Samuel06 (X) Vs Pejon_88 (L +6) BM3

  • '23 '22

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 carrier moved from 62 Sea Zone to 56 Sea Zone
            2 fighters moved from Queensland to 56 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            2 aaGuns, 1 artillery and 1 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 75 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 carrier moved from 62 Sea Zone to 56 Sea Zone
            2 fighters moved from Queensland to 56 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            2 aaGuns, 1 artillery and 1 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 75 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    @Pejon_88 Please use the last save. Forgot to move the French onto the boat.


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_major; Remaining resources: 63 PUs; 
            Germans buy 17 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            4 fighters moved from Western Germany to Holland Belgium
            2 infantry moved from Belarus to Smolensk
            1 fighter moved from Novgorod to Smolensk
            1 artillery and 1 infantry moved from Novgorod to Archangel
            3 mech_infantrys moved from Belarus to Western Ukraine
            6 armour and 8 mech_infantrys moved from Belarus to Ukraine
            4 bombers moved from Romania to Western Ukraine
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 4 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Ukraine
                Germans attack with 6 armour and 8 mech_infantrys
                Russians defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 6 armour and 8 mech_infantrys in Ukraine, round 2 : 2/14 hits, 4.33 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 6 armour and 8 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Western Ukraine
                Germans attack with 4 bombers and 3 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 4 bombers and 3 mech_infantrys in Western Ukraine, round 2 : 4/7 hits, 3.17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 fighter moved from Smolensk to Novgorod
            4 aaGuns, 8 artilleries and 28 infantry moved from Belarus to Eastern Poland
            5 mech_infantrys moved from Eastern Poland to Germany
            1 armour moved from Nenetsia to Novgorod
            1 fighter and 2 tactical_bombers moved from Iraq to Southern Italy
            1 mech_infantry moved from Western Germany to Southern France
                  Germans take Southern France from Neutral_Axis
            4 fighters moved from Holland Belgium to Germany
            2 tactical_bombers moved from Southern Italy to Germany
            4 bombers moved from Western Ukraine to Germany
            1 mech_infantry moved from Southern Italy to 95 Sea Zone
    
        Place Units - Germans
            10 infantry placed in Western Germany
            7 infantry and 3 mech_infantrys placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.50
    Americans : 0.67
    Russians : 0.00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Urals to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Vologda to Archangel
            1 mech_infantry moved from Samara to Archangel
            2 fighters moved from Russia to Archangel
            1 armour moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Italians
            1 armour moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Samara to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Archangel
            3 infantry moved from Russia to Smolensk
            20 artilleries and 36 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Smolensk
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Bryansk
                Russians attack with 20 artilleries and 36 infantry
                Italians defend with 1 armour
                    Russians roll dice for 20 artilleries and 36 infantry in Bryansk, round 2 : 16/56 hits, 16,00 expected hits
                    Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 20 artilleries and 36 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 mech_infantry moved from Caucasus to Rostov
            4 aaGuns moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            3 fighters moved from Archangel to Russia
            1 aaGun and 2 infantry moved from Urals to Vologda
            5 infantry moved from Samara to Tambov
            1 infantry moved from Samara to Volgograd
            1 armour moved from Samara to Caucasus
            1 aaGun and 5 infantry moved from Novosibirsk to Kazakhstan
            4 infantry moved from Novosibirsk to Vologda
    
        Place Units - Russians
            4 armour and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Italians : -0,50
    Russians : 0,50
    

    Savegame

  • '23 '22

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Urals to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Vologda to Archangel
            1 mech_infantry moved from Samara to Archangel
            2 fighters moved from Russia to Archangel
            1 armour moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Italians
            1 armour moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Samara to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Archangel
            3 infantry moved from Russia to Smolensk
            20 artilleries and 36 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Smolensk
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Bryansk
                Russians attack with 20 artilleries and 36 infantry
                Italians defend with 1 armour
                    Russians roll dice for 20 artilleries and 36 infantry in Bryansk, round 2 : 16/56 hits, 16,00 expected hits
                    Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 20 artilleries and 36 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 mech_infantry moved from Caucasus to Rostov
            4 aaGuns moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            3 fighters moved from Archangel to Russia
            1 aaGun and 2 infantry moved from Urals to Vologda
            5 infantry moved from Samara to Tambov
            1 infantry moved from Samara to Volgograd
            1 armour moved from Samara to Caucasus
            1 aaGun and 5 infantry moved from Novosibirsk to Kazakhstan
            4 infantry moved from Novosibirsk to Vologda
    
        Place Units - Russians
            4 armour and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Caucasus: 1 armour
            EDIT: Adding units owned by Russians to Bryansk: 1 armour
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Italians : -0,50
    Russians : 0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 harbour, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery, 7 infantry and 2 mech_infantrys moved from Yunnan to Burma
            3 mech_infantrys moved from Hunan to Burma
            3 mech_infantrys moved from French Indo China to Burma
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Battle in Midway
    
        Non Combat Move - Japanese
            1 infantry and 1 marine moved from Philippines to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 marine, 1 submarine, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 infantry and 1 marine moved from 42 Sea Zone to Java
            2 fighters moved from Celebes to French Indo China
            1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 aaGun moved from Yunnan to Burma
            1 artillery moved from Hunan to Yunnan
            3 mech_infantrys moved from Kiangsu to Hunan
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 1 transport placed in 6 Sea Zone
            2 infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in French Indo China
            1 harbour placed in Java
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
            Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    I edited the two mechs from Central US to Western US from my last deployment, since I obviously meant to use them against the Japanese inf in Alaska. If you think the change is unfair you can edit during Italy’s turn turn or I can edit during ANZAC’s turn.

  • '23 '22

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 2 mech_infantrys
            EDIT: Adding units owned by Americans to Western United States: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Americans repair damage of 6x factory_minor; Remaining resources: 70 PUs; 
            Americans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Western United States to Alaska
            1 fighter moved from British Columbia to Alaska
            2 infantry moved from Normandy Bordeaux to Southern France
            1 tactical_bomber moved from Gibraltar to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
            1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 infantry moved from 125 Sea Zone to Norway
            3 bombers moved from United Kingdom to Western Germany
            1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/3 hits, 0,50 expected hits
                Bombing raid in Western Germany rolls: 7,4,4 and causes: 15 damage to unit: factory_major
                Bombing raid in Western Germany causes 15 damage total. 
            Battle in Norway
            Battle in 25 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Alaska
                Americans attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 mech_infantrys in Alaska, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Sumatra
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Southern France
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            3 bombers moved from Western Germany to Normandy Bordeaux
            2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from Southern France to Normandy Bordeaux
            4 transports moved from 110 Sea Zone to 107 Sea Zone
            1 fighter moved from Southern France to Normandy Bordeaux
            2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 carrier moved from 63 Sea Zone to 54 Sea Zone
            5 fighters and 1 tactical_bomber moved from 56 Sea Zone to India
            1 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from Alaska to Western United States
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Normandy Bordeaux
            2 artilleries and 2 infantry placed in Central United States
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    AA fire in Western Germany : : -0,50
    Americans : 0,67
    Japanese : 0,33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Sikang to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            12 infantry moved from Sikang to Szechwan
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,50
    Japanese : 0,33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 2 mech_infantrys
            EDIT: Adding units owned by Americans to Western United States: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Americans repair damage of 6x factory_minor; Remaining resources: 70 PUs; 
            Americans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Western United States to Alaska
            1 fighter moved from British Columbia to Alaska
            2 infantry moved from Normandy Bordeaux to Southern France
            1 tactical_bomber moved from Gibraltar to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
            1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 infantry moved from 125 Sea Zone to Norway
            3 bombers moved from United Kingdom to Western Germany
            1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/3 hits, 0,50 expected hits
                Bombing raid in Western Germany rolls: 7,4,4 and causes: 15 damage to unit: factory_major
                Bombing raid in Western Germany causes 15 damage total. 
            Battle in Norway
            Battle in 25 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Alaska
                Americans attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 mech_infantrys in Alaska, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Sumatra
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Southern France
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            3 bombers moved from Western Germany to Normandy Bordeaux
            2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from Southern France to Normandy Bordeaux
            4 transports moved from 110 Sea Zone to 107 Sea Zone
            1 fighter moved from Southern France to Normandy Bordeaux
            2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 carrier moved from 63 Sea Zone to 54 Sea Zone
            5 fighters and 1 tactical_bomber moved from 56 Sea Zone to India
            1 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from Alaska to Western United States
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Normandy Bordeaux
            2 artilleries and 2 infantry placed in Central United States
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Sikang to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            12 infantry moved from Sikang to Szechwan
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 5x factory_major; Remaining resources: 10 PUs; 
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters, 2 infantry and 1 tactical_bomber moved from Persia to Iraq
            2 mech_infantrys moved from Tanganyika Territory to 72 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 mech_infantrys and 2 transports moved from 72 Sea Zone to 80 Sea Zone
            1 infantry and 2 mech_infantrys moved from 80 Sea Zone to Iraq
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
            4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 bombers moved from United Kingdom to Northern Italy
            5 fighters moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/2 hits, 0,33 expected hits
                Bombing raid in Northern Italy rolls: 3,3 and causes: 6 damage to unit: factory_major
                Bombing raid in Northern Italy causes 6 damage total. 
            Battle in Iraq
                British attack with 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 3 artilleries, 1 factory_minor and 3 infantry; Japanese defend with 1 fighter and 1 tactical_bomber
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/9 hits, 3,00 expected hits
                    Italians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 5/8 hits, 3,17 expected hits
                    2 mech_infantrys owned by the British, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Iraq
                Italians win with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for British: 3 infantry and 2 mech_infantrys
                Casualties for Italians: 3 infantry
                1 tactical_bomber owned by the British and 3 fighters owned by the British retreated
            Battle in Holland Belgium
                British attack with 6 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 4/8 hits, 3,33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 bombers moved from Northern Italy to Normandy Bordeaux
            2 infantry moved from Union of South Africa to Rhodesia
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            2 mech_infantrys moved from Anglo Egyptian Sudan to Ethiopia
            1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 104 Sea Zone
            1 cruiser moved from 104 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Gibraltar to United Kingdom
            3 fighters moved from Holland Belgium to United Kingdom
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            3 fighters and 1 tactical_bomber moved from Iraq to Persia
    
        Place Units - British
            1 artillery and 7 infantry placed in United Kingdom
            1 armour and 1 mech_infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry, 2 mech_infantrys and 2 transports
            EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
            EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
            Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : -0,50
    Italians : 1,83
    AA fire in Western Germany : : -0,50
    Americans : 0,67
    Chinese : -0,50
    AA fire in Northern Italy : : -0,33
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Northern Italy to Southern France
            1 bomber moved from Southern Italy to Southern France
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Americans
            1 artillery moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from Russians
            2 artilleries and 3 infantry moved from Southern Italy to 95 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
            2 fighters moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Egypt
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Egypt from British, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Southern France to Southern Italy
            1 aaGun, 1 artillery and 2 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Iraq
            2 fighters moved from Trans-Jordan to 98 Sea Zone
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Iraq
            1 artillery and 2 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,4
            Italians collect 23 PUs (2 lost to blockades); end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : -0.33
    Americans : -0.67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from 56 Sea Zone to India
            1 carrier moved from 56 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 75 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 10x factory_major; Remaining resources: 52 PUs; 
            Germans buy 1 fighter and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            2 infantry moved from Western Germany to Holland Belgium
            4 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
            4 bombers moved from Germany to Norway
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 3.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Norway
                Germans attack with 1 artillery, 4 bombers and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 4 bombers and 1 infantry in Norway, round 2 : 2/6 hits, 3.33 expected hits
                    Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 125 Sea Zone: 1 transport
            EDIT: Removing units owned by Germans from Novgorod: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
            3 fighters moved from Holland Belgium to Germany
            1 armour and 2 mech_infantrys moved from Novgorod to Karelia
            1 infantry moved from Belarus to Baltic States
            1 mech_infantry moved from Western Ukraine to Poland
            6 armour and 8 mech_infantrys moved from Ukraine to Eastern Poland
            1 aaGun moved from Novgorod to Karelia
            1 fighter moved from Southern Italy to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from Holland Belgium to Germany
            2 tactical_bombers moved from Southern Italy to Germany
            4 bombers moved from Norway to Germany
            7 infantry moved from Germany to Western Germany
            1 aaGun moved from Eastern Poland to Poland
            1 aaGun moved from Eastern Poland to Poland
            1 mech_infantry moved from 98 Sea Zone to Egypt
    
        Place Units - Germans
            1 fighter and 4 infantry placed in Western Germany
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
            Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.00
    British : -0.33
    Americans : -0.33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 mech_infantry moved from Archangel to Novgorod
            2 fighters and 1 tactical_bomber moved from Russia to Novgorod
            2 fighters moved from Russia to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Northwest Persia
                Russians attack with 2 fighters and 1 mech_infantry
                Italians defend with 1 artillery
                    Russians roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Northwest Persia
                Russians win, taking Northwest Persia from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Russians
            4 aaGuns, 1 armour, 20 artilleries and 34 infantry moved from Bryansk to Belarus
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Nenetsia to Archangel
            4 armour and 4 mech_infantrys moved from Russia to Belarus
            1 aaGun and 6 infantry moved from Vologda to Smolensk
            1 armour moved from Caucasus to Rostov
            1 infantry moved from Volgograd to Caucasus
            1 aaGun and 5 infantry moved from Kazakhstan to Caucasus
            2 fighters moved from Northwest Persia to Caucasus
            2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            2 infantry moved from Tambov to Bryansk
            3 infantry moved from Tambov to Rostov
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,33
    Russians : 0,00
    

    Savegame

  • '23 '22

    TripleA Manual Gamesave Post: Russians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 mech_infantry moved from Archangel to Novgorod
            2 fighters and 1 tactical_bomber moved from Russia to Novgorod
            2 fighters moved from Russia to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Northwest Persia
                Russians attack with 2 fighters and 1 mech_infantry
                Italians defend with 1 artillery
                    Russians roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Northwest Persia
                Russians win, taking Northwest Persia from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Russians
            4 aaGuns, 1 armour, 20 artilleries and 34 infantry moved from Bryansk to Belarus
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Nenetsia to Archangel
            4 armour and 4 mech_infantrys moved from Russia to Belarus
            1 aaGun and 6 infantry moved from Vologda to Smolensk
            1 armour moved from Caucasus to Rostov
            1 infantry moved from Volgograd to Caucasus
            1 aaGun and 5 infantry moved from Kazakhstan to Caucasus
            2 fighters moved from Northwest Persia to Caucasus
            2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            2 infantry moved from Tambov to Bryansk
            3 infantry moved from Tambov to Rostov
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Turning on Edit Mode
            EDIT: Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
            EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns
            EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,33
    Russians : 0,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 5 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries, 9 infantry and 8 mech_infantrys moved from Burma to India
            2 bombers, 5 fighters and 3 tactical_bombers moved from French Indo China to India
            1 artillery, 3 infantry and 2 marines moved from Java to 42 Sea Zone
            1 artillery, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 2 marines, 1 submarine, 4 tactical_bombers and 2 transports moved from 42 Sea Zone to 39 Sea Zone
            1 artillery, 4 fighters, 3 infantry, 2 marines and 4 tactical_bombers moved from 39 Sea Zone to India
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 41 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in 39 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 2 transports in 39 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in India
                Japanese attack with 3 artilleries, 2 bombers, 9 fighters, 12 infantry, 2 marines, 8 mech_infantrys and 7 tactical_bombers
                British defend with 3 aaGuns, 5 artilleries and 20 infantry; Americans defend with 5 fighters and 1 tactical_bomber; ANZAC defend with 2 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 3 artilleries, 2 bombers, 8 fighters, 12 infantry, 2 marines, 8 mech_infantrys and 7 tactical_bombers in India, round 2 : 16/42 hits, 15.50 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 5 artilleries, 7 fighters, 20 infantry and 1 tactical_bomber in India, round 2 : 13/33 hits, 13.50 expected hits
                    12 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 aaGuns owned by the British and 13 infantry owned by the British lost in India
                    Japanese roll dice for 3 artilleries, 2 bombers, 8 fighters, 2 marines, 7 mech_infantrys and 7 tactical_bombers in India, round 3 : 12/29 hits, 13.33 expected hits
                    UK_Pacific roll dice for 5 artilleries, 7 fighters, 7 infantry and 1 tactical_bomber in India, round 3 : 6/20 hits, 9.17 expected hits
                    1 artillery owned by the Japanese, 5 mech_infantrys owned by the Japanese, 5 artilleries owned by the British and 7 infantry owned by the British lost in India
                    Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 2 marines, 2 mech_infantrys and 7 tactical_bombers in India, round 4 : 10/23 hits, 12.00 expected hits
                    UK_Pacific roll dice for 7 fighters and 1 tactical_bomber in India, round 4 : 4/8 hits, 5.17 expected hits
                    2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans and 5 fighters owned by the Americans lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 bombers, 8 fighters, 2 marines and 7 tactical_bombers remaining. Battle score for attacker is 86
                Casualties for Japanese: 3 artilleries, 1 fighter, 12 infantry and 8 mech_infantrys
                Casualties for British: 3 aaGuns, 5 artilleries and 20 infantry
                Casualties for Americans: 5 fighters and 1 tactical_bomber
                Casualties for ANZAC: 2 fighters
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 aaGun moved from Burma to India
            2 artilleries and 1 infantry moved from Yunnan to Burma
            3 mech_infantrys moved from Hunan to Burma
            3 mech_infantrys moved from Kiangsu to Hunan
            3 mech_infantrys moved from French Indo China to Burma
            2 infantry moved from Japan to 6 Sea Zone
            2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            4 fighters and 4 tactical_bombers moved from India to 39 Sea Zone
            4 fighters and 3 tactical_bombers moved from India to Burma
            2 bombers moved from India to French Indo China
            1 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            5 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
            Japanese collect 54 PUs (4 lost to blockades); end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    French : -0.33
    ANZAC : 0.83
    UK_Pacific : -4.83
    AA fire in India : : -0.50
    Japanese : -3.83
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 bombers, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            3 bombers moved from Normandy Bordeaux to Northern Italy
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 fighter moved from Hawaiian Islands to Wake Island
            2 cruisers moved from 54 Sea Zone to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 cruiser moved from 104 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour, 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/3 hits, 0,50 expected hits
                Bombing raid in Northern Italy rolls: 3,6,3 and causes: 12 damage to unit: factory_major
                Bombing raid in Northern Italy causes 12 damage total. 
            Battle in Philippines
            Battle in Wake Island
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 2 cruisers in Wake Island, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Wake Island, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                Americans win, taking Philippines from Japanese, taking Wake Island from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Algeria
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Morocco
                Americans attack with 2 artilleries, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Americans attack with 1 armour, 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 6/16 hits, 5,17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 3/3 hits, 1,00 expected hits
                    3 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 3 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 transports moved from 107 Sea Zone to 101 Sea Zone
            1 battleship, 3 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            3 bombers moved from Northern Italy to United Kingdom
            1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Alaska: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Western United States
            2 artilleries and 6 infantry placed in Central United States
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 bomber and 1 fighter placed in Eastern United States
            1 bomber and 1 fighter placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,33
    Americans : 0,83
    AA fire in Northern Italy : : -0,50
    Japanese : 0,33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : -0,33
    

    Savegame

  • '23 '22

    Dont know if it is possible to add aircraft to other countries ACs when you have an AC in the same SZ. But just for a heads up the two US planes in SZ110 are on the UK AC.

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