@simon33 No scrambles.
Samuel06 (X) Vs Pejon_88 (L +6) BM3
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 2 infantry moved from 96 Sea Zone to Malta 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 1 armour moved from Iraq to Caucasus Italians take Northwest Persia from Neutral_Allies Italians take Caucasus from Russians 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 bomber moved from Greece to Egypt Combat - Italians Battle in Malta Italians attack with 1 artillery and 2 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Egypt Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 harbour and 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Egypt Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Iraq 2 infantry moved from Algeria to Tunisia 2 armour moved from Eastern Poland to Belarus Place Units - Italians 1 destroyer placed in 95 Sea Zone 2 infantry placed in Southern Italy 1 factory_minor placed in Iraq Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,3,1 Italians collect 21 PUs (2 lost to blockades); end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Northern Territory to Queensland 1 aaGun moved from Northern Territory to South Australia 1 aaGun moved from Queensland to South Australia 1 artillery and 1 infantry moved from Queensland to South Australia 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Northern Territory to Queensland 1 aaGun moved from Northern Territory to South Australia 1 aaGun moved from Queensland to South Australia 1 artillery and 1 infantry moved from Queensland to South Australia 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@samuel06 Good to hear!
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 53 PUs; Germans buy 2 fighters and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Belarus to Nenetsia Germans take Archangel from Russians Germans take Nenetsia from Russians 3 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 bombers moved from Southern Italy to Ukraine 2 bombers moved from Southern Italy to Western Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 3 infantry in Western Ukraine, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Ukraine to Romania 2 bombers moved from Western Ukraine to Romania 1 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus 2 artilleries, 7 infantry and 1 mech_infantry moved from Novgorod to Belarus 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 1 aaGun and 1 infantry moved from Karelia to Novgorod 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Southern Italy to Western Germany 1 mech_infantry moved from Western Germany to Southern Italy 1 fighter moved from Southern Italy to Iraq 5 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 2 infantry moved from Germany to Western Germany Place Units - Germans 1 fighter and 2 mech_infantrys placed in Novgorod 1 fighter and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Germans collect 50 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Bryansk to Caucasus 1 tactical_bomber moved from Russia to Caucasus 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 2 fighters moved from Russia to Western Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Western Ukraine Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Western Ukraine, round 3 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 2 fighters moved from Western Ukraine to Russia 6 infantry moved from Novosibirsk to Samara 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Caucasus to Samara 1 aaGun and 3 infantry moved from Timguska to Urals 1 infantry moved from Russia to Vologda 1 aaGun and 9 infantry moved from Timguska to Novosibirsk 4 aaGuns, 6 artilleries and 29 infantry moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Bryansk to Samara Place Units - Russians 3 artilleries, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0,67 Italians : -0,50 Russians : -1,17
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 fighter moved from 35 Sea Zone to 45 Sea Zone 2 bombers moved from French Indo China to India 1 fighter and 2 tactical_bombers moved from French Indo China to Szechwan 1 fighter moved from French Indo China to India
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@samuel06 Intercept on India?
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@samuel06 yes please.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 fighter moved from 35 Sea Zone to 45 Sea Zone 2 bombers moved from French Indo China to India 1 fighter and 2 tactical_bombers moved from French Indo China to Szechwan 1 fighter moved from French Indo China to India Combat - Japanese Air Battle in India Japanese attacks with 3 units heading to India UK_Pacific launches 1 interceptors out of India Attackers Fire, : 1/3 hits, 0.67 expected hits Defenders Fire, : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in India 1 fighter owned by the British lost in India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 5,7 and causes: 12 damage to unit: factory_major Bombing raid in India causes 12 damage total. Battle in Alaska Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Szechwan Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Cleaning up after air battles Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China 2 bombers moved from India to French Indo China 1 aaGun, 1 artillery, 7 infantry and 2 mech_infantrys moved from Hunan to Yunnan 1 artillery moved from Anhwe to Hunan 3 mech_infantrys moved from Kiangsu to Hunan 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 carrier and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Java to Celebes 1 infantry moved from Siam to French Indo China 1 artillery and 1 infantry moved from Malaya to Shan State 1 marine moved from Japan to 6 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter moved from Celebes to French Indo China 1 submarine moved from 74 Sea Zone to 72 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan 3 mech_infantrys placed in Kiangsu 1 infantry and 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3 Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0.67 Chinese : 0.33 Attackers Fire, : : 0.33 AA fire in India : : -0.33 Japanese : 0.00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from India to Szechwan 1 fighter moved from Queensland to 55 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 1 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone Combat - Americans Americans creates battle in territory 41 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 1 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking 41 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in 55 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/12 hits, 6,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Italians: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to 56 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber EDIT: Removing units owned by Americans from 55 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter moved from 1 Sea Zone to British Columbia 2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from Western United States to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 56 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia 1 submarine moved from 41 Sea Zone to 56 Sea Zone 1 carrier moved from 30 Sea Zone to 63 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys placed in Central United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians : 0,67 Americans : -1,83 Japanese : 1,33
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Hope you are ok with my edit in SZ55/56. I was gonna put my fleet in SZ56, but moved the whole fleet to attack your blocker… I removed a fighter as you can see?
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Chinese creates battle in territory Szechwan Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Szechwan from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0,17 Japanese : 0,67
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - British 2 bombers and 2 fighters moved from United Kingdom to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
Combat Hit Differential Summary :
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@Pejon_88 Interception in WG?
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@Pejon_88 yes, all 4
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from India to Szechwan 1 fighter moved from Queensland to 55 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 1 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone Combat - Americans Americans creates battle in territory 41 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 1 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking 41 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in 55 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/12 hits, 6,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Italians: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to 56 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber EDIT: Removing units owned by Americans from 55 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter moved from 1 Sea Zone to British Columbia 2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from Western United States to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 56 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia 1 submarine moved from 41 Sea Zone to 56 Sea Zone 1 carrier moved from 30 Sea Zone to 63 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys placed in Central United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Chinese creates battle in territory Szechwan Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Szechwan from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 6 PUs; Combat Move - British 2 bombers and 2 fighters moved from United Kingdom to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone Combat - British Air Battle in Western Germany British attacks with 7 units heading to Western Germany Germans launches 4 interceptors out of Western Germany Attackers Fire, : 0/7 hits, 2,00 expected hits Defenders Fire, : 1/4 hits, 1,33 expected hits 1 fighter owned by the British lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in Egypt British attack with 1 artillery and 1 infantry Italians defend with 1 artillery and 1 harbour British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 72 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports Japanese defend with 1 submarine British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 72 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 battleship owned by the British 1 submarine owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - British 1 submarine moved from 105 Sea Zone to 125 Sea Zone 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from Western Germany to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 1 tactical_bomber moved from Morocco to Gibraltar 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to United Kingdom Place Units - British 1 bomber and 1 fighter placed in United Kingdom 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0,33 Italians : 0,00 British : 0,17 Americans : -1,83 AA fire in Western Germany : : 0,67 Chinese : 0,17 Attackers Fire, : : -2,00 Japanese : 2,83
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TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from India to Szechwan 1 fighter moved from Queensland to 55 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 1 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone Combat - Americans Americans creates battle in territory 41 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 1 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking 41 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in 55 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/12 hits, 6,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Italians: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to 56 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber EDIT: Removing units owned by Americans from 55 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter moved from 1 Sea Zone to British Columbia 2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from Western United States to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 56 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia 1 submarine moved from 41 Sea Zone to 56 Sea Zone 1 carrier moved from 30 Sea Zone to 63 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys placed in Central United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Chinese creates battle in territory Szechwan Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Szechwan from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 6 PUs; Combat Move - British 2 bombers and 2 fighters moved from United Kingdom to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone Combat - British Air Battle in Western Germany British attacks with 7 units heading to Western Germany Germans launches 4 interceptors out of Western Germany Attackers Fire, : 0/7 hits, 2,00 expected hits Defenders Fire, : 1/4 hits, 1,33 expected hits 1 fighter owned by the British lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in Egypt British attack with 1 artillery and 1 infantry Italians defend with 1 artillery and 1 harbour British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 72 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports Japanese defend with 1 submarine British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 72 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 battleship owned by the British 1 submarine owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - British 1 submarine moved from 105 Sea Zone to 125 Sea Zone 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from Western Germany to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 1 tactical_bomber moved from Morocco to Gibraltar 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to United Kingdom Place Units - British 1 bomber and 1 fighter placed in United Kingdom 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 transport EDIT: Adding units owned by British to 110 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Defenders Fire, : : -0,33 Italians : 0,00 British : 0,17 Americans : -1,83 AA fire in Western Germany : : 0,67 Chinese : 0,17 Attackers Fire, : : -2,00 Japanese : 2,83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Belarus to Bryansk Combat - Italians Battle in Bryansk Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Bryansk, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Bryansk, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Southern Italy 1 artillery moved from Malta to 96 Sea Zone 2 infantry moved from Tunisia to Algeria 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 3 transports moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 3 artilleries placed in Iraq 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2 Italians collect 18 PUs (2 lost to blockades); end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0.00 Russians : 0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 carrier moved from 62 Sea Zone to 56 Sea Zone 2 fighters moved from Queensland to 56 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 2 aaGuns, 1 artillery and 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :