Lennard(Axis)_vs_Pejon88(Allies+10)_#1


  • It’s always seemed ambiguous but the wording I’m looking at in Europe would, fairly, suggest the edge goes your way. In that version it hinges on the word “could” and unless I move my AC into combat then there is no way to make the move.

    I did see a wording somewhere in the past, perhaps one of the design teams clarifying something online, that seemed more lenient but I can’t see that today.

    Anyhow… I agree with your point. On Germany’s turn I can put put the extra fighter back in Italy the 6 transports off Gibraltor.

  • '23 '22

    Yes I believe that would be according to the rules. I don’t mind asking for an outside opinion also, but don’t know who to ask.

  • '19

    @Pejon_88 You can ask Adam514 in ‘’ league general discussion’’


  • OK, let’s do that. I suspect you are in the right but I do like to get clarification for going forward. Do you want to pose the question?

  • '23 '22

    @Sovietishcat Thank you for the tip!

  • '23 '22

    @LennardF I will ask Adam514, but meanwhile feel free to continue with Germany and we can adjust accordingly.


  • I saw your post and I have looked at your game. The move is not legal the way it is carried out.

    HOWEVER, if you also attack sea zone 92 with a destroyer (most likely option in this scenario) the move is legal.

    You then meet the requirement of a potential safe landing spot


  • This sounds OK.

    Shall we rewind to Italy then?


  • Actually, I guess we could just remove the Italian destroyer and leave the board as it was post-Italy’s turn. If that doesn’t change your Anzac & French move then I could play on as Germany. Does this sound OK to you Pejon?

  • '23 '22

    That is fair. Let’s do that.


  • TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 11 artilleries and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 armour moved from Kazakhstan to Timguska
                  Germans take Novosibirsk from Russians
                  Germans take Timguska from Russians
            1 armour moved from Kazakhstan to Urals
                  Germans take Urals from Russians
            3 infantry moved from Ukraine to Bryansk
            1 artillery moved from Rostov to Bryansk
            1 infantry moved from Rostov to Bryansk
            2 tactical_bombers moved from Caucasus to Bryansk
            2 tactical_bombers moved from Novgorod to Bryansk
            3 mech_infantrys moved from Eastern Poland to Novgorod
            3 bombers moved from Novgorod to 110 Sea Zone
            1 fighter moved from Germany to 110 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 fighters moved from Southern Italy to 110 Sea Zone
            3 artilleries and 2 infantry moved from France to Western Germany
            7 artilleries, 10 infantry and 17 mech_infantrys moved from Caucasus to Volgograd
            6 armour, 4 infantry and 13 mech_infantrys moved from Kazakhstan to Volgograd
    

    Savegame


  • Scramble London for SZ 110?

  • '23 '22

    @LennardF said in Lennard(Axis)_vs_Pejon88(Allies+10)_#1:

    Savegame

    Yes all three UK fighters.


  • Good call, big money battle and I rolled poorly. Game won’t post although MARTI is reporting the rolls through my email so you can verify this attached file.G10PostCombat.tsvg

  • '23 '22

    56 TUV swing your way though 😊
    Hmm, weird. I got the rolls from MARTI too. I can use your manual post, no worries.

  • '23 '22

    @Pejon_88 if you can post manually that is


  • It’s attached to the end of the post above. Sometimes TripleA seems to forget my username and password and I have to re-enter them - I got them backwards by mistake.

  • '23 '22

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Archangel to Belarus
                  Russians take Belarus from Italians
            1 artillery and 2 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Tambov to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Urals
            3 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Urals
                Russians attack with 2 fighters and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Urals, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Urals
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 armour
            Battle in Bryansk
                Russians attack with 1 artillery, 3 fighters and 2 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Bryansk, round 2 : 1/6 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Bryansk, round 3 : 2/5 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Urals to Russia
            1 infantry moved from Smolensk to Bryansk
            4 armour and 3 mech_infantrys moved from Tambov to Russia
            4 aaGuns, 20 artilleries and 35 infantry moved from Tambov to Bryansk
            1 infantry moved from Russia to Tambov
            4 artilleries moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
    
        Place Units - Russians
            5 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    Russians : -0,00
    

    Savegame

  • '23 '22

    TripleA Manual Gamesave Post: Russians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Archangel to Belarus
                  Russians take Belarus from Italians
            1 artillery and 2 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Tambov to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Urals
            3 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Urals
                Russians attack with 2 fighters and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Urals, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Urals
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 armour
            Battle in Bryansk
                Russians attack with 1 artillery, 3 fighters and 2 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Bryansk, round 2 : 1/6 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Bryansk, round 3 : 2/5 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Urals to Russia
            1 infantry moved from Smolensk to Bryansk
            4 armour and 3 mech_infantrys moved from Tambov to Russia
            4 aaGuns, 20 artilleries and 35 infantry moved from Tambov to Bryansk
            1 infantry moved from Russia to Tambov
            4 artilleries moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
    
        Place Units - Russians
            5 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 99 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,50
    Russians : -0,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 9 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            2 bombers moved from Anhwe to Samara
            1 infantry moved from Kweichow to Hopei
            1 artillery moved from Anhwe to Chahar
            1 mech_infantry moved from Hunan to Anhwe
            1 artillery moved from Anhwe to Chahar
            4 mech_infantrys moved from Hopei to Shensi
            2 artilleries, 1 infantry and 2 mech_infantrys moved from Kweichow to Shensi
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Shan State
            4 artilleries moved from Yunnan to Kweichow
            7 mech_infantrys moved from Sikang to Shensi
            3 armour moved from Sikang to Shensi
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Anhwe to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            2 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            2 tactical_bombers moved from Philippines to 6 Sea Zone
            2 tactical_bombers moved from Celebes to Malaya
            1 tactical_bomber moved from Java to Malaya
            1 fighter moved from Java to Malaya
            1 destroyer moved from 42 Sea Zone to 60 Sea Zone
            1 mech_infantry moved from Szechwan to Shensi
            3 infantry moved from Szechwan to Shensi
            2 artilleries moved from Szechwan to Sikang
    
        Combat - Japanese
            Battle in Marshall Islands
            Battle in Wake Island
            Battle in Samara
                Japanese attack with 2 bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers in Samara, round 2 : 1/2 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Samara
                Japanese win, taking Marshall Islands from Americans, taking Wake Island from Americans with 1 bomber remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 bomber
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 3 armour, 2 artilleries, 4 infantry and 14 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour, 2 artilleries, 4 infantry and 14 mech_infantrys in Shensi, round 2 : 5/23 hits, 5.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 3 armour, 2 artilleries, 4 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Samara to Volgograd
            1 aaGun moved from Yunnan to Kweichow
            1 mech_infantry moved from Chahar to Hopei
            1 tactical_bomber moved from 6 Sea Zone to Kiangsu
    
        Place Units - Japanese
            1 carrier and 2 transports placed in 6 Sea Zone
            1 artillery placed in Japan
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Russians : 0.67
    Japanese : -0.83
    

    Savegame

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