Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
Wiz (X) vs Sov (L) BM3 g2
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@Sovietishcat Yep…after next turn would have been tricky! Am happy with average rolls though…Uk navy destroyed as well and it did its job in stopping pesky landings in normandy…just have to rebuild it again! :grinning:
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@wizmark said in Wiz (X) vs Sov (L) BM3 g2:
@Sovietishcat Yep…after next turn would have been tricky! Am happy with average rolls though…Uk navy destroyed as well and it did its job in stopping pesky landings in normandy…just have to rebuild it again! :grinning:
The rolls were terrible for UK :astonished:
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TripleA Move Summary: Italians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 bomber moved from Bryansk to 99 Sea Zone 2 fighters moved from Southern Italy to 99 Sea Zone
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 bomber moved from Bryansk to 99 Sea Zone 2 fighters moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer and 1 transport Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone 1 transport owned by the British lost in 99 Sea Zone Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians win, taking 99 Sea Zone from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Italians 1 bomber and 2 fighters moved from 99 Sea Zone to Southern Italy 1 mech_infantry moved from Southern Italy to Western Germany 2 infantry moved from Northern Italy to France Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -0.33
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@Sovietishcat yeah…first round has to go well in big battles…you did recover well though
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Caroline Islands to 33 Sea Zone 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 1 marine moved from 42 Sea Zone to Java 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 mech_infantry moved from New South Wales to South Australia Place Units - ANZAC 2 artilleries placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Tunisia to Libya Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 4 bombers moved from Western Germany to 104 Sea Zone 3 submarines moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 infantry moved from Smolensk to Russia 1 infantry moved from Vologda to Russia 4 infantry moved from Bryansk to Russia 1 fighter moved from Rostov to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Rostov to Volgograd 1 bomber and 2 fighters moved from Bryansk to Russia 2 tactical_bombers moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Volgograd
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 4 bombers moved from Western Germany to 104 Sea Zone 3 submarines moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 infantry moved from Smolensk to Russia 1 infantry moved from Vologda to Russia 4 infantry moved from Bryansk to Russia 1 fighter moved from Rostov to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Rostov to Volgograd 1 bomber and 2 fighters moved from Bryansk to Russia 2 tactical_bombers moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Volgograd 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Rostov
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 4 bombers moved from Western Germany to 104 Sea Zone 3 submarines moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 infantry moved from Smolensk to Russia 1 infantry moved from Vologda to Russia 4 infantry moved from Bryansk to Russia 1 fighter moved from Rostov to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Rostov to Volgograd 1 bomber and 2 fighters moved from Bryansk to Russia 2 tactical_bombers moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Volgograd 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Rostov Combat - Germans Battle in 110 Sea Zone Germans attack with 3 submarines British defend with 1 battleship Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 battleship owned by the British lost in 110 Sea Zone Germans win with 3 submarines remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in 104 Sea Zone Germans attack with 4 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 bombers in 104 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Volgograd Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 1 bomber, 2 fighters, 6 infantry and 3 tactical_bombers Russians defend with 1 airfield, 1 factory_major and 5 infantry Germans roll dice for 1 bomber, 2 fighters, 6 infantry and 3 tactical_bombers in Russia, round 2 : 3/12 hits, 4.50 expected hits Russians roll dice for 5 infantry in Russia, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans roll dice for 1 bomber, 2 fighters, 5 infantry and 3 tactical_bombers in Russia, round 3 : 4/11 hits, 4.33 expected hits Russians roll dice for 2 infantry in Russia, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia Germans captures 13PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 5 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 4 aaGuns, 11 armour, 20 artilleries, 24 infantry and 15 mech_infantrys moved from Bryansk to Tambov 1 bomber, 2 fighters and 3 tactical_bombers moved from Russia to Tambov 3 armour moved from Ukraine to Tambov 3 armour moved from Western Ukraine to Tambov 1 fighter and 2 tactical_bombers moved from Volgograd to Tambov 1 infantry moved from Western Germany to France 2 artilleries, 3 infantry and 1 marine moved from Normandy Bordeaux to France 4 bombers moved from 104 Sea Zone to Western Germany 1 fighter and 2 tactical_bombers moved from Novgorod to Western Germany Place Units - Germans 3 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Western Ukraine 1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone 1 fighter placed in 113 Sea Zone Turn Complete - Germans Germans collect 65 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : 0.17 Americans : -0.33 Russians : 0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Russians 1 submarine moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Non Combat Move - Russians 4 aaGuns, 2 armour, 17 artilleries, 75 infantry and 1 mech_infantry moved from Samara to Kazakhstan Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 3 destroyers, 1 harbour and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 1 submarine moved from 6 Sea Zone to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 20 Sea Zone to 46 Sea Zone 1 submarine moved from 34 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 3 destroyers, 1 harbour and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 1 submarine moved from 6 Sea Zone to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 20 Sea Zone to 46 Sea Zone 1 submarine moved from 34 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in 46 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 22 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 45 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 44 Sea Zone 1 aaGun moved from Paulau Island to 34 Sea Zone 3 marines moved from Paulau Island to 34 Sea Zone 1 aaGun, 2 battleships, 7 carriers, 2 cruisers, 3 marines, 2 submarines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone 3 marines moved from 44 Sea Zone to Celebes 1 aaGun moved from 44 Sea Zone to Celebes 3 fighters moved from Paulau Island to Celebes 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 aaGun, 4 armour, 2 artilleries, 2 infantry and 7 mech_infantrys moved from Yunnan to Shan State 4 artilleries moved from Szechwan to Yunnan 1 armour moved from Kweichow to Shan State 1 mech_infantry moved from Hunan to Shan State 2 mech_infantrys moved from Shantung to Hunan 1 artillery and 1 infantry moved from French Indo China to Shan State 3 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 1 destroyer moved from 20 Sea Zone to 45 Sea Zone 4 destroyers moved from 34 Sea Zone to 44 Sea Zone Place Units - Japanese 1 submarine placed in 36 Sea Zone 1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone 1 airfield and 1 harbour placed in Celebes Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0.17 Japanese : -3.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 6 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 2 fighters moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Morocco to 110 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone Americans take 37 Sea Zone from Japanese 1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 armour moved from Northwest Persia to Caucasus Americans take Caucasus from Germans 1 armour moved from Caucasus to Northwest Persia 1 submarine moved from 42 Sea Zone to 45 Sea Zone 3 fighters moved from 42 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 4 fighters moved from 42 Sea Zone to 45 Sea Zone 3 destroyers and 2 submarines moved from 63 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 26 Sea Zone to 46 Sea Zone Combat - Americans Battle in Sumatra Battle in French Indo China Battle in 43 Sea Zone Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking Sumatra from Japanese, taking French Indo China from Japanese with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 marine and 3 submarines Japanese defend with 1 submarine Americans roll dice for 3 submarines in 46 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Borneo Battle in 110 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 3 submarines Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits 3 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans win, taking Borneo from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 destroyer Casualties for Germans: 3 submarines Battle in 45 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 45 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 45 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 46 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 5 submarines and 1 transport moved from 42 Sea Zone to 46 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 destroyers, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Central United States to 101 Sea Zone 1 bomber moved from 110 Sea Zone to United Kingdom 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 11 infantry moved from Morocco to 92 Sea Zone 1 artillery, 11 infantry and 6 transports moved from 92 Sea Zone to 98 Sea Zone 2 marines moved from Morocco to 92 Sea Zone 2 cruisers and 2 marines moved from 92 Sea Zone to 98 Sea Zone 2 marines moved from 98 Sea Zone to Trans-Jordan 1 artillery and 11 infantry moved from 98 Sea Zone to Trans-Jordan 1 carrier moved from 92 Sea Zone to 98 Sea Zone 3 fighters moved from 110 Sea Zone to United Kingdom 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 4 destroyers and 2 submarines placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4 Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 30 PUs; British buy 3 destroyers and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 4 mech_infantrys moved from Northwest Persia to Volgograd 1 bomber moved from Egypt to Volgograd 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 4 fighters moved from United Kingdom to 104 Sea Zone Combat - British Battle in Volgograd British attack with 1 bomber and 4 mech_infantrys Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry British roll dice for 1 bomber and 4 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Volgograd British roll dice for 1 bomber and 3 mech_infantrys in Volgograd, round 3 : 0/4 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Volgograd British roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 4 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for British: 3 mech_infantrys Casualties for Germans: 1 infantry and 1 mech_infantry Battle in 104 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 104 Sea Zone to United Kingdom 1 fighter moved from 104 Sea Zone to United Kingdom 2 fighters moved from 104 Sea Zone to Gibraltar 1 bomber moved from Volgograd to Kazakhstan 3 mech_infantrys moved from Iraq to Northwest Persia 1 aaGun and 6 infantry moved from Iraq to Northwest Persia 3 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Northwest Persia to 98 Sea Zone 4 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt Place Units - British 3 destroyers placed in 98 Sea Zone 2 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,2,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1 British collect 34 PUs (6 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : 2,00 British : -0,83 Americans : 2,83 Japanese : 0,33
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@wizmark Feels like the allies is holding by one thread, hopefully going out of the box with allies might give me some success.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy nothing; Remaining resources: 14 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 28 PUs
Combat Hit Differential Summary :
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@Sovietishcat Think you have a herculean task tbh but it might all unravel for me…
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Paulau Island 1 infantry moved from Northwest Persia to Caucasus Combat - ANZAC Battle in Paulau Island Battle in Philippines Non Combat Move - ANZAC 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 submarine moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from South Australia to New South Wales 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 45 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Libya to Tobruk Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 101 PUs; Germans buy 1 airfield, 1 armour, 4 artilleries, 2 fighters, 5 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone 4 bombers moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 2 mech_infantrys moved from Rostov to Caucasus 1 bomber moved from Tambov to Caucasus 5 tactical_bombers moved from Tambov to Caucasus 3 fighters moved from Tambov to Caucasus 2 armour and 8 mech_infantrys moved from Rostov to Volgograd 17 armour, 20 artilleries, 24 infantry and 15 mech_infantrys moved from Tambov to Volgograd 1 infantry moved from Russia to Samara Germans take Samara from Russians
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 101 PUs; Germans buy 1 airfield, 1 armour, 4 artilleries, 2 fighters, 5 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone 4 bombers moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 2 mech_infantrys moved from Rostov to Caucasus 1 bomber moved from Tambov to Caucasus 5 tactical_bombers moved from Tambov to Caucasus 3 fighters moved from Tambov to Caucasus 2 armour and 8 mech_infantrys moved from Rostov to Volgograd 17 armour, 20 artilleries, 24 infantry and 15 mech_infantrys moved from Tambov to Volgograd 1 infantry moved from Russia to Samara Germans take Samara from Russians Combat - Germans Battle in 114 Sea Zone Germans attack with 4 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 bombers, 1 destroyer and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 114 Sea Zone Germans roll dice for 4 bombers and 1 tactical_bomber in 114 Sea Zone, round 3 : 4/5 hits, 3.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 4 bombers remaining. Battle score for attacker is -7 Casualties for Germans: 1 destroyer, 1 submarine and 1 tactical_bomber Casualties for Russians: 1 cruiser and 1 submarine Battle in Volgograd Germans attack with 19 armour, 20 artilleries, 24 infantry and 23 mech_infantrys British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 19 armour, 20 artilleries, 24 infantry and 23 mech_infantrys in Volgograd, round 2 : 26/86 hits, 27.33 expected hits British roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from British with 19 armour, 20 artilleries, 23 infantry and 23 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Caucasus Germans attack with 1 bomber, 3 fighters, 2 mech_infantrys and 5 tactical_bombers ANZAC defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 5 tactical_bombers in Caucasus, round 2 : 3/11 hits, 5.50 expected hits Americans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caucasus Germans win, taking Caucasus from Americans with 1 bomber, 3 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 fighter moved from 113 Sea Zone to Southern France 2 artilleries, 4 infantry and 1 marine moved from France to Southern France 4 bombers moved from 114 Sea Zone to Western Germany 2 mech_infantrys moved from Western Germany to Southern Italy 1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov 3 artilleries moved from Ukraine to Rostov 4 aaGuns moved from Tambov to Volgograd 2 infantry moved from Russia to Tambov 3 mech_infantrys moved from Novgorod to Bryansk 1 bomber, 3 fighters and 5 tactical_bombers moved from Caucasus to Rostov 1 carrier moved from 113 Sea Zone to 114 Sea Zone 1 carrier moved from 114 Sea Zone to 115 Sea Zone Place Units - Germans 3 submarines placed in 93 Sea Zone 1 submarine placed in 113 Sea Zone 1 airfield placed in Southern France 3 mech_infantrys placed in Russia 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Western Ukraine 2 fighters placed in Western Germany 1 artillery placed in France Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -5.83 British : 0.67 Americans : -0.33 Russians : 1.83
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@Sovietishcat Ridiculous rolling in the baltic…:angry: