 6 transports moved from 92 Sea Zone to 98 Sea Zone
2 marines moved from Morocco to 92 Sea Zone
2 cruisers and 2 marines moved from 92 Sea Zone to 98 Sea Zone
2 marines moved from 98 Sea Zone to Trans-Jordan
1 artillery and 11 infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from 110 Sea Zone to United Kingdom
2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
4 destroyers and 2 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 30 PUs;
British buy 3 destroyers and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
4 mech_infantrys moved from Northwest Persia to Volgograd
1 bomber moved from Egypt to Volgograd
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
4 fighters moved from United Kingdom to 104 Sea Zone
Combat - British
Battle in Volgograd
British attack with 1 bomber and 4 mech_infantrys
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
British roll dice for 1 bomber and 4 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1,33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Volgograd
British roll dice for 1 bomber and 3 mech_infantrys in Volgograd, round 3 : 0/4 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Volgograd
British roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 4 : 2/3 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for British: 3 mech_infantrys
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in 104 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to Gibraltar
1 bomber moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Iraq to Northwest Persia
1 aaGun and 6 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Northwest Persia to 98 Sea Zone
4 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - British
3 destroyers placed in 98 Sea Zone
2 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,2,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
British collect 34 PUs (6 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : 2,00
British : -0,83
Americans : 2,83
Japanese : 0,33
@wizmark Feels like the allies is holding by one thread, hopefully going out of the box with allies might give me some success.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 14 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 28 PUs
Combat Hit Differential Summary :
@Sovietishcat Think you have a herculean task tbh but it might all unravel for me…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 infantry moved from Northwest Persia to Caucasus
Combat - ANZAC
Battle in Paulau Island
Battle in Philippines
Non Combat Move - ANZAC
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from South Australia to New South Wales
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Libya to Tobruk
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 101 PUs;
Germans buy 1 airfield, 1 armour, 4 artilleries, 2 fighters, 5 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
4 bombers moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
2 mech_infantrys moved from Rostov to Caucasus
1 bomber moved from Tambov to Caucasus
5 tactical_bombers moved from Tambov to Caucasus
3 fighters moved from Tambov to Caucasus
2 armour and 8 mech_infantrys moved from Rostov to Volgograd
17 armour, 20 artilleries, 24 infantry and 15 mech_infantrys moved from Tambov to Volgograd
1 infantry moved from Russia to Samara
Germans take Samara from Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 101 PUs;
Germans buy 1 airfield, 1 armour, 4 artilleries, 2 fighters, 5 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
4 bombers moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
2 mech_infantrys moved from Rostov to Caucasus
1 bomber moved from Tambov to Caucasus
5 tactical_bombers moved from Tambov to Caucasus
3 fighters moved from Tambov to Caucasus
2 armour and 8 mech_infantrys moved from Rostov to Volgograd
17 armour, 20 artilleries, 24 infantry and 15 mech_infantrys moved from Tambov to Volgograd
1 infantry moved from Russia to Samara
Germans take Samara from Russians
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 4 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 bombers, 1 destroyer and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 114 Sea Zone
Germans roll dice for 4 bombers and 1 tactical_bomber in 114 Sea Zone, round 3 : 4/5 hits, 3.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is -7
Casualties for Germans: 1 destroyer, 1 submarine and 1 tactical_bomber
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Volgograd
Germans attack with 19 armour, 20 artilleries, 24 infantry and 23 mech_infantrys
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 19 armour, 20 artilleries, 24 infantry and 23 mech_infantrys in Volgograd, round 2 : 26/86 hits, 27.33 expected hits
British roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from British with 19 armour, 20 artilleries, 23 infantry and 23 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 bomber, 3 fighters, 2 mech_infantrys and 5 tactical_bombers
ANZAC defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 5 tactical_bombers in Caucasus, round 2 : 3/11 hits, 5.50 expected hits
Americans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Caucasus
Germans win, taking Caucasus from Americans with 1 bomber, 3 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from 113 Sea Zone to Southern France
2 artilleries, 4 infantry and 1 marine moved from France to Southern France
4 bombers moved from 114 Sea Zone to Western Germany
2 mech_infantrys moved from Western Germany to Southern Italy
1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
3 artilleries moved from Ukraine to Rostov
4 aaGuns moved from Tambov to Volgograd
2 infantry moved from Russia to Tambov
3 mech_infantrys moved from Novgorod to Bryansk
1 bomber, 3 fighters and 5 tactical_bombers moved from Caucasus to Rostov
1 carrier moved from 113 Sea Zone to 114 Sea Zone
1 carrier moved from 114 Sea Zone to 115 Sea Zone
Place Units - Germans
3 submarines placed in 93 Sea Zone
1 submarine placed in 113 Sea Zone
1 airfield placed in Southern France
3 mech_infantrys placed in Russia
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Western Ukraine
2 fighters placed in Western Germany
1 artillery placed in France
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -5.83
British : 0.67
Americans : -0.33
Russians : 1.83
@Sovietishcat Ridiculous rolling in the baltic…:angry:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - Russians
2 armour, 17 artilleries, 75 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus
1 fighter and 8 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Kazakhstan to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 2 armour, 17 artilleries, 1 fighter, 84 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 armour, 17 artilleries, 1 fighter, 84 infantry and 1 mech_infantry in Caucasus, round 2 : 20/105 hits, 24,17 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 armour, 17 artilleries, 1 fighter, 82 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
4 aaGuns moved from Kazakhstan to Caucasus
1 fighter moved from Caucasus to Northwest Persia
2 aaGuns moved from Northwest Persia to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1,33
Russians : -4,17
@wizmark said in Wiz (X) vs Sov (L) BM3 g2:
@Sovietishcat Ridiculous rolling in the baltic…:angry:
LOL my navy was on fire, it makes no sense…