Scramble to Taranto?
Samuel06 (X) Vs Pejon_88 (L +6) BM3
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 carrier moved from 62 Sea Zone to 56 Sea Zone 2 fighters moved from Queensland to 56 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 2 aaGuns, 1 artillery and 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 75 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 carrier moved from 62 Sea Zone to 56 Sea Zone 2 fighters moved from Queensland to 56 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 2 aaGuns, 1 artillery and 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 75 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@Pejon_88 Please use the last save. Forgot to move the French onto the boat.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 63 PUs; Germans buy 17 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 4 fighters moved from Western Germany to Holland Belgium 2 infantry moved from Belarus to Smolensk 1 fighter moved from Novgorod to Smolensk 1 artillery and 1 infantry moved from Novgorod to Archangel 3 mech_infantrys moved from Belarus to Western Ukraine 6 armour and 8 mech_infantrys moved from Belarus to Ukraine 4 bombers moved from Romania to Western Ukraine Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 6 armour and 8 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 6 armour and 8 mech_infantrys in Ukraine, round 2 : 2/14 hits, 4.33 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 6 armour and 8 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Western Ukraine Germans attack with 4 bombers and 3 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 4 bombers and 3 mech_infantrys in Western Ukraine, round 2 : 4/7 hits, 3.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 2 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 fighter moved from Smolensk to Novgorod 4 aaGuns, 8 artilleries and 28 infantry moved from Belarus to Eastern Poland 5 mech_infantrys moved from Eastern Poland to Germany 1 armour moved from Nenetsia to Novgorod 1 fighter and 2 tactical_bombers moved from Iraq to Southern Italy 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Neutral_Axis 4 fighters moved from Holland Belgium to Germany 2 tactical_bombers moved from Southern Italy to Germany 4 bombers moved from Western Ukraine to Germany 1 mech_infantry moved from Southern Italy to 95 Sea Zone Place Units - Germans 10 infantry placed in Western Germany 7 infantry and 3 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -2.50 Americans : 0.67 Russians : 0.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Samara to Archangel 2 fighters moved from Russia to Archangel 1 armour moved from Caucasus to Northwest Persia Russians take Northwest Persia from Italians 1 armour moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Samara to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Archangel 3 infantry moved from Russia to Smolensk 20 artilleries and 36 infantry moved from Russia to Bryansk Combat - Russians Battle in Archangel Russians attack with 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Bryansk Russians attack with 20 artilleries and 36 infantry Italians defend with 1 armour Russians roll dice for 20 artilleries and 36 infantry in Bryansk, round 2 : 16/56 hits, 16,00 expected hits Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 20 artilleries and 36 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 1 mech_infantry moved from Caucasus to Rostov 4 aaGuns moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 3 fighters moved from Archangel to Russia 1 aaGun and 2 infantry moved from Urals to Vologda 5 infantry moved from Samara to Tambov 1 infantry moved from Samara to Volgograd 1 armour moved from Samara to Caucasus 1 aaGun and 5 infantry moved from Novosibirsk to Kazakhstan 4 infantry moved from Novosibirsk to Vologda Place Units - Russians 4 armour and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 1,00 Italians : -0,50 Russians : 0,50
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Samara to Archangel 2 fighters moved from Russia to Archangel 1 armour moved from Caucasus to Northwest Persia Russians take Northwest Persia from Italians 1 armour moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Samara to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Archangel 3 infantry moved from Russia to Smolensk 20 artilleries and 36 infantry moved from Russia to Bryansk Combat - Russians Battle in Archangel Russians attack with 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Bryansk Russians attack with 20 artilleries and 36 infantry Italians defend with 1 armour Russians roll dice for 20 artilleries and 36 infantry in Bryansk, round 2 : 16/56 hits, 16,00 expected hits Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 20 artilleries and 36 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 1 mech_infantry moved from Caucasus to Rostov 4 aaGuns moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 3 fighters moved from Archangel to Russia 1 aaGun and 2 infantry moved from Urals to Vologda 5 infantry moved from Samara to Tambov 1 infantry moved from Samara to Volgograd 1 armour moved from Samara to Caucasus 1 aaGun and 5 infantry moved from Novosibirsk to Kazakhstan 4 infantry moved from Novosibirsk to Vologda Place Units - Russians 4 armour and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 1 armour EDIT: Adding units owned by Russians to Bryansk: 1 armour EDIT: Turning off Edit Mode Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00 Italians : -0,50 Russians : 0,50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 destroyers, 1 harbour, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery, 7 infantry and 2 mech_infantrys moved from Yunnan to Burma 3 mech_infantrys moved from Hunan to Burma 3 mech_infantrys moved from French Indo China to Burma 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in Midway Non Combat Move - Japanese 1 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 marine, 1 submarine, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry and 1 marine moved from 42 Sea Zone to Java 2 fighters moved from Celebes to French Indo China 1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to French Indo China 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 aaGun moved from Yunnan to Burma 1 artillery moved from Hunan to Yunnan 3 mech_infantrys moved from Kiangsu to Hunan 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 2 destroyers and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in French Indo China 1 harbour placed in Java Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2 Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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I edited the two mechs from Central US to Western US from my last deployment, since I obviously meant to use them against the Japanese inf in Alaska. If you think the change is unfair you can edit during Italy’s turn turn or I can edit during ANZAC’s turn.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 2 mech_infantrys EDIT: Adding units owned by Americans to Western United States: 2 mech_infantrys EDIT: Turning off Edit Mode Americans repair damage of 6x factory_minor; Remaining resources: 70 PUs; Americans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Western United States to Alaska 1 fighter moved from British Columbia to Alaska 2 infantry moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Gibraltar to Southern France 1 fighter moved from 110 Sea Zone to Southern France 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 3 bombers moved from United Kingdom to Western Germany 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/3 hits, 0,50 expected hits Bombing raid in Western Germany rolls: 7,4,4 and causes: 15 damage to unit: factory_major Bombing raid in Western Germany causes 15 damage total. Battle in Norway Battle in 25 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 mech_infantrys in Alaska, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Sumatra Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Southern France Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 3 bombers moved from Western Germany to Normandy Bordeaux 2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Southern France to Normandy Bordeaux 4 transports moved from 110 Sea Zone to 107 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 carrier moved from 63 Sea Zone to 54 Sea Zone 5 fighters and 1 tactical_bomber moved from 56 Sea Zone to India 1 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Alaska to Western United States Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 2 artilleries and 2 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0,33 AA fire in Western Germany : : -0,50 Americans : 0,67 Japanese : 0,33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Sikang to Szechwan 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0,50 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 2 mech_infantrys EDIT: Adding units owned by Americans to Western United States: 2 mech_infantrys EDIT: Turning off Edit Mode Americans repair damage of 6x factory_minor; Remaining resources: 70 PUs; Americans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Western United States to Alaska 1 fighter moved from British Columbia to Alaska 2 infantry moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Gibraltar to Southern France 1 fighter moved from 110 Sea Zone to Southern France 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 3 bombers moved from United Kingdom to Western Germany 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/3 hits, 0,50 expected hits Bombing raid in Western Germany rolls: 7,4,4 and causes: 15 damage to unit: factory_major Bombing raid in Western Germany causes 15 damage total. Battle in Norway Battle in 25 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 mech_infantrys in Alaska, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Sumatra Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Southern France Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 3 bombers moved from Western Germany to Normandy Bordeaux 2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Southern France to Normandy Bordeaux 4 transports moved from 110 Sea Zone to 107 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 carrier moved from 63 Sea Zone to 54 Sea Zone 5 fighters and 1 tactical_bomber moved from 56 Sea Zone to India 1 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Alaska to Western United States Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 2 artilleries and 2 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Sikang to Szechwan 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 5x factory_major; Remaining resources: 10 PUs; UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters, 2 infantry and 1 tactical_bomber moved from Persia to Iraq 2 mech_infantrys moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 mech_infantrys and 2 transports moved from 72 Sea Zone to 80 Sea Zone 1 infantry and 2 mech_infantrys moved from 80 Sea Zone to Iraq 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from United Kingdom to Northern Italy 5 fighters moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/2 hits, 0,33 expected hits Bombing raid in Northern Italy rolls: 3,3 and causes: 6 damage to unit: factory_major Bombing raid in Northern Italy causes 6 damage total. Battle in Iraq British attack with 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 3 artilleries, 1 factory_minor and 3 infantry; Japanese defend with 1 fighter and 1 tactical_bomber British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/9 hits, 3,00 expected hits Italians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 5/8 hits, 3,17 expected hits 2 mech_infantrys owned by the British, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Iraq Italians win with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for British: 3 infantry and 2 mech_infantrys Casualties for Italians: 3 infantry 1 tactical_bomber owned by the British and 3 fighters owned by the British retreated Battle in Holland Belgium British attack with 6 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 4/8 hits, 3,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from Northern Italy to Normandy Bordeaux 2 infantry moved from Union of South Africa to Rhodesia 1 artillery moved from Egypt to Anglo Egyptian Sudan 2 mech_infantrys moved from Anglo Egyptian Sudan to Ethiopia 1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 104 Sea Zone 1 cruiser moved from 104 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Gibraltar to United Kingdom 3 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Iraq to Persia Place Units - British 1 artillery and 7 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry, 2 mech_infantrys and 2 transports EDIT: Adding units owned by British to 110 Sea Zone: 2 transports EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 2 infantry Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 British : -0,50 Italians : 1,83 AA fire in Western Germany : : -0,50 Americans : 0,67 Chinese : -0,50 AA fire in Northern Italy : : -0,33 Japanese : 0,67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to Southern France 1 infantry moved from Algeria to Morocco Italians take Morocco from Americans 1 artillery moved from Iraq to Northwest Persia Italians take Northwest Persia from Russians 2 artilleries and 3 infantry moved from Southern Italy to 95 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt 2 fighters moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Egypt Battle in Trans-Jordan Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Egypt from British, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 artillery, 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 1 aaGun, 1 artillery and 2 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Iraq 2 fighters moved from Trans-Jordan to 98 Sea Zone Place Units - Italians 2 infantry and 1 mech_infantry placed in Iraq 1 artillery and 2 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,4 Italians collect 23 PUs (2 lost to blockades); end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : -0.33 Americans : -0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning off Edit Mode ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from 56 Sea Zone to India 1 carrier moved from 56 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 75 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 10x factory_major; Remaining resources: 52 PUs; Germans buy 1 fighter and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 2 infantry moved from Western Germany to Holland Belgium 4 fighters and 2 tactical_bombers moved from Germany to Holland Belgium 4 bombers moved from Germany to Norway Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 3.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Norway Germans attack with 1 artillery, 4 bombers and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 4 bombers and 1 infantry in Norway, round 2 : 2/6 hits, 3.33 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from 125 Sea Zone: 1 transport EDIT: Removing units owned by Germans from Novgorod: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode 3 fighters moved from Holland Belgium to Germany 1 armour and 2 mech_infantrys moved from Novgorod to Karelia 1 infantry moved from Belarus to Baltic States 1 mech_infantry moved from Western Ukraine to Poland 6 armour and 8 mech_infantrys moved from Ukraine to Eastern Poland 1 aaGun moved from Novgorod to Karelia 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Germany 2 tactical_bombers moved from Southern Italy to Germany 4 bombers moved from Norway to Germany 7 infantry moved from Germany to Western Germany 1 aaGun moved from Eastern Poland to Poland 1 aaGun moved from Eastern Poland to Poland 1 mech_infantry moved from 98 Sea Zone to Egypt Place Units - Germans 1 fighter and 4 infantry placed in Western Germany 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 46 PUs (1 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -3.00 British : -0.33 Americans : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 mech_infantry moved from Archangel to Novgorod 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 2 fighters moved from Russia to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northwest Persia Russians attack with 2 fighters and 1 mech_infantry Italians defend with 1 artillery Russians roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Northwest Persia Russians win, taking Northwest Persia from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Russians 4 aaGuns, 1 armour, 20 artilleries and 34 infantry moved from Bryansk to Belarus 1 infantry moved from Smolensk to Belarus 1 infantry moved from Nenetsia to Archangel 4 armour and 4 mech_infantrys moved from Russia to Belarus 1 aaGun and 6 infantry moved from Vologda to Smolensk 1 armour moved from Caucasus to Rostov 1 infantry moved from Volgograd to Caucasus 1 aaGun and 5 infantry moved from Kazakhstan to Caucasus 2 fighters moved from Northwest Persia to Caucasus 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 2 infantry moved from Tambov to Bryansk 3 infantry moved from Tambov to Rostov Place Units - Russians 3 mech_infantrys placed in Volgograd 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,33 Russians : 0,00
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 mech_infantry moved from Archangel to Novgorod 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 2 fighters moved from Russia to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northwest Persia Russians attack with 2 fighters and 1 mech_infantry Italians defend with 1 artillery Russians roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Northwest Persia Russians win, taking Northwest Persia from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Russians 4 aaGuns, 1 armour, 20 artilleries and 34 infantry moved from Bryansk to Belarus 1 infantry moved from Smolensk to Belarus 1 infantry moved from Nenetsia to Archangel 4 armour and 4 mech_infantrys moved from Russia to Belarus 1 aaGun and 6 infantry moved from Vologda to Smolensk 1 armour moved from Caucasus to Rostov 1 infantry moved from Volgograd to Caucasus 1 aaGun and 5 infantry moved from Kazakhstan to Caucasus 2 fighters moved from Northwest Persia to Caucasus 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 2 infantry moved from Tambov to Bryansk 3 infantry moved from Tambov to Rostov Place Units - Russians 3 mech_infantrys placed in Volgograd 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Turning on Edit Mode EDIT: Turning on Edit Mode EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,33 Russians : 0,00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries, 9 infantry and 8 mech_infantrys moved from Burma to India 2 bombers, 5 fighters and 3 tactical_bombers moved from French Indo China to India 1 artillery, 3 infantry and 2 marines moved from Java to 42 Sea Zone 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 2 marines, 1 submarine, 4 tactical_bombers and 2 transports moved from 42 Sea Zone to 39 Sea Zone 1 artillery, 4 fighters, 3 infantry, 2 marines and 4 tactical_bombers moved from 39 Sea Zone to India 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 41 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in 39 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 2 transports in 39 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in India Japanese attack with 3 artilleries, 2 bombers, 9 fighters, 12 infantry, 2 marines, 8 mech_infantrys and 7 tactical_bombers British defend with 3 aaGuns, 5 artilleries and 20 infantry; Americans defend with 5 fighters and 1 tactical_bomber; ANZAC defend with 2 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 3 artilleries, 2 bombers, 8 fighters, 12 infantry, 2 marines, 8 mech_infantrys and 7 tactical_bombers in India, round 2 : 16/42 hits, 15.50 expected hits UK_Pacific roll dice for 3 aaGuns, 5 artilleries, 7 fighters, 20 infantry and 1 tactical_bomber in India, round 2 : 13/33 hits, 13.50 expected hits 12 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 aaGuns owned by the British and 13 infantry owned by the British lost in India Japanese roll dice for 3 artilleries, 2 bombers, 8 fighters, 2 marines, 7 mech_infantrys and 7 tactical_bombers in India, round 3 : 12/29 hits, 13.33 expected hits UK_Pacific roll dice for 5 artilleries, 7 fighters, 7 infantry and 1 tactical_bomber in India, round 3 : 6/20 hits, 9.17 expected hits 1 artillery owned by the Japanese, 5 mech_infantrys owned by the Japanese, 5 artilleries owned by the British and 7 infantry owned by the British lost in India Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 2 marines, 2 mech_infantrys and 7 tactical_bombers in India, round 4 : 10/23 hits, 12.00 expected hits UK_Pacific roll dice for 7 fighters and 1 tactical_bomber in India, round 4 : 4/8 hits, 5.17 expected hits 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans and 5 fighters owned by the Americans lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 bombers, 8 fighters, 2 marines and 7 tactical_bombers remaining. Battle score for attacker is 86 Casualties for Japanese: 3 artilleries, 1 fighter, 12 infantry and 8 mech_infantrys Casualties for British: 3 aaGuns, 5 artilleries and 20 infantry Casualties for Americans: 5 fighters and 1 tactical_bomber Casualties for ANZAC: 2 fighters triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun moved from Burma to India 2 artilleries and 1 infantry moved from Yunnan to Burma 3 mech_infantrys moved from Hunan to Burma 3 mech_infantrys moved from Kiangsu to Hunan 3 mech_infantrys moved from French Indo China to Burma 2 infantry moved from Japan to 6 Sea Zone 2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 4 fighters and 4 tactical_bombers moved from India to 39 Sea Zone 4 fighters and 3 tactical_bombers moved from India to Burma 2 bombers moved from India to French Indo China 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 infantry and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu 5 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3 Japanese collect 54 PUs (4 lost to blockades); end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
French : -0.33 ANZAC : 0.83 UK_Pacific : -4.83 AA fire in India : : -0.50 Japanese : -3.83
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 2 bombers, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 3 bombers moved from Normandy Bordeaux to Northern Italy 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 fighter moved from Hawaiian Islands to Wake Island 2 cruisers moved from 54 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 cruiser moved from 104 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour, 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Normandy Bordeaux to Southern France Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/3 hits, 0,50 expected hits Bombing raid in Northern Italy rolls: 3,6,3 and causes: 12 damage to unit: factory_major Bombing raid in Northern Italy causes 12 damage total. Battle in Philippines Battle in Wake Island Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 2 cruisers in Wake Island, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Wake Island, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Philippines from Japanese, taking Wake Island from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Algeria Americans attack with 2 artilleries and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Morocco Americans attack with 2 artilleries, 2 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Southern France Americans attack with 1 armour, 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 6/16 hits, 5,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 3/3 hits, 1,00 expected hits 3 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 3 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - Americans 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 transports moved from 107 Sea Zone to 101 Sea Zone 1 battleship, 3 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Wake Island to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 3 bombers moved from Northern Italy to United Kingdom 1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Alaska: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode 1 infantry placed in Western United States 2 artilleries and 6 infantry placed in Central United States 1 artillery and 2 infantry placed in Normandy Bordeaux 1 bomber and 1 fighter placed in Eastern United States 1 bomber and 1 fighter placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4 Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Italians : 2,33 Americans : 0,83 AA fire in Northern Italy : : -0,50 Japanese : 0,33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 1,17 Japanese : -0,33
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Dont know if it is possible to add aircraft to other countries ACs when you have an AC in the same SZ. But just for a heads up the two US planes in SZ110 are on the UK AC.