@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - British
2 bombers and 2 fighters moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
Combat Hit Differential Summary :
@Pejon_88 Interception in WG?
@Pejon_88 yes, all 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from India to Szechwan
1 fighter moved from Queensland to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone
Combat - Americans
Americans creates battle in territory 41 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 1 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win, taking 41 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/12 hits, 6,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to 56 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter moved from 1 Sea Zone to British Columbia
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 94 Sea Zone to Gibraltar
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Western United States to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 56 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 41 Sea Zone to 56 Sea Zone
1 carrier moved from 30 Sea Zone to 63 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys placed in Central United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Szechwan from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;
Combat Move - British
2 bombers and 2 fighters moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
Combat - British
Air Battle in Western Germany
British attacks with 7 units heading to Western Germany
Germans launches 4 interceptors out of Western Germany
Attackers Fire, : 0/7 hits, 2,00 expected hits
Defenders Fire, : 1/4 hits, 1,33 expected hits
1 fighter owned by the British lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Egypt
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 harbour
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 72 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Japanese defend with 1 submarine
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 72 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Japanese lost in 72 Sea Zone
British win, taking 72 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Cleaning up after air battles
Non Combat Move - British
1 submarine moved from 105 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Western Germany to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
1 tactical_bomber moved from Morocco to Gibraltar
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 bomber and 1 fighter placed in United Kingdom
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0,33
Italians : 0,00
British : 0,17
Americans : -1,83
AA fire in Western Germany : : 0,67
Chinese : 0,17
Attackers Fire, : : -2,00
Japanese : 2,83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from India to Szechwan
1 fighter moved from Queensland to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone
Combat - Americans
Americans creates battle in territory 41 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 1 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win, taking 41 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/12 hits, 6,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to 56 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter moved from 1 Sea Zone to British Columbia
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 94 Sea Zone to Gibraltar
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Western United States to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 56 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 41 Sea Zone to 56 Sea Zone
1 carrier moved from 30 Sea Zone to 63 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys placed in Central United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Szechwan from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;
Combat Move - British
2 bombers and 2 fighters moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
Combat - British
Air Battle in Western Germany
British attacks with 7 units heading to Western Germany
Germans launches 4 interceptors out of Western Germany
Attackers Fire, : 0/7 hits, 2,00 expected hits
Defenders Fire, : 1/4 hits, 1,33 expected hits
1 fighter owned by the British lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Egypt
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 harbour
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 72 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Japanese defend with 1 submarine
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 72 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Japanese lost in 72 Sea Zone
British win, taking 72 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Cleaning up after air battles
Non Combat Move - British
1 submarine moved from 105 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Western Germany to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
1 tactical_bomber moved from Morocco to Gibraltar
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 bomber and 1 fighter placed in United Kingdom
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Defenders Fire, : : -0,33
Italians : 0,00
British : 0,17
Americans : -1,83
AA fire in Western Germany : : 0,67
Chinese : 0,17
Attackers Fire, : : -2,00
Japanese : 2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Belarus to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Bryansk, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour in Bryansk, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Southern Italy
1 artillery moved from Malta to 96 Sea Zone
2 infantry moved from Tunisia to Algeria
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 3 transports moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
3 artilleries placed in Iraq
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 carrier moved from 62 Sea Zone to 56 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 aaGuns, 1 artillery and 1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 carrier moved from 62 Sea Zone to 56 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 aaGuns, 1 artillery and 1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 75 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 carrier moved from 62 Sea Zone to 56 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 aaGuns, 1 artillery and 1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 75 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@Pejon_88 Please use the last save. Forgot to move the French onto the boat.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 63 PUs;
Germans buy 17 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
4 fighters moved from Western Germany to Holland Belgium
2 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
1 artillery and 1 infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Belarus to Western Ukraine
6 armour and 8 mech_infantrys moved from Belarus to Ukraine
4 bombers moved from Romania to Western Ukraine
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 6 armour and 8 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 6 armour and 8 mech_infantrys in Ukraine, round 2 : 2/14 hits, 4.33 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 6 armour and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 4 bombers and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 4 bombers and 3 mech_infantrys in Western Ukraine, round 2 : 4/7 hits, 3.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 fighter moved from Smolensk to Novgorod
4 aaGuns, 8 artilleries and 28 infantry moved from Belarus to Eastern Poland
5 mech_infantrys moved from Eastern Poland to Germany
1 armour moved from Nenetsia to Novgorod
1 fighter and 2 tactical_bombers moved from Iraq to Southern Italy
1 mech_infantry moved from Western Germany to Southern France
Germans take Southern France from Neutral_Axis
4 fighters moved from Holland Belgium to Germany
2 tactical_bombers moved from Southern Italy to Germany
4 bombers moved from Western Ukraine to Germany
1 mech_infantry moved from Southern Italy to 95 Sea Zone
Place Units - Germans
10 infantry placed in Western Germany
7 infantry and 3 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -2.50
Americans : 0.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Samara to Archangel
2 fighters moved from Russia to Archangel
1 armour moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 armour moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Samara to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Archangel
3 infantry moved from Russia to Smolensk
20 artilleries and 36 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Archangel
Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 20 artilleries and 36 infantry
Italians defend with 1 armour
Russians roll dice for 20 artilleries and 36 infantry in Bryansk, round 2 : 16/56 hits, 16,00 expected hits
Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 20 artilleries and 36 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 mech_infantry moved from Caucasus to Rostov
4 aaGuns moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
3 fighters moved from Archangel to Russia
1 aaGun and 2 infantry moved from Urals to Vologda
5 infantry moved from Samara to Tambov
1 infantry moved from Samara to Volgograd
1 armour moved from Samara to Caucasus
1 aaGun and 5 infantry moved from Novosibirsk to Kazakhstan
4 infantry moved from Novosibirsk to Vologda
Place Units - Russians
4 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 1,00
Italians : -0,50
Russians : 0,50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Samara to Archangel
2 fighters moved from Russia to Archangel
1 armour moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 armour moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Samara to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Archangel
3 infantry moved from Russia to Smolensk
20 artilleries and 36 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Archangel
Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 20 artilleries and 36 infantry
Italians defend with 1 armour
Russians roll dice for 20 artilleries and 36 infantry in Bryansk, round 2 : 16/56 hits, 16,00 expected hits
Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 20 artilleries and 36 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 mech_infantry moved from Caucasus to Rostov
4 aaGuns moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
3 fighters moved from Archangel to Russia
1 aaGun and 2 infantry moved from Urals to Vologda
5 infantry moved from Samara to Tambov
1 infantry moved from Samara to Volgograd
1 armour moved from Samara to Caucasus
1 aaGun and 5 infantry moved from Novosibirsk to Kazakhstan
4 infantry moved from Novosibirsk to Vologda
Place Units - Russians
4 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 armour
EDIT: Adding units owned by Russians to Bryansk: 1 armour
EDIT: Turning off Edit Mode
Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00
Italians : -0,50
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 harbour, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery, 7 infantry and 2 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from French Indo China to Burma
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in Midway
Non Combat Move - Japanese
1 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 marine, 1 submarine, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
2 fighters moved from Celebes to French Indo China
1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 aaGun moved from Yunnan to Burma
1 artillery moved from Hunan to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
1 harbour placed in Java
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
I edited the two mechs from Central US to Western US from my last deployment, since I obviously meant to use them against the Japanese inf in Alaska. If you think the change is unfair you can edit during Italy’s turn turn or I can edit during ANZAC’s turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 mech_infantrys
EDIT: Adding units owned by Americans to Western United States: 2 mech_infantrys
EDIT: Turning off Edit Mode
Americans repair damage of 6x factory_minor; Remaining resources: 70 PUs;
Americans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from Western United States to Alaska
1 fighter moved from British Columbia to Alaska
2 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Gibraltar to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
3 bombers moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits, 0,50 expected hits
Bombing raid in Western Germany rolls: 7,4,4 and causes: 15 damage to unit: factory_major
Bombing raid in Western Germany causes 15 damage total.
Battle in Norway
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 mech_infantrys in Alaska, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Southern France
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
3 bombers moved from Western Germany to Normandy Bordeaux
2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Southern France to Normandy Bordeaux
4 transports moved from 110 Sea Zone to 107 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier moved from 63 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from 56 Sea Zone to India
1 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Alaska to Western United States
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0,33
AA fire in Western Germany : : -0,50
Americans : 0,67
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
12 infantry moved from Sikang to Szechwan
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0,50
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 mech_infantrys
EDIT: Adding units owned by Americans to Western United States: 2 mech_infantrys
EDIT: Turning off Edit Mode
Americans repair damage of 6x factory_minor; Remaining resources: 70 PUs;
Americans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from Western United States to Alaska
1 fighter moved from British Columbia to Alaska
2 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Gibraltar to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
3 bombers moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits, 0,50 expected hits
Bombing raid in Western Germany rolls: 7,4,4 and causes: 15 damage to unit: factory_major
Bombing raid in Western Germany causes 15 damage total.
Battle in Norway
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 mech_infantrys in Alaska, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Southern France
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
3 bombers moved from Western Germany to Normandy Bordeaux
2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Southern France to Normandy Bordeaux
4 transports moved from 110 Sea Zone to 107 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier moved from 63 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from 56 Sea Zone to India
1 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Alaska to Western United States
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
12 infantry moved from Sikang to Szechwan
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters, 2 infantry and 1 tactical_bomber moved from Persia to Iraq
2 mech_infantrys moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 mech_infantrys and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 infantry and 2 mech_infantrys moved from 80 Sea Zone to Iraq
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 bombers moved from United Kingdom to Northern Italy
5 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/2 hits, 0,33 expected hits
Bombing raid in Northern Italy rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Battle in Iraq
British attack with 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 3 artilleries, 1 factory_minor and 3 infantry; Japanese defend with 1 fighter and 1 tactical_bomber
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/9 hits, 3,00 expected hits
Italians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 5/8 hits, 3,17 expected hits
2 mech_infantrys owned by the British, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Iraq
Italians win with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 3 infantry and 2 mech_infantrys
Casualties for Italians: 3 infantry
1 tactical_bomber owned by the British and 3 fighters owned by the British retreated
Battle in Holland Belgium
British attack with 6 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 4/8 hits, 3,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Northern Italy to Normandy Bordeaux
2 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to Ethiopia
1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to United Kingdom
3 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Iraq to Persia
Place Units - British
1 artillery and 7 infantry placed in United Kingdom
1 armour and 1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry, 2 mech_infantrys and 2 transports
EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33
British : -0,50
Italians : 1,83
AA fire in Western Germany : : -0,50
Americans : 0,67
Chinese : -0,50
AA fire in Northern Italy : : -0,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 artillery moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
2 artilleries and 3 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Egypt
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Egypt from British, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 aaGun, 1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Iraq
2 fighters moved from Trans-Jordan to 98 Sea Zone
Place Units - Italians
2 infantry and 1 mech_infantry placed in Iraq
1 artillery and 2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,4
Italians collect 23 PUs (2 lost to blockades); end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians : 1.33
British : -0.33
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning off Edit Mode
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 56 Sea Zone to India
1 carrier moved from 56 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 75 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :