Lennard(Axis)_vs_Pejon88(Allies+10)_#1

  • '23 '22

    I agree!


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Western Ukraine
            2 tactical_bombers moved from Romania to Western Ukraine
            1 infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Slovakia Hungary to Baltic States
            1 bomber moved from Bessarabia to Belarus
            1 bomber moved from Bessarabia to Karelia
            3 infantry moved from Finland to Karelia
            2 infantry moved from Finland to Karelia
            15 armour moved from Romania to Ukraine
            7 mech_infantrys moved from Romania to Ukraine
            1 artillery and 1 infantry moved from Holland Belgium to France
            2 artilleries moved from Yugoslavia to Romania
            3 infantry moved from Bulgaria to Romania
            1 armour moved from Germany to Baltic States
            8 mech_infantrys moved from Germany to Baltic States
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 infantry moved from Finland to Karelia
            1 bomber moved from Belarus to Karelia
            2 tactical_bombers moved from Bessarabia to Belarus
            1 infantry moved from Bessarabia to Western Ukraine
            5 artilleries and 18 infantry moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Slovakia Hungary to Baltic States
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
                  Germans take 109 Sea Zone from Russians
            1 battleship moved from 106 Sea Zone to 123 Sea Zone
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 2 bombers and 7 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 7 infantry in Karelia, round 2 : 3/9 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 2 bombers and 7 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 armour and 11 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 11 mech_infantrys in Baltic States, round 2 : 4/12 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour and 11 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Belarus to Ukraine
            2 bombers moved from Karelia to Finland
            2 infantry moved from Romania to Eastern Poland
            2 tactical_bombers moved from Western Ukraine to Eastern Poland
            2 aaGuns moved from Slovakia Hungary to Eastern Poland
            1 aaGun moved from Romania to Bessarabia
            2 aaGuns moved from Romania to Bessarabia
            2 infantry moved from Germany to Poland
            1 aaGun moved from Southern France to France
    
        Place Units - Germans
            3 artilleries placed in Finland
            1 armour and 9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    Russians : -1.67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 8 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Belarus
            1 infantry moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
            2 fighters moved from Russia to Belarus
            1 submarine moved from 87 Sea Zone to 86 Sea Zone
    
        Combat - Russians
            Battle in 86 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser
                    Russians roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser in 86 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 submarine in 86 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Germans lost in 86 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 artilleries moved from Archangel to Smolensk
            2 armour and 5 mech_infantrys moved from Archangel to Bryansk
            9 infantry moved from Russia to Bryansk
            2 fighters moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
            1 infantry moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Belarus
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            1 infantry moved from Bryansk to Belarus
    
        Place Units - Russians
            1 infantry placed in Volgograd
            8 artilleries and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    Russians : 1,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Anhwe to Hopei
            1 armour, 5 artilleries, 16 infantry and 2 mech_infantrys moved from Kweichow to Yunnan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 armour moved from Kiangsu to Kwangtung
            1 artillery moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Siam to Shan State
            1 infantry moved from Siam to French Indo China
            1 artillery moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Shan State
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Japan
            2 artilleries moved from Kiangsu to 19 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            2 artilleries moved from 35 Sea Zone to Philippines
            2 infantry moved from 35 Sea Zone to Philippines
            1 cruiser moved from 36 Sea Zone to 19 Sea Zone
            1 marine moved from Shantung to 19 Sea Zone
            1 cruiser and 1 marine moved from 19 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from Kwangsi to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Hopei
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from Kwangsi to 37 Sea Zone
            2 fighters moved from Kwangsi to 37 Sea Zone
            2 battleships, 3 carriers, 3 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            2 fighters moved from Kwangsi to French Indo China
            2 bombers moved from Kwangsi to French Indo China
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Sumatra
            Battle in Guam
            Battle in Celebes
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in French Indo China
                Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/8 hits, 4.17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/6 hits, 2.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 3/3 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            2 bombers, 3 fighters and 1 tactical_bomber moved from French Indo China to Kiangsi
            2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
            1 aaGun moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Shan State to Hunan
    
        Place Units - Japanese
            10 infantry placed in Japan
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 mech_infantry placed in Shantung
            Japanese undo move 3.
            Japanese undo move 2.
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Americans : -0.67
    UK_Pacific : -0.67
    Japanese : 0.17
    

    Savegame

  • '23 '22

    For some reason my factories didn’t upgrade major for the US. Had to do it myself.

  • '23 '22

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
            EDIT: Adding units owned by Americans to Central United States: 1 factory_major
            EDIT: Adding units owned by Americans to Western United States: 1 factory_major
            EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
            EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
            EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
            Americans buy 2 bombers, 1 carrier, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            EDIT: Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: Americans takes 106 Sea Zone from Germans
            EDIT: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
            EDIT: 1 submarine moved from 54 Sea Zone to 43 Sea Zone
            EDIT: 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            EDIT: 1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            EDIT: 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            EDIT: 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            EDIT: 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            EDIT: 1 fighter moved from Midway to 20 Sea Zone
            EDIT: Americans undo move 8.
            EDIT: 1 bomber moved from Midway to 41 Sea Zone
            EDIT: Americans undo move 8.
    
        Combat - Americans
            EDIT: Battle in 43 Sea Zone
                EDIT: Americans attack with 1 submarine
                EDIT: Japanese defend with 1 transport
                EDIT: 1 transport owned by the Japanese lost in 43 Sea Zone
                    EDIT: 0/1 hits, 0,33 expected hits
                EDIT: Americans takes 43 Sea Zone from Neutral
                EDIT: Americans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 7
            EDIT: Battle in Gibraltar
                EDIT: British takes Gibraltar from Germans
            EDIT: Battle in Morocco
                EDIT: Americans attack with 1 artillery and 1 infantry
                EDIT: Italians defend with 1 mech_infantry
                    EDIT: 0/2 hits, 0,67 expected hits
                    EDIT: 1/1 hits, 0,33 expected hits
                    EDIT: 1/2 hits, 0,67 expected hits
                    EDIT: 1/1 hits, 0,33 expected hits
                EDIT: 1 mech_infantry owned by the Italians lost in Morocco
                EDIT: Americans takes Morocco from Italians
                EDIT: Americans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
            EDIT: Battle in 123 Sea Zone
                EDIT: Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                EDIT: Germans defend with 1 battleship
                    EDIT: 1/1 hits, 0,33 expected hits
                EDIT: 1 battleship owned by the Germans lost in 123 Sea Zone
                EDIT: Americans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 20
            EDIT: Recording Battle Statistics
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    EDIT: : 1,33
    

    Savegame

  • '23 '22

    I think there is something seriously wrong with our game :o bugged or something.
    Look at the dice rolled in Morocco for instance. It did not pick casualties as usual. Also when I tried to pick a flight course for my planes, it allowed me to track for instance all 7 spaces for my bomber, not leaving any movement points for landing.


  • It looks like everything was done with edit mode on. I’d go back and take the turn with edit mode off.

    Your factories should not be major until after turn 4 - you upgrade at the end in your collect income phase.

  • '23 '22

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            4 fighters moved from 16 Sea Zone to 6 Sea Zone
            1 bomber moved from Midway to 6 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    I tried again and this time everything seems to be in order. I realized I wanted to also attack your destroyer in SZ 6. Want to scramble?


  • No scramble.

  • '23 '22

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            4 fighters moved from 16 Sea Zone to 6 Sea Zone
            1 bomber moved from Midway to 6 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Gibraltar
            Battle in Morocco
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Morocco, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 mech_infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Morocco
                Americans win, taking Gibraltar from Germans, taking Morocco from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in 123 Sea Zone
                Americans attack with 1 carrier, 2 destroyers and 1 submarine
                Germans defend with 1 battleship
                    Americans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 battleship owned by the Germans lost in 123 Sea Zone
                Americans win with 1 carrier, 2 destroyers and 1 submarine remaining. Battle score for attacker is 20
                Casualties for Germans: 1 battleship
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 16 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 6 Sea Zone to Hawaiian Islands
            2 fighters and 2 tactical_bombers moved from Midway to Hawaiian Islands
            4 fighters moved from 6 Sea Zone to 26 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Western United States to 91 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            3 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 bomber placed in Western United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    Americans : 1,17
    Japanese : -0,33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Sikang to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Japanese : -1,00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            4 fighters moved from 16 Sea Zone to 6 Sea Zone
            1 bomber moved from Midway to 6 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Gibraltar
            Battle in Morocco
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Morocco, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 mech_infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Morocco
                Americans win, taking Gibraltar from Germans, taking Morocco from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in 123 Sea Zone
                Americans attack with 1 carrier, 2 destroyers and 1 submarine
                Germans defend with 1 battleship
                    Americans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 battleship owned by the Germans lost in 123 Sea Zone
                Americans win with 1 carrier, 2 destroyers and 1 submarine remaining. Battle score for attacker is 20
                Casualties for Germans: 1 battleship
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 16 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 6 Sea Zone to Hawaiian Islands
            2 fighters and 2 tactical_bombers moved from Midway to Hawaiian Islands
            4 fighters moved from 6 Sea Zone to 26 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Western United States to 91 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            3 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 bomber placed in Western United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Sikang to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by UK_Pacific to Burma: 3 infantry
            EDIT: Removing units owned by UK_Pacific from Burma: 1 aaGun, 2 artilleries and 3 infantry
            EDIT: Adding units owned by UK_Pacific to Burma: 1 aaGun and 2 artilleries
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from Burma: 1 aaGun, 2 artilleries and 3 infantry
            EDIT: Adding units owned by British to Burma: 1 aaGun, 2 artilleries and 3 infantry
            EDIT: Turning off Edit Mode
            2 infantry moved from Burma to Shan State
            1 fighter moved from India to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 armour and 3 infantry moved from Brazil to French Guiana
                  British take French Guiana from Neutral_Axis
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 fighter moved from 41 Sea Zone to India
            1 infantry moved from Belgian Congo to French Equatorial Africa
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Syria to Egypt
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour moved from Ethiopia to Anglo Egyptian Sudan
            1 fighter moved from Malta to Morocco
            1 tactical_bomber moved from Malta to Egypt
            2 fighters moved from Iraq to India
            2 infantry moved from Persia to Iraq
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry moved from British Somaliland to 76 Sea Zone
            1 infantry moved from Kenya to Ethiopia
            2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Malta to Egypt
            1 aaGun and 2 artilleries moved from Burma to India
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
            2 transports placed in 106 Sea Zone
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
            British collect 37 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 artilleries and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 artilleries and 5 infantry
    

    Combat Hit Differential Summary :

    Italians : -0,67
    British : 1,50
    Americans : 1,17
    Chinese : 0,00
    Japanese : -1,67
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from 95 Sea Zone to 81 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 carrier moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from Tunisia to Libya
            1 armour, 2 artilleries and 4 infantry moved from Alexandria to Tobruk
            1 bomber moved from Yugoslavia to Rostov
            1 armour moved from Ukraine to Rostov
            7 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Romania to Northern Italy
            1 infantry moved from Bessarabia to Romania
            1 artillery moved from Bessarabia to Romania
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Trans-Jordan
            Battle in Rostov
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Italians win, taking Trans-Jordan from British with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Romania
            2 aaGuns moved from Northern Italy to Southern Italy
            2 aaGuns moved from Yugoslavia to Northern Italy
            1 fighter moved from 81 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Russians : 0.67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sumatra
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : -0,33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sumatra
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            7 infantry moved from Karelia to Novgorod
            2 infantry moved from Eastern Poland to Bessarabia
            1 armour moved from Ukraine to Caucasus
                  Germans take Rostov from Russians
                  Germans take Caucasus from Russians
            14 armour and 7 mech_infantrys moved from Ukraine to Volgograd
            1 infantry moved from Ukraine to Rostov
            2 infantry moved from Ukraine to Western Ukraine
            2 tactical_bombers moved from Ukraine to Western Ukraine
            5 artilleries and 15 infantry moved from Ukraine to Bessarabia
            2 artilleries and 3 infantry moved from Romania to Bessarabia
            2 tactical_bombers moved from Eastern Poland to Western Ukraine
            1 armour and 11 mech_infantrys moved from Baltic States to Bessarabia
            2 infantry moved from Poland to Eastern Poland
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from Finland to Western Germany
            2 artilleries moved from Finland to Karelia
            1 carrier and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from French West Africa to Nigeria
                  Germans take Nigeria from British
            1 infantry moved from French West Africa to Gold Coast
                  Germans take Gold Coast from British
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 2 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 4 tactical_bombers in Western Ukraine, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 14 armour and 7 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 14 armour and 7 mech_infantrys in Volgograd, round 2 : 11/21 hits, 8.17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 14 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from France to Western Germany
            4 tactical_bombers moved from Western Ukraine to Poland
    
        Place Units - Germans
            3 mech_infantrys placed in Finland
            1 artillery, 1 bomber, 3 infantry and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : 0.33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Italians
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Rostov
            1 fighter moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Rostov
            1 fighter moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Rostov, round 4 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            2 fighters moved from Rostov to Russia
            1 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Novosibirsk to Samara
            4 infantry moved from Novosibirsk to Vologda
            8 artilleries moved from Russia to Tambov
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Bryansk
            2 armour and 5 mech_infantrys moved from Bryansk to Russia
            4 aaGuns, 6 artilleries and 31 infantry moved from Bryansk to Tambov
            1 submarine moved from 86 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            4 artilleries, 1 fighter and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : -1,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory_minor, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from French Indo China to Shan State
            6 infantry moved from Yunnan to Shan State
            2 infantry moved from Yunnan to Burma
            1 tactical_bomber moved from Hunan to Burma
            1 fighter moved from Hunan to Burma
            1 armour moved from Kwangtung to Yunnan
            1 armour moved from Yunnan to Kweichow
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 artillery moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Kiangsu to Chahar
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Kwangtung to Kwangsi
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
            1 infantry moved from 37 Sea Zone to Shan State
            1 tactical_bomber moved from Kiangsi to Kweichow
            2 fighters moved from Kiangsi to Shan State
            1 fighter moved from Kiangsi to Shan State
            1 bomber moved from Kiangsi to Burma
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Kiangsi to 43 Sea Zone
            1 fighter moved from Kiangsi to 43 Sea Zone
            1 bomber moved from Kiangsi to 43 Sea Zone
            1 fighter moved from 35 Sea Zone to 41 Sea Zone
            1 bomber moved from 43 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from French Indo China to Siam
            1 fighter moved from Kiangsi to 43 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
            2 battleships, 3 carriers and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Kweichow
                Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 2.50 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 1 cruiser and 2 transports
                French defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 2 transports in 37 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                    French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 destroyer owned by the French lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Shan State
                Japanese attack with 2 artilleries, 3 fighters and 7 infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters and 7 infantry in Shan State, round 2 : 2/12 hits, 3.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Malaya
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Turning off Edit Mode
            1 bomber moved from 42 Sea Zone to Siam
            1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
            1 fighter moved from 44 Sea Zone to 37 Sea Zone
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from 37 Sea Zone to Siam
            1 marine moved from 36 Sea Zone to Kwangsi
            3 fighters moved from Shan State to Yunnan
            1 bomber moved from Burma to Anhwe
            1 tactical_bomber moved from Burma to Kwangsi
            1 fighter moved from Burma to Kwangsi
            1 tactical_bomber moved from Kweichow to Kiangsu
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 mech_infantrys placed in Shantung
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    French : 0.67
    Americans : 0.67
    ANZAC : 0.50
    Chinese : -1.00
    UK_Pacific : 1.00
    Japanese : -2.00
    

    Savegame

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