@simon33 nvm. I see the actual game now.
Samuel06 (X) Vs Pejon_88 (L +6) BM3
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - British 2 bombers and 2 fighters moved from United Kingdom to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
Combat Hit Differential Summary :
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@Pejon_88 Interception in WG?
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@Pejon_88 yes, all 4
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from India to Szechwan 1 fighter moved from Queensland to 55 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 1 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone Combat - Americans Americans creates battle in territory 41 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 1 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking 41 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in 55 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/12 hits, 6,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Italians: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to 56 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber EDIT: Removing units owned by Americans from 55 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter moved from 1 Sea Zone to British Columbia 2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from Western United States to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 56 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia 1 submarine moved from 41 Sea Zone to 56 Sea Zone 1 carrier moved from 30 Sea Zone to 63 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys placed in Central United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Chinese creates battle in territory Szechwan Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Szechwan from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 6 PUs; Combat Move - British 2 bombers and 2 fighters moved from United Kingdom to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone Combat - British Air Battle in Western Germany British attacks with 7 units heading to Western Germany Germans launches 4 interceptors out of Western Germany Attackers Fire, : 0/7 hits, 2,00 expected hits Defenders Fire, : 1/4 hits, 1,33 expected hits 1 fighter owned by the British lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in Egypt British attack with 1 artillery and 1 infantry Italians defend with 1 artillery and 1 harbour British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 72 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports Japanese defend with 1 submarine British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 72 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 battleship owned by the British 1 submarine owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - British 1 submarine moved from 105 Sea Zone to 125 Sea Zone 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from Western Germany to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 1 tactical_bomber moved from Morocco to Gibraltar 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to United Kingdom Place Units - British 1 bomber and 1 fighter placed in United Kingdom 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0,33 Italians : 0,00 British : 0,17 Americans : -1,83 AA fire in Western Germany : : 0,67 Chinese : 0,17 Attackers Fire, : : -2,00 Japanese : 2,83
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TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from India to Szechwan 1 fighter moved from Queensland to 55 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 1 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone Combat - Americans Americans creates battle in territory 41 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 1 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking 41 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in 55 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/12 hits, 6,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Italians: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to 56 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber EDIT: Removing units owned by Americans from 55 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter moved from 1 Sea Zone to British Columbia 2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from Western United States to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 56 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia 1 submarine moved from 41 Sea Zone to 56 Sea Zone 1 carrier moved from 30 Sea Zone to 63 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys placed in Central United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Chinese creates battle in territory Szechwan Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Szechwan from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 6 PUs; Combat Move - British 2 bombers and 2 fighters moved from United Kingdom to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone Combat - British Air Battle in Western Germany British attacks with 7 units heading to Western Germany Germans launches 4 interceptors out of Western Germany Attackers Fire, : 0/7 hits, 2,00 expected hits Defenders Fire, : 1/4 hits, 1,33 expected hits 1 fighter owned by the British lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in Egypt British attack with 1 artillery and 1 infantry Italians defend with 1 artillery and 1 harbour British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 72 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports Japanese defend with 1 submarine British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 72 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 battleship owned by the British 1 submarine owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - British 1 submarine moved from 105 Sea Zone to 125 Sea Zone 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from Western Germany to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 1 tactical_bomber moved from Morocco to Gibraltar 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to United Kingdom Place Units - British 1 bomber and 1 fighter placed in United Kingdom 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 transport EDIT: Adding units owned by British to 110 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Defenders Fire, : : -0,33 Italians : 0,00 British : 0,17 Americans : -1,83 AA fire in Western Germany : : 0,67 Chinese : 0,17 Attackers Fire, : : -2,00 Japanese : 2,83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Belarus to Bryansk Combat - Italians Battle in Bryansk Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Bryansk, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Bryansk, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Southern Italy 1 artillery moved from Malta to 96 Sea Zone 2 infantry moved from Tunisia to Algeria 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 3 transports moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 3 artilleries placed in Iraq 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2 Italians collect 18 PUs (2 lost to blockades); end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0.00 Russians : 0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 carrier moved from 62 Sea Zone to 56 Sea Zone 2 fighters moved from Queensland to 56 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 2 aaGuns, 1 artillery and 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 carrier moved from 62 Sea Zone to 56 Sea Zone 2 fighters moved from Queensland to 56 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 2 aaGuns, 1 artillery and 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 75 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 carrier moved from 62 Sea Zone to 56 Sea Zone 2 fighters moved from Queensland to 56 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 2 aaGuns, 1 artillery and 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 75 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@Pejon_88 Please use the last save. Forgot to move the French onto the boat.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 63 PUs; Germans buy 17 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 4 fighters moved from Western Germany to Holland Belgium 2 infantry moved from Belarus to Smolensk 1 fighter moved from Novgorod to Smolensk 1 artillery and 1 infantry moved from Novgorod to Archangel 3 mech_infantrys moved from Belarus to Western Ukraine 6 armour and 8 mech_infantrys moved from Belarus to Ukraine 4 bombers moved from Romania to Western Ukraine Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 6 armour and 8 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 6 armour and 8 mech_infantrys in Ukraine, round 2 : 2/14 hits, 4.33 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 6 armour and 8 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Western Ukraine Germans attack with 4 bombers and 3 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 4 bombers and 3 mech_infantrys in Western Ukraine, round 2 : 4/7 hits, 3.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 2 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 fighter moved from Smolensk to Novgorod 4 aaGuns, 8 artilleries and 28 infantry moved from Belarus to Eastern Poland 5 mech_infantrys moved from Eastern Poland to Germany 1 armour moved from Nenetsia to Novgorod 1 fighter and 2 tactical_bombers moved from Iraq to Southern Italy 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Neutral_Axis 4 fighters moved from Holland Belgium to Germany 2 tactical_bombers moved from Southern Italy to Germany 4 bombers moved from Western Ukraine to Germany 1 mech_infantry moved from Southern Italy to 95 Sea Zone Place Units - Germans 10 infantry placed in Western Germany 7 infantry and 3 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -2.50 Americans : 0.67 Russians : 0.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Samara to Archangel 2 fighters moved from Russia to Archangel 1 armour moved from Caucasus to Northwest Persia Russians take Northwest Persia from Italians 1 armour moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Samara to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Archangel 3 infantry moved from Russia to Smolensk 20 artilleries and 36 infantry moved from Russia to Bryansk Combat - Russians Battle in Archangel Russians attack with 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Bryansk Russians attack with 20 artilleries and 36 infantry Italians defend with 1 armour Russians roll dice for 20 artilleries and 36 infantry in Bryansk, round 2 : 16/56 hits, 16,00 expected hits Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 20 artilleries and 36 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 1 mech_infantry moved from Caucasus to Rostov 4 aaGuns moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 3 fighters moved from Archangel to Russia 1 aaGun and 2 infantry moved from Urals to Vologda 5 infantry moved from Samara to Tambov 1 infantry moved from Samara to Volgograd 1 armour moved from Samara to Caucasus 1 aaGun and 5 infantry moved from Novosibirsk to Kazakhstan 4 infantry moved from Novosibirsk to Vologda Place Units - Russians 4 armour and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 1,00 Italians : -0,50 Russians : 0,50
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Samara to Archangel 2 fighters moved from Russia to Archangel 1 armour moved from Caucasus to Northwest Persia Russians take Northwest Persia from Italians 1 armour moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Samara to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Archangel 3 infantry moved from Russia to Smolensk 20 artilleries and 36 infantry moved from Russia to Bryansk Combat - Russians Battle in Archangel Russians attack with 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Bryansk Russians attack with 20 artilleries and 36 infantry Italians defend with 1 armour Russians roll dice for 20 artilleries and 36 infantry in Bryansk, round 2 : 16/56 hits, 16,00 expected hits Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 20 artilleries and 36 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 1 mech_infantry moved from Caucasus to Rostov 4 aaGuns moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 3 fighters moved from Archangel to Russia 1 aaGun and 2 infantry moved from Urals to Vologda 5 infantry moved from Samara to Tambov 1 infantry moved from Samara to Volgograd 1 armour moved from Samara to Caucasus 1 aaGun and 5 infantry moved from Novosibirsk to Kazakhstan 4 infantry moved from Novosibirsk to Vologda Place Units - Russians 4 armour and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 1 armour EDIT: Adding units owned by Russians to Bryansk: 1 armour EDIT: Turning off Edit Mode Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00 Italians : -0,50 Russians : 0,50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 destroyers, 1 harbour, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery, 7 infantry and 2 mech_infantrys moved from Yunnan to Burma 3 mech_infantrys moved from Hunan to Burma 3 mech_infantrys moved from French Indo China to Burma 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in Midway Non Combat Move - Japanese 1 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 marine, 1 submarine, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry and 1 marine moved from 42 Sea Zone to Java 2 fighters moved from Celebes to French Indo China 1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to French Indo China 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 aaGun moved from Yunnan to Burma 1 artillery moved from Hunan to Yunnan 3 mech_infantrys moved from Kiangsu to Hunan 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 2 destroyers and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in French Indo China 1 harbour placed in Java Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2 Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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I edited the two mechs from Central US to Western US from my last deployment, since I obviously meant to use them against the Japanese inf in Alaska. If you think the change is unfair you can edit during Italy’s turn turn or I can edit during ANZAC’s turn.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 2 mech_infantrys EDIT: Adding units owned by Americans to Western United States: 2 mech_infantrys EDIT: Turning off Edit Mode Americans repair damage of 6x factory_minor; Remaining resources: 70 PUs; Americans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Western United States to Alaska 1 fighter moved from British Columbia to Alaska 2 infantry moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Gibraltar to Southern France 1 fighter moved from 110 Sea Zone to Southern France 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 3 bombers moved from United Kingdom to Western Germany 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/3 hits, 0,50 expected hits Bombing raid in Western Germany rolls: 7,4,4 and causes: 15 damage to unit: factory_major Bombing raid in Western Germany causes 15 damage total. Battle in Norway Battle in 25 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 mech_infantrys in Alaska, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Sumatra Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Southern France Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 3 bombers moved from Western Germany to Normandy Bordeaux 2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Southern France to Normandy Bordeaux 4 transports moved from 110 Sea Zone to 107 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 carrier moved from 63 Sea Zone to 54 Sea Zone 5 fighters and 1 tactical_bomber moved from 56 Sea Zone to India 1 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Alaska to Western United States Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 2 artilleries and 2 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0,33 AA fire in Western Germany : : -0,50 Americans : 0,67 Japanese : 0,33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Sikang to Szechwan 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0,50 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 2 mech_infantrys EDIT: Adding units owned by Americans to Western United States: 2 mech_infantrys EDIT: Turning off Edit Mode Americans repair damage of 6x factory_minor; Remaining resources: 70 PUs; Americans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Western United States to Alaska 1 fighter moved from British Columbia to Alaska 2 infantry moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Gibraltar to Southern France 1 fighter moved from 110 Sea Zone to Southern France 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 3 bombers moved from United Kingdom to Western Germany 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/3 hits, 0,50 expected hits Bombing raid in Western Germany rolls: 7,4,4 and causes: 15 damage to unit: factory_major Bombing raid in Western Germany causes 15 damage total. Battle in Norway Battle in 25 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 mech_infantrys in Alaska, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Sumatra Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Southern France Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 3 bombers moved from Western Germany to Normandy Bordeaux 2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Southern France to Normandy Bordeaux 4 transports moved from 110 Sea Zone to 107 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 carrier moved from 63 Sea Zone to 54 Sea Zone 5 fighters and 1 tactical_bomber moved from 56 Sea Zone to India 1 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Alaska to Western United States Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 2 artilleries and 2 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Sikang to Szechwan 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 5x factory_major; Remaining resources: 10 PUs; UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters, 2 infantry and 1 tactical_bomber moved from Persia to Iraq 2 mech_infantrys moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 mech_infantrys and 2 transports moved from 72 Sea Zone to 80 Sea Zone 1 infantry and 2 mech_infantrys moved from 80 Sea Zone to Iraq 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from United Kingdom to Northern Italy 5 fighters moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/2 hits, 0,33 expected hits Bombing raid in Northern Italy rolls: 3,3 and causes: 6 damage to unit: factory_major Bombing raid in Northern Italy causes 6 damage total. Battle in Iraq British attack with 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 3 artilleries, 1 factory_minor and 3 infantry; Japanese defend with 1 fighter and 1 tactical_bomber British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/9 hits, 3,00 expected hits Italians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 5/8 hits, 3,17 expected hits 2 mech_infantrys owned by the British, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Iraq Italians win with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for British: 3 infantry and 2 mech_infantrys Casualties for Italians: 3 infantry 1 tactical_bomber owned by the British and 3 fighters owned by the British retreated Battle in Holland Belgium British attack with 6 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 4/8 hits, 3,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from Northern Italy to Normandy Bordeaux 2 infantry moved from Union of South Africa to Rhodesia 1 artillery moved from Egypt to Anglo Egyptian Sudan 2 mech_infantrys moved from Anglo Egyptian Sudan to Ethiopia 1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 104 Sea Zone 1 cruiser moved from 104 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Gibraltar to United Kingdom 3 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Iraq to Persia Place Units - British 1 artillery and 7 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry, 2 mech_infantrys and 2 transports EDIT: Adding units owned by British to 110 Sea Zone: 2 transports EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 2 infantry Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 British : -0,50 Italians : 1,83 AA fire in Western Germany : : -0,50 Americans : 0,67 Chinese : -0,50 AA fire in Northern Italy : : -0,33 Japanese : 0,67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to Southern France 1 infantry moved from Algeria to Morocco Italians take Morocco from Americans 1 artillery moved from Iraq to Northwest Persia Italians take Northwest Persia from Russians 2 artilleries and 3 infantry moved from Southern Italy to 95 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt 2 fighters moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Egypt Battle in Trans-Jordan Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Egypt from British, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 artillery, 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 1 aaGun, 1 artillery and 2 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Iraq 2 fighters moved from Trans-Jordan to 98 Sea Zone Place Units - Italians 2 infantry and 1 mech_infantry placed in Iraq 1 artillery and 2 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,4 Italians collect 23 PUs (2 lost to blockades); end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : -0.33 Americans : -0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning off Edit Mode ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from 56 Sea Zone to India 1 carrier moved from 56 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 75 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :