Lennard(Axis)_vs_Pejon88(Allies+10)_#1

  • '23 '22

    @Pejon_88 I think I see what your idea was, that there was a landing spot on your carrier if you would have moved to SZ92 during combat?

    According to the AA 1940 rulebook it says under Noncombat moves: “You must have a carrier move, remain in place, or be mobilized (new carriers only) to pick up a fighter or tactical bomber that would end its noncombat movement in a sea zone. You can’t deliberately move an air unit out of range of a potential safe landing space.”

    My point is that since you only reserved one movement point for the fighter and knew you could not move your carrier to SZ92 during the noncombat move phase, is the attack legal?


  • It’s always seemed ambiguous but the wording I’m looking at in Europe would, fairly, suggest the edge goes your way. In that version it hinges on the word “could” and unless I move my AC into combat then there is no way to make the move.

    I did see a wording somewhere in the past, perhaps one of the design teams clarifying something online, that seemed more lenient but I can’t see that today.

    Anyhow… I agree with your point. On Germany’s turn I can put put the extra fighter back in Italy the 6 transports off Gibraltor.

  • '23 '22

    Yes I believe that would be according to the rules. I don’t mind asking for an outside opinion also, but don’t know who to ask.

  • '19

    @Pejon_88 You can ask Adam514 in ‘’ league general discussion’’


  • OK, let’s do that. I suspect you are in the right but I do like to get clarification for going forward. Do you want to pose the question?

  • '23 '22

    @Sovietishcat Thank you for the tip!

  • '23 '22

    @LennardF I will ask Adam514, but meanwhile feel free to continue with Germany and we can adjust accordingly.


  • I saw your post and I have looked at your game. The move is not legal the way it is carried out.

    HOWEVER, if you also attack sea zone 92 with a destroyer (most likely option in this scenario) the move is legal.

    You then meet the requirement of a potential safe landing spot


  • This sounds OK.

    Shall we rewind to Italy then?


  • Actually, I guess we could just remove the Italian destroyer and leave the board as it was post-Italy’s turn. If that doesn’t change your Anzac & French move then I could play on as Germany. Does this sound OK to you Pejon?

  • '23 '22

    That is fair. Let’s do that.


  • TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 11 artilleries and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 armour moved from Kazakhstan to Timguska
                  Germans take Novosibirsk from Russians
                  Germans take Timguska from Russians
            1 armour moved from Kazakhstan to Urals
                  Germans take Urals from Russians
            3 infantry moved from Ukraine to Bryansk
            1 artillery moved from Rostov to Bryansk
            1 infantry moved from Rostov to Bryansk
            2 tactical_bombers moved from Caucasus to Bryansk
            2 tactical_bombers moved from Novgorod to Bryansk
            3 mech_infantrys moved from Eastern Poland to Novgorod
            3 bombers moved from Novgorod to 110 Sea Zone
            1 fighter moved from Germany to 110 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 fighters moved from Southern Italy to 110 Sea Zone
            3 artilleries and 2 infantry moved from France to Western Germany
            7 artilleries, 10 infantry and 17 mech_infantrys moved from Caucasus to Volgograd
            6 armour, 4 infantry and 13 mech_infantrys moved from Kazakhstan to Volgograd
    

    Savegame


  • Scramble London for SZ 110?

  • '23 '22

    @LennardF said in Lennard(Axis)_vs_Pejon88(Allies+10)_#1:

    Savegame

    Yes all three UK fighters.


  • Good call, big money battle and I rolled poorly. Game won’t post although MARTI is reporting the rolls through my email so you can verify this attached file.G10PostCombat.tsvg

  • '23 '22

    56 TUV swing your way though 😊
    Hmm, weird. I got the rolls from MARTI too. I can use your manual post, no worries.

  • '23 '22

    @Pejon_88 if you can post manually that is


  • It’s attached to the end of the post above. Sometimes TripleA seems to forget my username and password and I have to re-enter them - I got them backwards by mistake.

  • '23 '22

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Archangel to Belarus
                  Russians take Belarus from Italians
            1 artillery and 2 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Tambov to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Urals
            3 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Urals
                Russians attack with 2 fighters and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Urals, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Urals
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 armour
            Battle in Bryansk
                Russians attack with 1 artillery, 3 fighters and 2 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Bryansk, round 2 : 1/6 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Bryansk, round 3 : 2/5 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Urals to Russia
            1 infantry moved from Smolensk to Bryansk
            4 armour and 3 mech_infantrys moved from Tambov to Russia
            4 aaGuns, 20 artilleries and 35 infantry moved from Tambov to Bryansk
            1 infantry moved from Russia to Tambov
            4 artilleries moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
    
        Place Units - Russians
            5 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    Russians : -0,00
    

    Savegame

  • '23 '22

    TripleA Manual Gamesave Post: Russians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Archangel to Belarus
                  Russians take Belarus from Italians
            1 artillery and 2 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Tambov to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Urals
            3 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Urals
                Russians attack with 2 fighters and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Urals, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Urals
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 armour
            Battle in Bryansk
                Russians attack with 1 artillery, 3 fighters and 2 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Bryansk, round 2 : 1/6 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Bryansk, round 3 : 2/5 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Urals to Russia
            1 infantry moved from Smolensk to Bryansk
            4 armour and 3 mech_infantrys moved from Tambov to Russia
            4 aaGuns, 20 artilleries and 35 infantry moved from Tambov to Bryansk
            1 infantry moved from Russia to Tambov
            4 artilleries moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
    
        Place Units - Russians
            5 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 99 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,50
    Russians : -0,00
    

    Savegame

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