Game set-Up:
Bid Spending.jpg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning off Edit Mode
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 56 Sea Zone to India
1 carrier moved from 56 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 75 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 10x factory_major; Remaining resources: 52 PUs;
Germans buy 1 fighter and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Western Germany to Holland Belgium
4 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
4 bombers moved from Germany to Norway
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 3.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 4 bombers and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 4 bombers and 1 infantry in Norway, round 2 : 2/6 hits, 3.33 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 125 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
3 fighters moved from Holland Belgium to Germany
1 armour and 2 mech_infantrys moved from Novgorod to Karelia
1 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Western Ukraine to Poland
6 armour and 8 mech_infantrys moved from Ukraine to Eastern Poland
1 aaGun moved from Novgorod to Karelia
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Germany
2 tactical_bombers moved from Southern Italy to Germany
4 bombers moved from Norway to Germany
7 infantry moved from Germany to Western Germany
1 aaGun moved from Eastern Poland to Poland
1 aaGun moved from Eastern Poland to Poland
1 mech_infantry moved from 98 Sea Zone to Egypt
Place Units - Germans
1 fighter and 4 infantry placed in Western Germany
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -3.00
British : -0.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
2 fighters moved from Russia to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
Russians attack with 2 fighters and 1 mech_infantry
Italians defend with 1 artillery
Russians roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Russians
4 aaGuns, 1 armour, 20 artilleries and 34 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Nenetsia to Archangel
4 armour and 4 mech_infantrys moved from Russia to Belarus
1 aaGun and 6 infantry moved from Vologda to Smolensk
1 armour moved from Caucasus to Rostov
1 infantry moved from Volgograd to Caucasus
1 aaGun and 5 infantry moved from Kazakhstan to Caucasus
2 fighters moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
2 infantry moved from Tambov to Bryansk
3 infantry moved from Tambov to Rostov
Place Units - Russians
3 mech_infantrys placed in Volgograd
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
Russians : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
2 fighters moved from Russia to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
Russians attack with 2 fighters and 1 mech_infantry
Italians defend with 1 artillery
Russians roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Russians
4 aaGuns, 1 armour, 20 artilleries and 34 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Nenetsia to Archangel
4 armour and 4 mech_infantrys moved from Russia to Belarus
1 aaGun and 6 infantry moved from Vologda to Smolensk
1 armour moved from Caucasus to Rostov
1 infantry moved from Volgograd to Caucasus
1 aaGun and 5 infantry moved from Kazakhstan to Caucasus
2 fighters moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
2 infantry moved from Tambov to Bryansk
3 infantry moved from Tambov to Rostov
Place Units - Russians
3 mech_infantrys placed in Volgograd
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns
EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries, 9 infantry and 8 mech_infantrys moved from Burma to India
2 bombers, 5 fighters and 3 tactical_bombers moved from French Indo China to India
1 artillery, 3 infantry and 2 marines moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 2 marines, 1 submarine, 4 tactical_bombers and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery, 4 fighters, 3 infantry, 2 marines and 4 tactical_bombers moved from 39 Sea Zone to India
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 41 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 2 transports in 39 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 3 artilleries, 2 bombers, 9 fighters, 12 infantry, 2 marines, 8 mech_infantrys and 7 tactical_bombers
British defend with 3 aaGuns, 5 artilleries and 20 infantry; Americans defend with 5 fighters and 1 tactical_bomber; ANZAC defend with 2 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/9 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 3 artilleries, 2 bombers, 8 fighters, 12 infantry, 2 marines, 8 mech_infantrys and 7 tactical_bombers in India, round 2 : 16/42 hits, 15.50 expected hits
UK_Pacific roll dice for 3 aaGuns, 5 artilleries, 7 fighters, 20 infantry and 1 tactical_bomber in India, round 2 : 13/33 hits, 13.50 expected hits
12 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 aaGuns owned by the British and 13 infantry owned by the British lost in India
Japanese roll dice for 3 artilleries, 2 bombers, 8 fighters, 2 marines, 7 mech_infantrys and 7 tactical_bombers in India, round 3 : 12/29 hits, 13.33 expected hits
UK_Pacific roll dice for 5 artilleries, 7 fighters, 7 infantry and 1 tactical_bomber in India, round 3 : 6/20 hits, 9.17 expected hits
1 artillery owned by the Japanese, 5 mech_infantrys owned by the Japanese, 5 artilleries owned by the British and 7 infantry owned by the British lost in India
Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 2 marines, 2 mech_infantrys and 7 tactical_bombers in India, round 4 : 10/23 hits, 12.00 expected hits
UK_Pacific roll dice for 7 fighters and 1 tactical_bomber in India, round 4 : 4/8 hits, 5.17 expected hits
2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans and 5 fighters owned by the Americans lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 8 fighters, 2 marines and 7 tactical_bombers remaining. Battle score for attacker is 86
Casualties for Japanese: 3 artilleries, 1 fighter, 12 infantry and 8 mech_infantrys
Casualties for British: 3 aaGuns, 5 artilleries and 20 infantry
Casualties for Americans: 5 fighters and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun moved from Burma to India
2 artilleries and 1 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from French Indo China to Burma
2 infantry moved from Japan to 6 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
4 fighters and 4 tactical_bombers moved from India to 39 Sea Zone
4 fighters and 3 tactical_bombers moved from India to Burma
2 bombers moved from India to French Indo China
1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
5 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
Japanese collect 54 PUs (4 lost to blockades); end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
French : -0.33
ANZAC : 0.83
UK_Pacific : -4.83
AA fire in India : : -0.50
Japanese : -3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
3 bombers moved from Normandy Bordeaux to Northern Italy
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
2 cruisers moved from 54 Sea Zone to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 cruiser moved from 104 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/3 hits, 0,50 expected hits
Bombing raid in Northern Italy rolls: 3,6,3 and causes: 12 damage to unit: factory_major
Bombing raid in Northern Italy causes 12 damage total.
Battle in Philippines
Battle in Wake Island
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 2 cruisers in Wake Island, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Wake Island, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Philippines from Japanese, taking Wake Island from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Algeria
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
Americans attack with 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 1 armour, 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 6/16 hits, 5,17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 3/3 hits, 1,00 expected hits
3 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 transports moved from 107 Sea Zone to 101 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
3 bombers moved from Northern Italy to United Kingdom
1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry placed in Western United States
2 artilleries and 6 infantry placed in Central United States
1 artillery and 2 infantry placed in Normandy Bordeaux
1 bomber and 1 fighter placed in Eastern United States
1 bomber and 1 fighter placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Italians : 2,33
Americans : 0,83
AA fire in Northern Italy : : -0,50
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 1,17
Japanese : -0,33
Dont know if it is possible to add aircraft to other countries ACs when you have an AC in the same SZ. But just for a heads up the two US planes in SZ110 are on the UK AC.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 bombers and 3 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 80 Sea Zone to 76 Sea Zone
2 mech_infantrys moved from Ethiopia to 76 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 mech_infantrys and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from 81 Sea Zone to Egypt
3 fighters and 1 tactical_bomber moved from Persia to Egypt
Combat Hit Differential Summary :
Do you want to intercept in western germany?
@Pejon_88 no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
3 bombers moved from Normandy Bordeaux to Northern Italy
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
2 cruisers moved from 54 Sea Zone to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 cruiser moved from 104 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/3 hits, 0,50 expected hits
Bombing raid in Northern Italy rolls: 3,6,3 and causes: 12 damage to unit: factory_major
Bombing raid in Northern Italy causes 12 damage total.
Battle in Philippines
Battle in Wake Island
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 2 cruisers in Wake Island, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Wake Island, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Philippines from Japanese, taking Wake Island from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Algeria
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
Americans attack with 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 1 armour, 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 6/16 hits, 5,17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 3/3 hits, 1,00 expected hits
3 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 transports moved from 107 Sea Zone to 101 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
3 bombers moved from Northern Italy to United Kingdom
1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry placed in Western United States
2 artilleries and 6 infantry placed in Central United States
1 artillery and 2 infantry placed in Normandy Bordeaux
1 bomber and 1 fighter placed in Eastern United States
1 bomber and 1 fighter placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 bombers and 3 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 80 Sea Zone to 76 Sea Zone
2 mech_infantrys moved from Ethiopia to 76 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 mech_infantrys and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from 81 Sea Zone to Egypt
3 fighters and 1 tactical_bomber moved from Persia to Egypt
Combat - British
Air Battle in Western Germany
British attacks with 8 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Western Germany rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Egypt
British attack with 1 artillery, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry; Italians defend with 1 artillery, 1 harbour and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 1/7 hits, 3,00 expected hits
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1,33 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Egypt
British roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 2,50 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Italians and 1 fighter owned by the British lost in Egypt
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Egypt, round 4 : 3/4 hits, 2,00 expected hits
Italians roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 fighter and 2 mech_infantrys
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Cleaning up after air battles
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to 92 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by British from 110 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning off Edit Mode
2 fighters moved from Western Germany to Southern France
4 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 aaGun, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,6,3,4,3,1,1,1,6,1,4,3
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33
Italians : 2,67
British : -2,33
Americans : 0,83
AA fire in Western Germany : : -0,33
AA fire in Northern Italy : : -0,50
Chinese : 1,17
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 transports moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
6 infantry moved from 98 Sea Zone to Egypt
1 bomber and 1 fighter moved from Southern Italy to 81 Sea Zone
2 fighters moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to 81 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery and 7 infantry
British defend with 1 artillery and 1 harbour
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 6 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in 81 Sea Zone
Italians attack with 1 bomber and 4 fighters
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Italians roll dice for 1 bomber and 4 fighters in 81 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 81 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
1 destroyer owned by the British and 3 fighters owned by the Italians lost in 81 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 81 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 1 battleship, 1 cruiser and 2 transports in 81 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 cruiser owned by the British, 1 bomber owned by the Italians, 1 battleship owned by the British and 1 fighter owned by the Italians lost in 81 Sea Zone
British win with 2 transports remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber and 4 fighters
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 aaGun, 2 artilleries and 6 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Iraq to Egypt
Place Units - Italians
3 fighters placed in Southern Italy
1 armour and 2 mech_infantrys placed in Iraq
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : -1.50
British : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 fighters moved from Queensland to Paulau Island
1 carrier and 1 cruiser moved from 54 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Paulau Island to 34 Sea Zone
2 destroyers moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 fighters moved from Queensland to Paulau Island
1 carrier and 1 cruiser moved from 54 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Paulau Island to 34 Sea Zone
2 destroyers moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 55 PUs;
Germans buy 2 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 bomber moved from Germany to Novgorod
1 bomber moved from Germany to Normandy Bordeaux
4 fighters and 2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Germany to Western Ukraine
Combat - Germans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Novgorod
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 bomber and 1 mech_infantry in Novgorod, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 4 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 3 : 1/5 hits, 2.17 expected hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Western Ukraine to Germany
1 bomber moved from Novgorod to Germany
2 aaGuns moved from Poland to Germany
1 aaGun, 1 armour and 2 mech_infantrys moved from Karelia to Finland
1 artillery and 1 infantry moved from Norway to Finland
1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Finland
6 armour and 7 mech_infantrys moved from Eastern Poland to Germany
5 mech_infantrys moved from Western Germany to Southern Italy
8 mech_infantrys moved from Germany to Western Germany
4 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Germany to Western Germany
2 tactical_bombers moved from Germany to Western Germany
2 aaGuns, 8 artilleries and 25 infantry moved from Eastern Poland to Poland
1 mech_infantry moved from Poland to Western Germany
Place Units - Germans
5 infantry placed in Western Germany
Germans undo move 1.
2 artilleries and 3 infantry placed in Western Germany
2 fighters and 6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -5.00
British : 0.00
AA fire in Normandy Bordeaux : : -0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 mech_infantry moved from Northwest Persia to Persia
2 fighters moved from Caucasus to Persia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Bryansk to Western Ukraine
1 armour moved from Belarus to Western Ukraine
4 armour and 4 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Russia to Western Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 4 armour, 1 infantry and 4 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Novgorod, round 2 : 2/9 hits, 2,83 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Persia
Russians attack with 2 fighters and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Russians and 1 infantry owned by the Italians lost in Persia
Russians win, taking Persia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 fighter
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/6 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun and 6 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 armour moved from Rostov to Northwest Persia
3 infantry moved from Rostov to Caucasus
9 infantry moved from Belarus to Novgorod
4 aaGuns moved from Belarus to Novgorod
1 aaGun and 6 infantry moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Rostov
2 mech_infantrys moved from Russia to Western Ukraine
1 fighter moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
2 mech_infantrys and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry
EDIT: Adding units owned by Russians to Volgograd: 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,67
Russians : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 69 PUs; 6 SuicideAttackTokens;
Japanese buy 3 bombers, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Burma to West India
Japanese take West India from UK_Pacific
1 marine moved from India to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from French Indo China to Sumatra
1 fighter and 1 tactical_bomber moved from Burma to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Iraq to 81 Sea Zone
2 infantry moved from French Indo China to Yunnan
3 fighters and 2 tactical_bombers moved from Burma to Yunnan
Combat - Japanese
Battle in Ceylon
Battle in 81 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 2 transports
2 transports owned by the British lost in 81 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 0/4 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery and 2 bombers in Sumatra, round 3 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese roll dice for 1 artillery and 2 bombers in Sumatra, round 4 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 marine moved from India to 39 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 marine, 1 submarine, 4 tactical_bombers and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 75 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from 81 Sea Zone to Iraq
2 bombers moved from Sumatra to India
5 mech_infantrys moved from Burma to India
1 artillery moved from Burma to India
3 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from Kiangsu to Hunan
Place Units - Japanese
3 bombers and 1 infantry placed in Japan
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Americans : -0.67
Chinese : 0.33
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 89 PUs;
Americans buy 4 artilleries, 1 bomber, 1 carrier, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from United Kingdom to 115 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 35 Sea Zone to 33 Sea Zone
2 cruisers moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Americans take 35 Sea Zone from Japanese
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 115 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 cruiser, 1 destroyer and 2 transports
Americans roll dice for 3 bombers in 115 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
2 transports owned by the Germans lost in 115 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 cruiser, 1 destroyer and 2 transports
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
3 carriers, 1 destroyer and 1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Morocco to Algeria
2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to United Kingdom
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
3 bombers moved from 115 Sea Zone to Novgorod
1 bomber moved from Western United States to Queensland
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
4 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 artillery and 2 infantry placed in Southern France
1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 artillery and 2 infantry placed in Normandy Bordeaux
1 bomber placed in Eastern United States
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 8.
1 fighter placed in Western United States
Americans undo move 6.
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -0,83
Americans : -1,50
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -1,17
Japanese : 0,00