Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Romania to Bessarabia
1 fighter moved from Eastern Poland to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bessarabia
retreated to Bessarabia
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Bessarabia to Greece
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
2 infantry moved from Yugoslavia to Romania
4 infantry moved from Northern Italy to Yugoslavia
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 bomber placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
Battle in Java
Non Combat Move - ANZAC
3 infantry moved from South Australia to Northern Territory
2 aaGuns moved from South Australia to Northern Territory
1 artillery moved from South Australia to Northern Territory
2 infantry moved from Queensland to Northern Territory
1 fighter moved from Queensland to Northern Territory
1 infantry moved from Queensland to New South Wales
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Move - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 0:45:05
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
5 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
3 armour, 13 artilleries, 46 infantry and 1 mech_infantry moved from Belarus to Bryansk
4 armour and 1 mech_infantry moved from Archangel to Bryansk
1 infantry moved from Belarus to Smolensk
1 bomber moved from Eastern Poland to Smolensk
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Bessarabia
1 submarine moved from 112 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
Combat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 7 armour, 13 artilleries, 46 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 13 artilleries, 46 infantry and 2 mech_infantrys in Bryansk, round 2 : 22/68 hits, 18.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 7 armour, 13 artilleries, 45 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 7 infantry in Western Ukraine, round 2 : 1/8 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers in 114 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Eastern Poland to Bryansk
1 aaGun moved from Belarus to Bryansk
1 artillery and 3 infantry moved from Novgorod to Belarus
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 aaGun moved from Archangel to Belarus
6 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 armour, 1 artillery, 3 fighters and 2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
1 carrier moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
2 tactical_bombers moved from Western Germany to Trans-Jordan
1 tactical_bomber moved from Western Germany to Trans-Jordan
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from France to 105 Sea Zone
1 tactical_bomber moved from France to Trans-Jordan
2 bombers moved from 114 Sea Zone to France
1 bomber moved from Bessarabia to France
1 bomber moved from Bessarabia to Eastern Poland
2 bombers moved from Smolensk to Eastern Poland
1 fighter and 1 tactical_bomber moved from France to Western Germany
Place Units - Germans
1 destroyer and 1 transport placed in 105 Sea Zone
1 infantry placed in Normandy Bordeaux
3 armour placed in Egypt
Germans undo move 3.
3 armour placed in Egypt
Germans undo move 3.
2 armour and 1 infantry placed in Egypt
Germans undo move 3.
2 armour and 1 mech_infantry placed in Egypt
2 armour and 1 mech_infantry placed in Novgorod
1 infantry placed in France
Germans undo move 5.
1 bomber placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 2.67
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
2 fighters and 2 tactical_bombers moved from Russia to Smolensk
1 armour and 2 mech_infantrys moved from Kweichow to Shan State
1 armour and 1 mech_infantry moved from Kweichow to Kiangsu
1 armour moved from Yakut S.S.R. to Buryatia
Combat - Russians
Battle in Kiangsu
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour and 1 mech_infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Kiangsu, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kiangsu
Russians win, taking Kiangsu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Shan State
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery and 1 bomber
Russians roll dice for 1 armour and 2 mech_infantrys in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 2 : 0/2 hits, 0.50 expected hits
1 bomber owned by the Japanese lost in Shan State
Russians roll dice for 1 armour and 2 mech_infantrys in Shan State, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Shan State, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Shan State
Russians win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 artillery and 1 bomber
Casualties for Russians: 1 mech_infantry
Battle in Buryatia
Russians attack with 1 armour
Japanese defend with 1 infantry
Russians roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Buryatia
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Smolensk to Russia
2 armour and 1 mech_infantry moved from Kweichow to Suiyuyan
1 infantry moved from Rostov to Ukraine
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Russia to Rostov
Place Units - Russians
3 infantry placed in Volgograd
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 49 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from French Indo China to Shan State
2 fighters moved from 36 Sea Zone to Shan State
1 infantry moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Shan State
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to Kiangsu
1 tactical_bomber moved from 36 Sea Zone to Kiangsu
1 fighter moved from Japan to Kiangsu
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from Kwangsi to Yunnan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter moved from French Indo China to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to Kiangsu
1 fighter moved from Kwangsi to Yunnan
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 10 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kiangsu
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Kiangsu, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
1 destroyer owned by the Japanese retreated to 16 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
1 infantry moved from Chahar to Jehol
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 armour and 1 mech_infantry moved from French Indo China to Kwangsi
2 fighters moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
1 fighter moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsu to Kwangsi
1 bomber moved from Kiangsu to Kwangsi
1 bomber moved from Shan State to French Indo China
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
1 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
1 mech_infantry placed in French Indo China
Japanese undo move 3.
1 armour and 1 infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in Manchuria
Japanese undo move 4.
Japanese undo move 3.
2 infantry placed in French Indo China
1 armour and 1 mech_infantry placed in Manchuria
1 carrier placed in 19 Sea Zone
Japanese undo move 5.
1 carrier placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs
Combat Hit Differential Summary :
ANZAC : -1.50
Americans : 0.00
Chinese : -0.17
UK_Pacific : 0.50
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
4 fighters moved from 46 Sea Zone to 43 Sea Zone
1 destroyer moved from 57 Sea Zone to 43 Sea Zone
5 fighters moved from 46 Sea Zone to 43 Sea Zone
1 bomber moved from Northern Territory to 37 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 9 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 9 fighters in 43 Sea Zone, round 2 : 6/10 hits, 4.83 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 9 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
9 fighters moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Queensland
2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 1 fighter and 3 submarines moved from 46 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Northern Territory to Queensland
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 3 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
4 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Western United States
1 bomber moved from 37 Sea Zone to Northern Territory
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter and 4 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Yunnan
1 fighter moved from Suiyuyan to Yunnan
3 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Battle in Kiangsu
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
8 infantry moved from Anhwe to Kweichow
2 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Hunan
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs
Purchase Units - British
British buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 bomber moved from India to Yunnan
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 artillery and 3 infantry moved from Burma to Shan State
Combat - British
Battle in Yunnan
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 bomber moved from Yunnan to India
2 fighters moved from India to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 78 Sea Zone to Iraq
1 carrier moved from 78 Sea Zone to 76 Sea Zone
2 infantry moved from Persia to Iraq
3 infantry moved from India to West India
4 infantry moved from India to Burma
1 artillery moved from India to Burma
Place Units - British
1 armour placed in Iraq
2 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Union of South Africa
British undo move 4.
2 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
British : 1.00
Americans : 1.50
Chinese : -0.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 5 infantry moved from Trans-Jordan to Syria
Italians take Syria from French
1 bomber moved from Southern Italy to Tambov
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
Combat - Italians
Battle in Tambov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Tambov, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 cruisers moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
2 mech_infantrys moved from Romania to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Romania
1 bomber moved from Tambov to Western Ukraine
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Greece to Egypt
Place Units - Italians
1 artillery, 1 bomber and 1 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from Northern Territory to Queensland
1 fighter moved from Northern Territory to Philippines
1 fighter moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
1 bomber moved from Eastern Poland to Smolensk
1 bomber moved from Eastern Poland to Archangel
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Western Germany to Ukraine
1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 armour moved from Egypt to Kenya
Germans take Kenya from British
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 bomber moved from Eastern Poland to Rostov
1 bomber moved from France to Ukraine
1 bomber moved from France to Rostov
1 bomber moved from France to Rostov
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 76 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 76 Sea Zone
1 fighter moved from Trans-Jordan to 76 Sea Zone
1 armour moved from Bryansk to Volgograd
Combat - Germans
Battle in 76 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 carrier
Germans roll dice for 2 fighters and 2 tactical_bombers in 76 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 carrier in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the British lost in 76 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in French West Africa
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking French West Africa from French, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 2 : 2/7 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 3 : 4/7 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Germans attack with 1 artillery, 3 bombers and 2 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 3 bombers and 2 infantry in Rostov, round 2 : 4/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
10 mech_infantrys moved from Eastern Poland to Bryansk
6 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 aaGun moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 bomber moved from Smolensk to Bryansk
1 bomber moved from Rostov to Bryansk
2 bombers moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to Syria
1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers moved from Trans-Jordan to Syria
1 mech_infantry moved from Egypt to Syria
2 armour moved from Egypt to Syria
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from Greece to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 mech_infantry moved from 99 Sea Zone to Syria
1 bomber moved from Archangel to Germany
1 infantry moved from France to Northern Italy
1 aaGun moved from France to Northern Italy
2 fighters moved from 76 Sea Zone to Egypt
2 tactical_bombers moved from 76 Sea Zone to Egypt
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 bomber moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Bryansk
Place Units - Germans
1 bomber placed in France
Germans undo move 1.
1 bomber placed in Western Germany
1 transport placed in 105 Sea Zone
2 infantry placed in Normandy Bordeaux
2 armour and 1 mech_infantry placed in Egypt
3 infantry placed in Novgorod
5 mech_infantrys placed in Germany
Germans undo move 5.
2 infantry placed in Novgorod
Germans undo move 1.
1 bomber placed in Novgorod
Germans undo move 6.
1 infantry placed in Novgorod
1 bomber placed in Germany
Germans undo move 6.
Germans undo move 5.
Germans undo move 4.
3 mech_infantrys placed in Novgorod
1 infantry and 2 mech_infantrys placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 4.50
British : -0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 mech_infantry moved from Iraq to Trans-Jordan
Combat - Russians
Battle in Trans-Jordan
Russians attack with 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Trans-Jordan
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 mech_infantry moved from Russia to Kazakhstan
2 armour and 1 mech_infantry moved from Suiyuyan to Novosibirsk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Jehol to Anhwe
1 fighter moved from Kwangsi to Anhwe
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 armour moved from Manchuria to 19 Sea Zone
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 battleship moved from 36 Sea Zone to 19 Sea Zone
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 36 Sea Zone to Kiangsu
1 tactical_bomber moved from 36 Sea Zone to Kiangsu
1 fighter moved from 36 Sea Zone to Shantung
1 tactical_bomber moved from 36 Sea Zone to Shantung
1 artillery moved from Malaya to Shan State
2 infantry moved from French Indo China to Shan State
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Manchuria to Shantung
1 tactical_bomber moved from 19 Sea Zone to 16 Sea Zone
1 fighter moved from 19 Sea Zone to 16 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to Shan State
1 bomber moved from Kwangsi to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Kiangsi
2 fighters moved from 36 Sea Zone to Kiangsi
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kiangsu
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 3 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers and 3 infantry
British defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Shan State, round 2 : 3/6 hits, 2.33 expected hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 3 : 3/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Kiangsi
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
4 carriers moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 tactical_bomber moved from Shantung to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 fighter moved from Anhwe to 19 Sea Zone
2 fighters moved from Kiangsi to 19 Sea Zone
1 bomber moved from Shan State to Manchuria
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangsi to Kiangsu
1 bomber moved from Shan State to French Indo China
1 armour moved from Kwangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 19 Sea Zone
1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 destroyer placed in 19 Sea Zone
6 infantry placed in Japan
1 submarine placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
Japanese undo move 3.
5 infantry placed in Japan
1 infantry placed in Manchuria
Japanese undo move 6.
Japanese undo move 5.
4 infantry placed in Japan
1 infantry placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
Americans : 0.83
Chinese : 0.33
UK_Pacific : 0.33
Japanese : 4.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
4 fighters moved from 35 Sea Zone to 20 Sea Zone
5 fighters moved from 35 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
2 battleships and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from Northern Territory to Shan State
Combat - Americans
Battle in Borneo
Battle in Soviet Far East
Battle in 20 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking Borneo from Japanese, taking Soviet Far East from Japanese with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 5 fighters in 21 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Shan State
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 battleships and 2 cruisers in Shan State, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
Americans win, taking Shan State from Japanese with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Shan State to India
4 fighters moved from 20 Sea Zone to 37 Sea Zone
5 fighters moved from 21 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
3 submarines moved from 35 Sea Zone to 36 Sea Zone
6 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
2 destroyers and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
3 infantry and 3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 3 mech_infantrys moved from 54 Sea Zone to Queensland
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 fighter moved from Queensland to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Queensland to Celebes
1 infantry moved from Western United States to Central United States
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
3 fighters placed in Eastern United States
2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Hopei to Anhwe
10 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Battle in Yunnan
Chinese attack with 10 infantry
Japanese defend with 1 artillery
Chinese roll dice for 10 infantry in Yunnan, round 2 : 3/10 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
6 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Purchase Units - British
British buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from India to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Trans-Jordan to Iraq
1 mech_infantry moved from Iraq to Caucasus
1 armour, 2 artilleries, 1 bomber, 4 fighters, 10 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Iraq to Persia
3 infantry moved from West India to Eastern Persia
4 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
2 fighters moved from 37 Sea Zone to Shan State
1 fighter moved from India to Shan State
1 transport moved from 78 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
3 infantry moved from India to West India
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 carrier, 1 destroyer and 1 fighter moved from 106 Sea Zone to 89 Sea Zone
1 fighter moved from 106 Sea Zone to United Kingdom
Place Units - British
2 armour and 1 artillery placed in Persia
3 infantry placed in Iraq
2 infantry placed in Union of South Africa
British undo move 3.
British undo move 2.
1 infantry placed in Iraq
3 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
British collect 27 PUs (4 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0.00
Italians : 0.67
Americans : 2.00
Chinese : 1.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 infantry moved from Syria to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from Southern Italy to Belgian Congo
3 fighters moved from Egypt to Trans-Jordan
2 infantry moved from Syria to Trans-Jordan
5 artilleries and 6 infantry moved from Syria to Iraq
1 mech_infantry moved from Western Ukraine to Tambov
1 bomber moved from Western Ukraine to Tambov
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Iraq
Italians attack with 5 artilleries and 8 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 5 artilleries and 8 infantry in Iraq, round 2 : 5/13 hits, 3.83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 5 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 3 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 3/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
4 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone
3 artilleries and 3 infantry moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 aaGun moved from 99 Sea Zone to Syria
1 mech_infantry moved from Western Ukraine to Rostov
1 aaGun moved from Western Ukraine to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 bomber moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Tambov to Syria
3 fighters moved from Trans-Jordan to Rostov
Place Units - Italians
1 infantry and 1 tactical_bomber placed in Southern Italy
2 artilleries, 3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : 1.67
British : 0.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from Northern Territory to Queensland
2 fighters moved from Philippines to Shan State
Place Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
1 fighter moved from 89 Sea Zone to 87 Sea Zone
Combat - French
Battle in 87 Sea Zone
French attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 87 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - French
1 fighter moved from 87 Sea Zone to 89 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 76 PUs;
Germans buy 1 artillery, 2 fighters, 3 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Syria to Northwest Persia
Germans take Northwest Persia from Russians
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from French West Africa to Nigeria
Germans take Nigeria from British
1 infantry moved from French West Africa to Gold Coast
Germans take Gold Coast from British
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
2 bombers moved from Germany to Smolensk
2 infantry moved from Syria to Iraq
1 artillery moved from Syria to Iraq
1 infantry moved from Bryansk to Tambov
2 bombers moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Samara
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Kazakhstan
1 armour moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Kazakhstan
1 armour moved from Kenya to Italian Somaliland
Italians take Italian Somaliland from British
1 armour moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from British
2 fighters moved from 105 Sea Zone to Gibraltar
Combat - Germans
Battle in Tambov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 mech_infantry moved from Syria to Iraq
3 armour moved from Syria to Iraq
2 fighters moved from Syria to Iraq
3 tactical_bombers moved from Syria to Iraq
2 tactical_bombers moved from Egypt to Iraq
1 bomber moved from Samara to Yakut S.S.R.
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Bryansk to Volgograd
2 infantry moved from Normandy Bordeaux to 105 Sea Zone
2 infantry and 1 transport moved from 105 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
2 fighters moved from Egypt to Gibraltar
1 artillery and 11 infantry moved from Western Ukraine to Bryansk
1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Western Germany to Northern Italy
1 bomber moved from Smolensk to Novgorod
2 bombers moved from Tambov to Germany
1 bomber moved from Caucasus to Southern Italy
2 bombers moved from Kazakhstan to Greece
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 bomber moved from Smolensk to Ukraine
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
2 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
2 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
1 armour moved from Caucasus to Volgograd
Place Units - Germans
2 fighters and 1 transport placed in 105 Sea Zone
Germans undo move 1.
2 fighters placed in 105 Sea Zone
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Egypt
Germans undo move 2.
3 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in France
Germans undo move 1.
1 fighter and 1 transport placed in 105 Sea Zone
Germans undo move 5.
1 infantry placed in Normandy Bordeaux
1 fighter placed in France
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 3.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
2 tactical_bombers moved from Tambov to Russia
2 armour moved from Novosibirsk to Russia
1 mech_infantry moved from Novosibirsk to Samara
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Place Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
EDIT: Removing units owned by Japanese from Yenisey: 1 infantry
EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 infantry
EDIT: Changing ownership of Soviet Far East from Russians to Japanese
EDIT: Removing units owned by Americans from Soviet Far East: 2 infantry
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to Soviet Far East: 2 infantry
EDIT: Removing units owned by Americans from 3 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Manchuria: 1 bomber
EDIT: Adding units owned by Japanese to Siberia: 1 bomber and 2 fighters
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 fighters
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 21 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Removing units owned by Chinese from Jehol: 1 infantry
EDIT: Adding units owned by Japanese to Jehol: 1 infantry
EDIT: Changing ownership of Jehol from Chinese to Japanese
EDIT: Removing units owned by Chinese from Anhwe: 2 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Changing ownership of Anhwe from Chinese to Japanese
EDIT: Removing units owned by Chinese from Kwangsi: 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry
EDIT: Changing ownership of Kwangsi from Chinese to Japanese
EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
EDIT: Removing units owned by Japanese from Kiangsi: 1 mech_infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry
EDIT: Removing units owned by Japanese from Kiangsu: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Japanese to Kwangtung: 2 armour, 1 bomber and 1 mech_infantry
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Shantung: 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 mech_infantry
EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun and 1 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 aaGun and 1 infantry
EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun
EDIT: Adding units owned by Japanese to Jehol: 1 aaGun
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 infantry
EDIT: Adding units owned by Japanese to Jehol: 2 infantry
EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun
EDIT: Adding units owned by Japanese to Kiangsu: 1 aaGun and 1 infantry
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 38 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 tactical_bombers
EDIT: Adding units owned by Japanese to French Indo China: 2 tactical_bombers
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
3 destroyers placed in 19 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,1,1,2,4,1,1,1,3,1,6,6,2,1,4,6,3,6,1,1,2,1,6,4,3,2,1,2,6,4,4,5,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,6,3,6,2
Japanese collect 36 PUs (4 lost to blockades); end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 fighter moved from Celebes to 21 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from India to Northwest Persia
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from Celebes to 20 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
7 fighters moved from 37 Sea Zone to Kwangtung
1 fighter moved from 37 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Northwest Persia
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 20 Sea Zone
Americans attack with 2 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangtung
Americans attack with 2 artilleries, 7 fighters and 2 infantry
Japanese defend with 2 armour, 1 bomber, 1 harbour and 1 mech_infantry
Americans roll dice for 2 artilleries, 7 fighters and 2 infantry in Kwangtung, round 2 : 9/11 hits, 4.83 expected hits
Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
1 mech_infantry owned by the Japanese, 1 bomber owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 2 artilleries, 7 fighters and 1 infantry remaining. Battle score for attacker is 25
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 armour, 1 bomber and 1 mech_infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 4/6 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 36 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters moved from 21 Sea Zone to 20 Sea Zone
7 fighters moved from Kwangtung to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
2 battleships, 6 carriers, 3 cruisers, 2 destroyers and 2 submarines moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
1 carrier moved from 89 Sea Zone to 102 Sea Zone
2 destroyers moved from 101 Sea Zone to 102 Sea Zone
2 submarines moved from 101 Sea Zone to 102 Sea Zone
2 infantry moved from Western United States to Central United States
1 fighter moved from Midway to 33 Sea Zone
1 tactical_bomber moved from Celebes to 33 Sea Zone
3 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 armour moved from Shan State to Yunnan
1 infantry and 1 mech_infantry moved from Dutch New Guinea to New Guinea
1 bomber moved from Northwest Persia to West India
Place Units - Americans
1 battleship, 1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone
1 artillery placed in Central United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
2 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Yunnan
Place Units - Chinese
4 artilleries and 1 infantry placed in Shensi
Chinese undo move 1.
1 artillery and 1 infantry placed in Yunnan
3 artilleries placed in Shensi
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Purchase Units - British
British buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 bomber, 4 fighters and 2 tactical_bombers moved from Persia to 99 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Germans
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber, 4 fighters and 2 tactical_bombers
Germans defend with 1 cruiser; Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 4 transports
British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 3 cruisers, 2 destroyers and 4 transports in 99 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
2 destroyers owned by the Italians, 1 tactical_bomber owned by the British, 2 cruisers owned by the Italians, 1 bomber owned by the British and 1 cruiser owned by the Germans lost in 99 Sea Zone
British roll dice for 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
Italians roll dice for 1 battleship and 4 transports in 99 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 transport owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
3 transports owned by the Italians lost in 99 Sea Zone
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 77
Casualties for British: 1 bomber and 1 tactical_bomber
Casualties for Germans: 1 cruiser
Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers and 4 transports
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Siam from Japanese to British
EDIT: Changing ownership of Siam from British to UK_Pacific
EDIT: Removing units owned by British from Shan State: 1 infantry
EDIT: Adding units owned by British to Siam: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters and 1 tactical_bomber moved from 99 Sea Zone to Cyprus
1 artillery and 5 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 artillery moved from India to West India
1 mech_infantry moved from India to West India
1 mech_infantry moved from West India to Eastern Persia
3 infantry moved from West India to Eastern Persia
3 armour, 3 artilleries, 12 infantry and 4 mech_infantrys moved from Persia to Eastern Persia
1 infantry moved from Eastern Persia to Persia
1 infantry moved from India to Burma
1 infantry moved from Union of South Africa to Rhodesia
1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 aaGun moved from India to Burma
1 aaGun moved from India to West India
1 aaGun moved from India to West India
1 carrier and 2 fighters moved from 89 Sea Zone to 102 Sea Zone
1 destroyer moved from 89 Sea Zone to 102 Sea Zone
Place Units - British
1 cruiser, 1 destroyer and 1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,4,5,2
British collect 22 PUs (3 lost to blockades); end with 23 PUs
Place Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.67
British : 1.33
Italians : -1.50
Americans : 8.17
Chinese : 0.67
Japanese : -2.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 fighter moved from Celebes to 21 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from India to Northwest Persia
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from Celebes to 20 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
7 fighters moved from 37 Sea Zone to Kwangtung
1 fighter moved from 37 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Northwest Persia
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 20 Sea Zone
Americans attack with 2 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangtung
Americans attack with 2 artilleries, 7 fighters and 2 infantry
Japanese defend with 2 armour, 1 bomber, 1 harbour and 1 mech_infantry
Americans roll dice for 2 artilleries, 7 fighters and 2 infantry in Kwangtung, round 2 : 9/11 hits, 4.83 expected hits
Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
1 mech_infantry owned by the Japanese, 1 bomber owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 2 artilleries, 7 fighters and 1 infantry remaining. Battle score for attacker is 25
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 armour, 1 bomber and 1 mech_infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 4/6 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 36 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters moved from 21 Sea Zone to 20 Sea Zone
7 fighters moved from Kwangtung to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
2 battleships, 6 carriers, 3 cruisers, 2 destroyers and 2 submarines moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
1 carrier moved from 89 Sea Zone to 102 Sea Zone
2 destroyers moved from 101 Sea Zone to 102 Sea Zone
2 submarines moved from 101 Sea Zone to 102 Sea Zone
2 infantry moved from Western United States to Central United States
1 fighter moved from Midway to 33 Sea Zone
1 tactical_bomber moved from Celebes to 33 Sea Zone
3 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 armour moved from Shan State to Yunnan
1 infantry and 1 mech_infantry moved from Dutch New Guinea to New Guinea
1 bomber moved from Northwest Persia to West India
Place Units - Americans
1 battleship, 1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone
1 artillery placed in Central United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
2 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Yunnan
Place Units - Chinese
4 artilleries and 1 infantry placed in Shensi
Chinese undo move 1.
1 artillery and 1 infantry placed in Yunnan
3 artilleries placed in Shensi
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Purchase Units - British
British buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 bomber, 4 fighters and 2 tactical_bombers moved from Persia to 99 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Germans
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber, 4 fighters and 2 tactical_bombers
Germans defend with 1 cruiser; Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 4 transports
British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 3 cruisers, 2 destroyers and 4 transports in 99 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
2 destroyers owned by the Italians, 1 tactical_bomber owned by the British, 2 cruisers owned by the Italians, 1 bomber owned by the British and 1 cruiser owned by the Germans lost in 99 Sea Zone
British roll dice for 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
Italians roll dice for 1 battleship and 4 transports in 99 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 transport owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
3 transports owned by the Italians lost in 99 Sea Zone
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 77
Casualties for British: 1 bomber and 1 tactical_bomber
Casualties for Germans: 1 cruiser
Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers and 4 transports
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Siam from Japanese to British
EDIT: Changing ownership of Siam from British to UK_Pacific
EDIT: Removing units owned by British from Shan State: 1 infantry
EDIT: Adding units owned by British to Siam: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters and 1 tactical_bomber moved from 99 Sea Zone to Cyprus
1 artillery and 5 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 artillery moved from India to West India
1 mech_infantry moved from India to West India
1 mech_infantry moved from West India to Eastern Persia
3 infantry moved from West India to Eastern Persia
3 armour, 3 artilleries, 12 infantry and 4 mech_infantrys moved from Persia to Eastern Persia
1 infantry moved from Eastern Persia to Persia
1 infantry moved from India to Burma
1 infantry moved from Union of South Africa to Rhodesia
1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 aaGun moved from India to Burma
1 aaGun moved from India to West India
1 aaGun moved from India to West India
1 carrier and 2 fighters moved from 89 Sea Zone to 102 Sea Zone
1 destroyer moved from 89 Sea Zone to 102 Sea Zone
Place Units - British
1 cruiser, 1 destroyer and 1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,4,5,2
British collect 22 PUs (3 lost to blockades); end with 23 PUs
Place Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 3 fighters
EDIT: Adding units owned by British to Eastern Persia: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
British : 1.33
Italians : -1.50
Americans : 8.17
Chinese : 0.67
Japanese : -2.00