@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 bombers and 3 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 80 Sea Zone to 76 Sea Zone
2 mech_infantrys moved from Ethiopia to 76 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 mech_infantrys and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from 81 Sea Zone to Egypt
3 fighters and 1 tactical_bomber moved from Persia to Egypt
Combat Hit Differential Summary :
Do you want to intercept in western germany?
@Pejon_88 no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
3 bombers moved from Normandy Bordeaux to Northern Italy
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
2 cruisers moved from 54 Sea Zone to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 cruiser moved from 104 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/3 hits, 0,50 expected hits
Bombing raid in Northern Italy rolls: 3,6,3 and causes: 12 damage to unit: factory_major
Bombing raid in Northern Italy causes 12 damage total.
Battle in Philippines
Battle in Wake Island
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 2 cruisers in Wake Island, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Wake Island, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Philippines from Japanese, taking Wake Island from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Algeria
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
Americans attack with 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 1 armour, 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 6/16 hits, 5,17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 3/3 hits, 1,00 expected hits
3 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 transports moved from 107 Sea Zone to 101 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
3 bombers moved from Northern Italy to United Kingdom
1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry placed in Western United States
2 artilleries and 6 infantry placed in Central United States
1 artillery and 2 infantry placed in Normandy Bordeaux
1 bomber and 1 fighter placed in Eastern United States
1 bomber and 1 fighter placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 bombers and 3 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 80 Sea Zone to 76 Sea Zone
2 mech_infantrys moved from Ethiopia to 76 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 mech_infantrys and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from 81 Sea Zone to Egypt
3 fighters and 1 tactical_bomber moved from Persia to Egypt
Combat - British
Air Battle in Western Germany
British attacks with 8 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Western Germany rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Egypt
British attack with 1 artillery, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry; Italians defend with 1 artillery, 1 harbour and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 1/7 hits, 3,00 expected hits
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1,33 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Egypt
British roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 2,50 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Italians and 1 fighter owned by the British lost in Egypt
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Egypt, round 4 : 3/4 hits, 2,00 expected hits
Italians roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 fighter and 2 mech_infantrys
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Cleaning up after air battles
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to 92 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by British from 110 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning off Edit Mode
2 fighters moved from Western Germany to Southern France
4 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 aaGun, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,6,3,4,3,1,1,1,6,1,4,3
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33
Italians : 2,67
British : -2,33
Americans : 0,83
AA fire in Western Germany : : -0,33
AA fire in Northern Italy : : -0,50
Chinese : 1,17
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 transports moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
6 infantry moved from 98 Sea Zone to Egypt
1 bomber and 1 fighter moved from Southern Italy to 81 Sea Zone
2 fighters moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to 81 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery and 7 infantry
British defend with 1 artillery and 1 harbour
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 6 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in 81 Sea Zone
Italians attack with 1 bomber and 4 fighters
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Italians roll dice for 1 bomber and 4 fighters in 81 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 81 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
1 destroyer owned by the British and 3 fighters owned by the Italians lost in 81 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 81 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 1 battleship, 1 cruiser and 2 transports in 81 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 cruiser owned by the British, 1 bomber owned by the Italians, 1 battleship owned by the British and 1 fighter owned by the Italians lost in 81 Sea Zone
British win with 2 transports remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber and 4 fighters
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 aaGun, 2 artilleries and 6 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Iraq to Egypt
Place Units - Italians
3 fighters placed in Southern Italy
1 armour and 2 mech_infantrys placed in Iraq
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : -1.50
British : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 fighters moved from Queensland to Paulau Island
1 carrier and 1 cruiser moved from 54 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Paulau Island to 34 Sea Zone
2 destroyers moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 fighters moved from Queensland to Paulau Island
1 carrier and 1 cruiser moved from 54 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Paulau Island to 34 Sea Zone
2 destroyers moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 55 PUs;
Germans buy 2 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 bomber moved from Germany to Novgorod
1 bomber moved from Germany to Normandy Bordeaux
4 fighters and 2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Germany to Western Ukraine
Combat - Germans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Novgorod
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 bomber and 1 mech_infantry in Novgorod, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 4 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 3 : 1/5 hits, 2.17 expected hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Western Ukraine to Germany
1 bomber moved from Novgorod to Germany
2 aaGuns moved from Poland to Germany
1 aaGun, 1 armour and 2 mech_infantrys moved from Karelia to Finland
1 artillery and 1 infantry moved from Norway to Finland
1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Finland
6 armour and 7 mech_infantrys moved from Eastern Poland to Germany
5 mech_infantrys moved from Western Germany to Southern Italy
8 mech_infantrys moved from Germany to Western Germany
4 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Germany to Western Germany
2 tactical_bombers moved from Germany to Western Germany
2 aaGuns, 8 artilleries and 25 infantry moved from Eastern Poland to Poland
1 mech_infantry moved from Poland to Western Germany
Place Units - Germans
5 infantry placed in Western Germany
Germans undo move 1.
2 artilleries and 3 infantry placed in Western Germany
2 fighters and 6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -5.00
British : 0.00
AA fire in Normandy Bordeaux : : -0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 mech_infantry moved from Northwest Persia to Persia
2 fighters moved from Caucasus to Persia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Bryansk to Western Ukraine
1 armour moved from Belarus to Western Ukraine
4 armour and 4 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Russia to Western Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 4 armour, 1 infantry and 4 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Novgorod, round 2 : 2/9 hits, 2,83 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Persia
Russians attack with 2 fighters and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Russians and 1 infantry owned by the Italians lost in Persia
Russians win, taking Persia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 fighter
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/6 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun and 6 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 armour moved from Rostov to Northwest Persia
3 infantry moved from Rostov to Caucasus
9 infantry moved from Belarus to Novgorod
4 aaGuns moved from Belarus to Novgorod
1 aaGun and 6 infantry moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Rostov
2 mech_infantrys moved from Russia to Western Ukraine
1 fighter moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
2 mech_infantrys and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry
EDIT: Adding units owned by Russians to Volgograd: 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,67
Russians : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 69 PUs; 6 SuicideAttackTokens;
Japanese buy 3 bombers, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Burma to West India
Japanese take West India from UK_Pacific
1 marine moved from India to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from French Indo China to Sumatra
1 fighter and 1 tactical_bomber moved from Burma to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Iraq to 81 Sea Zone
2 infantry moved from French Indo China to Yunnan
3 fighters and 2 tactical_bombers moved from Burma to Yunnan
Combat - Japanese
Battle in Ceylon
Battle in 81 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 2 transports
2 transports owned by the British lost in 81 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 0/4 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery and 2 bombers in Sumatra, round 3 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese roll dice for 1 artillery and 2 bombers in Sumatra, round 4 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 marine moved from India to 39 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 marine, 1 submarine, 4 tactical_bombers and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 75 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from 81 Sea Zone to Iraq
2 bombers moved from Sumatra to India
5 mech_infantrys moved from Burma to India
1 artillery moved from Burma to India
3 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from Kiangsu to Hunan
Place Units - Japanese
3 bombers and 1 infantry placed in Japan
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Americans : -0.67
Chinese : 0.33
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 89 PUs;
Americans buy 4 artilleries, 1 bomber, 1 carrier, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from United Kingdom to 115 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 35 Sea Zone to 33 Sea Zone
2 cruisers moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Americans take 35 Sea Zone from Japanese
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 115 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 cruiser, 1 destroyer and 2 transports
Americans roll dice for 3 bombers in 115 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
2 transports owned by the Germans lost in 115 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 cruiser, 1 destroyer and 2 transports
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
3 carriers, 1 destroyer and 1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Morocco to Algeria
2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to United Kingdom
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
3 bombers moved from 115 Sea Zone to Novgorod
1 bomber moved from Western United States to Queensland
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
4 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 artillery and 2 infantry placed in Southern France
1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 artillery and 2 infantry placed in Normandy Bordeaux
1 bomber placed in Eastern United States
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 8.
1 fighter placed in Western United States
Americans undo move 6.
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -0,83
Americans : -1,50
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -1,17
Japanese : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
1 infantry moved from Southern France to Northern Italy
British take Northern Italy from Italians
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
4 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from Southern France to Western Germany
Combat Hit Differential Summary :
Intercept in WG?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 artillery and 4 infantry
EDIT: Adding units owned by Americans to Southern France: 1 artillery and 4 infantry
EDIT: Removing units owned by Americans from 110 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports
EDIT: Removing units owned by Americans from Normandy Bordeaux: 4 artilleries and 2 infantry
EDIT: Adding units owned by Americans to Gibraltar: 2 artilleries and 2 infantry
EDIT: Adding units owned by Americans to Morocco: 2 artilleries
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Morocco: 1 fighter
EDIT: Removing units owned by Americans from Algeria: 1 mech_infantry
EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry
EDIT: Turning off Edit Mode
British buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 bombers and 1 fighter moved from United Kingdom to Western Germany
4 fighters moved from 110 Sea Zone to Western Germany
2 fighters moved from Southern France to Western Germany
1 infantry moved from Southern France to Northern Italy
British take Northern Italy from Italians
Combat Hit Differential Summary :
Did some editing of the US non-combat moves.
Same interception opportunity for you in WG though?
@Pejon_88 I will send the 6 fighters to intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 89 PUs;
Americans buy 4 artilleries, 1 bomber, 1 carrier, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from United Kingdom to 115 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 35 Sea Zone to 33 Sea Zone
2 cruisers moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Americans take 35 Sea Zone from Japanese
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 115 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 cruiser, 1 destroyer and 2 transports
Americans roll dice for 3 bombers in 115 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
2 transports owned by the Germans lost in 115 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 cruiser, 1 destroyer and 2 transports
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
3 carriers, 1 destroyer and 1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Morocco to Algeria
2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to United Kingdom
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
3 bombers moved from 115 Sea Zone to Novgorod
1 bomber moved from Western United States to Queensland
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
4 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 artillery and 2 infantry placed in Southern France
1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 artillery and 2 infantry placed in Normandy Bordeaux
1 bomber placed in Eastern United States
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 8.
1 fighter placed in Western United States
Americans undo move 6.
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 artillery and 4 infantry
EDIT: Adding units owned by Americans to Southern France: 1 artillery and 4 infantry
EDIT: Removing units owned by Americans from 110 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports
EDIT: Removing units owned by Americans from Normandy Bordeaux: 4 artilleries and 2 infantry
EDIT: Adding units owned by Americans to Gibraltar: 2 artilleries and 2 infantry
EDIT: Adding units owned by Americans to Morocco: 2 artilleries
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Morocco: 1 fighter
EDIT: Removing units owned by Americans from Algeria: 1 mech_infantry
EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry
EDIT: Turning off Edit Mode
British buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 bombers and 1 fighter moved from United Kingdom to Western Germany
4 fighters moved from 110 Sea Zone to Western Germany
2 fighters moved from Southern France to Western Germany
1 infantry moved from Southern France to Northern Italy
British take Northern Italy from Italians
Combat - British
Air Battle in Western Germany
British attacks with 9 units heading to Western Germany
Germans launches 6 interceptors out of Western Germany
Attackers Fire, : 4/9 hits, 2,67 expected hits
Defenders Fire, : 2/6 hits, 2,00 expected hits
2 fighters owned by the British lost in Western Germany
4 fighters owned by the Germans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Holland Belgium
British attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - British
1 aaGun, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to Southern France
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to Southern France
1 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - British
6 infantry placed in United Kingdom
1 fighter placed in United Kingdom
British undo move 2.
2 mech_infantrys placed in Union of South Africa
1 fighter placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Southern France: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1,17
Defenders Fire, : : 0,00
British : -0,17
Americans : -1,50
AA fire in Western Germany : : 0,67
Chinese : -1,17
Attackers Fire, : : 1,33
Japanese : -1,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 89 PUs;
Americans buy 4 artilleries, 1 bomber, 1 carrier, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from United Kingdom to 115 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 35 Sea Zone to 33 Sea Zone
2 cruisers moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Americans take 35 Sea Zone from Japanese
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 115 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 cruiser, 1 destroyer and 2 transports
Americans roll dice for 3 bombers in 115 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
2 transports owned by the Germans lost in 115 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 cruiser, 1 destroyer and 2 transports
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
3 carriers, 1 destroyer and 1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Morocco to Algeria
2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to United Kingdom
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
3 bombers moved from 115 Sea Zone to Novgorod
1 bomber moved from Western United States to Queensland
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
4 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 artillery and 2 infantry placed in Southern France
1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 artillery and 2 infantry placed in Normandy Bordeaux
1 bomber placed in Eastern United States
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 8.
1 fighter placed in Western United States
Americans undo move 6.
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 artillery and 4 infantry
EDIT: Adding units owned by Americans to Southern France: 1 artillery and 4 infantry
EDIT: Removing units owned by Americans from 110 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports
EDIT: Removing units owned by Americans from Normandy Bordeaux: 4 artilleries and 2 infantry
EDIT: Adding units owned by Americans to Gibraltar: 2 artilleries and 2 infantry
EDIT: Adding units owned by Americans to Morocco: 2 artilleries
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Morocco: 1 fighter
EDIT: Removing units owned by Americans from Algeria: 1 mech_infantry
EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry
EDIT: Turning off Edit Mode
British buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 bombers and 1 fighter moved from United Kingdom to Western Germany
4 fighters moved from 110 Sea Zone to Western Germany
2 fighters moved from Southern France to Western Germany
1 infantry moved from Southern France to Northern Italy
British take Northern Italy from Italians
Combat - British
Air Battle in Western Germany
British attacks with 9 units heading to Western Germany
Germans launches 6 interceptors out of Western Germany
Attackers Fire, : 4/9 hits, 2,67 expected hits
Defenders Fire, : 2/6 hits, 2,00 expected hits
2 fighters owned by the British lost in Western Germany
4 fighters owned by the Germans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Holland Belgium
British attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - British
1 aaGun, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to Southern France
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to Southern France
1 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - British
6 infantry placed in United Kingdom
1 fighter placed in United Kingdom
British undo move 2.
2 mech_infantrys placed in Union of South Africa
1 fighter placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Southern France: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 tactical_bomber
EDIT: Adding units owned by British to 110 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,17
Defenders Fire, : : 0,00
British : -0,17
Americans : -1,50
AA fire in Western Germany : : 0,67
Chinese : -1,17
Attackers Fire, : : 1,33
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 94 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
2 artilleries, 1 fighter and 1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries, 1 fighter and 1 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Northern Italy, round 2 : 3/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 94 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 94 Sea Zone to Egypt
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Northern Italy to Egypt
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 3 transports moved from 98 Sea Zone to 95 Sea Zone
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea Zone
3 mech_infantrys placed in Iraq
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 1.17
British : -0.67