Lennard(Axis)_vs_Pejon88(Allies+10)_#1

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 marine moved from Western United States to 10 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 carrier, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Eastern United States to Western United States
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Western United States
            1 carrier placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 3 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Americans to Midway: 3 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 bomber, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
            3 infantry moved from Persia to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            2 fighters and 1 tactical_bomber moved from India to Iraq
    
        Combat - British
            Battle in French Madagascar
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                Italians defend with 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the British, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                British win, taking French Madagascar from Neutral_Axis with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 cruiser and 1 transport
            Battle in Iraq
                British attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/8 hits, 2,83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 2,67 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Iraq to Persia
            1 fighter moved from Iraq to Persia
            1 fighter moved from Iraq to Persia
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 infantry moved from Burma to India
            1 infantry moved from Shan State to Burma
            1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from 79 Sea Zone to West India
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 armour and 1 transport moved from 89 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  British take Brazil from Neutral_Allies
            1 infantry moved from Union of South Africa to Rhodesia
            1 bomber, 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 destroyer placed in 106 Sea Zone
            1 factory_minor placed in Persia
            1 bomber placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,5
            British collect 30 PUs (3 lost to blockades); end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 artilleries, 1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 23 PUs; end with 23 PUs
            Some Units in India change ownership: 2 artilleries, 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    British : -0,17
    Italians : 0,50
    Neutral_Axis : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 infantry moved from British Somaliland to Ethiopia
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 bomber moved from Tobruk to Northern Italy
            6 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Yugoslavia to Romania
            1 artillery moved from Yugoslavia to Romania
            1 fighter moved from Southern Italy to Romania
            1 armour moved from Eastern Poland to Bessarabia
                  Italians take Bessarabia from Russians
            1 destroyer moved from 96 Sea Zone to 95 Sea Zone
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Libya to Algeria
                  Italians take Tunisia from Neutral_Axis
                  Italians take Algeria from Neutral_Axis
            2 aaGuns and 1 bomber moved from Northern Italy to Yugoslavia
            1 bomber moved from Yugoslavia to Romania
            1 fighter moved from Romania to Bessarabia
            2 aaGuns moved from Southern Italy to Northern Italy
            1 fighter moved from Bessarabia to Romania
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 fighter moved from United Kingdom to 109 Sea Zone
    
        Combat - French
            Battle in 109 Sea Zone
                French attack with 1 fighter; Russians loiter and taunt
                Germans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Germans Submerged
                    French roll dice for 1 fighter in 109 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 fighter owned by the French lost in 109 Sea Zone
                Germans win with no units remaining. Battle score for attacker is -2
                Casualties for French: 1 fighter
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 0,67
    French : 0,50
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 factory_minor, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            2 units repaired.
            1 cruiser moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 mech_infantry moved from Germany to Baltic States
            2 bombers moved from Greater Southern Germany to Baltic States
            2 tactical_bombers moved from Romania to Baltic States
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 tactical_bombers moved from Normandy Bordeaux to Romania
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            5 artilleries and 20 infantry moved from Romania to Bessarabia
            1 infantry moved from Slovakia Hungary to Eastern Poland
            2 artilleries moved from Northern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            3 armour and 3 infantry moved from Greece to Bulgaria
            3 armour moved from Bulgaria to Romania
            1 battleship moved from 91 Sea Zone to 106 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
    
        Combat - Germans
            Battle in 86 Sea Zone
                Germans attack with 1 cruiser
                British defend with 1 transport
                    1 transport owned by the British lost in 86 Sea Zone
                Germans win with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 106 Sea Zone
                Germans attack with 1 battleship
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 battleship in 106 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Baltic States
                Germans attack with 2 bombers, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 mech_infantry and 2 tactical_bombers in Baltic States, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            2 bombers moved from Baltic States to Bessarabia
            2 tactical_bombers moved from Baltic States to Bessarabia
            2 infantry moved from Slovakia Hungary to Romania
            6 armour and 4 mech_infantrys moved from Greater Southern Germany to Romania
            6 armour and 3 mech_infantrys moved from Germany to Romania
            1 aaGun moved from Germany to Slovakia Hungary
            1 aaGun moved from Greater Southern Germany to Slovakia Hungary
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 infantry moved from Western Germany to Germany
            1 infantry moved from 87 Sea Zone to French West Africa
                  Germans take French West Africa from Neutral_Axis
            1 aaGun moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
    
        Place Units - Germans
            1 factory_minor placed in Finland
            1 armour, 1 infantry and 8 mech_infantrys placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 0.67
    Russians : -0.33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            2 infantry moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Baltic States
            1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
    
        Combat - Russians
            Russians creates battle in territory 109 Sea Zone
            Battle in Karelia
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking 109 Sea Zone from Germans, taking Karelia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Baltic States to Russia
            1 fighter and 1 tactical_bomber moved from Karelia to Russia
            1 artillery and 4 infantry moved from Ukraine to Bryansk
            5 infantry moved from Russia to Bryansk
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns, 4 artilleries and 9 infantry moved from Western Ukraine to Bryansk
            2 artilleries and 1 infantry moved from Novgorod to Archangel
            2 aaGuns, 1 artillery and 12 infantry moved from Belarus to Bryansk
            2 armour and 2 mech_infantrys moved from Belarus to Archangel
            3 mech_infantrys moved from Novgorod to Archangel
            1 infantry moved from Bryansk to Belarus
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            Russians undo move 1.
            1 infantry placed in Ukraine
            1 fighter and 8 infantry placed in Russia
            Russians undo move 1.
            Russians undo move 1.
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 0,83
    

    Savegame

  • '23 '22

    TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            2 infantry moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Baltic States
            1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
    
        Combat - Russians
            Russians creates battle in territory 109 Sea Zone
            Battle in Karelia
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking 109 Sea Zone from Germans, taking Karelia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Baltic States to Russia
            1 fighter and 1 tactical_bomber moved from Karelia to Russia
            1 artillery and 4 infantry moved from Ukraine to Bryansk
            5 infantry moved from Russia to Bryansk
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns, 4 artilleries and 9 infantry moved from Western Ukraine to Bryansk
            2 artilleries and 1 infantry moved from Novgorod to Archangel
            2 aaGuns, 1 artillery and 12 infantry moved from Belarus to Bryansk
            2 armour and 2 mech_infantrys moved from Belarus to Archangel
            3 mech_infantrys moved from Novgorod to Archangel
            1 infantry moved from Bryansk to Belarus
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            Russians undo move 1.
            1 infantry placed in Ukraine
            1 fighter and 8 infantry placed in Russia
            Russians undo move 1.
            Russians undo move 1.
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 87 Sea Zone: 1 transport
            EDIT: Adding units owned by Russians to 87 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 0,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 harbour, 2 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 transports moved from 36 Sea Zone to 19 Sea Zone
            1 armour moved from Jehol to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Jehol to Chahar
            1 artillery, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow
            3 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Kiangsu to Kweichow
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            2 artilleries and 6 infantry moved from Hunan to Kweichow
            2 artilleries and 5 infantry moved from Yunnan to Kweichow
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangsi to Yunnan
            1 destroyer moved from 36 Sea Zone to 19 Sea Zone
            1 cruiser moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            1 artillery moved from Chahar to Anhwe
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 aaGun moved from Anhwe to Hunan
            2 artilleries moved from 36 Sea Zone to Kwangsi
            2 infantry moved from 36 Sea Zone to Kwangsi
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 armour and 2 artilleries placed in Kiangsu
            2 infantry and 1 marine placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 17 Sea Zone
            3 fighters moved from Midway to 17 Sea Zone
            1 fighter moved from Hawaiian Islands to 17 Sea Zone
            1 bomber moved from Hawaiian Islands to Midway
            2 fighters moved from Western United States to Midway
            1 tactical_bomber moved from Western United States to Midway
    
        Place Units - Americans
            1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            14 infantry moved from Shensi to Sikang
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,17
    Japanese : -0,33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 17 Sea Zone
            3 fighters moved from Midway to 17 Sea Zone
            1 fighter moved from Hawaiian Islands to 17 Sea Zone
            1 bomber moved from Hawaiian Islands to Midway
            2 fighters moved from Western United States to Midway
            1 tactical_bomber moved from Western United States to Midway
    
        Place Units - Americans
            1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            14 infantry moved from Shensi to Sikang
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 bomber moved from Union of South Africa to Belgian Congo
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Tanganyika Territory to Belgian Congo
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to British Somaliland
            1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from Iraq to 80 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 fighter moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            1 bomber moved from Malta to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
    
        Combat - British
            Battle in British Somaliland
            Battle in Italian Somaliland
            Battle in Belgian Congo
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
                British win, taking British Somaliland from Italians, taking Italian Somaliland from Italians, taking Belgian Congo from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 2 artilleries, 1 bomber and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 artilleries, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Yunnan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Ethiopia
                British attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 tactical_bomber moved from Persia to India
            1 infantry moved from West India to India
            1 fighter moved from Yunnan to India
            1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            1 bomber moved from Belgian Congo to Egypt
            1 mech_infantry moved from Eire to United Kingdom
            2 fighters moved from Persia to Iraq
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            3 infantry placed in Persia
            1 factory_minor placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3
            British collect 34 PUs (3 lost to blockades); end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery, 1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,1,5,1,1,3,3,5,1,4,5,5,2,5,2,2,6,4,1,1,4
            UK_Pacific collect 21 PUs (2 lost to blockades); end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Some Units in India change ownership: 1 armour, 1 artillery, 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    British : 0,67
    Italians : 1,67
    Chinese : 0,17
    Japanese : 0,33
    

    Savegame

  • '23 '22

    TripleA Manual Gamesave Post: UK_Pacific round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 17 Sea Zone
            3 fighters moved from Midway to 17 Sea Zone
            1 fighter moved from Hawaiian Islands to 17 Sea Zone
            1 bomber moved from Hawaiian Islands to Midway
            2 fighters moved from Western United States to Midway
            1 tactical_bomber moved from Western United States to Midway
    
        Place Units - Americans
            1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            14 infantry moved from Shensi to Sikang
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 bomber moved from Union of South Africa to Belgian Congo
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Tanganyika Territory to Belgian Congo
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to British Somaliland
            1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from Iraq to 80 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 fighter moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            1 bomber moved from Malta to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
    
        Combat - British
            Battle in British Somaliland
            Battle in Italian Somaliland
            Battle in Belgian Congo
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
                British win, taking British Somaliland from Italians, taking Italian Somaliland from Italians, taking Belgian Congo from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 2 artilleries, 1 bomber and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 artilleries, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Yunnan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Ethiopia
                British attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 tactical_bomber moved from Persia to India
            1 infantry moved from West India to India
            1 fighter moved from Yunnan to India
            1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            1 bomber moved from Belgian Congo to Egypt
            1 mech_infantry moved from Eire to United Kingdom
            2 fighters moved from Persia to Iraq
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            3 infantry placed in Persia
            1 factory_minor placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3
            British collect 34 PUs (3 lost to blockades); end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery, 1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,1,5,1,1,3,3,5,1,4,5,5,2,5,2,2,6,4,1,1,4
            UK_Pacific collect 21 PUs (2 lost to blockades); end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Some Units in India change ownership: 1 armour, 1 artillery, 1 fighter and 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 2 artilleries and 3 infantry
            EDIT: Adding units owned by UK_Pacific to Burma: 1 aaGun, 2 artilleries and 3 infantry
            EDIT: Removing units owned by British from India: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0,67
    Italians : 1,67
    Chinese : 0,17
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tunisia to Libya
            1 armour moved from Bessarabia to Ukraine
                  Italians take Ukraine from Russians
            1 infantry moved from Romania to Bessarabia
            1 artillery moved from Romania to Bessarabia
            1 fighter moved from Romania to 95 Sea Zone
            1 bomber moved from Romania to Yugoslavia
            2 mech_infantrys moved from Northern Italy to Romania
            7 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Algeria to Tunisia
            1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
    
        Place Units - Italians
            1 carrier and 1 transport placed in 95 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 46 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 46 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Hey… how did you get to SZ 17? The US was not at war until the collect income phase of that turn. Global rules state that US can’t, in the Pacific, end a turn adjacent to any Japanese controlled territory until they are at war.

  • '23 '22

    Hi,
    Oh yes that is correct! I wasn’t prohibited to do the move so I didn’t think about it. Let me adjust.

  • '23 '22

    TripleA Manual Gamesave Post: French round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 46 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 16 Sea Zone: 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports
            EDIT: Removing units owned by Americans from 17 Sea Zone: 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    @Pejon_88 Ok done! It is strange that this is not programmed in the game since US movement on the Europe side is prohibited and programmed accordingly :)
    Sorry about that!


  • Yeah, hobbyist effort. I’m a game developer and I’m very impressed by the quality of the AI’s in TripleA given the complexity of the game and the fact that they somehow did this in their spare time.

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