Ok, sounds like you will have fun though.
Lennard(Axis)_vs_Pejon88(Allies+10)_#1
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 bomber, 9 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy 1 infantry moved from Bessarabia to Western Ukraine 1 artillery moved from Bessarabia to Eastern Poland 2 mech_infantrys moved from Ukraine to Eastern Poland Combat - Italians Non Combat Move - Italians 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry placed in Northern Italy 2 artilleries placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,2,4,5,1,4,4 Italians collect 3 PUs (6 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to Queensland 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 cruiser and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to Queensland 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 cruiser and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 72 PUs; Germans buy 3 armour, 4 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Belarus 1 infantry moved from Novgorod to Belarus 6 mech_infantrys moved from Novgorod to Archangel 3 artilleries moved from Novgorod to Archangel 2 infantry moved from Novgorod to Archangel 2 infantry moved from Volgograd to Caucasus 2 tactical_bombers moved from Volgograd to Caucasus 2 infantry moved from Ukraine to Rostov 2 tactical_bombers moved from Volgograd to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Volgograd to Kazakhstan 5 mech_infantrys moved from Volgograd to Kazakhstan 14 armour moved from Volgograd to Samara 13 infantry moved from Volgograd to Samara 10 artilleries moved from Volgograd to Samara 4 mech_infantrys moved from Volgograd to Kazakhstan 2 mech_infantrys moved from Volgograd to Kazakhstan 2 artilleries and 2 infantry moved from Karelia to Novgorod 1 armour moved from Timguska to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians 10 mech_infantrys moved from Volgograd to Samara Combat - Germans Battle in Holland Belgium Germans attack with 2 artilleries and 2 infantry British defend with 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 5 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 6 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 2 artilleries in Holland Belgium, round 7 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries in Holland Belgium, round 8 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Archangel Germans attack with 3 artilleries, 2 infantry and 6 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 artilleries, 2 infantry and 6 mech_infantrys in Archangel, round 2 : 3/11 hits, 2.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 3 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Belarus Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 3 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 infantry and 2 tactical_bombers in Rostov, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Rostov Germans roll dice for 1 infantry and 2 tactical_bombers in Rostov, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov Germans roll dice for 1 infantry and 2 tactical_bombers in Rostov, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Caucasus Germans attack with 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 1 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 infantry and 11 mech_infantrys in Kazakhstan, round 2 : 2/12 hits, 2.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 14 armour, 10 artilleries, 13 infantry and 10 mech_infantrys British defend with 1 fighter Germans roll dice for 14 armour, 10 artilleries, 13 infantry and 10 mech_infantrys in Samara, round 2 : 18/47 hits, 15.83 expected hits Russians roll dice for 1 fighter in Samara, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Samara Germans win, taking Samara from Russians with 14 armour, 10 artilleries, 12 infantry and 10 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 fighter Non Combat Move - Germans 2 tactical_bombers moved from Rostov to Novgorod 2 tactical_bombers moved from Caucasus to Volgograd 2 bombers moved from Belarus to Germany 1 aaGun, 2 armour, 9 artilleries, 21 infantry and 4 mech_infantrys moved from Western Germany to France Place Units - Germans 1 infantry placed in Ukraine 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 3 artilleries placed in France 3 armour and 5 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 bombers EDIT: Adding units owned by Germans to Novgorod: 2 bombers EDIT: Removing units owned by Germans from Germany: 4 infantry EDIT: Adding units owned by Germans to Western Germany: 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 1 aaGun EDIT: Adding units owned by Germans to Caucasus: 1 aaGun EDIT: Removing units owned by Germans from Volgograd: 1 aaGun EDIT: Adding units owned by Germans to Samara: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,3,1,1,6,2,3 Germans collect 58 PUs (4 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -5.00 British : -1.33 Russians : 0.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Tambov to Rostov 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 2 fighters moved from Russia to Rostov 1 fighter moved from Russia to Western Ukraine 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 1 mech_infantry moved from Russia to Urals Russians take Urals from Germans Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 2 fighters moved from Rostov to Russia 1 artillery moved from Smolensk to Russia 1 infantry moved from Russia to Vologda 6 aaGuns, 2 armour, 24 artilleries and 32 infantry moved from Bryansk to Russia 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : 0,83
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 50 PUs; 6 SuicideAttackTokens; Japanese buy 1 bomber, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 6 fighters moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone Japanese take 17 Sea Zone from Americans 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Malaya to Shan State 3 tactical_bombers moved from Malaya to Shan State 1 fighter moved from Malaya to Shan State 1 destroyer moved from 60 Sea Zone to 42 Sea Zone 1 infantry moved from Shantung to Jehol 1 mech_infantry moved from Anhwe to Yunnan 4 artilleries and 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Shensi to Kweichow 3 armour moved from Shensi to Yunnan 1 infantry moved from Szechwan to Yunnan 9 artilleries moved from Szechwan to Yunnan 2 artilleries moved from Sikang to Szechwan 2 artilleries moved from Shensi to Kweichow 14 mech_infantrys moved from Shensi to Yunnan 2 infantry moved from Shensi to Kweichow 1 mech_infantry moved from Hopei to Yunnan 1 armour moved from Hopei to Yunnan 3 infantry moved from Kiangsu to Anhwe 1 marine moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 battleships, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 3 submarines, 4 tactical_bombers and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from Volgograd to Kiangsu Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 31 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 31 Sea Zone Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Marianas Battle in 20 Sea Zone Japanese attack with 1 artillery, 3 battleships, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 3 submarines, 4 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking Marianas from ANZAC with 3 battleships, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 4 armour, 13 artilleries, 2 infantry and 16 mech_infantrys British defend with 1 infantry Japanese roll dice for 4 armour, 13 artilleries, 2 infantry and 16 mech_infantrys in Yunnan, round 2 : 13/35 hits, 11.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 armour, 13 artilleries, 2 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 1/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 21 Sea Zone Japanese attack with 6 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 infantry moved from 20 Sea Zone to Kwangtung 1 marine moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 fighter moved from 35 Sea Zone to 20 Sea Zone 6 fighters moved from 21 Sea Zone to 20 Sea Zone 1 fighter moved from Shan State to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 2 tactical_bombers moved from Shan State to Malaya 1 aaGun moved from Kweichow to Yunnan Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 3 infantry placed in Shantung 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : -0.33 UK_Pacific : 0.67 Japanese : 0.17
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 5 artilleries, 1 bomber, 2 destroyers, 1 fighter, 7 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Malta to Caucasus 2 mech_infantrys moved from Northwest Persia to Caucasus 2 fighters moved from 97 Sea Zone to Caucasus 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone Combat - Americans Battle in Norway Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caucasus Americans attack with 2 bombers, 2 fighters and 2 mech_infantrys Germans defend with 1 aaGun and 2 infantry AA fire in Caucasus : 0/3 hits, 0,50 expected hits Americans roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2,67 expected hits Germans roll dice for 1 aaGun and 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 1 aaGun and 2 infantry Battle in Holland Belgium Americans attack with 1 artillery and 2 infantry Germans defend with 2 artilleries Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 artilleries Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 11 fighters, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 infantry moved from Central United States to 101 Sea Zone 1 carrier, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Caucasus to Northwest Persia 2 bombers moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone Place Units - Americans 3 infantry placed in Southern France Americans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Americans from Southern France: 1 artillery and 2 infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turning off Edit Mode 3 infantry placed in Southern France 3 artilleries placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : -1,33 Americans : 2,17 Japanese : 0,67 AA fire in Caucasus : : -0,50
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Kansu to Suiyuyan 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0,17 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 5 artilleries, 1 bomber, 2 destroyers, 1 fighter, 7 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Malta to Caucasus 2 mech_infantrys moved from Northwest Persia to Caucasus 2 fighters moved from 97 Sea Zone to Caucasus 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone Combat - Americans Battle in Norway Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caucasus Americans attack with 2 bombers, 2 fighters and 2 mech_infantrys Germans defend with 1 aaGun and 2 infantry AA fire in Caucasus : 0/3 hits, 0,50 expected hits Americans roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2,67 expected hits Germans roll dice for 1 aaGun and 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 1 aaGun and 2 infantry Battle in Holland Belgium Americans attack with 1 artillery and 2 infantry Germans defend with 2 artilleries Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 artilleries Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 11 fighters, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 infantry moved from Central United States to 101 Sea Zone 1 carrier, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Caucasus to Northwest Persia 2 bombers moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone Place Units - Americans 3 infantry placed in Southern France Americans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Americans from Southern France: 1 artillery and 2 infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turning off Edit Mode 3 infantry placed in Southern France 3 artilleries placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Kansu to Suiyuyan 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 bombers moved from United Kingdom to Northern Italy 2 infantry moved from Southern France to Northern Italy Combat - British Battle in Northern Italy British attack with 2 bombers and 2 infantry Italians defend with 1 factory_major and 1 infantry British roll dice for 2 bombers and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Northern Italy from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 aaGuns, 2 artilleries, 9 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 bombers moved from Northern Italy to Malta 1 artillery and 3 infantry moved from Libya to Tobruk 3 aaGuns, 1 armour, 10 artilleries and 17 infantry moved from Burma to India 1 infantry and 3 mech_infantrys moved from West India to India 1 mech_infantry moved from Eastern Persia to India 1 mech_infantry moved from Eastern Persia to India 1 armour and 1 mech_infantry moved from Persia to West India 2 infantry moved from Iraq to Northwest Persia 1 armour moved from Alexandria to Trans-Jordan 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Trans-Jordan 3 artilleries and 5 infantry moved from Persia to Eastern Persia 13 artilleries and 23 infantry moved from Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia 3 fighters and 1 tactical_bomber moved from India to Eastern Persia Place Units - British 3 mech_infantrys placed in Persia 3 infantry placed in Iraq 1 destroyer and 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -1,33 British : -0,67 Italians : -0,33 Americans : 2,17 Chinese : 0,17 Japanese : 1,33 AA fire in Caucasus : : -0,50
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from France to Holland Belgium 2 infantry moved from France to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary 1 artillery moved from Eastern Poland to Slovakia Hungary Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 2 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 2 infantry Americans defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.50 expected hits Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 2 infantry Casualties for Americans: 1 artillery and 2 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,2,1,2,2,2,3 Italians collect 1 PU (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians : 2.00 British : 0.00 Americans : 1.00
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 4 fighters moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from Caroline Islands to 6 Sea Zone Combat - ANZAC Battle in Korea Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Queensland to Sumatra 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Northwest Persia to Caucasus Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 4 fighters moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from Caroline Islands to 6 Sea Zone Combat - ANZAC Battle in Korea Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Queensland to Sumatra 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Northwest Persia to Caucasus Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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I supposed you didn’t want to scramble in SZ6?
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When you parked the US fleet there did you get a question about kamikaze?
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@LennardF said in Lennard(Axis)_vs_Pejon88(Allies+10)_#1:
When you parked the US fleet there did you get a question about kamikaze?
Kami does not apply to NCM. And there were no ANZAC units to Kami in that attack - only scramble was possible.
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Yes, like @simon33 says. Thank you.
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Scramble was against 6 fighters so that’s why I supposed you didn’t want to scramble. Sorry if I jumped to conclusions.
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No worries, I figured out how you had probably done it after I sent you the note. Slick.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 2 fighters, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Novgorod to 112 Sea Zone 2 artilleries moved from France to Southern France 2 infantry moved from France to Southern France 2 armour, 10 artilleries, 19 infantry and 4 mech_infantrys moved from France to Normandy Bordeaux 3 armour moved from Western Germany to Normandy Bordeaux 5 mech_infantrys moved from Western Germany to Normandy Bordeaux 6 mech_infantrys moved from Archangel to Karelia 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 3 artilleries moved from Archangel to Novgorod 3 infantry moved from Volgograd to Caucasus 1 infantry moved from Kazakhstan to Caucasus 2 tactical_bombers moved from Volgograd to Caucasus 2 tactical_bombers moved from Novgorod to Caucasus 18 mech_infantrys moved from Volgograd to Rostov 1 infantry moved from Samara to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Yakut S.S.R. to Sakha Germans take Buryatia from Russians Germans take Sakha from Russians 14 armour moved from Samara to Rostov 11 mech_infantrys moved from Kazakhstan to Rostov 10 mech_infantrys moved from Samara to Rostov 10 artilleries moved from Samara to Volgograd 11 infantry moved from Samara to Volgograd 1 infantry moved from Bessarabia to Romania 2 artilleries moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Baltic States Combat - Germans Battle in 112 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Southern France Germans attack with 2 artilleries and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France Germans roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 3 infantry Battle in Normandy Bordeaux Germans attack with 5 armour, 10 artilleries, 19 infantry and 9 mech_infantrys British defend with 2 aaGuns, 2 artilleries, 9 infantry and 1 mech_infantry; Americans defend with 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 8 infantry Germans roll dice for 5 armour, 10 artilleries, 19 infantry and 9 mech_infantrys in Normandy Bordeaux, round 2 : 12/43 hits, 12.17 expected hits Americans roll dice for 2 aaGuns, 1 armour, 7 artilleries, 17 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 14/26 hits, 8.83 expected hits 2 aaGuns owned by the British, 14 infantry owned by the Germans, 8 infantry owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 5 armour, 10 artilleries, 5 infantry and 9 mech_infantrys in Normandy Bordeaux, round 3 : 7/29 hits, 9.83 expected hits Americans roll dice for 1 armour, 7 artilleries, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 5/16 hits, 5.50 expected hits 5 infantry owned by the Germans and 7 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 5 armour, 10 artilleries and 9 mech_infantrys in Normandy Bordeaux, round 4 : 7/24 hits, 8.83 expected hits Americans roll dice for 1 armour, 7 artilleries and 1 mech_infantry in Normandy Bordeaux, round 4 : 4/9 hits, 3.17 expected hits 1 mech_infantry owned by the British, 4 artilleries owned by the Germans, 5 artilleries owned by the Americans and 1 artillery owned by the British lost in Normandy Bordeaux Germans roll dice for 5 armour, 6 artilleries and 9 mech_infantrys in Normandy Bordeaux, round 5 : 4/20 hits, 7.00 expected hits Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 5 : 1/2 hits, 0.83 expected hits 1 armour owned by the Americans, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 5 armour, 6 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 4 artilleries, 19 infantry and 1 mech_infantry Casualties for Americans: 1 armour, 5 artilleries and 8 infantry Casualties for British: 2 aaGuns, 2 artilleries, 9 infantry and 1 mech_infantry Battle in Rostov Germans attack with 14 armour and 39 mech_infantrys Russians defend with 2 infantry Germans roll dice for 14 armour and 39 mech_infantrys in Rostov, round 2 : 11/53 hits, 13.50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 14 armour and 39 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 4 infantry and 4 tactical_bombers Americans defend with 2 mech_infantrys; ANZAC defend with 2 infantry Germans roll dice for 4 infantry and 4 tactical_bombers in Caucasus, round 2 : 6/8 hits, 2.67 expected hits Russians roll dice for 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the ANZAC, 2 infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Caucasus Germans win, taking Caucasus from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for ANZAC: 2 infantry Casualties for Americans: 2 mech_infantrys Non Combat Move - Germans 4 tactical_bombers moved from Caucasus to Volgograd 1 aaGun moved from Samara to Volgograd 1 bomber moved from 112 Sea Zone to Western Germany 1 aaGun moved from France to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in Finland 2 fighters placed in Western Germany 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 armour, 1 infantry and 2 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Germans undo move 6. Germans undo move 3. Germans undo move 3. 3 infantry placed in Volgograd 2 infantry placed in Germany 1 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,1,4,3,2,3,2 Germans collect 58 PUs (4 lost to blockades); end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -6.33 Americans : 5.33 Russians : 0.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Germans 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Smolensk to Archangel 1 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 mech_infantry moved from Russia to Vologda 1 mech_infantry moved from Vologda to Novosibirsk 1 mech_infantry moved from Urals to Novosibirsk 2 fighters moved from Russia to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 fighter moved from Russia to Archangel Combat - Russians Battle in Novosibirsk Russians attack with 3 fighters and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 mech_infantrys in Novosibirsk, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Russia to Samara 2 fighters and 1 tactical_bomber moved from Archangel to Tambov 1 infantry moved from Russia to Smolensk 6 aaGuns, 4 armour, 30 artilleries, 37 infantry and 1 mech_infantry moved from Russia to Tambov 2 fighters moved from Novosibirsk to Tambov 1 fighter moved from Novosibirsk to Russia Place Units - Russians 5 infantry and 4 mech_infantrys placed in Russia 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : 2,17